EgtMachKernel 2.4e5 :
- aggiunti dati EMT.MOVEID e EMT.MOVEIND ai parametri passati agli script di movimento in Generazione e Stima.
This commit is contained in:
+20
-9
@@ -447,13 +447,13 @@ Processor::ProcessClEnt( int nEntId, int nEntInd, int nClPathId, int nClPathInd,
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int nMove = pCamData->GetMoveType() ;
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switch ( nMove) {
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case 0 : // rapido
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if ( ! OnRapid( nMove, AxesEnd, pCamData->GetAxesMask(),
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if ( ! OnRapid( nEntId, nEntInd, nMove, AxesEnd, pCamData->GetAxesMask(),
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pCamData->GetToolDir(), pCamData->GetCorrDir(), pCamData->GetBackAuxDir(),
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pCamData->GetFlag(), pCamData->GetFlag2(), pCamData->GetIndex()))
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return false ;
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break ;
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case 1 : // linea
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if ( ! OnLinear( nMove, AxesEnd,
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if ( ! OnLinear( nEntId, nEntInd, nMove, AxesEnd,
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pCamData->GetToolDir(), pCamData->GetCorrDir(), pCamData->GetBackAuxDir(),
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pCamData->GetFeed(), pCamData->GetFlag(), pCamData->GetFlag2(), pCamData->GetIndex()))
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return false ;
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@@ -462,7 +462,8 @@ Processor::ProcessClEnt( int nEntId, int nEntInd, int nClPathId, int nClPathInd,
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case 3 : // arco CCW
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Point3d ptMid( AxesEnd[0], AxesEnd[1], AxesEnd[2]) ;
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ptMid.Rotate( pCamData->GetAxesCen(), pCamData->GetAxesNormDir(), - pCamData->GetAxesAngCen() / 2) ;
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if ( ! OnArc( nMove, AxesEnd, pCamData->GetAxesCen(), ptMid, pCamData->GetAxesRad(), pCamData->GetAxesAngCen(),
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if ( ! OnArc( nEntId, nEntInd, nMove, AxesEnd,
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pCamData->GetAxesCen(), ptMid, pCamData->GetAxesRad(), pCamData->GetAxesAngCen(),
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pCamData->GetToolDir(), pCamData->GetCorrDir(), pCamData->GetBackAuxDir(),
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pCamData->GetFeed(), pCamData->GetFlag(), pCamData->GetFlag2(), pCamData->GetIndex()))
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return false ;
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@@ -954,14 +955,17 @@ Processor::OnPathEndAux( int nInd, const string& sAE)
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//----------------------------------------------------------------------------
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bool
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Processor::OnRapid( int nMove, const DBLVECTOR& AxesEnd, int nAxesMask,
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Processor::OnRapid( int nEntId, int nEntInd, int nMove, const DBLVECTOR& AxesEnd, int nAxesMask,
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const Vector3d& vtTool, const Vector3d& vtCorr, const Vector3d& vtAux,
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int nFlag, int nFlag2, int nIndex)
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{
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// cancello variabili estranee
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ResetArcData() ;
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// assegno Id e indice entità di movimento
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bool bOk = m_pMachine->LuaSetGlobVar( GLOB_VAR + GVAR_MOVEID, nEntId) ;
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bOk = bOk && m_pMachine->LuaSetGlobVar( GLOB_VAR + GVAR_MOVEIND, nEntInd) ;
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// assegno il tipo di movimento
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bool bOk = m_pMachine->LuaSetGlobVar( GLOB_VAR + GVAR_MOVE, nMove) ;
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bOk = bOk && m_pMachine->LuaSetGlobVar( GLOB_VAR + GVAR_MOVE, nMove) ;
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// assegno il valore degli assi
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int nNumAxes = int( AxesEnd.size()) ;
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for ( int i = 1 ; i <= MAX_AXES ; ++ i) {
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@@ -991,14 +995,17 @@ Processor::OnRapid( int nMove, const DBLVECTOR& AxesEnd, int nAxesMask,
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//----------------------------------------------------------------------------
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bool
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Processor::OnLinear( int nMove, const DBLVECTOR& AxesEnd,
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Processor::OnLinear( int nEntId, int nEntInd, int nMove, const DBLVECTOR& AxesEnd,
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const Vector3d& vtTool, const Vector3d& vtCorr, const Vector3d& vtAux,
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double dFeed, int nFlag, int nFlag2, int nIndex)
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{
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// cancello variabili estranee
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ResetArcData() ;
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// assegno Id e indice entità di movimento
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bool bOk = m_pMachine->LuaSetGlobVar( GLOB_VAR + GVAR_MOVEID, nEntId) ;
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bOk = bOk && m_pMachine->LuaSetGlobVar( GLOB_VAR + GVAR_MOVEIND, nEntInd) ;
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// assegno il tipo di movimento
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bool bOk = m_pMachine->LuaSetGlobVar( GLOB_VAR + GVAR_MOVE, nMove) ;
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bOk = bOk && m_pMachine->LuaSetGlobVar( GLOB_VAR + GVAR_MOVE, nMove) ;
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// assegno il valore degli assi
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int nNumAxes = int( AxesEnd.size()) ;
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for ( int i = 1 ; i <= MAX_AXES ; ++ i) {
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@@ -1028,12 +1035,16 @@ Processor::OnLinear( int nMove, const DBLVECTOR& AxesEnd,
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//----------------------------------------------------------------------------
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bool
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Processor::OnArc( int nMove, const DBLVECTOR& AxesEnd, const Point3d& ptCen, const Point3d& ptMid, double dRad, double dAngCen,
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Processor::OnArc( int nEntId, int nEntInd, int nMove, const DBLVECTOR& AxesEnd,
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const Point3d& ptCen, const Point3d& ptMid, double dRad, double dAngCen,
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const Vector3d& vtTool, const Vector3d& vtCorr, const Vector3d& vtAux,
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double dFeed, int nFlag, int nFlag2, int nIndex)
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{
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// assegno Id e indice entità di movimento
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bool bOk = m_pMachine->LuaSetGlobVar( GLOB_VAR + GVAR_MOVEID, nEntId) ;
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bOk = bOk && m_pMachine->LuaSetGlobVar( GLOB_VAR + GVAR_MOVEIND, nEntInd) ;
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// assegno il tipo di movimento
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bool bOk = m_pMachine->LuaSetGlobVar( GLOB_VAR + GVAR_MOVE, nMove) ;
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bOk = bOk && m_pMachine->LuaSetGlobVar( GLOB_VAR + GVAR_MOVE, nMove) ;
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// assegno il valore degli assi
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int nNumAxes = int( AxesEnd.size()) ;
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for ( int i = 1 ; i <= MAX_AXES ; ++ i) {
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