Files
EgtGeomKernel/GeoVector3d.h
T
Dario Sassi 0cba2c2d3b EgtGeomKernel 2.1h1 :
- metododo GetTempProp reso const
- ricompilazione per cambio versione e controllo versione chiave 21.
2019-08-01 06:39:27 +00:00

109 lines
5.2 KiB
C++

//----------------------------------------------------------------------------
// EgalTech 2013-2014
//----------------------------------------------------------------------------
// File : GeoVector3d.h Data : 11.06.14 Versione : 1.5f4
// Contenuto : Dichiarazione della classe Vettore Geometrico 3d.
//
//
//
// Modifiche : 10.10.13 DS Creazione modulo.
// 11.06.14 DS Agg. punto Base.
//
//----------------------------------------------------------------------------
#pragma once
#include "ObjGraphicsMgr.h"
#include "DllMain.h"
#include "GeoObjRW.h"
#include "/EgtDev/Include/EGkGeoVector3d.h"
//----------------------------------------------------------------------------
class GeoVector3d : public IGeoVector3d, public IGeoObjRW
{
public : // IGeoObj
~GeoVector3d( void) override ;
GeoVector3d* Clone( void) const override ;
GeoObjType GetType( void) const override ;
bool IsValid( void) const override
{ return true ; }
const std::string& GetTitle( void) const override ;
bool Dump( std::string& sOut, bool bMM = true, const char* szNewLine = "\n") const override ;
bool GetLocalBBox( BBox3d& b3Loc, int nFlag = BBF_STANDARD) const override ;
bool GetBBox( const Frame3d& frRef, BBox3d& b3Ref, int nFlag = BBF_STANDARD) const override ;
bool Translate( const Vector3d& vtMove) override
{ m_OGrMgr.Reset() ; m_ptBase.Translate( vtMove) ; return true ; }
bool Rotate( const Point3d& ptAx, const Vector3d& vtAx, double dAngDeg) override
{ double dAngRad = dAngDeg * DEGTORAD ;
return Rotate( ptAx, vtAx, cos( dAngRad), sin( dAngRad)) ; }
bool Rotate( const Point3d& ptAx, const Vector3d& vtAx, double dCosAng, double dSinAng) override
{ m_OGrMgr.Reset() ;
return ( m_vtV.Rotate( vtAx, dCosAng, dSinAng) &&
m_ptBase.Rotate( ptAx, vtAx, dCosAng, dSinAng)) ; }
bool Scale( const Frame3d& frRef, double dCoeffX, double dCoeffY, double dCoeffZ) override
{ m_OGrMgr.Reset() ;
return ( m_vtV.Scale( frRef, dCoeffX, dCoeffY, dCoeffZ) &&
m_ptBase.Scale( frRef, dCoeffX, dCoeffY, dCoeffZ)) ; }
bool Mirror( const Point3d& ptOn, const Vector3d& vtNorm) override
{ m_OGrMgr.Reset() ;
return ( m_vtV.Mirror( vtNorm) && m_ptBase.Mirror( ptOn, vtNorm)) ; }
bool Shear( const Point3d& ptOn, const Vector3d& vtNorm, const Vector3d& vtDir, double dCoeff) override
{ m_OGrMgr.Reset() ;
return ( m_vtV.Shear( vtNorm, vtDir, dCoeff) && m_ptBase.Shear( ptOn, vtNorm, vtDir, dCoeff)) ; }
bool ToGlob( const Frame3d& frRef) override
{ m_OGrMgr.Reset() ;
return ( m_vtV.ToGlob( frRef) && m_ptBase.ToGlob( frRef)) ; }
bool ToLoc( const Frame3d& frRef) override
{ m_OGrMgr.Reset() ;
return ( m_vtV.ToLoc( frRef) && m_ptBase.ToLoc( frRef)) ; }
bool LocToLoc( const Frame3d& frOri, const Frame3d& frDest) override
{ m_OGrMgr.Reset() ;
return ( m_vtV.LocToLoc( frOri, frDest) && m_ptBase.LocToLoc( frOri, frDest)) ; }
void SetObjGraphics( IObjGraphics* pOGr) override
{ m_OGrMgr.SetObjGraphics( pOGr) ; }
IObjGraphics* GetObjGraphics( void) override
{ return m_OGrMgr.GetObjGraphics() ; }
const IObjGraphics* GetObjGraphics( void) const override
{ return m_OGrMgr.GetObjGraphics() ; }
void SetTempProp( int nProp) override
{ m_nTempProp = nProp ; }
int GetTempProp( void) const override
{ return m_nTempProp ; }
public : // IGeoVector3d
bool CopyFrom( const IGeoObj* pGObjSrc) override ;
bool Set( const Vector3d& vtV) override ;
bool Set( const Vector3d& vtV, const Point3d& ptBase) override ;
const Vector3d& GetVector( void) const override
{ return m_vtV ; }
const Point3d& GetBase( void) const override
{ return m_ptBase ; }
bool ChangeVector( const Vector3d& vtV) override ;
bool ChangeBase( const Point3d& ptBase) override ;
bool GetDrawWithArrowHead( double dFrazLenAH, double dMaxDimA, PolyLine& PL) const override ;
public : // IGeoObjRW
int GetNgeId( void) const override ;
bool Save( NgeWriter& ngeOut) const override ;
bool Load( NgeReader& ngeIn) override ;
public :
GeoVector3d( void) ;
GeoVector3d( const GeoVector3d& gvSrc)
{ if ( ! CopyFrom( gvSrc))
LOG_ERROR( GetEGkLogger(), "GeoVector3d : copy constructor error") }
GeoVector3d& operator =( const GeoVector3d& gvSrc)
{ if ( ! CopyFrom( gvSrc))
LOG_ERROR( GetEGkLogger(), "GeoVector3d : copy error")
return *this ; }
private :
bool CopyFrom( const GeoVector3d& gvSrc) ;
private :
ObjGraphicsMgr m_OGrMgr ; // gestore grafica dell'oggetto
Vector3d m_vtV ; // oggetto
Point3d m_ptBase ; // punto base da cui tracciare il vettore
int m_nTempProp ; // proprietà temporanea
} ;