//---------------------------------------------------------------------------- // EgalTech 2017-2017 //---------------------------------------------------------------------------- // File :Pocketing.h Data : 04.02.17 Versione : 1.8b1 // Contenuto : Dichiarazione della classe Pocketing. // // // // Modifiche : 04.02.17 DS Creazione modulo. // // //---------------------------------------------------------------------------- #pragma once #include "Machining.h" #include "PocketingData.h" #include "ToolData.h" #include "/EgtDev/Include/EGkCurveComposite.h" #include "/EgtDev/Include/EGkCurveLine.h" #include "/EgtDev/Include/EgtNumUtils.h" //---------------------------------------------------------------------------- class Pocketing : public Machining { public : // IUserObj Pocketing* Clone( void) const override ; const std::string& GetClassName( void) const override ; bool Dump( std::string& sOut, bool bMM = true, const char* szNewLine = "\n") const override ; bool ToSave( void) const override { return true ; } bool Save( int nBaseId, STRVECTOR& vString) const override ; bool Load( const STRVECTOR& vString, int nBaseGdbId) override ; public : // Operation int GetType( void) const override { return OPER_POCKETING ; } bool IsEmpty( int nEmptyType = NEED_GEOM) const override { if ( m_nPockets == 0) return true ; if ( nEmptyType == NEED_ONE_TP_OK) return ( ! IsAtLeastOnePathOk()) ; if ( nEmptyType == NEED_ALL_TP_OK) return ( ! AreAllPathsOk()) ; return false ; } bool UpdateStatus( int nModif) override { m_nStatus |= nModif ; return true ; } protected : // Operation int GetSolCh( void) const override { return m_Params.m_nSolCh ; } public : // Machining bool Prepare( const std::string& sMillName) override ; bool SetParam( int nType, bool bVal) override ; bool SetParam( int nType, int nVal) override ; bool SetParam( int nType, double dVal) override ; bool SetParam( int nType, const std::string& sVal) override ; bool SetGeometry( const SELVECTOR& vIds) override ; bool Preview( bool bRecalc) override ; bool Apply( bool bRecalc, bool bPostApply) override ; bool Update( bool bPostApply) override ; bool GetParam( int nType, bool& bVal) const override ; bool GetParam( int nType, int& nVal) const override ; bool GetParam( int nType, double& dVal) const override ; bool GetParam( int nType, std::string& sVal) const override ; bool UpdateToolData( void) override ; const ToolData& GetToolData( void) const override ; bool GetGeometry( SELVECTOR& vIds) const override ; public : Pocketing( void) ; private : bool VerifyGeometry( SelData Id, int& nSubs, int& nType) ; bool GetCurves( SelData Id, ICURVEPLIST& lstPC) ; bool SetCurveAllTempProp( int nCrvId, bool bForcedClose, ICurve* pCurve, bool* pbSomeOpen = nullptr) ; bool ResetCurveAllTempProp( ICurve* pCurve) ; bool Chain( int nGrpDestId) ; bool ProcessPath( int nPathId, int nPvId, int nClId) ; bool CalcRegionElevation( const ICurveComposite* pCompo, const Vector3d& vtTool, double dDepth, double dRad, double dLen, double& dElev) const ; bool VerifyPathFromBottom( const ICurveComposite* pCompo, const Vector3d& vtTool) ; bool GeneratePocketingPv( int nPathId, const ICurveComposite* pCompo) ; bool AddZigZag( const ICurveComposite* pCompo, const Vector3d& vtTool, const Vector3d& vtExtr, double dDepth, double dElev, double dOkStep, bool bSplitArcs, int nPathId) ; bool CalcZigZag( const ICurveComposite* pOffs, ICRVCOMPOPOVECTOR& vpCrvs) ; bool OptimizedZigZag( int nPathId, const Vector3d& vtTool, double dDepth, double dSafeZ, Frame3d& frPocket, bool& bOptimizedZigZag, ICRVCOMPOPOVECTOR& vpCrvs, double& dOffs) ; bool ZigZagOptimizedNoClosedEdges( ICurveComposite* pCrvPocket, bool& bOptimizedZigZag, Vector3d& vtDir, double& dOffs) ; bool ZigZagOptimizedOneClosedEdge( ICurveComposite* pCrvPocket, int nClosedId, bool& bOptimizedZigZag, Vector3d& vtDir, double& dOffs) ; bool