b8bf9b2f21
- ApproxWithLines di curve con nuove opzioni - semplificata CurveComposite - completate IntersLineTria e IntersLineSurfTm - aggiunta MakeConvex a PolyLine.
66 lines
2.4 KiB
C++
66 lines
2.4 KiB
C++
//----------------------------------------------------------------------------
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// EgalTech 2015-2015
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//----------------------------------------------------------------------------
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// File : IntersLineSurfTm.cpp Data : 09.03.15 Versione : 1.6b8
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// Contenuto : Implementazione della intersezione linea/superficie trimesh.
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//
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//
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//
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// Modifiche : 09.03.15 DS Creazione modulo.
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//
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//
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//----------------------------------------------------------------------------
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//--------------------------- Include ----------------------------------------
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#include "stdafx.h"
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#include "ProjPlane.h"
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#include "/EgtDev/Include/EGkSurfTriMesh.h"
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#include "/EgtDev/Include/EGkIntersLineTria.h"
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#include "/EgtDev/Include/EGkIntersLineSurfTm.h"
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using namespace std ;
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//----------------------------------------------------------------------------
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bool
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IntersLineSurfTm( const Point3d& ptL, const Vector3d& vtL, double dLen, const ISurfTriMesh& Stm,
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ILSIVECTOR& vInfo)
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{
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// verifico linea
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Vector3d vtDir = vtL ;
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if ( ! vtDir.Normalize( EPS_ZERO))
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return false ;
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// verifico superficie
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if ( &Stm == nullptr)
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return false ;
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// verifico parametro di ritorno
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if ( &vInfo == nullptr)
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return false ;
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// cerco i triangoli intersecati dalla linea
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Triangle3d Tria ;
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int nT = Stm.GetFirstTriangle( Tria) ;
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while ( nT != SVT_NULL) {
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Point3d ptInt, ptInt2 ;
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int nRes = IntersLineTria( ptL, vtDir, dLen, Tria, ptInt, ptInt2) ;
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if ( nRes == ILTT_IN || nRes == ILTT_EDGE || nRes == ILTT_VERT) {
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double dU = ( ptInt - ptL) * vtDir ;
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double dCosDN = vtDir * Tria.GetN() ;
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vInfo.emplace_back( nRes, dU, nT, dCosDN, ptInt) ;
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}
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else if ( nRes == ILTT_SEGM || nRes == ILTT_SEGM_ON_EDGE) {
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double dU = ( ptInt - ptL) * vtDir ;
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double dU2 = ( ptInt2 - ptL) * vtDir ;
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double dCosDN = vtDir * Tria.GetN() ;
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vInfo.emplace_back( nRes, dU, dU2, nT, dCosDN, ptInt, ptInt2) ;
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}
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nT = Stm.GetNextTriangle( nT, Tria) ;
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}
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// se non trovati, esco
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if ( vInfo.size() == 0)
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return true ;
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// ordino il vettore delle intersezioni secondo il senso crescente del parametro di linea
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sort( vInfo.begin(), vInfo.end(),
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[]( const IntLinStmInfo& a, const IntLinStmInfo&b) { return a.dU < b.dU ; }) ;
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return true ;
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} |