Files
EgtMachKernel/SurfFinishing.h
Dario Sassi 04bb4165c9 EgtMachKernel :
- modifiche a UpdateToolData per impostare lavorazione da riverificare se sono cambiati i dati dell'utensile.
2026-01-11 18:53:35 +01:00

248 lines
18 KiB
C++

//----------------------------------------------------------------------------
// EgalTech 2019-2019
//----------------------------------------------------------------------------
// File : SurfFinishing.h Data : 28.05.19 Versione : 2.1e5
// Contenuto : Dichiarazione della classe SurfFinishing.
//
//
//
// Modifiche : 28.05.19 DS Creazione modulo.
//
//
//----------------------------------------------------------------------------
#pragma once
#include "set"
#include "Machining.h"
#include "SurfFinishingData.h"
#include "ToolData.h"
#include "MachiningConst.h"
#include "GeoConst.h"
#include "/EgtDev/Include/EGkCurveComposite.h"
#include "/EgtDev/Include/EGkSurfTriMesh.h"
#include "/EgtDev/Include/EgtNumUtils.h"
#include "/EgtDev/Include/EGkSurfLocal.h"
class ICAvToolSurfTm ;
class ISurfFlatRegion ;
class ISurfTriMesh ;
class ICAvParSilhouettesSurfTm ;
class StmFromTriangleSoup ;
// struttura percorsi da calcolare per finiture ottimizzate
struct PATH {
PtrOwner<ICurveComposite> pCrvPath ;
int nType ;
} ;
// vettore associato
typedef std::vector<PATH> VECTORPATHS ;
// struttura per collisioni per finiture ottimizzate
struct CollisionSfr {
PNTUVVECT CollisionInfo ;
bool bInSpiral ;
bool bInZConst ;
bool bOnBorder ;
} ;
// vettore associato
typedef std::vector<CollisionSfr> VECTORCOLLISIONSFR ;
//----------------------------------------------------------------------------
class SurfFinishing : public Machining
{
public : // IUserObj
SurfFinishing* Clone( void) const override ;
const std::string& GetClassName( void) const override ;
bool Dump( std::string& sOut, bool bMM = true, const char* szNewLine = "\n") const override ;
bool ToSave( void) const override
{ return true ; }
bool Save( int nBaseId, STRVECTOR& vString) const override ;
bool Load( const STRVECTOR& vString, int nBaseGdbId) override ;
public : // Operation
int GetType( void) const override
{ return OPER_SAWFINISHING ; }
bool IsEmpty( int nEmptyType = NEED_GEOM) const override
{ if ( m_nPaths == 0)
return true ;
if ( nEmptyType == NEED_ONE_TP_OK)
return ( ! IsAtLeastOnePathOk()) ;
if ( nEmptyType == NEED_ALL_TP_OK)
return ( ! AreAllPathsOk()) ;
return false ; }
bool UpdateStatus( int nModif) override
{ m_nStatus |= nModif ; return true ; }
protected : // Operation
int GetSolCh( void) const override
{ return m_Params.m_nSolCh ; }
bool AdjustEndPointForAxesCalc( const CamData* pCamData, Point3d& ptP) const override ;
public : // Machining
bool Prepare( const std::string& sSawName) override ;
bool SetParam( int nType, bool bVal) override ;
bool SetParam( int nType, int nVal) override ;
bool SetParam( int nType, double dVal) override ;
bool SetParam( int nType, const std::string& sVal) override ;
bool SetGeometry( const SELVECTOR& vIds) override ;
bool Preview( bool bRecalc) override ;
