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EgtGeomKernel/ExtDimension.cpp
T
Dario Sassi 6dd3ea5cc2 EgtGeomKernel 2.7k1 :
- aggiustamenti e ricompilazione per passaggio a C++ 20
2025-11-01 17:24:43 +01:00

1607 lines
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C++

//----------------------------------------------------------------------------
// EgalTech 2019-2019
//----------------------------------------------------------------------------
// File : ExtDimension.cpp Data : 27.12.19 Versione : 2.2a1
// Contenuto : Implementazione della classe Dimension ( quota).
//
//
//
// Modifiche : 27.12.19 DS Creazione modulo.
//
//
//----------------------------------------------------------------------------
//--------------------------- Include ----------------------------------------
#include "stdafx.h"
#include "ExtDimension.h"
#include "GeoConst.h"
#include "GeoObjFactory.h"
#include "NgeWriter.h"
#include "NgeReader.h"
#include "FontManager.h"
#include "FontAux.h"
#include "CurveArc.h"
#include "IntersLineLine.h"
#include "/EgtDev/Include/EGkStringUtils3d.h"
#include "/EgtDev/Include/EGkExtText.h"
#include "/EgtDev/Include/EGkUiUnits.h"
#include "/EgtDev/Include/EgtNumUtils.h"
#include "/EgtDev/Include/EGkCurve.h"
#include <new>
#include <algorithm>
using namespace std ;
//----------------------------------------------------------------------------
static const string IS_MEASURE = "<>" ;
static const double STD_EXTLINELEN = 5.0 ;
static const double MIN_EXTLINELEN = 0.1 ;
static const double STD_ARROWLEN = 5.0 ;
static const double MIN_ARROWLEN = 0.1 ;
static const double STD_TEXTDIST = 2.0 ;
static const double MIN_TEXTDIST = 0.1 ;
static const int STD_DECDIGIT = -2 ;
static const int MAX_DECDIGIT = 6 ;
static const string STD_FONT = "ModernPropS.Nfe" ;
static const double STD_TEXTHEIGHT = 10.0 ;
static const double MIN_TEXTHEIGHT = 1.0 ;
//----------------------------------------------------------------------------
GEOOBJ_REGISTER( EXT_DIMENSION, NGE_E_DIM, ExtDimension) ;
//----------------------------------------------------------------------------
ExtDimension::ExtDimension( void)
: m_dExtLineLen( STD_EXTLINELEN), m_dArrowLen( STD_ARROWLEN), m_dTextDist( STD_TEXTDIST),
m_bLenIsMM( true), m_nDecDigit( STD_DECDIGIT), m_sFont( STD_FONT), m_dTextHeight( STD_TEXTHEIGHT),
m_nTempProp{0,0}, m_dTempParam{0.0,0.0}
{
}
//----------------------------------------------------------------------------
ExtDimension::~ExtDimension( void)
{
}
//----------------------------------------------------------------------------
bool
ExtDimension::SetStyle( double dExtLineLen, double dArrowLen, double dTextDist, bool bLenIsMM,
int nDecDigit, const string& sFont, double dTextHeight)
{
m_dExtLineLen = max( dExtLineLen, MIN_EXTLINELEN) ;
m_dArrowLen = max( dArrowLen, MIN_ARROWLEN) ;
m_dTextDist = max( dTextDist, MIN_TEXTDIST) ;
m_bLenIsMM = bLenIsMM ;
m_nDecDigit = Clamp( nDecDigit, -MAX_DECDIGIT, MAX_DECDIGIT) ;
m_sFont = sFont ;
m_dTextHeight = max( dTextHeight, MIN_TEXTHEIGHT) ;
return true ;
}
//----------------------------------------------------------------------------
bool
ExtDimension::SetLinear( const Point3d& ptP1, const Point3d& ptP2, const Point3d& ptPos,
const Vector3d& vtN, const Vector3d& vtDir, const string& sText)
{
// dichiaro quota non ancora determinata
m_nType = DT_NONE ;
// verifico la definizione del versore normale
m_vtN = vtN ;
if ( ! m_vtN.Normalize())
return false ;
// porto i punti nel piano definito da P1 e N
m_ptP1 = ptP1 ;
m_ptP2 = ptP2 - ( ptP2 - m_ptP1) * m_vtN * m_vtN ;
m_ptPos = ptPos - ( ptPos - m_ptP1) * m_vtN * m_vtN ;
// verifico che i punti di misura non siano coincidenti
if ( AreSamePointApprox( m_ptP1, m_ptP2))
return false ;
// direzione di riferimento ( nel piano perpendicolare a vtN)
m_vtDir = vtDir ;
if ( m_vtDir.IsSmall())
m_vtDir = m_ptP2 - m_ptP1 ;
else {
m_vtDir -= m_vtDir * m_vtN * m_vtN ;
if ( m_vtDir * ( m_ptP2 - m_ptP1) < 0)
m_vtDir.Invert() ;
}
if ( ! m_vtDir.Normalize())
return false ;
// punti estremi della linea di misura ed esterni delle linee di estremità
Vector3d vtLine1 = m_vtDir ;
vtLine1.Rotate( m_vtN, 0, 1) ;
Vector3d vtLine2 = vtLine1 ;
double dProSca1 = vtLine1 * ( m_ptPos - m_ptP1) ;
