From bb073ab593a387abca8bb9871953a6714420091a Mon Sep 17 00:00:00 2001 From: Dario Sassi Date: Fri, 9 Feb 2018 07:50:02 +0000 Subject: [PATCH] EgtMachKernel : - piccola modifica per poter eventualmente debuggare Zmap in simulazione. --- Simulator.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Simulator.cpp b/Simulator.cpp index c76235c..7092829 100644 --- a/Simulator.cpp +++ b/Simulator.cpp @@ -967,6 +967,9 @@ Simulator::ExecVmillOnLine( const Point3d& ptHi, const Vector3d& vtHi, const Fra Vector3d vtHiL = vtHi ; vtHiL.ToLoc( frVzmI) ; Point3d ptHfL = ptHf ; ptHfL.ToLoc( frVzmF) ; Vector3d vtHfL = vtHf ; vtHfL.ToLoc( frVzmF) ; + // Log per debug + //string sOut = "Pi=(" + ToString( ptHiL) + ") Vi=(" + ToString( vtHiL) + ") Pf=(" + ToString( ptHfL) + ") Vf=(" + ToString( vtHfL) + ")" ; + //LOG_INFO( GetEMkLogger(), sOut.c_str()) // Eseguo return pVZM->MillingStep( ptHiL, vtHiL, ptHfL, vtHfL) ; }