Files
EgtGeomKernel/SurfTriMesh.h
T
Dario Sassi 2cbdfc1db9 EgtGeomKernel :
- cambiato Load, con uso di NgeReader.
2014-04-15 06:48:39 +00:00

158 lines
6.9 KiB
C++

//----------------------------------------------------------------------------
// EgalTech 2014-2014
//----------------------------------------------------------------------------
// File : SurfTriMesh.h Data : 26.03.14 Versione : 1.5c9
// Contenuto : Dichiarazione della classe Superfici TriMesh.
//
//
//
// Modifiche : 26.03.14 DS Creazione modulo.
//
//
//----------------------------------------------------------------------------
#pragma once
#include "ObjGraphicsMgr.h"
#include "DllMain.h"
#include "GeoObjRW.h"
#include "/EgtDev/Include/EGkSurfTriMesh.h"
#include "/EgtDev/Include/EgtNumCollection.h"
//----------------------------------------------------------------------------
const int VT_NULL = - 1 ; // vertice o triangolo nullo
const int VT_DEL = - 2 ; // vertice o triangolo cancellato
//----------------------------------------------------------------------------
class StmVert
{
public :
StmVert( void) : ptP(), nIdTria( VT_NULL), nFlag( 0) {}
StmVert( const Point3d& ptQ) : ptP( ptQ), nIdTria( VT_NULL), nFlag( 0) {}
StmVert( const Point3d& ptQ, int nIdT, int nF) : ptP( ptQ), nIdTria( nIdT), nFlag( nF) {}
public :
Point3d ptP ;
int nIdTria ;
int nFlag ;
} ;
//----------------------------------------------------------------------------
class StmTria
{
public :
StmTria( void) : vtN(), nTFlag( 0), nEFlag( 0)
{ nIdVert[0] = VT_NULL ; nIdVert[1] = VT_NULL ; nIdVert[2] = VT_NULL ;
nIdAdjac[0] = VT_NULL ; nIdAdjac[1] = VT_NULL ; nIdAdjac[2] = VT_NULL ; }
StmTria( const int nIdV[3]) : vtN(), nTFlag( 0), nEFlag( 0)
{ nIdVert[0] = nIdV[0] ; nIdVert[1] = nIdV[1] ; nIdVert[2] = nIdV[2] ;
nIdAdjac[0] = VT_NULL ; nIdAdjac[1] = VT_NULL ; nIdAdjac[2] = VT_NULL ; }
StmTria( const int nIdV[3], const int nIdA[3], const Vector3d& vtV, int nTF, int nEF)
: vtN( vtV), nTFlag( nTF), nEFlag( nEF)
{ nIdVert[0] = nIdV[0] ; nIdVert[1] = nIdV[1] ; nIdVert[2] = nIdV[2] ;
nIdAdjac[0] = nIdA[0] ; nIdAdjac[1] = nIdA[1] ; nIdAdjac[2] = nIdA[2] ; }
public :
int nIdVert[3] ;
int nIdAdjac[3] ;
Vector3d vtN ;
int nTFlag ;
int nEFlag ;
} ;
//----------------------------------------------------------------------------
class SurfTriMesh : public ISurfTriMesh, public IGeoObjRW
{
public : // IGeoObj
virtual ~SurfTriMesh( void) ;
virtual SurfTriMesh* Clone( void) const ;
virtual GeoObjType GetType( void) const ;
virtual bool IsValid( void) const
{ return ( m_nStatus == OK) ; }
virtual const std::string& GetTitle( void) const ;
virtual bool Dump( std::string& sOut, const char* szNewLine = "\n") const ;
virtual bool GetLocalBBox( BBox3d& b3Loc) const ;
virtual bool GetBBox( const Frame3d& frRef, BBox3d& b3Ref) const ;
virtual bool Translate( const Vector3d& vtMove) ;
virtual bool Rotate( const Point3d& ptAx, const Vector3d& vtAx, double dCosAng, double dSinAng) ;