bool Apply( bool bRecalc, bool bPostApply) override ;
bool Update( bool bPostApply) override ;
bool GetParam( int nType, bool& bVal) const override ;
bool GetParam( int nType, int& nVal) const override ;
bool GetParam( int nType, double& dVal) const override ;
bool GetParam( int nType, std::string& sVal) const override ;
bool UpdateToolData( void) override ;
const ToolData& GetToolData( void) const override ;
bool GetGeometry( SELVECTOR& vIds) const override ;
public :
SurfFinishing( void) ;
private :
bool MyApply( bool bRecalc, bool bPostApply) ;
bool VerifyGeometry( SelData Id, int& nSubs) ;
bool GetCurves( SelData Id, ICURVEPLIST& lstPC) ;
bool Chain( int nGrpDestId) ;
bool GetSurfacesByIds( SURFLOCALVECTOR& vSrfLoc, SURFLOCALVECTOR& vSrfSuppLoc, Frame3d& frSurf) ;
bool CalcRegionElevation( const ISurfFlatRegion* pSfr, const Vector3d& vtTool, double dRad, double dLen, double& dElev) const ; ;
bool SetCAvTlStmForSurfaces( ICAvToolSurfTm* pCAvTlStm, const ISurfFlatRegion* pSfrCnt, double dDepth,
double dToolLen, double dToolDiam, double dToolCornRad,
double dToolSideAng, double dToolMaxMat, double dMachOffsR,
const SURFLOCALVECTOR& vSurfLoc, const SURFLOCALVECTOR& vSurfSuppLoc) ;
bool EraseMaxDownSurf( const SURFLOCALVECTOR& vSurfLoc, const Frame3d& frSurf, const Vector3d& vtTool,
double dDepth, ISurfFlatRegion* pSfrCnt) ;
bool ProcessCrvCompo( int nPathId, int nPvId, int nClId) ;
bool ProcessSfr( int nPathId, int nPvId, int nClId) ;
bool SimplifyCurve( ICurveComposite* pCompo,
double dMergeLinTol = 200. * EPS_SMALL, double dMergeAndTolDeg = 200. * EPS_ANG_SMALL,
double dSmallDefLinTol = 150. * EPS_SMALL, double dSmallDefAngTolDeg = 2. * ANG_TOL_STD_DEG,
double dArcApproxLinTol = 50. * EPS_SMALL, double dArcApproxAngTolDeg = ANG_TOL_STD_DEG) const ;
bool CalcZConstProjectedLink( ICAvToolSurfTm* pCAvTlStm, const Frame3d& frPocket,
const Frame3d& frSurf, const Vector3d& vtTool, double dDepth,
const Point3d ptStart_forced, const Point3d ptEnd_forced,
ICurveComposite* pCrv) const ;
// lavorazioni per superfici
bool AddZigZag( ICAvToolSurfTm* pCAvTlStm, const Frame3d& frSurf, const ISurfFlatRegion* pSfrCnt,
const Vector3d& vtTool, double dDepth, double dElev, bool bSplitArcs) ;
bool AddOneWay( ICAvToolSurfTm* pCAvTlStm, const Frame3d& frSurf, const ISurfFlatRegion* pSfrCnt,
const Vector3d& vtTool, double dDepth, double dElev, bool bSplitArcs) ;
bool AddSpiral( ICAvToolSurfTm* pCAvTlStm, const Frame3d& frSurf, const ISurfFlatRegion* pSfrCnt,
const Vector3d& vtTool, double dDepth, double dElev, bool bSplitArcs, bool bInVsOut) ;
bool AddZConst( ICAvToolSurfTm* pCAvTlStm, const SURFLOCALVECTOR& vSrfLoc, const Frame3d& frSurf,
const ISurfFlatRegion* pSfrCnt, const Vector3d& vtTool, double dDepth, double dElev, bool bSplitArcs) ;
bool AddOptimal( ICAvToolSurfTm* pCAvTlStm, const SURFLOCALVECTOR& vSrfLoc, const Frame3d& frSurf,
const ISurfFlatRegion* pSfrCntZigZag, const ISurfFlatRegion* pSfrCntZConst, const Vector3d& vtTool,
double dDepth, double dElev, bool bSplitArcs) ;