double dProSca2 = vtLine2 * ( m_ptPos - m_ptP2) ;
if ( dProSca1 < -EPS_SMALL)
vtLine1.Invert() ;
if ( dProSca2 < -EPS_SMALL)
vtLine2.Invert() ;
if ( abs( dProSca1) < EPS_SMALL)
vtLine1 = vtLine2 ;
if ( abs( dProSca2) < EPS_SMALL)
vtLine2 = vtLine1 ;
m_ptP5 = m_ptP1 + vtLine1 * ( m_ptPos - m_ptP1) * vtLine1 ;
m_ptP6 = m_ptP2 + vtLine2 * ( m_ptPos - m_ptP2) * vtLine2 ;
m_ptP3 = m_ptP5 + vtLine1 * m_dExtLineLen ;
m_ptP4 = m_ptP6 + vtLine2 * m_dExtLineLen ;
// assegnazione del testo
m_sText = sText ;
// assegno il tipo
m_nType = DT_LINEAR ;
// imposto da calcolare
m_bToCalc = true ;
m_OGrMgr.Reset() ;
return true ;
}
//----------------------------------------------------------------------------
bool
ExtDimension::SetRadial( const Point3d& ptCen, const Point3d& ptPos,
const Vector3d& vtN, const string& sText)
{ // il punto m_ptP6 viene utilizzato per il centro
// dichiaro quota non ancora determinata
m_nType = DT_NONE ;
// verifico la definizione del versore normale e del versore X
m_vtN = vtN ;
m_vtDir = ptPos - ptCen ;
if ( ! m_vtN.Normalize() || ! m_vtDir.Normalize())
return false ;
// porto i punti nel piano definito da ptCen e vtN
m_ptP6 = ptCen ;
m_ptPos = ptPos - ( ptPos - m_ptP6) * m_vtN * m_vtN ;
m_ptP1 = ptCen ;
m_ptP5 = m_ptP1 ;
m_ptP2 = m_ptPos ;
// verifico che i punti di misura non siano coincidenti
if ( AreSamePointApprox( m_ptP6, m_ptPos))
return false ;
// assegnazione del testo
m_sText = sText ;
// assegno il tipo
m_nType = DT_RADIAL ;
// imposto da calcolare
m_bToCalc = true ;
m_OGrMgr.Reset() ;
return true ;
}
//----------------------------------------------------------------------------
bool
ExtDimension::SetDiametral( const Point3d& ptCen, const Point3d& ptPos,
const Vector3d& vtN, const string& sText)
{ // il punto m_ptP6 viene utilizzato per il centro
// dichiaro quota non ancora determinata
m_nType = DT_NONE ;
// verifico la definizione del versore normale e del versore X
m_vtN = vtN ;
m_vtDir = ptPos - ptCen ;
if ( ! m_vtN.Normalize() || ! m_vtDir.Normalize())
return false ;
// porto i punti nel piano definito da ptP6 e vtN
m_ptP6 = ptCen ;
m_ptPos = ptPos - ( ptPos - m_ptP6) * m_vtN * m_vtN ;
m_ptP2 = m_ptPos ;
// ottengo il punto diametralmente opposto a ptPos
m_ptP1 = ptCen - ( m_ptPos - ptCen) ;
m_ptP5 = m_ptP1 ;
// verifico che i punti di misura non siano coincidenti
if ( AreSamePointApprox( m_ptP5, m_ptPos))
return false ;
// assegnazione del testo
m_sText = sText ;
// assegno il tipo
m_nType = DT_DIAMETRAL ;
// imposto da calcolare
m_bToCalc = true ;
m_OGrMgr.Reset() ;
return true;
}
//----------------------------------------------------------------------------
bool
ExtDimension::SetAngular( const Point3d& ptV, const Point3d& ptP1, const Point3d& ptP2, const Point3d& ptPos,
const Vector3d& vtN, const string& sText)
{
// dichiaro quota non ancora determinata
m_nType = DT_NONE ;
// verifico la definizione del versore normale
m_vtN = vtN ;
if ( ! m_vtN.Normalize())
return false ;
// porto i punti e le direzioni nel piano definito da V e N
m_ptP6 = ptV ;
m_ptPos = ptPos - ( ptPos - m_ptP6) * m_vtN * m_vtN ;
m_vtDir = m_ptPos - m_ptP6 ;
double dLenDir = m_vtDir.Len() ;
Vector3d vtLine1 = OrthoCompo( ptP1 - m_ptP6, m_vtN) ;
Vector3d vtLine2 = OrthoCompo( ptP2 - m_ptP6, m_vtN) ;
// verifico che i punti di misura non siano coincidenti
if ( ! vtLine1.Normalize() || ! vtLine2.Normalize() || dLenDir < EPS_SMALL)
return false ;
// controllo se è testo o se è la misura
double dFactor ;
if ( m_sCalcText.find( IS_MEASURE) != string::npos) {
m_sCalcText = "300.00" ;
double dHalfDist = GetTextHalfDist( m_ptPos) ;
dFactor = 2.5 * dHalfDist ;
m_sCalcText = "" ;
}
else {
double dHalfDist = GetTextHalfDist( m_ptPos) ;
dFactor = 2.5 * dHalfDist ;
}
// allungo m_vtDir se è troppo vicino al centro
if ( m_vtDir.Len() < dFactor) {
Vector3d vtDir_n = m_vtDir ;
if ( ! vtDir_n.Normalize())
return false ;
m_ptPos = m_ptP6 + dFactor * vtDir_n ;
// ricalcolo m_vtDir
m_vtDir = m_ptPos - m_ptP6 ;
dLenDir = m_vtDir.Len() ;
}
// assegno gli altri punti notevoli della quotatura
m_ptP1 = m_ptP6 ;
m_ptP2 = m_ptP6 ;
m_ptP5 = m_ptP6 + vtLine1 * dLenDir ;
m_ptP3 = m_ptP6 + vtLine1 * ( dLenDir + m_dExtLineLen) ;
m_ptP4 = m_ptP6 + vtLine2 * ( dLenDir + m_dExtLineLen) ;
// assegnazione del testo
