Files
EgtInterface/API_GeoTransform.cpp
T
Dario Sassi 8bc0e986b2 EgtInterface 1.6e2 :
- esecutore e lua scorporato in EgtExecutor.
2015-05-05 22:14:56 +00:00

118 lines
4.0 KiB
C++

//----------------------------------------------------------------------------
// EgalTech 2014-2014
//----------------------------------------------------------------------------
// File : API_GeoTransform.cpp Data : 30.09.14 Versione : 1.5i5
// Contenuto : Funzioni di trasformazione geometrica per API.
//
//
//
// Modifiche : 30.09.14 DS Creazione modulo.
//
//
//----------------------------------------------------------------------------
//--------------------------- Include ----------------------------------------
#include "stdafx.h"
#include "API.h"
#include "/EgtDev/Include/EInAPI.h"
#include "/EgtDev/Include/EXeExecutor.h"
using namespace std ;
//-------------------------------------------------------------------------------
BOOL
__stdcall EgtMove( int nId, double vVtMove[3], int nRefType)
{
INTVECTOR vIds ;
vIds.push_back( nId) ;
return ( ExeMove( vIds, vVtMove, nRefType) ? TRUE : FALSE) ;
}
//-------------------------------------------------------------------------------
BOOL
__stdcall EgtRotate( int nId, double vPtAx[3], double vVtAx[3], double dAngRotDeg, int nRefType)
{
INTVECTOR vIds ;
vIds.push_back( nId) ;
return ( ExeRotate( vIds, vPtAx, vVtAx, dAngRotDeg, nRefType) ? TRUE : FALSE) ;
}
//-------------------------------------------------------------------------------
BOOL
__stdcall EgtScale( int nId, const double vOrig[3],
const double vX[3], const double vY[3], const double vZ[3],
double dCoeffX, double dCoeffY, double dCoeffZ, int nRefType)
{
INTVECTOR vIds ;
vIds.push_back( nId) ;
// costruisco il riferimento di scalatura
Frame3d frFrame ;
if ( ! frFrame.Set( vOrig, vX, vY, vZ))
return FALSE ;
// eseguo
return ( ExeScale( vIds, frFrame, dCoeffX, dCoeffY, dCoeffZ, nRefType) ? TRUE : FALSE) ;
}
//-------------------------------------------------------------------------------
BOOL
__stdcall EgtMirror( int nId, const double vPnt[3], const double vN[3], int nRefType)
{
INTVECTOR vIds ;
vIds.push_back( nId) ;
return ( ExeMirror( vIds, vPnt, vN, nRefType) ? TRUE : FALSE) ;
}
//-------------------------------------------------------------------------------
BOOL
__stdcall EgtShear( int nId, const double vPnt[3], const double vN[3],
const double vDir[3], double dCoeff, int nRefType)
{
INTVECTOR vIds ;
vIds.push_back( nId) ;
return ( ExeShear( vIds, vPnt, vN, vDir, dCoeff, nRefType) ? TRUE : FALSE) ;
}
//-------------------------------------------------------------------------------
BOOL
__stdcall EgtMoveGroup( int nId, double vVtMove[3])
{
return ( ExeMoveGroup( nId, vVtMove) ? TRUE : FALSE) ;
}
//-------------------------------------------------------------------------------
BOOL
__stdcall EgtRotateGroup( int nId, double vPtAx[3], double vVtAx[3], double dAngRotDeg)
{
return ( ExeRotateGroup( nId, vPtAx, vVtAx, dAngRotDeg) ? TRUE : FALSE) ;
}
//-------------------------------------------------------------------------------
BOOL
__stdcall EgtScaleGroup( int nId, const double vOrig[3],
const double vX[3], const double vY[3], const double vZ[3],
double dCoeffX, double dCoeffY, double dCoeffZ)
{
// costruisco il riferimento di scalatura
Frame3d frFrame ;
if ( ! frFrame.Set( vOrig, vX, vY, vZ))
return FALSE ;
// eseguo
return ( ExeScaleGroup( nId, frFrame, dCoeffX, dCoeffY, dCoeffZ) ? TRUE : FALSE) ;
}
//-------------------------------------------------------------------------------
BOOL
__stdcall EgtMirrorGroup( int nId, const double vPnt[3], const double vN[3])
{
return ( ExeMirrorGroup( nId, vPnt, vN) ? TRUE : FALSE) ;
}
//-------------------------------------------------------------------------------
BOOL
__stdcall EgtShearGroup( int nId, const double vPnt[3], const double vN[3],
const double vDir[3], double dCoeff)
{
return ( ExeShearGroup( nId, vPnt, vN, vDir, dCoeff) ? TRUE : FALSE) ;
}