bool AddPencil( ICAvToolSurfTm* pCAvTlStm, const SURFLOCALVECTOR& vSrfLoc, const Frame3d& frSurf,
const ISurfFlatRegion* pSfrCnt, const Vector3d& vtTool, double dDepth, double dElev, bool bSplitArcs) ;
// lavorazioni per curve
bool AddProjection( ICAvToolSurfTm* pCAvTlStm, const SURFLOCALVECTOR& vSrfLoc, const Frame3d& frSurf, const ICurveComposite* pCompo,
const Vector3d& vtTool, double dDepth, double dElev, bool bSplitArcs) ;
// creazione del percorso finale di lavorazione
bool AddFinishing( const ISurfFlatRegion* pSfrCnt, ICAvToolSurfTm* pCAvTlStm, const Frame3d& frSurf, const ICRVCOMPOPOVECTOR& vCrvCompo,
const Vector3d& vtTool, double dElev, double dDepth, bool bSplitArcs) ;
// collisione con i percorsi di lavorazione
bool CorrectPathByCollision( ICAvToolSurfTm* pCAvTlStm, const Frame3d& frSurf, const Vector3d& vtTool,
double dDepth, ICRVCOMPOPOVECTOR& vpCrvs) ;
bool WorkPencilCurves( const ICRVCOMPOPOVECTOR& vCrvCompo, const ISurfFlatRegion* pSfrCnt, int nPencilType, double dOffs, int nOffs,
double dDepth, double dElev, double dLinTol, const Vector3d& vtTool, const SURFLOCALVECTOR& vSrfLoc,
const Frame3d& frSurf, ICAvToolSurfTm* pCAvTlStm, bool bSplitArcs) ;
bool OrderAndConnectPencilCurves( ICRVCOMPOPOVECTOR& vCrvCompo, double dLinkTol) const ;
bool GetOffsetCurvesFromPencilProjection( const ICRVCOMPOPOVECTOR& vCrvCompo, const ISurfFlatRegion* pSfrClass,
double dOffs, int nPencilType, ICRVCOMPOPOVECTOR& vCrvCompoRes) const ;
bool ProjectExposedPencilCurvesOnPlane( ICAvToolSurfTm* pCAvTlStm, const ICRVCOMPOPOVECTOR& vCrvCompo,
const Plane3d& plProj, const Vector3d& vtAxL, const Vector3d& vtMoveL,
double dOffs, double dDepth, ICRVCOMPOPOVECTOR& vCrvCompoProj) const ;
bool ChainPencilCurves( ICRVCOMPOPOVECTOR& vCrvCompo, double dLinTol, bool bAllowInvert = true) const ;
bool GetSurfTriMeshFromOffset( const SURFLOCALVECTOR& vSrfLoc, double dOffs, double dLinTol, ISurfTriMesh* pStmOffs) const ;
bool GetCurvesFromSurfTriMeshesOffset( const ISurfTriMesh * pStmOffs, double dBiTanAng, double dLinTol,
int nOffs, const ISurfFlatRegion* pSfrCnt, ICRVCOMPOPOVECTOR& vCrvCompo ) ;
bool ChooseFinishingForOptimal( const ISurfFlatRegion* pSfr, int nChunk, bool& bSpiral, double& dSideAng) ;
bool OrderOptimalPathsByZLoc( const ISurfFlatRegion* pSfrCntZConst, const ISurfFlatRegion* pSfrCntZigZag, VECTORPATHS& vCrvPaths) const ;
bool GetSfrBySilhouette( ICAvParSilhouettesSurfTm* pCavParSilh, double dDepth, double dSilTolSamp,
double dSilTolLin, double dSilTolAng, ISurfFlatRegion* pSfrSil) ;
bool ApproxSilhouetteClosedPLForOptimal( PolyLine& PL, double dSampleTol, double dMaxLinTol, double dAngTol, double dLinFeaTol, ICurveComposite* pCompoPL) ;
bool SplitStmTrianglesByClippingAngle( const SURFLOCALVECTOR& vSrfLoc, const Frame3d& frSurf, const ISurfFlatRegion* pSfrCnt,
const Vector3d& vtTool, double dDepth, double dClippingAngle, double dTolerAngle,
ISURFTMPOVECTOR& vpStm1, ISURFTMPOVECTOR& vpStm2, double& dMaxFrontTriaRad) const ;