m_sText = sText ;
// assegno il tipo
m_nType = DT_ANGULAR ;
// imposto da calcolare
m_bToCalc = true ;
m_OGrMgr.Reset() ;
return true ;
}
//----------------------------------------------------------------------------
bool
ExtDimension::SetAngularEx( const Point3d& ptV1, const Point3d& ptP1,
const Point3d& ptV2, const Point3d& ptP2, const Point3d& ptPos,
const Vector3d& vtN, const string& sText)
{
// dichiaro quota non ancora determinata
m_nType = DT_NONE ;
// verifico la definizione del versore normale
m_vtN = vtN ;
if ( ! m_vtN.Normalize())
return false ;
// calcolo l'intersezione tra le due linee
CurveLine Line1 ;
if ( ! Line1.Set( ptV1, ptP1) || ! Line1.SetExtrusion( m_vtN))
return false ;
CurveLine Line2 ;
if ( ! Line2.Set( ptV2, ptP2) || ! Line2.SetExtrusion( m_vtN))
return false ;
IntersLineLine IntLL( Line1, Line2, false) ;
IntCrvCrvInfo Info ;
if ( ! IntLL.GetIntCrvCrvInfo( Info) || Info.bOverlap)
return false ;
Point3d ptV = Media( Info.IciA[0].ptI, Info.IciB[0].ptI) ;
// porto i punti e le direzioni nel piano definito da V1 e N
m_ptP6 = ptV ;
m_ptPos = ptPos - ( ptPos - m_ptP6) * m_vtN * m_vtN ;
m_vtDir = m_ptPos - m_ptP6 ;
double dLenDir = m_vtDir.Len() ;
Vector3d vtLine1 = OrthoCompo( ptP1 - m_ptP6, m_vtN) ;
Vector3d vtLine2 = OrthoCompo( ptP2 - m_ptP6, m_vtN) ;
// verifico che i punti di misura non siano coincidenti
if ( ! vtLine1.Normalize() || ! vtLine2.Normalize() || dLenDir < EPS_SMALL)
return false ;
// controllo se è testo o se è la misura
double dFactor ;
if ( m_sCalcText.find( IS_MEASURE) != string::npos) {
m_sCalcText = "300.00" ;
double dHalfDist = GetTextHalfDist( m_ptPos) ;
dFactor = 2.5 * dHalfDist ;
m_sCalcText = "" ;
}
else {
double dHalfDist = GetTextHalfDist( m_ptPos) ;
dFactor = 2.5 * dHalfDist ;
}
// allungo m_vtDir se è troppo vicino al centro
if ( m_vtDir.Len() < dFactor) {
Vector3d vtDir_n = m_vtDir ;
if ( ! vtDir_n.Normalize())
return false ;
m_ptPos = m_ptP6 + dFactor * vtDir_n ;
// ricalcolo m_vtDir
m_vtDir = m_ptPos - m_ptP6 ;
dLenDir = m_vtDir.Len() ;
}
// assegno gli altri punti notevoli della quotatura
// se i ptV concidono con l'intersezione tra le linee le sposto leggermente verso l'altro punto di quel lato
Point3d ptV1New = ptV1 ;
Point3d ptV2New = ptV2 ;
if ( AreSamePointApprox( ptV1, ptV)) {
Vector3d vtDir1 ; Line1.GetStartDir( vtDir1) ;
double dLen ; Line1.GetLength( dLen) ;
dLen = max( min( 1., dLen/ 10), 0.01) ;
ptV1New = ptV1 + vtDir1 * dLen ;
}
if ( AreSamePointApprox( ptV2, ptV)) {
Vector3d vtDir2 ; Line2.GetStartDir( vtDir2) ;
double dLen ; Line2.GetLength( dLen) ;
dLen = max( min( 1., dLen/ 10), 0.01) ;
ptV2New = ptV2 + vtDir2 * dLen ;
}
m_ptP1 = ptV1New - ( ptV1New - m_ptP6) * m_vtN * m_vtN ;
m_ptP2 = ptV2New - ( ptV2New - m_ptP6) * m_vtN * m_vtN ;
m_ptP5 = m_ptP6 + vtLine1 * dLenDir ;
double dLen1 = Dist( m_ptP6, m_ptP1) ;
m_ptP3 = m_ptP6 + vtLine1 * ( dLenDir + m_dExtLineLen * ( dLen1 < dLenDir ? 1 : -1)) ;
double dLen2 = Dist( m_ptP6, m_ptP2) ;
m_ptP4 = m_ptP6 + vtLine2 * ( dLenDir + m_dExtLineLen * ( dLen2 < dLenDir ? 1 : -1)) ;
// assegnazione del testo
m_sText = sText ;
// assegno il tipo
m_nType = DT_ANGULAR ;
// imposto da calcolare
m_bToCalc = true ;
m_OGrMgr.Reset() ;
return true ;
}
//----------------------------------------------------------------------------
ExtDimension*
ExtDimension::Clone( void) const
{
// alloco oggetto
ExtDimension* pDim = new( nothrow) ExtDimension ;
if ( pDim != nullptr) {
if ( ! pDim->CopyFrom( *this)) {
delete pDim ;
return nullptr ;
}
}
return pDim ;
}
//----------------------------------------------------------------------------
bool
ExtDimension::CopyFrom( const IGeoObj* pGObjSrc)
{
const ExtDimension* pDim = GetBasicExtDimension( pGObjSrc) ;
if ( pDim == nullptr)
return false ;
return CopyFrom( *pDim) ;
}
//----------------------------------------------------------------------------
bool
ExtDimension::CopyFrom( const ExtDimension& clSrc)
{
if ( &clSrc == this)
return true ;
m_OGrMgr.Reset() ;
m_nType = clSrc.m_nType ;
m_vtN = clSrc.m_vtN ;
m_vtDir = clSrc.m_vtDir ;
m_ptP1 = clSrc.m_ptP1 ;
m_ptP2 = clSrc.m_ptP2 ;
m_ptP3 = clSrc.m_ptP3 ;
m_ptP4 = clSrc.m_ptP4 ;
m_ptP5 = clSrc.m_ptP5 ;
m_ptP6 = clSrc.m_ptP6 ;
m_ptPos = clSrc.m_ptPos ;
m_sText = clSrc.m_sText ;
