diff --git a/EgtGraphics.rc b/EgtGraphics.rc index 7ed2a58..3c104a0 100644 Binary files a/EgtGraphics.rc and b/EgtGraphics.rc differ diff --git a/SceneBasic.cpp b/SceneBasic.cpp index b99e5e4..a0cff32 100644 --- a/SceneBasic.cpp +++ b/SceneBasic.cpp @@ -778,7 +778,8 @@ Scene::MyDraw( bool bSwapBF) float LightDiff[] = { 0.30f, 0.30f, 0.30f, 1.0f} ; float LightSpec[] = { 0.15f, 0.15f, 0.15f, 1.0f} ; float Light0Pos[] = { 0.4f, 0.3f, 0.6f, 0.0f} ; - float Light1Pos[] = { -0.3f, -0.5f, 0.4f, 0.0f} ; + float Light1Pos[] = { -0.1f, -0.6f, 0.4f, 0.0f} ; + float Light2Pos[] = { -0.5f, 0.1f, -0.3f, 0.0f} ; glLightfv( GL_LIGHT0, GL_AMBIENT, LightAmbient) ; glLightfv( GL_LIGHT0, GL_DIFFUSE, LightDiff) ; glLightfv( GL_LIGHT0, GL_SPECULAR, LightSpec) ; @@ -788,6 +789,10 @@ Scene::MyDraw( bool bSwapBF) glLightfv( GL_LIGHT1, GL_SPECULAR, LightSpec) ; glLightfv( GL_LIGHT1, GL_POSITION, Light1Pos) ; glEnable( GL_LIGHT1) ; + glLightfv( GL_LIGHT2, GL_DIFFUSE, LightDiff) ; + glLightfv( GL_LIGHT2, GL_SPECULAR, LightSpec) ; + glLightfv( GL_LIGHT2, GL_POSITION, Light2Pos) ; + glEnable( GL_LIGHT2) ; // disegno le geometrie del DB // annullo vettore superfici traslucide m_vAlphaSurf.clear() ;