diff --git a/SceneGeom.cpp b/SceneGeom.cpp index cd6c64c..ee74b1b 100644 --- a/SceneGeom.cpp +++ b/SceneGeom.cpp @@ -350,14 +350,14 @@ Scene::DrawGeoObj( const IGdbIterator& iIter, int nPass, const MdStMkCol& siObj) Material mMat ; if ( ! iIter.GetCalcMaterial( mMat)) mMat.Set( m_colDef) ; - // secondo materiale per parti lavorate (tonalità spostata di 22.5 deg) + // secondo materiale per parti lavorate (tonalità spostata di 18 deg) Color cCol2 = siObj.colObj ; Material mMat2( mMat) ; // se richiesto diverso if (( m_nShowZmap & ZSM_COLORS) != 0) { HSV hsv = GetHSVFromColor( siObj.colObj) ; - hsv.dHue += ANG_RIGHT / 4 ; - hsv.dVal *= 0.9 ; + hsv.dHue += ANG_RIGHT / 5 ; + hsv.dVal *= 1.2 ; cCol2 = GetColorFromHSV( hsv) ; mMat2.Set( cCol2) ; }