diff --git a/SceneGeom.cpp b/SceneGeom.cpp index 85de992..ad12d2e 100644 --- a/SceneGeom.cpp +++ b/SceneGeom.cpp @@ -581,6 +581,7 @@ Scene::DrawGeoObj( const IGdbIterator& iIter, int nPass, const MdStMkCol& siObj) pGraphics->SetCounter( pZmap->GetBlockUpdatingCounter( i)) ; } } + pGraphics->Validate() ; } // visualizzazione spilloni e normali (sempre nell'ultimo blocco) bool bLinNrmShow = ( ( m_nShowZmap & ZSM_LINES) != 0 || ( m_nShowZmap & ZSM_NORMALS) != 0) ;