Files
EgtGeomKernel/VolZmap.h
T
Dario Sassi 0b8a267b7b EgtGeomKernel 1.6a4 :
- DistPointLine correnta per versore non normalizzato
- aggiunta GetGeoType a GeomDB e a GdbIterator
- in lettura NGE binari aggiunta protezione da contemporanea scrittura
- in PolyLine aggiunta funzione per inserimento punti onde raggiungere massima distanza
- aggiunto oggetto VolZmap per virtual milling (per ora vuoto)
- nuova versione file NGE 1009.
2015-01-26 07:49:18 +00:00

85 lines
3.7 KiB
C++

//----------------------------------------------------------------------------
// EgalTech 2015-2015
//----------------------------------------------------------------------------
// File : VolZmap.h Data : 22.01.15 Versione : 1.6a4
// Contenuto : Dichiarazione della classe Volume Zmap.
//
//
//
// Modifiche : 22.01.15 DS Creazione modulo.
//
//
//----------------------------------------------------------------------------
#pragma once
#include "ObjGraphicsMgr.h"
#include "DllMain.h"
#include "GeoObjRW.h"
#include "/EgtDev/Include/EGkVolZmap.h"
//----------------------------------------------------------------------------
class VolZmap : public IVolZmap, public IGeoObjRW
{
public : // IGeoObj
virtual ~VolZmap( void) ;
virtual VolZmap* Clone( void) const ;
virtual GeoObjType GetType( void) const ;
virtual bool IsValid( void) const
{ return ( m_nStatus == OK) ; }
virtual const std::string& GetTitle( void) const ;
virtual bool Dump( std::string& sOut, const char* szNewLine = "\n") const ;
virtual bool GetLocalBBox( BBox3d& b3Loc, int nFlag = BBF_STANDARD) const ;
virtual bool GetBBox( const Frame3d& frRef, BBox3d& b3Ref, int nFlag = BBF_STANDARD) const ;
virtual bool Translate( const Vector3d& vtMove) ;
virtual bool Rotate( const Point3d& ptAx, const Vector3d& vtAx, double dAngDeg)
{ double dAngRad = dAngDeg * DEGTORAD ;
return Rotate( ptAx, vtAx, cos( dAngRad), sin( dAngRad)) ; }
virtual bool Rotate( const Point3d& ptAx, const Vector3d& vtAx, double dCosAng, double dSinAng) ;
virtual bool Scale( const Frame3d& frRef, double dCoeffX, double dCoeffY, double dCoeffZ) ;
virtual bool Mirror( const Point3d& ptOn, const Vector3d& vtNorm) ;
virtual bool Shear( const Point3d& ptOn, const Vector3d& vtNorm, const Vector3d& vtDir, double dCoeff) ;
virtual bool ToGlob( const Frame3d& frRef) ;
virtual bool ToLoc( const Frame3d& frRef) ;
virtual bool LocToLoc( const Frame3d& frOri, const Frame3d& frDest) ;
virtual void SetObjGraphics( IObjGraphics* pOGr)
{ m_OGrMgr.SetObjGraphics( pOGr) ; }
virtual IObjGraphics* GetObjGraphics( void)
{ return m_OGrMgr.GetObjGraphics() ; }
virtual const IObjGraphics* GetObjGraphics( void) const
{ return m_OGrMgr.GetObjGraphics() ; }
virtual void SetTempProp( int nProp)
{ m_nTempProp = nProp ; }
virtual int GetTempProp( void)
{ return m_nTempProp ; }
public : // IVolZmap
virtual bool CopyFrom( const IGeoObj* pGObjSrc) ;
public : // IGeoObjRW
virtual int GetNgeId( void) const ;
virtual bool Save( NgeWriter& ngeOut) const ;
virtual bool Load( NgeReader& ngeIn) ;
public :
VolZmap( void) ;
VolZmap( const VolZmap& stSrc)
{ if ( ! CopyFrom( stSrc))
LOG_ERROR( GetEGkLogger(), "VolZmap : copy constructor error") }
VolZmap& operator =( const VolZmap& stSrc)
{ if ( ! CopyFrom( stSrc))
LOG_ERROR( GetEGkLogger(), "VolZmap : copy error")
return *this ; }
private :
bool CopyFrom( const VolZmap& clSrc) ;
private :
enum Status { ERR = 0, OK = 1, TO_VERIFY = 2} ;
private :
ObjGraphicsMgr m_OGrMgr ; // gestore grafica dell'oggetto
Status m_nStatus ; // stato
int m_nTempProp ; // proprietà temporanea
} ;