EgtGraphics 1.5b4 :
- aggiunta gestione dello sfondo anche sfumato - adattamenti per modifiche a ICMdParser.
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+19
-25
@@ -42,13 +42,24 @@ SceExecutor::~SceExecutor( void)
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//----------------------------------------------------------------------------
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bool
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SceExecutor::Init( IEGrScene* pScene)
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SceExecutor::SetScene( IEGrScene* pScene)
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{
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m_pScene = pScene ;
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return ( m_pScene != nullptr) ;
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}
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//----------------------------------------------------------------------------
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bool
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SceExecutor::SetCmdParser( ICmdParser* pParser)
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{
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// imposto eventuale parser dipendente
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if ( m_pOtherExec != nullptr)
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m_pOtherExec->SetCmdParser( pParser) ;
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return true ;
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}
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//----------------------------------------------------------------------------
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bool
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SceExecutor::AddExecutor( ICmdExecutor* pOtherExec)
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@@ -61,24 +72,7 @@ SceExecutor::AddExecutor( ICmdExecutor* pOtherExec)
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bool
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SceExecutor::Execute( const string& sCmd1, const string& sCmd2, const STRVECTOR& vsParams)
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{
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string sOut ;
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STRVECTOR::const_iterator theConstIter ;
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// output di debug
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sOut = " " + sCmd1 ;
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if ( ! sCmd2.empty())
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sOut += "." + sCmd2 ;
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sOut += "( " ;
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for ( theConstIter = vsParams.begin() ; theConstIter != vsParams.end() ; ++theConstIter) {
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if ( theConstIter != vsParams.begin())
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sOut += ", " ;
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sOut += *theConstIter ;
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}
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sOut += ")" ;
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LOG_DBG_INFO( GetEGrLogger(), sOut.c_str())
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// verifico validita Scene
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// verifico validità Scene
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if ( m_pScene == nullptr) {
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LOG_ERROR( GetEGrLogger(), "Error : null Scene.")
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return false ;
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@@ -137,15 +131,15 @@ SceExecutor::ExecuteRedraw( const string& sCmd2, const STRVECTOR& vsParams)
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bool
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SceExecutor::ExecuteZoom( const string& sCmd2, const STRVECTOR& vsParams)
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{
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const double COEFF_PLUS = 0.9 ;
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const double COEFF_MINUS = 1 / COEFF_PLUS ;
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const double COEFF_IN = 0.9 ;
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const double COEFF_OUT = 1 / COEFF_IN ;
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if ( sCmd2 == "ALL")
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m_pScene->ZoomAll() ;
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else if ( sCmd2 == "PLUS")
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m_pScene->ZoomChange( COEFF_PLUS) ;
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else if ( sCmd2 == "MINUS")
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m_pScene->ZoomChange( COEFF_MINUS) ;
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else if ( sCmd2 == "IN")
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m_pScene->ZoomChange( COEFF_IN) ;
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else if ( sCmd2 == "OUT")
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m_pScene->ZoomChange( COEFF_OUT) ;
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else if ( sCmd2 == "CHANGE") {
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// 1 parametro : fattore di zoom
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if ( vsParams.size() != 1)
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