bool GetZConstQuotesInsideSfrParallelToTool( const SURFLOCALVECTOR&, const Frame3d& frSurf, const ISurfFlatRegion* pSfr,
const Vector3d& vtTool, std::set<double>& setZAmbiguos) const ;
ISurfFlatRegion* GetSfrSilhouette( const SURFLOCALVECTOR& vSrfLoc, const Frame3d& frLvl0, double dDepth) const ;
ISurfFlatRegion* GetSfrProjectedStmLoops( const ISURFTMPOVECTOR& vStm, const ISurfFlatRegion* pSfrContour,
const DBLVECTOR& vdLinFeaTol, const DBLVECTOR& vdAngTol, const DBLVECTOR& vdMaxLinTol) const ;
ISurfTriMesh* SplitStmTriaUnderClippingAngle( const SurfLocal SrfLoc, const Vector3d& vtTest, double dClippingAngle,
double dFrontTriaTolerAng, double& dMaxFrontTriaRad) const ;
bool CalcOptimalZConstCurves( const ISurfFlatRegion* pSfrLoc, const SURFLOCALVECTOR& vSrfLoc,
const Frame3d& frSurf, const Vector3d& vtTool, double dAngDegSplit,
double dAngDegTol, double dDepth, ICAvToolSurfTm* pCAvTlStm, VECTORPATHS& vPaths, ISurfFlatRegion* pSfrProj) const ;
bool CalcOptimalZigZagCurves( const ISurfFlatRegion* pSfrLoc, const Frame3d& frSurf,
const Vector3d& vtTool, double dDepth, ICAvToolSurfTm* pCAvTlStm, VECTORPATHS& vPaths) const ;
bool GetOptimalSfr( ICAvToolSurfTm* pCAvTlStm, const SURFLOCALVECTOR& vSrfLoc, const Frame3d& frSurf, const ISurfFlatRegion* pSfrLoc, const Vector3d& vtTool,
double dDepth, double dElev, ISurfFlatRegion* pSfrSpiral, ISurfFlatRegion* pSfrZConst) const ;
bool CalcZConstSilCrv( ICAvParSilhouettesSurfTm* pCavParSilh, const SURFLOCALVECTOR& vSrfLoc, const Frame3d& frSurf,
const ISurfFlatRegion* pSfrClass, const Vector3d& vtTool, double dDepth, std::vector<ICRVCOMPOPOVECTOR>& vCrvCompo) const ;
bool CreateZConstPaths( ICAvToolSurfTm* pCAvTlStm, const Frame3d& frSurf, std::vector<ICRVCOMPOPOVECTOR>& vCrvCompo, const Vector3d& vtTool,
const ISurfFlatRegion* pSfr, double dDepth, ICRVCOMPOPOVECTOR& vCrvPath) const ;
bool AddApproach( const Point3d& ptP, const Vector3d& vtTool, double dSafeZ, double dElev, double dAppr) ;
bool AddLinkApproach( const Point3d& ptP, const Vector3d& vtTool, double dSafeZ, double dElev, double dAppr) ;
bool AddLinkRetract( const Point3d& ptP, const Vector3d& vtTool, double dSafeZ, double dElev, double dAppr) ;
bool AddRetract( const Point3d& ptP, const Vector3d& vtTool, double dSafeZ, double dElev, double dAppr) ;
bool CalcLeadInStart( const Point3d& ptStart, const Vector3d& vtStart, const Vector3d& vtTool, const Vector3d& vtNorm, Point3d& ptP1) const ;
bool AddLeadIn( const Point3d& ptP1, const Point3d& ptStart, const Vector3d& vtStart, const Vector3d& vtTool, bool bSplitArcs) ;
bool CalcLeadOutEnd( const Point3d& ptEnd, const Vector3d& vtEnd, const Vector3d& vtTool, const Vector3d& vtNorm, Point3d& ptP1) const ;
bool AddLeadOut( const Point3d& ptEnd, const Vector3d& vtEnd, const Point3d& ptP1, const Vector3d& vtTool, bool bSplitArcs) ;
bool GetLastGoodPoint( ICAvToolSurfTm* pCAvTlStm, const Frame3d& frSurf, const Point3d& ptStart,
const Point3d& ptEnd, const Vector3d& vtInit, const Vector3d& vtTool,
bool bLeadInVsOut, Point3d& ptP1) const ;
