//---------------------------------------------------------------------------- // EgalTech 2015-2015 //---------------------------------------------------------------------------- // File : Drilling.h Data : 21.05.15 Versione : 1.6e7 // Contenuto : Dichiarazione della classe Drilling. // // // // Modifiche : 21.05.15 DS Creazione modulo. // // //---------------------------------------------------------------------------- #pragma once #include "Machining.h" #include "DrillingData.h" #include "ToolData.h" #include "MachiningConst.h" struct Hole ; class ICurve ; //---------------------------------------------------------------------------- class Drilling : public Machining { public : // IUserObj Drilling* Clone( void) const override ; const std::string& GetClassName( void) const override ; bool Dump( std::string& sOut, bool bMM = true, const char* szNewLine = "\n") const override ; bool ToSave( void) const override { return true ; } bool Save( int nBaseId, STRVECTOR& vString) const override ; bool Load( const STRVECTOR& vString, int nBaseGdbId) override ; public : // Operation int GetType( void) const override { return OPER_DRILLING ; } bool IsEmpty( void) const override { return ( m_nDrillings == 0) ; } bool UpdateStatus( int nModif) override { m_nStatus |= nModif ; return true ; } protected : // Operation int GetSolCh( void) const override { return m_Params.m_nSolCh ; } public : // Machining bool Prepare( const std::string& sDriName) override ; bool SetParam( int nType, bool bVal) override ; bool SetParam( int nType, int nVal) override ; bool SetParam( int nType, double dVal) override ; bool SetParam( int nType, const std::string& sVal) override ; bool SetGeometry( const SELVECTOR& vIds) override ; bool Preview( bool bRecalc) override ; bool Apply( bool bRecalc, bool bPostApply) override ; bool Update( bool bPostApply) override ; bool GetParam( int nType, bool& bVal) const override ; bool GetParam( int nType, int& nVal) const override ; bool GetParam( int nType, double& dVal) const override ; bool GetParam( int nType, std::string& sVal) const override ; bool UpdateToolData( bool* pbChanged = nullptr) override ; const ToolData& GetToolData( void) const override ; bool GetGeometry( SELVECTOR& vIds) const override ; public : Drilling( void) ; private : bool GetHoleData( SelData Id, Hole& hole) ; bool StdandardProcess( bool bRecalc, int nPvId, int nClId) ; bool AlongCurveProcess( bool bRecalc, int nPvId, int nClId) ; bool Chain( int nGrpDestId) ; ICurve* GetCurve( SelData Id) ; bool ProcessPath( int nPathId, int nPvId, int nClId) ; bool GenerateHolePv( int nInd, const SelData& nCircId, const std::string& sPName, int nPvId) ; bool GenerateHoleCl( int nInd, const SelData& nCircId, const std::string& sPName, int nClId) ; bool GenerateHoleRegionPv( int nFirstId, int nCount, int nPvId) ; bool VerifyDiameter( double dHdiam, double dTdiam, double ddiamTol) ; bool VerifyHoleFromBottom( const Hole& hole, SelData Id) ; bool DoStandardDrilling( const Hole& hole, SelData Id, int nPathId) ; bool DoPeckDrilling( const Hole& hole, SelData Id, int nPathId) ; private : double GetSpeed() const { return ( IsNullAngValue( m_Params.m_dSpeed) ? m_TParams.m_dSpeed : m_Params.m_dSpeed) ; } double GetFeed() const { return ( IsNullLenValue( m_Params.m_dFeed) ? m_TParams.m_dFeed : m_Params.m_dFeed) ; } double GetStartFeed() const { return ( IsNullLenValue( m_Params.m_dStartFeed) ? m_TParams.m_dStartFeed : m_Params.m_dStartFeed) ; } double GetEndFeed() const { return ( IsNullLenValue( m_Params.m_dEndFeed) ? m_TParams.m_dEndFeed : m_Params.m_dEndFeed) ; } double GetTipFeed() const { return ( IsNullLenValue( m_Params.m_dTipFeed) ? m_TParams.m_dTipFeed : m_Params.m_dTipFeed) ; } private : SELVECTOR m_vId ; // identificativi entità geometriche da lavorare DrillingData m_Params ; // parametri lavorazione ToolData m_TParams ; // parametri utensile int m_nStatus ; // stato di aggiornamento della lavorazione int m_nDrillings ; // numero di fori generati bool m_bTiltingTab ; // flag utilizzo tavola basculante bool m_bAboveHead ; // flag utilizzo testa da sopra bool m_bAggrBottom ; // flag di utilizzo dell'aggregato da sotto Vector3d m_vtAggrBottom ; // vettore direzione ausiliaria aggregato da sotto double m_dDistBottom ; // distanza del foro dal bordo del grezzo AggrBottom m_AggrBottom ; // dati eventuale aggregato da sotto } ;