//---------------------------------------------------------------------------- // EgalTech 2015-2018 //---------------------------------------------------------------------------- // File : Generator.cpp Data : 28.05.18 Versione : 1.9e6 // Contenuto : Implementazione della classe Generator. // // // // Modifiche : 28.10.15 DS Creazione modulo. // 26.02.16 DS Aggiunta gestione archi. // //---------------------------------------------------------------------------- //--------------------------- Include ---------------------------------------- #include "stdafx.h" #include "DllMain.h" #include "Generator.h" #include "Machine.h" #include "OutputConst.h" #include "/EgtDev/Include/EGnFileUtils.h" using namespace std ; //---------------------------------------------------------------------------- static const string ERR_EXT = ".err" ; //---------------------------------------------------------------------------- Generator::Generator( void) { } //---------------------------------------------------------------------------- Generator::~Generator( void) { } //---------------------------------------------------------------------------- bool Generator::Init( MachMgr* pMchMgr) { return Processor::Init( pMchMgr) ; } //---------------------------------------------------------------------------- bool Generator::Run( const string& sCncFile, const std::string& sInfo) { // emetto info di log { string sOut = "Generator Run : " + sCncFile ; LOG_INFO( GetEMkLogger(), sOut.c_str()) ; } // cancello l'eventuale file di uscita (e anche il file errore) EraseFile( sCncFile) ; string sErrFile = ChangeFileExtension( sCncFile, ERR_EXT) ; EraseFile( sErrFile) ; // lancio il processore bool bOk = Processor::Run( sCncFile, sInfo) ; // in caso di errore rinomino il file di output if ( ! bOk) RenameFile( sCncFile, sErrFile) ; return bOk ; } //---------------------------------------------------------------------------- bool Generator::CallOnStart( void) { return m_pMachine->LuaCallFunction( ON_START) ; } //---------------------------------------------------------------------------- bool Generator::CallOnEnd( void) { return m_pMachine->LuaCallFunction( ON_END) ; } //---------------------------------------------------------------------------- bool Generator::CallOnProgramStart( void) { return m_pMachine->LuaCallFunction( ON_PROGRAM_START) ; } //---------------------------------------------------------------------------- bool Generator::CallOnProgramEnd( void) { return m_pMachine->LuaCallFunction( ON_PROGRAM_END) ; } //---------------------------------------------------------------------------- bool Generator::CallOnToolData( void) { if ( ! m_pMachine->LuaExistsFunction( ON_TOOL_DATA)) return true ; return m_pMachine->LuaCallFunction( ON_TOOL_DATA) ; } //---------------------------------------------------------------------------- bool Generator::CallOnDispositionStart( void) { return m_pMachine->LuaCallFunction( ON_DISPOSITION_START) ; } //---------------------------------------------------------------------------- bool Generator::CallOnDispositionEnd( void) { return m_pMachine->LuaCallFunction( ON_DISPOSITION_END) ; } //---------------------------------------------------------------------------- bool Generator::CallOnTableData( void) { return m_pMachine->LuaCallFunction( ON_TABLE_DATA) ; } //---------------------------------------------------------------------------- bool Generator::CallOnFixtureData( void) { return m_pMachine->LuaCallFunction( ON_FIXTURE_DATA) ; } //---------------------------------------------------------------------------- bool Generator::CallOnRawMoveData( void) { return m_pMachine->LuaCallFunction( ON_RAWMOVE_DATA) ; } //---------------------------------------------------------------------------- bool Generator::CallOnToolSelect( void) { return m_pMachine->LuaCallFunction( ON_TOOL_SELECT) ; } //---------------------------------------------------------------------------- bool Generator::CallOnToolDeselect( void) { return m_pMachine->LuaCallFunction( ON_TOOL_DESELECT) ; } //---------------------------------------------------------------------------- bool Generator::CallOnMachiningStart( void) { return m_pMachine->LuaCallFunction( ON_MACHINING_START) ; } //---------------------------------------------------------------------------- bool Generator::CallOnMachiningEnd( void) { return m_pMachine->LuaCallFunction( ON_MACHINING_END) ; } //---------------------------------------------------------------------------- bool Generator::CallOnPathStart( void) { return m_pMachine->LuaCallFunction( ON_PATH_START) ; } //---------------------------------------------------------------------------- bool Generator::CallOnPathEnd( void) { return m_pMachine->LuaCallFunction( ON_PATH_END) ; } //---------------------------------------------------------------------------- bool Generator::CallOnPathStartAux( void) { if ( ! m_pMachine->LuaExistsFunction( ON_PATH_START_AUX)) return true ; return m_pMachine->LuaCallFunction( ON_PATH_START_AUX) ; } //---------------------------------------------------------------------------- bool Generator::CallOnPathEndAux( void) { if ( ! m_pMachine->LuaExistsFunction( ON_PATH_END_AUX)) return true ; return m_pMachine->LuaCallFunction( ON_PATH_END_AUX) ; } //---------------------------------------------------------------------------- bool Generator::CallOnRapid( void) { return m_pMachine->LuaCallFunction( ON_RAPID) ; } //---------------------------------------------------------------------------- bool Generator::CallOnLinear( void) { return m_pMachine->LuaCallFunction( ON_LINEAR) ; } //---------------------------------------------------------------------------- bool Generator::CallOnArc( void) { return m_pMachine->LuaCallFunction( ON_ARC) ; }