EgtInterface :
- aggiunte interfacce per nuove funzioni BeamMgr.
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+114
-3
@@ -27,7 +27,104 @@ __stdcall EgtInitBeamMgr( int nFlag)
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return ( ExeInitBeamMgr( nFlag) ? TRUE : FALSE) ;
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}
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EXE_EXPORT int ExeBeamGetSolid( int nPartId) ;
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//-----------------------------------------------------------------------------
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int
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__stdcall EgtBeamCreatePart( void)
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{
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return ExeBeamCreatePart() ;
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}
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//-----------------------------------------------------------------------------
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BOOL
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__stdcall EgtBeamSetPart( int nPartId)
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{
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return ( ExeBeamSetPart( nPartId) ? TRUE : FALSE) ;
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}
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//-----------------------------------------------------------------------------
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BOOL
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__stdcall EgtBeamErasePart( void)
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{
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return ( ExeBeamErasePart() ? TRUE : FALSE) ;
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}
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//-----------------------------------------------------------------------------
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BOOL
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__stdcall EgtBeamSetPartProdNbr( int nProdNbr)
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{
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return ( ExeBeamSetPartProdNbr( nProdNbr) ? TRUE : FALSE) ;
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}
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//-----------------------------------------------------------------------------
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BOOL
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__stdcall EgtBeamSetPartName( const wchar_t* wsName)
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{
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return ( ExeBeamSetPartName( wstrztoA( wsName)) ? TRUE : FALSE) ;
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}
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//-----------------------------------------------------------------------------
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BOOL
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__stdcall EgtBeamSetPartCount( int nCount)
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{
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return ( ExeBeamSetPartCount( nCount) ? TRUE : FALSE) ;
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}
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//-----------------------------------------------------------------------------
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BOOL
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__stdcall EgtBeamSetPartBox( double dLength, double dHeight, double dWidth)
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{
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return ( ExeBeamSetPartBox( dLength, dHeight, dWidth) ? TRUE : FALSE) ;
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}
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//-----------------------------------------------------------------------------
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int
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__stdcall EgtBeamAddProcess( int nGroup, int nProc, int nSide, const wchar_t* wsDes, int nProcId,
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const double ptOrig[3], const double vX[3], const double vY[3], const double vZ[3],
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int nPar, const double vPar[], const wchar_t* wsPar, BOOL bUpdate)
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{
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Frame3d frFrame ;
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if ( ! frFrame.Set( ptOrig, vX, vY, vZ))
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return GDB_ID_NULL ;
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DBLVECTOR vdPar ;
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vdPar.reserve( nPar) ;
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for ( int i = 0 ; i < nPar ; ++i) {
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vdPar.push_back( vPar[i]) ;
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}
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return ExeBeamAddProcess( nGroup, nProc, nSide, wstrztoA( wsDes), nProcId, frFrame,
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vdPar, wstrztoA( wsPar), ( bUpdate != FALSE)) ;
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}
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//-----------------------------------------------------------------------------
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int
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__stdcall EgtBeamModifyProcess( int nGeomId, int nGroup, int nProc, int nSide, const wchar_t* wsDes, int nProcId,
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const double ptOrig[3], const double vX[3], const double vY[3], const double vZ[3],
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int nPar, const double vPar[], const wchar_t* wsPar, BOOL bUpdate)
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{
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Frame3d frFrame ;
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if ( ! frFrame.Set( ptOrig, vX, vY, vZ))
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return GDB_ID_NULL ;
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DBLVECTOR vdPar ;
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vdPar.reserve( nPar) ;
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for ( int i = 0 ; i < nPar ; ++i) {
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vdPar.push_back( vPar[i]) ;
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}
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return ExeBeamModifyProcess( nGeomId, nGroup, nProc, nSide, wstrztoA( wsDes), nProcId, frFrame,
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vdPar, wstrztoA( wsPar), ( bUpdate != FALSE)) ;
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}
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//-----------------------------------------------------------------------------
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BOOL
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__stdcall EgtBeamEraseProcess( int nGeomId, BOOL bUpdate)
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{
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return ( ExeBeamEraseProcess( nGeomId, ( bUpdate != FALSE)) ? TRUE : FALSE) ;
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}
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//-----------------------------------------------------------------------------
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BOOL
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__stdcall EgtBeamEnableProcess( int nGeomId, BOOL bEnable, BOOL bUpdate)
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{
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return ( ExeBeamEnableProcess( nGeomId, ( bEnable != FALSE), ( bUpdate != FALSE)) ? TRUE : FALSE) ;
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}
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//-----------------------------------------------------------------------------
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BOOL
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@@ -44,8 +141,22 @@ __stdcall EgtBeamGetSolid( int nPartId)
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}
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//-----------------------------------------------------------------------------
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BOOL __stdcall
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EgtBeamShowSolid( int nPartId, BOOL bShow)
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BOOL
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__stdcall EgtBeamShowSolid( int nPartId, BOOL bShow)
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{
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return ( ExeBeamShowSolid( nPartId, ( bShow != FALSE)) ? TRUE : FALSE) ;
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}
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//-----------------------------------------------------------------------------
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BOOL
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__stdcall EgtBeamGetBuildingIsOn( void)
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{
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return ( ExeBeamGetBuildingIsOn() ? TRUE : FALSE) ;
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}
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//-----------------------------------------------------------------------------
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BOOL
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__stdcall EgtBeamShowBuilding( BOOL bShow)
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{
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return ( ExeBeamShowBuilding( ( bShow != FALSE)) ? TRUE : FALSE) ;
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}
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