m_bToCalc = clSrc.m_bToCalc ;
m_sCalcText = clSrc.m_sCalcText ;
m_ptCalcPos = clSrc.m_ptCalcPos ;
m_bCalcArrowIn = clSrc.m_bCalcArrowIn ;
m_bCalcTextOn = clSrc.m_bCalcTextOn ;
m_ptCalcP7 = clSrc.m_ptCalcP7 ;
m_ptCalcP8 = clSrc.m_ptCalcP8 ;
m_dExtLineLen = clSrc.m_dExtLineLen ;
m_dArrowLen = clSrc.m_dArrowLen ;
m_dTextDist = clSrc.m_dTextDist ;
m_bLenIsMM = clSrc.m_bLenIsMM ;
m_nDecDigit = clSrc.m_nDecDigit ;
m_sFont = clSrc.m_sFont ;
m_dTextHeight = clSrc.m_dTextHeight ;
m_nTempProp[0] = clSrc.m_nTempProp[0] ;
m_nTempProp[1] = clSrc.m_nTempProp[1] ;
m_dTempParam[0] = clSrc.m_dTempParam[0] ;
m_dTempParam[1] = clSrc.m_dTempParam[1] ;
return true ;
}
//----------------------------------------------------------------------------
GeoObjType
ExtDimension::GetType( void) const
{
return static_cast<GeoObjType>( GEOOBJ_GETTYPE( ExtDimension)) ;
}
//----------------------------------------------------------------------------
const string&
ExtDimension::GetTitle( void) const
{
static const string sTitle = "Dimension" ;
return sTitle ;
}
//----------------------------------------------------------------------------
const string&
ExtDimension::GetSubType( void) const
{
static const string vsSubType[] = { "None", "Linear", "Radial", "Diametral", "Angular"} ;
if ( m_nType >= DT_NONE && m_nType <= DT_ANGULAR)
return vsSubType[m_nType] ;
else
return vsSubType[0] ;
}
//----------------------------------------------------------------------------
bool
ExtDimension::Dump( string& sOut, bool bMM, const char* szNewLine) const
{
// parametri
sOut += GetSubType() + szNewLine ;
sOut += "VN( " + ToString( m_vtN, 3) + ") " + szNewLine ;
sOut += "VD( " + ToString( m_vtDir, 3) + ") " + szNewLine ;
sOut += "P1( " + ToString( GetInUiUnits( m_ptP1, bMM), 3) + ") " + szNewLine ;
sOut += "P2( " + ToString( GetInUiUnits( m_ptP2, bMM), 3) + ") " + szNewLine ;
sOut += "P3( " + ToString( GetInUiUnits( m_ptP3, bMM), 3) + ") " + szNewLine ;
sOut += "P4( " + ToString( GetInUiUnits( m_ptP4, bMM), 3) + ") " + szNewLine ;
sOut += "P5( " + ToString( GetInUiUnits( m_ptP5, bMM), 3) + ") " + szNewLine ;
sOut += "P6( " + ToString( GetInUiUnits( m_ptP6, bMM), 3) + ") " + szNewLine ;
sOut += "Pos( " + ToString( GetInUiUnits( m_ptPos, bMM), 3) + ") " + szNewLine ;
sOut += "Txt=" + m_sText + szNewLine ;
sOut += "El=" + ToString( GetInUiUnits( m_dExtLineLen, bMM), 3) +
" Al=" + ToString( GetInUiUnits( m_dArrowLen, bMM), 3) +
" Td=" + ToString( GetInUiUnits( m_dTextDist, bMM), 3) + szNewLine ;
sOut += "Mm=" + string( m_bLenIsMM ? "1" : "0") +
" Dec=" + ToString( m_nDecDigit) + szNewLine ;
sOut += "Fnt=" + m_sFont +
" H=" + ToString( GetInUiUnits( m_dTextHeight, bMM), 3) + szNewLine ;
return true ;
}
//----------------------------------------------------------------------------
int
ExtDimension::GetNgeId( void) const
{
return GEOOBJ_GETNGEID( ExtDimension) ;
}
//----------------------------------------------------------------------------
bool
ExtDimension::Save( NgeWriter& ngeOut) const
{
// tipo
if ( ! ngeOut.WriteInt( m_nType, ";", true))
return false ;
// versori normale e direzione
if ( ! ngeOut.WriteVector( m_vtN, ";"))
return false ;
if ( ! ngeOut.WriteVector( m_vtDir, ";", true))
return false ;
// punti di quotatura
if ( ! ngeOut.WritePoint( m_ptP1, ";"))
return false ;
if ( ! ngeOut.WritePoint( m_ptP2, ";"))
return false ;
if ( ! ngeOut.WritePoint( m_ptP3, ";"))
return false ;
if ( ! ngeOut.WritePoint( m_ptP4, ";", true))
return false ;
if ( ! ngeOut.WritePoint( m_ptP5, ";"))
return false ;
if ( ! ngeOut.WritePoint( m_ptP6, ";"))
return false ;
if ( ! ngeOut.WritePoint( m_ptPos, ";", true))
return false ;
// testo
if ( ! ngeOut.WriteString( m_sText, ";", true))
return false ;
// attributi
if ( ! ngeOut.WriteDouble( m_dExtLineLen, ","))
return false ;
if ( ! ngeOut.WriteDouble( m_dArrowLen, ","))
return false ;
if ( ! ngeOut.WriteDouble( m_dTextDist, ","))
return false ;
if ( ! ngeOut.WriteBool( m_bLenIsMM, ","))
return false ;
if ( ! ngeOut.WriteInt( m_nDecDigit, ","))
return false ;
if ( ! ngeOut.WriteString( m_sFont, ","))
return false ;
if ( ! ngeOut.WriteDouble( m_dTextHeight, ";", true))
return false ;
return true ;
}
//----------------------------------------------------------------------------
bool
