ec813123d0
- nel disegno si tiene conto dello stato dell'oggetto (ON, SEL, OFF) - gli oggetti selezionati vengono evidenziati.
126 lines
3.3 KiB
C++
126 lines
3.3 KiB
C++
//----------------------------------------------------------------------------
|
|
// EgalTech 2014-2014
|
|
//----------------------------------------------------------------------------
|
|
// File : ObjOldGraphics.cpp Data : 10.02.14 Versione : 1.5b1
|
|
// Contenuto : Implementazione della classe grafica di un oggetto geometrico.
|
|
//
|
|
//
|
|
//
|
|
// Modifiche : 10.02.14 DS Creazione modulo.
|
|
//
|
|
//
|
|
//----------------------------------------------------------------------------
|
|
|
|
//--------------------------- Include ----------------------------------------
|
|
#include "stdafx.h"
|
|
#include "ObjOldGraphics.h"
|
|
#include "OpenGL.h"
|
|
#include "/EgtDev/Include/EGkColor.h"
|
|
#include "/EgtDev/Include/EGkPolyLine.h"
|
|
#include "/EgtDev/Include/EGkGdbConst.h"
|
|
|
|
//----------------------------------------------------------------------------
|
|
ObjOldGraphics::~ObjOldGraphics( void)
|
|
{
|
|
Clear() ;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
void
|
|
ObjOldGraphics::Reset( void)
|
|
{
|
|
m_bValid = false ;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
void
|
|
ObjOldGraphics::Clear( void)
|
|
{
|
|
m_ogaList.clear() ;
|
|
m_bValid = false ;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
bool
|
|
ObjOldGraphics::AddColor( const Color& colC)
|
|
{
|
|
return AddColor( colC.GetRed(), colC.GetGreen(), colC.GetBlue(), colC.GetAlpha()) ;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
bool
|
|
ObjOldGraphics::AddPoint( const Point3d& ptP)
|
|
{
|
|
// start
|
|
AddStart( GL_POINTS) ;
|
|
// inserisco il nuovo vertice
|
|
AddVert3f( ptP.x, ptP.y, ptP.z) ;
|
|
// fine
|
|
AddEnd() ;
|
|
// dichiaro valida la grafica
|
|
m_bValid = true ;
|
|
|
|
return true ;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
bool
|
|
ObjOldGraphics::AddPolyLine( const PolyLine& PL)
|
|
{
|
|
// start
|
|
AddStart( GL_LINE_STRIP) ;
|
|
// inserisco i nuovi vertici
|
|
Point3d ptP ;
|
|
for ( bool bFound = PL.GetFirstPoint( ptP) ; bFound ; bFound = PL.GetNextPoint( ptP))
|
|
AddVert3f( ptP.x, ptP.y, ptP.z) ;
|
|
// fine
|
|
AddEnd() ;
|
|
// dichiaro valida la grafica
|
|
m_bValid = true ;
|
|
|
|
return true ;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
bool
|
|
ObjOldGraphics::Draw( int nStat)
|
|
{
|
|
// se vuoto non faccio alcunché
|
|
if ( m_ogaList.size() == 0)
|
|
return true ;
|
|
|
|
if ( nStat == GDB_ST_OFF)
|
|
return true ;
|
|
if ( nStat == GDB_ST_SEL) {
|
|
glPointSize( 5) ;
|
|
glLineWidth( 3) ;
|
|
}
|
|
|
|
// ciclo di disegno
|
|
OGALIST::iterator iIter ;
|
|
for ( iIter = m_ogaList.begin() ; iIter != m_ogaList.end() ; ++ iIter) {
|
|
switch ( iIter->m_nType) {
|
|
case OldGrAtom::START :
|
|
glBegin( iIter->m_nMode) ;
|
|
break ;
|
|
case OldGrAtom::VERT :
|
|
glVertex3f( iIter->m_fX, iIter->m_fY, iIter->m_fZ) ;
|
|
break ;
|
|
case OldGrAtom::COLOR :
|
|
glColor4f( iIter->m_fRed, iIter->m_fGreen, iIter->m_fBlue, iIter->m_fAlpha) ;
|
|
break ;
|
|
case OldGrAtom::END :
|
|
glEnd() ;
|
|
break ;
|
|
}
|
|
}
|
|
|
|
// se necessario, ripristino la normale visualizzazione
|
|
if ( nStat == GDB_ST_SEL) {
|
|
glPointSize( 3) ;
|
|
glLineWidth( 1) ;
|
|
}
|
|
|
|
return true ;
|
|
}
|