ZigZagOptimizedTwoClosedEdges( ICurveComposite* pCrvPocket, const INTVECTOR& vnClosedIds, bool& bOptimizedZigZag, bool& bOpposite, Vector3d& vtDir, double& dOffs) ; bool ZigZagOptimizedThreeClosedEdges( ICurveComposite* pCrvPocket, const INTVECTOR& vnClosedIds, bool& bOptimizedZigZag, bool& bOpposite, Vector3d& vtDir, double& dOffs) ; bool ZigZagOptimizedComputeOffset( ICurveComposite* pCrvPocket, const Vector3d& vtMainDir, int nOffsettedEdgesOnY, const INTVECTOR& vnClosedIds, double& dOffs) ; bool CutCurveWithLine( ICurveComposite* pCrvA, const ICurveLine* pCrvB) ; bool AddOneWay( const ICurveComposite* pCompo, const Vector3d& vtTool, const Vector3d& vtExtr, double dDepth, double dElev, double dOkStep, bool bSplitArcs) ; bool AddSpiralIn( const ICurveComposite* pCompo, const Vector3d& vtTool, const Vector3d& vtExtr, double dDepth, double dElev, double dOkStep, bool bSplitArcs, bool bMidOpen, const Point3d& ptMidOpen, const Vector3d& vtMidOut, int nPathId) ; bool AddSpiralOut( const ICurveComposite* pCompo, const Vector3d& vtTool, const Vector3d& vtExtr, double dDepth, double dElev, double dOkStep, bool bSplitArcs, int nPathId) ; bool CalcSpiral( const ICurveComposite* pCompo, int nReg, bool bSplitArcs, ICurveComposite* pMCrv, ICurveComposite* pRCrv, int nPathId, bool& bOptimizedTrap) ; bool CalcBoundedLink( const Point3d& ptStart, const Point3d& ptEnd, const ICurve* pCrvBound, ICurveComposite* pCrvLink) ; bool CalcBoundedLinkWithBiArcs( const Point3d& ptStart, const Vector3d& vtStart, const Point3d& ptEnd, const Vector3d& vtEnd, const ICurve* pCrvBound, ICurveComposite* pCrvLink) ; bool CalcCircleSpiral( const Point3d& ptCen, const Vector3d& vtN, double dOutRad, double dIntRad, bool bSplitArcs, ICurveComposite* pMCrv, ICurveComposite* pRCrv) ; bool CalcTrapezoidSpiral( ICurveComposite* pCrvPocket, const Vector3d& vtDir, double dPocketSize, ICurveComposite* pMCrv, ICurveComposite* pRCrv, bool& bOptimizedTrap) ; bool CalcTrapezoidSpiralLocalFrame( ICurveComposite * pCrvPocket, const Vector3d& vtDir, Frame3d& frLoc) ; bool CalcTrapezoidSpiralXCoord( const ICurveComposite * pCrvPocket, bool bStart, double dYCoord, double& dXCoord, double dPocketSize) ; bool AdjustTrapezoidSpiralForAngles( ICurveComposite * pMCrv, const ICurveComposite * pCrvPocket, bool bStart) ; bool SpecialAdjustTrapezoidSpiralForAngles( ICurveComposite* pMCrv, const ICurveComposite* pCrvPocket) ; bool AdjustTrapezoidSpiralForLeadInLeadOut( ICurveComposite * pCompo, ICurveComposite * pRCrv, const Vector3d& vtTool, double dDepth, int& nOutsideRaw) ; bool ComputeTrapezoidSpiralLeadInLeadOut( ICurveComposite * pCompo, const Vector3d& vtMainDir, bool bLeadIn, const Vector3d& vtTool, double dDepth, bool& bIsOutsideRaw) ; bool ComputePolishingPath( ICurveComposite* pMCrv, ICurveComposite* pRCrv, bool bSplitArcs) ; bool AddEpicycles( ICurveComposite * pCompo, ICurveComposite * pCrv, ICurveComposite * pCrvBound = nullptr) ; bool AddApproach( const Point3d& ptP, const Vector3d& vtTool, double dSafeZ, double dSafeAggrBottZ, double dElev, double dAppr, bool bSplitArcs, bool bOutStart) ; bool AddLinkApproach( const Point3d& ptP, const Vector3d& vtTool, double dSafeZ, double dSafeAggrBottZ, double dElev, double dAppr, bool bSplitArcs, bool bOutStart = false) ; bool AddLinkRetract( const Point3d& ptP, const Vector3d& vtTool, double dSafeZ, double dSafeAggrBottZ, double dElev, double dAppr, bool bSplitArcs) ; bool AddRetract( const Point3d& ptP, const Vector3d& vtTool, double dSafeZ, double dSafeAggrBottZ, double dElev, double dAppr, bool bSplitArcs) ; bool CalcLeadInStart( const Point3d& ptStart, const Vector3d& vtStart, const Vector3d& vtN, const ICurveComposite* pRCrv, Point3d& ptP1) const ; bool AddLeadIn( const Point3d& ptP1, const Point3d& ptStart, const Vector3d& vtStart, const Vector3d& vtN, const ICurveComposite* pCompo, const ICurveComposite* pRCrv, bool