ExtDimension::Load( NgeReader& ngeIn)
{
// imposto ricalcolo
m_bToCalc = true ;
m_OGrMgr.Reset() ;
// leggo la prossima linea : tipo
if ( ! ngeIn.ReadInt( m_nType, ";", true))
return false ;
// leggo la prossima linea : versori normale e direzione
if ( ! ngeIn.ReadVector( m_vtN, ";"))
return false ;
if ( ! ngeIn.ReadVector( m_vtDir, ";", true))
return false ;
// leggo la prossima linea : punti di quotatura
if ( ! ngeIn.ReadPoint( m_ptP1, ";"))
return false ;
if ( ! ngeIn.ReadPoint( m_ptP2, ";"))
return false ;
if ( ! ngeIn.ReadPoint( m_ptP3, ";"))
return false ;
if ( ! ngeIn.ReadPoint( m_ptP4, ";", true))
return false ;
if ( ! ngeIn.ReadPoint( m_ptP5, ";"))
return false ;
if ( ! ngeIn.ReadPoint( m_ptP6, ";"))
return false ;
if ( ! ngeIn.ReadPoint( m_ptPos, ";", true))
return false ;
// leggo la prossima linea : testo
if ( ! ngeIn.ReadString( m_sText, ";", true))
return false ;
// leggo la prossima linea : attributi
if ( ! ngeIn.ReadDouble( m_dExtLineLen, ","))
return false ;
if ( ! ngeIn.ReadDouble( m_dArrowLen, ","))
return false ;
if ( ! ngeIn.ReadDouble( m_dTextDist, ","))
return false ;
if ( ! ngeIn.ReadBool( m_bLenIsMM, ","))
return false ;
if ( ! ngeIn.ReadInt( m_nDecDigit, ","))
return false ;
if ( ! ngeIn.ReadString( m_sFont, ","))
return false ;
if ( ! ngeIn.ReadDouble( m_dTextHeight, ";", true))
return false ;
return true ;
}
//----------------------------------------------------------------------------
bool
ExtDimension::GetLocalBBox( BBox3d& b3Loc, int nFlag) const
{
// eventuale ricalcolo
Update() ;
if ( m_nType == DT_LINEAR) {
b3Loc.Set( m_ptP1) ;
b3Loc.Add( m_ptP2) ;
b3Loc.Add( m_ptP3) ;
b3Loc.Add( m_ptP4) ;
b3Loc.Add( m_ptCalcP7) ;
b3Loc.Add( m_ptCalcP8) ;
// ingombro del testo
BBox3d b3Text ;
if ( GetTextLocalBBox( b3Text))
b3Loc.Add( b3Text) ;
return true ;
}
else if ( m_nType == DT_RADIAL) {
b3Loc.Set( m_ptP6) ;
b3Loc.Add( m_ptPos) ;
// ingombro del testo
BBox3d b3Text ;
if ( GetTextLocalBBox( b3Text))
b3Loc.Add( b3Text) ;
return true ;
}
else if ( m_nType == DT_DIAMETRAL) {
b3Loc.Set( m_ptP6) ;
b3Loc.Add( m_ptPos) ;
// ingombro del testo
BBox3d b3Text ;
if ( GetTextLocalBBox( b3Text))
b3Loc.Add( b3Text) ;
return true ;
}
else if ( m_nType == DT_ANGULAR) {
b3Loc.Add( m_ptP1) ;
b3Loc.Add( m_ptP2) ;
b3Loc.Add( m_ptP3) ;
b3Loc.Add( m_ptP4) ;
b3Loc.Set( m_ptP5) ;
b3Loc.Set( m_ptP6) ;
b3Loc.Add( m_ptCalcP7) ;
b3Loc.Add( m_ptCalcP8) ;
// ingombro del testo
BBox3d b3Text ;
if ( GetTextLocalBBox( b3Text))
b3Loc.Add( b3Text) ;
return true ;
}
else
return false ;
}
//----------------------------------------------------------------------------
bool
ExtDimension::GetBBox( const Frame3d& frRef, BBox3d& b3Ref, int nFlag) const
{
// verifico validità del frame
if ( frRef.GetType() == Frame3d::ERR)
return false ;
// eventuale ricalcolo
Update() ;
// se valido
if ( m_nType == DT_LINEAR) {
// ingombro dei punti ( portati nel riferimento passato)
Point3d ptFrP1 = m_ptP1 ;
ptFrP1.ToGlob( frRef) ;
b3Ref.Set( ptFrP1) ;
Point3d ptFrP2 = m_ptP2 ;
ptFrP2.ToGlob( frRef) ;
b3Ref.Add( ptFrP2) ;
Point3d ptFrP3 = m_ptP3 ;
ptFrP3.ToGlob( frRef) ;
b3Ref.Add( ptFrP3) ;
Point3d ptFrP4 = m_ptP4 ;
ptFrP4.ToGlob( frRef) ;
b3Ref.Add( ptFrP4) ;
Point3d ptFrP7 = m_ptCalcP7 ;
ptFrP7.ToGlob( frRef) ;
b3Ref.Add( ptFrP7) ;
Point3d ptFrP8 = m_ptCalcP8 ;
ptFrP8.ToGlob( frRef) ;
b3Ref.Add( ptFrP8) ;
// ingombro del testo
BBox3d b3Text ;
if ( GetTextBBox( frRef, b3Text))
b3Ref.Add( b3Text) ;
return true ;
}
else if ( m_nType == DT_RADIAL) {
// ingombro dei punti ( portati nel riferimento passato)
Point3d ptFrP5 = m_ptP6 ;
ptFrP5.ToGlob( frRef) ;
b3Ref.Set( ptFrP5) ;
Point3d ptFrPos = m_ptPos ;
ptFrPos.ToGlob( frRef) ;
b3Ref.Set( ptFrPos) ;
// ingombro del testo
BBox3d b3Text ;
if ( GetTextBBox( frRef, b3Text))
b3Ref.Add( b3Text) ;
return true ;
}
else if ( m_nType == DT_DIAMETRAL) {
// ingombro dei punti ( portati nel riferimento passato)
Point3d ptFrP5 = m_ptP6 ;
ptFrP5.ToGlob( frRef) ;
b3Ref.Set( ptFrP5) ;
Point3d ptFrPos = m_ptPos ;
ptFrPos.ToGlob( frRef) ;
b3Ref.Set( ptFrPos) ;
// ingombro del testo
BBox3d b3Text ;
if ( GetTextBBox( frRef, b3Text))
b3Ref.Add( b3Text) ;
return true ;
}
else if ( m_nType == DT_ANGULAR) {
Point3d ptFrP1 = m_ptP1 ;
ptFrP1.ToGlob( frRef) ;
b3Ref.Add( ptFrP1) ;
