diff --git a/Simulator.cpp b/Simulator.cpp index 3c12396..d8ce385 100644 --- a/Simulator.cpp +++ b/Simulator.cpp @@ -1054,7 +1054,7 @@ Simulator::ExecLineVmill( const Point3d& ptHi, const Vector3d& vtHi, const Vecto Vector3d vtAiL = vtAi ; vtAiL.ToLoc( frVzmI) ; Point3d ptHfL = ptHf ; ptHfL.ToLoc( frVzmF) ; Vector3d vtHfL = vtHf ; vtHfL.ToLoc( frVzmF) ; - Vector3d vtAfL = vtAf ; vtAfL.ToLoc( frVzmI) ; + Vector3d vtAfL = vtAf ; vtAfL.ToLoc( frVzmF) ; // Eventuali offset ptHiL += m_dVmTdOffs * vtHiL + m_dVmAdOffs * vtAiL ; ptHfL += m_dVmTdOffs * vtHfL + m_dVmAdOffs * vtAfL ;