virtual bool Rotate( const Point3d& ptAx, const Vector3d& vtAx, double dAngRad)
{ return Rotate( ptAx, vtAx, cos( dAngRad), sin( dAngRad)) ; }
virtual bool Scale( const Frame3d& frRef, double dCoeffX, double dCoeffY, double dCoeffZ) ;
virtual bool Mirror( const Point3d& ptOn, const Vector3d& vtNorm) ;
virtual bool ToGlob( const Frame3d& frRef) ;
virtual bool ToLoc( const Frame3d& frRef) ;
virtual void SetObjGraphics( IObjGraphics* pOGr)
{ m_OGrMgr.SetObjGraphics( pOGr) ; }
virtual IObjGraphics* GetObjGraphics( void)
{ return m_OGrMgr.GetObjGraphics() ; }
virtual const IObjGraphics* GetObjGraphics( void) const
{ return m_OGrMgr.GetObjGraphics() ; }
public : // ISurf
virtual bool IsSimple( void) const
{ return true ; }
virtual bool IsClosed( void) const
{ return m_bClosed ; }
virtual bool Invert( void) ;
public : // ISurfTriMesh
virtual bool Copy( const IGeoObj* pGObjSrc) ;
virtual bool Init( int nNumVert, int nNumTria) ;
virtual int AddVertex( const Point3d& ptVert) ;
virtual int AddTriangle( const int nIdVert[3]) ;
virtual bool AdjustTopology( void) ;
virtual bool CreateByTriangulation( const PolyLine& PL) ;
virtual bool CreateByExtrusion( const PolyLine& PL, const Vector3d& vtExtr) ;
virtual int GetVertexNum( void) const
{ return int( m_vVert.size()) ; }
virtual int GetTriangleNum( void) const
{ return int( m_vTria.size()) ; }
virtual int GetFirstVertex( Point3d& ptP) const ;
virtual int GetNextVertex( int nId, Point3d& ptP) const ;
virtual int GetFirstTriangle( Triangle3d& Tria) const ;
virtual int GetNextTriangle( int nId, Triangle3d& Tria) const ;
virtual bool GetTriangleSmoothNormals( int nId, TriNormals3d& TNrms) const ;
public : // IGeoObjRW
virtual int GetNgeId( void) const ;
virtual bool Save( NgeWriter& ngeOut) const ;
virtual bool Load( NgeReader& ngeIn) ;
public :
SurfTriMesh( void) ;
const SurfTriMesh& operator =( const SurfTriMesh& stSrc)
{ if ( ! Copy( stSrc))
LOG_ERROR( GetEGkLogger(), "SurfTriMesh : copy error")
return *this ; }
private :
bool Copy( const SurfTriMesh& clSrc) ;
bool Validate( void) ;
bool AdjustAdjacencies( void) ;
bool AdjustOrientations( int nLev, bool& bSomeWrong) ;
bool TestClosure( void) ;
bool SetVertex( int nInd, const StmVert& vV) ;
bool SetTriangle( int nInd, const StmTria& tT) ;
bool CalcTriangleNormal( int nT) ;
bool InvertTriangle( int nT) ;
int Next( int i) const
{ return (( i + 1) % 3) ; }
int Prev( int i) const
{ return (( i + 2) % 3) ; }
bool FindVertexInTria( int nV, int nT, int& nK) const ;
int GetAllTriaAroundVertex( int nV, INTVECTOR& vT) const ;
bool GetTriangleSmoothNormal( int nT, int nV, Vector3d& vtN) const ;
private :
enum Status { ERR = 0, OK = 1, TO_VERIFY = 2} ;
private :
typedef std::vector<StmVert> VERTVECTOR ;
typedef std::vector<StmTria> TRIAVECTOR ;
private :
ObjGraphicsMgr m_OGrMgr ; // gestore grafica dell'oggetto
Status m_nStatus ; // stato
bool m_bClosed ; // la superficie racchiude un volume
VERTVECTOR m_vVert ; // vettore dei vertici
TRIAVECTOR m_vTria ; // vettore dei triangoli
} ;