Point3d ptFrP2 = m_ptP2 ;
ptFrP2.ToGlob( frRef) ;
b3Ref.Add( ptFrP2) ;
Point3d ptFrP3 = m_ptP3 ;
ptFrP3.ToGlob( frRef) ;
b3Ref.Add( ptFrP3) ;
Point3d ptFrP4 = m_ptP4 ;
ptFrP4.ToGlob( frRef) ;
b3Ref.Add( ptFrP4) ;
Point3d ptFrP5 = m_ptP5 ;
ptFrP5.ToGlob( frRef) ;
b3Ref.Set( ptFrP5) ;
Point3d ptFrP6 = m_ptP6 ;
ptFrP6.ToGlob( frRef) ;
b3Ref.Set( ptFrP6) ;
Point3d ptFrP7 = m_ptCalcP7 ;
ptFrP7.ToGlob( frRef) ;
b3Ref.Add( ptFrP7) ;
Point3d ptFrP8 = m_ptCalcP8 ;
ptFrP8.ToGlob( frRef) ;
b3Ref.Add( ptFrP8) ;
// ingombro del testo
BBox3d b3Text ;
if ( GetTextBBox( frRef, b3Text))
b3Ref.Add( b3Text) ;
return true ;
}
else
return false ;
}
//----------------------------------------------------------------------------
bool
ExtDimension::Translate( const Vector3d& vtMove)
{
// imposto ricalcolo
m_bToCalc = true ;
m_OGrMgr.Reset() ;
// se valido
if ( m_nType >= DT_LINEAR && m_nType <= DT_ANGULAR) {
m_ptP1.Translate( vtMove) ;
m_ptP2.Translate( vtMove) ;
m_ptP3.Translate( vtMove) ;
m_ptP4.Translate( vtMove) ;
m_ptP5.Translate( vtMove) ;
m_ptP6.Translate( vtMove) ;
m_ptPos.Translate( vtMove) ;
return true ;
}
else
return false ;
}
//----------------------------------------------------------------------------
bool
ExtDimension::Rotate( const Point3d& ptAx, const Vector3d& vtAx, double dCosAng, double dSinAng)
{
// verifico validità dell'asse di rotazione
if ( vtAx.IsSmall())
return false ;
// imposto ricalcolo
m_bToCalc = true ;
m_OGrMgr.Reset() ;
// se valido
if ( m_nType >= DT_LINEAR && m_nType <= DT_ANGULAR) {
return ( m_vtN.Rotate( vtAx, dCosAng, dSinAng) &&
m_vtDir.Rotate( vtAx, dCosAng, dSinAng) &&
m_ptP1.Rotate( ptAx, vtAx, dCosAng, dSinAng) &&
m_ptP2.Rotate( ptAx, vtAx, dCosAng, dSinAng) &&
m_ptP3.Rotate( ptAx, vtAx, dCosAng, dSinAng) &&
m_ptP4.Rotate( ptAx, vtAx, dCosAng, dSinAng) &&
m_ptP5.Rotate( ptAx, vtAx, dCosAng, dSinAng) &&
m_ptP6.Rotate( ptAx, vtAx, dCosAng, dSinAng) &&
m_ptPos.Rotate( ptAx, vtAx, dCosAng, dSinAng)) ;
}
else
return false ;
}
//----------------------------------------------------------------------------
bool
ExtDimension::Scale( const Frame3d& frRef, double dCoeffX, double dCoeffY, double dCoeffZ)
{
// verifico non sia nulla
if ( abs( dCoeffX) < EPS_ZERO && abs( dCoeffY) < EPS_ZERO && abs( dCoeffZ) < EPS_ZERO)
return false ;
// imposto ricalcolo
m_bToCalc = true ;
m_OGrMgr.Reset() ;
// se valido
if ( m_nType >= DT_LINEAR && m_nType <= DT_ANGULAR) {
// sistemo i vettori
Vector3d vtTmp = m_vtN ^ m_vtDir ;
if ( ! vtTmp.Scale( frRef, dCoeffX, dCoeffY, dCoeffZ) || ! vtTmp.Normalize())
return false ;
if ( ! m_vtDir.Scale( frRef, dCoeffX, dCoeffY, dCoeffZ) || ! m_vtDir.Normalize())
return false ;
m_vtN = m_vtDir ^ vtTmp ;
if ( ! m_vtN.Normalize())
return false ;
// scalo i punti di base
if ( ! m_ptP1.Scale( frRef, dCoeffX, dCoeffY, dCoeffZ))
return false ;
if ( ! m_ptP2.Scale( frRef, dCoeffX, dCoeffY, dCoeffZ))
return false ;
if ( ! m_ptP6.Scale( frRef, dCoeffX, dCoeffY, dCoeffZ))
return false ;
if ( ! m_ptPos.Scale( frRef, dCoeffX, dCoeffY, dCoeffZ))
return false ;
// ricalcolo completamente la quota
switch ( m_nType) {
case DT_LINEAR :
return SetLinear( m_ptP1, m_ptP2, m_ptPos, m_vtN, m_vtDir, m_sText) ;
case DT_RADIAL :
return SetRadial( m_ptP6, m_ptPos, m_vtN, m_sText) ;
case DT_DIAMETRAL :
return SetDiametral( m_ptP6, m_ptPos, m_vtN, m_sText) ;
case DT_ANGULAR :
return SetAngular( m_ptP1, m_ptP6, m_ptP2, m_ptPos, m_vtN, m_sText) ;
default :
return false ;
}
}
else
return false ;
}
//----------------------------------------------------------------------------
bool
ExtDimension::Mirror( const Point3d& ptOn, const Vector3d& vtNorm)
{
// verifico validità del piano di specchiatura
if ( vtNorm.IsSmall())
return false ;
// imposto ricalcolo
m_bToCalc = true ;
m_OGrMgr.Reset() ;
// se valido
if ( m_nType >= DT_LINEAR && m_nType <= DT_ANGULAR) {
// eseguo il mirror dei versori
if ( ! m_vtN.Mirror( vtNorm))
return false ;
if ( ! m_vtDir.Mirror( vtNorm))
return false ;
// eseguo il mirror dei punti
if ( ! m_ptP1.Mirror( ptOn, vtNorm))
return false ;
if ( ! m_ptP2.Mirror( ptOn, vtNorm))
return false ;
if ( ! m_ptP3.Mirror( ptOn, vtNorm))
return false ;
if ( ! m_ptP4.Mirror( ptOn, vtNorm))
return false ;
if ( ! m_ptP5.Mirror( ptOn, vtNorm))
return false ;
