0b8a267b7b
- DistPointLine correnta per versore non normalizzato - aggiunta GetGeoType a GeomDB e a GdbIterator - in lettura NGE binari aggiunta protezione da contemporanea scrittura - in PolyLine aggiunta funzione per inserimento punti onde raggiungere massima distanza - aggiunto oggetto VolZmap per virtual milling (per ora vuoto) - nuova versione file NGE 1009.
85 lines
3.7 KiB
C++
85 lines
3.7 KiB
C++
//----------------------------------------------------------------------------
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// EgalTech 2015-2015
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//----------------------------------------------------------------------------
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// File : VolZmap.h Data : 22.01.15 Versione : 1.6a4
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// Contenuto : Dichiarazione della classe Volume Zmap.
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//
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//
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//
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// Modifiche : 22.01.15 DS Creazione modulo.
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//
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//
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//----------------------------------------------------------------------------
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#pragma once
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#include "ObjGraphicsMgr.h"
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#include "DllMain.h"
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#include "GeoObjRW.h"
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#include "/EgtDev/Include/EGkVolZmap.h"
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//----------------------------------------------------------------------------
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class VolZmap : public IVolZmap, public IGeoObjRW
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{
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public : // IGeoObj
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virtual ~VolZmap( void) ;
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virtual VolZmap* Clone( void) const ;
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virtual GeoObjType GetType( void) const ;
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virtual bool IsValid( void) const
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{ return ( m_nStatus == OK) ; }
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virtual const std::string& GetTitle( void) const ;
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virtual bool Dump( std::string& sOut, const char* szNewLine = "\n") const ;
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virtual bool GetLocalBBox( BBox3d& b3Loc, int nFlag = BBF_STANDARD) const ;
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virtual bool GetBBox( const Frame3d& frRef, BBox3d& b3Ref, int nFlag = BBF_STANDARD) const ;
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virtual bool Translate( const Vector3d& vtMove) ;
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virtual bool Rotate( const Point3d& ptAx, const Vector3d& vtAx, double dAngDeg)
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{ double dAngRad = dAngDeg * DEGTORAD ;
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return Rotate( ptAx, vtAx, cos( dAngRad), sin( dAngRad)) ; }
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virtual bool Rotate( const Point3d& ptAx, const Vector3d& vtAx, double dCosAng, double dSinAng) ;
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virtual bool Scale( const Frame3d& frRef, double dCoeffX, double dCoeffY, double dCoeffZ) ;
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virtual bool Mirror( const Point3d& ptOn, const Vector3d& vtNorm) ;
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virtual bool Shear( const Point3d& ptOn, const Vector3d& vtNorm, const Vector3d& vtDir, double dCoeff) ;
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virtual bool ToGlob( const Frame3d& frRef) ;
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virtual bool ToLoc( const Frame3d& frRef) ;
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virtual bool LocToLoc( const Frame3d& frOri, const Frame3d& frDest) ;
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virtual void SetObjGraphics( IObjGraphics* pOGr)
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{ m_OGrMgr.SetObjGraphics( pOGr) ; }
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virtual IObjGraphics* GetObjGraphics( void)
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{ return m_OGrMgr.GetObjGraphics() ; }
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virtual const IObjGraphics* GetObjGraphics( void) const
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{ return m_OGrMgr.GetObjGraphics() ; }
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virtual void SetTempProp( int nProp)
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{ m_nTempProp = nProp ; }
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virtual int GetTempProp( void)
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{ return m_nTempProp ; }
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public : // IVolZmap
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virtual bool CopyFrom( const IGeoObj* pGObjSrc) ;
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public : // IGeoObjRW
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virtual int GetNgeId( void) const ;
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virtual bool Save( NgeWriter& ngeOut) const ;
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virtual bool Load( NgeReader& ngeIn) ;
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public :
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VolZmap( void) ;
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VolZmap( const VolZmap& stSrc)
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{ if ( ! CopyFrom( stSrc))
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LOG_ERROR( GetEGkLogger(), "VolZmap : copy constructor error") }
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VolZmap& operator =( const VolZmap& stSrc)
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{ if ( ! CopyFrom( stSrc))
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LOG_ERROR( GetEGkLogger(), "VolZmap : copy error")
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return *this ; }
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private :
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bool CopyFrom( const VolZmap& clSrc) ;
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private :
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enum Status { ERR = 0, OK = 1, TO_VERIFY = 2} ;
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private :
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ObjGraphicsMgr m_OGrMgr ; // gestore grafica dell'oggetto
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Status m_nStatus ; // stato
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int m_nTempProp ; // proprietà temporanea
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} ;
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