bool GetLinkFromPaths( const Point3d& ptStart, const Point3d& ptEnd, const Vector3d& vtTool, const ISurfFlatRegion* pSfrCnt,
double dDepth, double dSafeZ, ICAvToolSurfTm* pCAvTlStm, const Frame3d& frSurf, ICurveComposite* pCrvLink) const ;
bool GetSurfaceNormalAtPoint( ICAvToolSurfTm* pCAvTlStm, const Frame3d& frSurf,
const Point3d& ptTool, const Vector3d& vtTool, Vector3d& vtNorm) const ;
bool GetActiveSurfaces( INTVECTOR& vSurfId, INTVECTOR& vSurfSuppId) const ;
int ProcessSquare( int nFlag, double dLevel, double dQPt0, double dQpt1, double dQpt2, double dQpt3,
int& nI1s, int& nI1e, int& nI2s, int& nI2e) const ;
Point3d CalcShapedPoint( const PNTUVVECT& myInfoStart, const PNTUVVECT& myInfoEnd, int nType, const Vector3d& vtAxL,
const Vector3d& vtMoveL, double dCosSplitAngle, double dLimInfCosSplitAng,
double dLimSupCosSplitAng, ICAvToolSurfTm* pCAvTlStm, int _nInd_debug) const ;
bool TestSubEdges( std::unordered_map<int, Point3d>& umEdgePnt, const INTVECTOR& vEdgeInd, int nType, int nFirst, int nLast,
const VECTORCOLLISIONSFR& vPntM, int nStepX, const Vector3d vtAxL, const Vector3d& vtMoveL,
double dCosSplitAng, double dLimInfCosSplitAng, double dLimSupCosSplitAng, ICAvToolSurfTm* pCAvTlStm, int _nInd_debug) const ;
bool MarchingSquares( const VECTORCOLLISIONSFR& vPntM, int nType, double dOffsTol, int nStepX, int nStepY, double dClippingAngle,
double dLimInfClippingAng, double dLimSupClippingAng, const Vector3d& vtAxL, const Vector3d& vtMoveL, ICAvToolSurfTm* pCAvTlStm,
ICRVCOMPOPOVECTOR& vCrvCompo) const ;
double GetRightFeed( const Vector3d& vtMove, const Vector3d& vtTool) const ;
double GetRadiusForStartEndElevation( void) const ;
private :
double GetSpeed() const
{ return ( IsNullAngValue( m_Params.m_dSpeed) ? m_TParams.m_dSpeed : m_Params.m_dSpeed) ; }
double GetFeed() const
{ return ( IsNullLenValue( m_Params.m_dFeed) ? m_TParams.m_dFeed : m_Params.m_dFeed) ; }
double GetStartFeed() const
{ return ( IsNullLenValue( m_Params.m_dStartFeed) ? m_TParams.m_dStartFeed : m_Params.m_dStartFeed) ; }
double GetEndFeed() const
{ return ( IsNullLenValue( m_Params.m_dEndFeed) ? m_TParams.m_dEndFeed : m_Params.m_dEndFeed) ; }
double GetTipFeed() const
{ return ( IsNullLenValue( m_Params.m_dTipFeed) ? m_TParams.m_dTipFeed : m_Params.m_dTipFeed) ; }
double GetOffsR() const
{ return ( IsUnknownValue( m_Params.m_dOffsR) ? m_TParams.m_dOffsR : m_Params.m_dOffsR) ; }
double GetSideStep( void) const
{ return Clamp( m_Params.m_dSideStep, 0.1, m_TParams.m_dTDiam) ; }
int GetLeadInType( void) const ;
int GetLeadOutType( void) const ;
private :
SELVECTOR m_vId ; // identificativi entit geometriche da lavorare
SurfFinishingData m_Params ; // parametri lavorazione
ToolData m_TParams ; // parametri utensile
double m_dTHoldBase ; // posizione base del porta-utensile
double m_dTHoldLen ; // lunghezza del porta-utensile
double m_dTHoldDiam ; // diametro del porta-utensile
int m_nStatus ; // stato di aggiornamento della lavorazione
int m_nPaths ; // numero di percorsi di lavoro generati
bool m_bRunning ; // flag di calcoli in corso
} ;