if ( ! m_ptP6.Mirror( ptOn, vtNorm))
return false ;
if ( ! m_ptPos.Mirror( ptOn, vtNorm))
return false ;
return true ;
}
else
return false ;
}
//----------------------------------------------------------------------------
bool
ExtDimension::Shear( const Point3d& ptOn, const Vector3d& vtNorm, const Vector3d& vtDir, double dCoeff)
{
// verifico validità dei parametri
if ( vtNorm.IsSmall() || vtDir.IsSmall())
return false ;
// imposto ricalcolo
m_bToCalc = true ;
m_OGrMgr.Reset() ;
// se valido
if ( m_nType >= DT_LINEAR && m_nType <= DT_ANGULAR) {
// sistemo i vettori
Vector3d vtTmp = m_vtN ^ m_vtDir ;
if ( ! vtTmp.Shear( vtNorm, vtDir, dCoeff) || ! vtTmp.Normalize())
return false ;
if ( ! m_vtDir.Shear( vtNorm, vtDir, dCoeff) || ! m_vtDir.Normalize())
return false ;
m_vtN = m_vtDir ^ vtTmp ;
if ( ! m_vtN.Normalize())
return false ;
// eseguo scorrimento dei punti di base
if ( ! m_ptP1.Shear( ptOn, vtNorm, vtDir, dCoeff))
return false ;
if ( ! m_ptP2.Shear( ptOn, vtNorm, vtDir, dCoeff))
return false ;
if ( ! m_ptP6.Shear( ptOn, vtNorm, vtDir, dCoeff))
return false ;
if ( ! m_ptPos.Shear( ptOn, vtNorm, vtDir, dCoeff))
return false ;
// ricalcolo completamente la quota
switch ( m_nType) {
case DT_LINEAR :
return SetLinear( m_ptP1, m_ptP2, m_ptPos, m_vtN, m_vtDir, m_sText) ;
case DT_RADIAL :
return SetRadial( m_ptP6, m_ptPos, m_vtN, m_sText) ;
case DT_DIAMETRAL :
return SetDiametral( m_ptP6, m_ptPos, m_vtN, m_sText) ;
case DT_ANGULAR :
return SetAngular( m_ptP1, m_ptP6, m_ptP2, m_ptPos, m_vtN, m_sText) ;
default :
return false ;
}
}
else
return false ;
}
//----------------------------------------------------------------------------
bool
ExtDimension::ToGlob( const Frame3d& frRef)
{
// verifico validità del frame
if ( frRef.GetType() == Frame3d::ERR)
return false ;
// se frame identità, non devo fare alcunché
if ( IsGlobFrame( frRef))
return true ;
// imposto ricalcolo
m_bToCalc = true ;
m_OGrMgr.Reset() ;
// se valido
if ( m_nType >= DT_LINEAR && m_nType <= DT_ANGULAR) {
// trasformo punto e versori
return ( m_vtN.ToGlob( frRef) &&
m_vtDir.ToGlob( frRef) &&
m_ptP1.ToGlob( frRef) &&
m_ptP2.ToGlob( frRef) &&
m_ptP3.ToGlob( frRef) &&
m_ptP4.ToGlob( frRef) &&
m_ptP5.ToGlob( frRef) &&
m_ptP6.ToGlob( frRef) &&
m_ptPos.ToGlob( frRef)) ;
}
else
return false ;
}
//----------------------------------------------------------------------------
bool
ExtDimension::ToLoc( const Frame3d& frRef)
{
// verifico validità del frame
if ( frRef.GetType() == Frame3d::ERR)
return false ;
// se frame identità, non devo fare alcunché
if ( IsGlobFrame( frRef))
return true ;
// imposto ricalcolo
m_bToCalc = true ;
m_OGrMgr.Reset() ;
// se valido
if ( m_nType >= DT_LINEAR && m_nType <= DT_ANGULAR) {
// trasformo punto e versori
return ( m_vtN.ToLoc( frRef) &&
m_vtDir.ToLoc( frRef) &&
m_ptP1.ToLoc( frRef) &&
m_ptP2.ToLoc( frRef) &&
m_ptP3.ToLoc( frRef) &&
m_ptP4.ToLoc( frRef) &&
m_ptP5.ToLoc( frRef) &&
m_ptP6.ToLoc( frRef) &&
m_ptPos.ToLoc( frRef)) ;
}
else
return false ;
}
//----------------------------------------------------------------------------
bool
ExtDimension::LocToLoc( const Frame3d& frOri, const Frame3d& frDest)
{
// verifico validità dei frame
if ( frOri.GetType() == Frame3d::ERR || frDest.GetType() == Frame3d::ERR)
return false ;
// se i due riferimenti coincidono, non devo fare alcunché
if ( AreSameFrame( frOri, frDest))
return true ;
// imposto ricalcolo
m_bToCalc = true ;
m_OGrMgr.Reset() ;
// se valido
if ( m_nType >= DT_LINEAR && m_nType <= DT_ANGULAR) {
// trasformo punto e versori
return ( m_vtN.ToGlob( frOri) && m_vtN.ToLoc( frDest) &&
m_vtDir.ToGlob( frOri) && m_vtDir.ToLoc( frDest) &&
m_ptP1.ToGlob( frOri) && m_ptP1.ToLoc( frDest) &&
m_ptP2.ToGlob( frOri) && m_ptP2.ToLoc( frDest) &&
m_ptP3.ToGlob( frOri) && m_ptP3.ToLoc( frDest) &&
m_ptP4.ToGlob( frOri) && m_ptP4.ToLoc( frDest) &&
m_ptP5.ToGlob( frOri) && m_ptP5.ToLoc( frDest) &&
m_ptP6.ToGlob( frOri) && m_ptP6.ToLoc( frDest) &&
m_ptPos.ToGlob( frOri) && m_ptPos.ToLoc( frDest)) ;
}
else
return false ;
}
//----------------------------------------------------------------------------
bool
ExtDimension::Update( void) const
{
// se ricalcolo non richiesto, esco
if ( ! m_bToCalc)
return true ;
// a seconda del tipo, ...
