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EgtGeomKernel/GeoFrame3d.cpp
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//----------------------------------------------------------------------------
// EgalTech 2013-2013
//----------------------------------------------------------------------------
// File : GeoFrame3d.cpp Data : 02.12.13 Versione : 1.4a3
// Contenuto : Implementazione della classe Riferimento geometrico.
//
//
//
// Modifiche : 10.10.13 DS Creazione modulo.
//
//
//----------------------------------------------------------------------------
//--------------------------- Include ----------------------------------------
#include "stdafx.h"
#include <new>
#include "\EgtDev\Include\EGnStringUtils.h"
#include "GeoFrame3d.h"
#include "GeoObjFactory.h"
using namespace std ;
//----------------------------------------------------------------------------
GEOOBJ_REGISTER( GEO_FRAME3D, "G_FRM", GeoFrame3d) ;
//----------------------------------------------------------------------------
GeoFrame3d::GeoFrame3d( void)
{
m_frF.Set( ORIG, Frame3d::TOP) ;
}
//----------------------------------------------------------------------------
GeoFrame3d::~GeoFrame3d( void)
{
}
//----------------------------------------------------------------------------
bool
GeoFrame3d::Set( const Point3d& ptOrig, const Vector3d& vtDirX,
const Vector3d& vtDirY, const Vector3d& vtDirZ)
{
return m_frF.Set( ptOrig, vtDirX, vtDirY, vtDirZ) ;
}
//----------------------------------------------------------------------------
bool
GeoFrame3d::Set( const Frame3d& frF)
{
m_frF = frF ;
return true ;
}
//----------------------------------------------------------------------------
GeoFrame3d*
GeoFrame3d::Clone( void) const
{
GeoFrame3d* pGFr ;
// alloco oggetto
pGFr = new(nothrow) GeoFrame3d ;
if ( pGFr != nullptr)
*pGFr = *(const_cast<GeoFrame3d*>(this)) ;
return pGFr ;
}
//----------------------------------------------------------------------------
const string&
GeoFrame3d::GetKey( void) const
{
return GEOOBJ_GETKEY( GeoFrame3d) ;
}
//----------------------------------------------------------------------------
bool
GeoFrame3d::Save( ostream& osOut) const
{
// Origine
osOut << ToString( m_frF.Orig()) << ";" ;
// VersoreX
osOut << ToString( m_frF.VersX()) << ";" ;
// VersoreY
osOut << ToString( m_frF.VersY()) << ";" ;
// VersoreZ
osOut << ToString( m_frF.VersZ()) << ";" << endl ;
return true ;
}
//----------------------------------------------------------------------------
bool
GeoFrame3d::Load( Scanner& TheScanner)
{
Point3d ptOrig ;
Vector3d vtDirX ;
Vector3d vtDirY ;
Vector3d vtDirZ ;
string sLine ;
STRVECTOR vsParams ;
// leggo la prossima linea
if ( ! TheScanner.GetLine( sLine))
return false ;
// la divido in parametri
Tokenize( sLine, ";", vsParams) ;
// 4 parametri : origine, versore X, versore Y, versore Z
if ( vsParams.size() != 4)
return false ;
// recupero l'origine
if ( ! FromString( vsParams[0], ptOrig))
return false ;
// recupero il versore X
if ( ! FromString( vsParams[1], vtDirX))
return false ;
// recupero il versore Y
if ( ! FromString( vsParams[2], vtDirY))
return false ;
// recupero il versore Z
if ( ! FromString( vsParams[3], vtDirZ))
return false ;
// imposto il riferimento
return m_frF.Set( ptOrig, vtDirX, vtDirY, vtDirZ) ;
}