7b1b6e8ad8
- aggiunta gestione normali diverse sui triangoli.
47 lines
1.8 KiB
C++
47 lines
1.8 KiB
C++
//----------------------------------------------------------------------------
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// EgalTech 2014-2014
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//----------------------------------------------------------------------------
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// File : ObjEGrGraphics.h Data : 13.02.14 Versione : 1.5b2
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// Contenuto : Dichiarazione della classe grafica di un oggetto geometrico.
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//
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//
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//
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// Modifiche : 13.02.14 DS Creazione modulo.
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//
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//
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//----------------------------------------------------------------------------
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#pragma once
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#include "/EgtDev/Include/EgkObjGraphics.h"
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#include "/EgtDev/Include/EgkGeoObj.h"
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class Scene ;
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class Color ;
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class PolyLine ;
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class Triangle3d ;
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class TriNormals3d ;
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//----------------------------------------------------------------------------
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class ObjEGrGraphics : public IObjGraphics
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{
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public :
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virtual bool IsValid( void) = 0 ;
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virtual void SetScene( Scene* pScene) = 0 ;
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virtual Scene* GetScene( void) = 0 ;
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virtual void Clear( void) = 0 ;
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virtual bool AddColor( const Color& colC) = 0 ;
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virtual bool AddPoint( const Point3d& ptP) = 0 ;
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virtual bool AddPolyLine( const PolyLine& PL) = 0 ;
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virtual bool StartTriangles( int nNum) = 0 ;
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virtual bool AddTriangle( const Triangle3d& Tria, const TriNormals3d& TNrms) = 0 ;
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virtual bool EndTriangles( void) = 0 ;
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virtual bool Draw( int nStat, int nMark) = 0 ;
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} ;
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//----------------------------------------------------------------------------
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inline const ObjEGrGraphics* GetObjEGrGraphics( const IGeoObj* pGObj)
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{ return (dynamic_cast<const ObjEGrGraphics*>(pGObj->GetObjGraphics())) ; }
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inline ObjEGrGraphics* GetObjEGrGraphics( IGeoObj* pGObj)
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{ return (dynamic_cast<ObjEGrGraphics*>(pGObj->GetObjGraphics())) ; }
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