bAtLeft, bool bSplitArcs, bool bNoneForced = false, bool bSkipControl = false) ; bool AddLeadOut( const Point3d& ptEnd, const Vector3d& vtEnd, const Vector3d& vtN, const ICurveComposite* pRCrv, bool bSplitArcs, bool bNoneForced, Point3d& ptP1, double& dElev) ; bool AddLeadOut( const Point3d& ptEnd, const Vector3d& vtEnd, const Vector3d& vtN, const ICurveComposite* pRCrv, bool bSplitArcs, bool bNoneForced, Point3d& ptP1, double& dElev, bool& bOppositeHome) ; double GetRadiusForStartEndElevation( void) const ; bool GetForcedClosed( void) ; bool GetMidOfLongestOpenSide( const ICurveComposite* pCompo, Point3d& ptMid, Vector3d& vtMidOut) ; bool AdjustContourWithOpenEdges( ICurveComposite* pCompo) ; bool AdjustContourStart( ICurveComposite* pCompo) ; bool VerifyLeadInHelix( const ICurveComposite* pCompo, const Point3d& ptCen, double dRad) const ; bool VerifyLeadInZigZag( const ICurveComposite* pCompo, const Point3d& ptPa, const Point3d& ptPb) const ; bool CalcDistanceFromRawSurface( int nPhase, const Point3d& ptP, const Vector3d& vtDir, double& dDist, Vector3d& vtNorm) ; private : double GetSpeed( void) const { return ( IsNullAngValue( m_Params.m_dSpeed) ? m_TParams.m_dSpeed : m_Params.m_dSpeed) ; } double GetFeed( void) const { return ( IsNullLenValue( m_Params.m_dFeed) ? m_TParams.m_dFeed : m_Params.m_dFeed) ; } double GetStartFeed( void) const { return ( IsNullLenValue( m_Params.m_dStartFeed) ? m_TParams.m_dStartFeed : m_Params.m_dStartFeed) ; } double GetEndFeed( void) const { return ( IsNullLenValue( m_Params.m_dEndFeed) ? m_TParams.m_dEndFeed : m_Params.m_dEndFeed) ; } double GetTipFeed( void) const { return ( IsNullLenValue( m_Params.m_dTipFeed) ? m_TParams.m_dTipFeed : m_Params.m_dTipFeed) ; } double GetOffsL( void) const { return ( IsUnknownValue( m_Params.m_dOffsL) ? m_TParams.m_dOffsL : m_Params.m_dOffsL) ; } double GetOffsR( void) const { return ( IsUnknownValue( m_Params.m_dOffsR) ? m_TParams.m_dOffsR : m_Params.m_dOffsR) ; } double GetSideStep( void) const { return Clamp( m_Params.m_dSideStep, std::min( 0.1 * m_TParams.m_dDiam, 1.0), m_TParams.m_dDiam) ; } int GetLeadInType( void) const { if ( m_Params.m_dLiTang < std::min( 0.1 * m_TParams.m_dDiam, 1.0)) return POCKET_LI_NONE ; if ( m_Params.m_nLeadInType != POCKET_LI_GLIDE && m_Params.m_dLiElev < 10 * EPS_SMALL) return POCKET_LI_NONE ; return m_Params.m_nLeadInType ; } bool LeadInRawIsOk( void) const { if ( m_TParams.m_nType != TT_MILL_NOTIP) return true ; return (( GetLeadInType() == POCKET_LI_ZIGZAG || GetLeadInType() == POCKET_LI_HELIX) && m_Params.m_dLiTang >= 0.9 * m_TParams.m_dDiam && m_Params.m_dLiElev <= 2) ; } int GetLeadOutType( void) const { if ( m_Params.m_dLoTang < std::min( 0.1 * m_TParams.m_dDiam, 1.0)) return POCKET_LO_NONE ; return m_Params.m_nLeadOutType ; } private : SELVECTOR m_vId ; // identificativi entità geometriche da lavorare PocketingData m_Params ; // parametri lavorazione ToolData m_TParams ; // parametri utensile double m_dTHoldBase ; // posizione base del porta-utensile double m_dTHoldLen ; // lunghezza del porta-utensile double m_dTHoldDiam ; // diametro del porta-utensile double m_dMaxHelixRad ; // raggio massimo attacco ad elica nel caso di cerchi int m_nStatus ; // stato di aggiornamento della lavorazione int m_nPockets ; // numero di percorsi di svuotatura generati bool m_bTiltingTab ; // flag utilizzo tavola basculante Vector3d m_vtTiltingAx ; // versore direzione eventuale asse basculante bool m_bAboveHead ; // flag utilizzo testa da sopra bool m_bAggrBottom ; // flag di utilizzo dell'aggregato da sotto Vector3d m_vtAggrBottom ; // vettore direzione ausiliaria aggregato da sotto AggrBottom m_AggrBottom ; // dati eventuale aggregato da sotto bool m_bOpenOutRaw ; // flag forzatura lati aperti sempre fuori dal grezzo double m_dOpenMinSafe ; // minima distanza di sicurezza di attacco su lato aperto } ;