switch ( m_nType) {
case DT_LINEAR : {
// testo
m_sCalcText = m_sText ;
if ( m_sCalcText.find( IS_MEASURE) != string::npos) {
double dVal = ( m_ptP2 - m_ptP1) * m_vtDir * ( m_bLenIsMM ? 1 : 1. / ONEINCH) ;
string sVal = ToString( dVal, m_nDecDigit) ;
ReplaceString( m_sCalcText, IS_MEASURE, sVal) ;
}
// punto di inserimento del testo
m_ptCalcPos = ( m_ptP5 + m_ptP6) / 2 ;
// semidistanza di interruzione
double dHalfDist = GetTextHalfDist( m_ptCalcPos) ;
// lunghezza della linea di misura
double dLen = ( m_ptP6 - m_ptP5).Len() ;
// determino come orientare le frecce e dove mettere il testo
if ( dLen - 2 * m_dArrowLen >= 2 * dHalfDist) {
m_bCalcArrowIn = true ;
m_ptCalcP7 = m_ptCalcPos - m_vtDir * dHalfDist ;
m_ptCalcP8 = m_ptCalcPos + m_vtDir * dHalfDist ;
}
// le frecce stanno fuori ma il testo dentro
else if ( dLen >= 2 * dHalfDist) {
m_bCalcArrowIn = false ;
m_ptCalcP7 = m_ptP5 - m_vtDir * 2 * m_dArrowLen ;
m_ptCalcP8 = m_ptP6 + m_vtDir * 2 * m_dArrowLen ;
}
// stanno fuori sia le frecce sia il testo
else {
m_bCalcArrowIn = false ;
m_ptCalcP7 = m_ptP5 - m_vtDir * 2 * m_dArrowLen ;
m_ptCalcP8 = m_ptP6 + m_vtDir * 2 * m_dArrowLen ;
// metto la quotatura dal lato di ptPos
if ( ( m_ptPos - m_ptCalcP7).SqLen() <= ( m_ptPos - m_ptCalcP8).SqLen())
m_ptCalcPos = m_ptCalcP7 - m_vtDir * dHalfDist ;
else
m_ptCalcPos = m_ptCalcP8 + m_vtDir * dHalfDist ;
}
// dichiaro ricalcolo eseguito
m_bToCalc = false ;
return true ;
}
case DT_RADIAL :
case DT_DIAMETRAL : {
// testo
m_sCalcText = m_sText ;
if ( m_sCalcText.find( IS_MEASURE) != string::npos) {
double dVal = 0 ;
dVal = Dist( m_ptP1, m_ptP2) * ( m_bLenIsMM ? 1 : 1. / ONEINCH) ;
string sVal = ToString( dVal, m_nDecDigit) ;
if ( m_nType == DT_RADIAL)
sVal = "R " + sVal ;
else if ( m_nType == DT_DIAMETRAL)
sVal = reinterpret_cast<const char *>( u8"\u00D8") + sVal ;
ReplaceString( m_sCalcText, IS_MEASURE, sVal) ;
}
// punto di inserimento del testo
m_ptCalcPos = ( m_ptP5 + m_ptP2) / 2 ;
// alzo il testo dalla linea di misura
BBox3d b3Text ;
if ( ! GetTextMyBBox( b3Text) && ! b3Text.IsEmpty())
return false ;
double dHeight = b3Text.GetMax().y - b3Text.GetMin().y ;
double dLength = b3Text.GetMax().x - b3Text.GetMin().x ;
Vector3d vtPerpDir = m_ptPos - m_ptP6 ;
if ( ! vtPerpDir.Normalize())
return false ;
// calcolo il frame dell'arco per valutare la posizione del testo
Frame3d frRef ;
if ( ! frRef.Set( m_ptP6, m_vtN))
return false ;
double dAngDeg = 0 ;
if ( ! m_vtDir.GetAngle( frRef.VersX(), dAngDeg) || ! vtPerpDir.Rotate( m_vtN, ( dAngDeg < 90 ? 90 : -90)))
return false ;
m_ptCalcPos = m_ptCalcPos + 0.6 * dHeight * vtPerpDir ;
// semidistanza di interruzione
double dHalfDist = GetTextHalfDist( m_ptCalcPos, false) ;
// lunghezza della linea di misura
double dLen = Dist( m_ptP1, m_ptP2) ;
// determino come orientare le frecce e dove mettere il testo
if ( dLen - 2 * m_dArrowLen >= 2 * dHalfDist) {
m_bCalcArrowIn = true ;
m_bCalcTextOn = true ;
m_ptCalcP7 = m_ptCalcPos - m_vtDir * dHalfDist ;
m_ptCalcP8 = m_ptCalcPos + m_vtDir * dHalfDist ;
}
// le frecce stanno fuori ma il testo dentro
else if ( dLen >= 2 * dHalfDist) {
m_bCalcArrowIn = false ;
m_bCalcTextOn = true ;
m_ptCalcP7 = m_ptP5 - m_vtDir * 2 * m_dArrowLen ;
m_ptCalcP8 = m_ptP2 + m_vtDir * 2 * m_dArrowLen ;
}
// stanno fuori sia le frecce sia il testo
else {
m_bCalcArrowIn = false ;
m_bCalcTextOn = false ;
// metto la quotatura dal lato di ptPos
Vector3d vtRad = m_ptPos - m_ptP5 ;
if ( ! vtRad.Normalize())
return false ;
m_ptCalcPos = m_ptPos + vtRad * ( 2 * m_dArrowLen + m_dTextDist) ;
const double COMP_LIM = 0.1 ; // circa 5.7deg
if ( vtRad.x > COMP_LIM)
m_ptCalcPos += dLength / 2 * X_AX ;
else if ( vtRad.x < -COMP_LIM)
m_ptCalcPos -= dLength / 2 * X_AX ;
if ( vtRad.y > COMP_LIM)
m_ptCalcPos += dHeight / 2 * Y_AX ;
else if ( vtRad.y < -COMP_LIM)
m_ptCalcPos -= dHeight / 2 * Y_AX ;
}
// dichiaro ricalcolo eseguito
m_bToCalc = false ;
return true ;
}
case DT_ANGULAR : {
// angolo
double dAngDeg, dAngDeg1, dAngDeg2 = 0 ;
Vector3d vtLine1 = m_ptP3 - m_ptP6 ;
Vector3d vtLine2 = m_ptP4 - m_ptP6 ;
Vector3d vtLine3 = m_ptPos - m_ptP6 ;
// calcolo gli angoli tra m_ptPos e i due punti che identificano i lati dell'angolo
// per capire se sto calcolando l'angolo interno o esterno
if ( ! vtLine1.GetAngle( vtLine2, dAngDeg) || ! vtLine1.GetAngle( vtLine3, dAngDeg1) || ! vtLine2.GetAngle( vtLine3, dAngDeg2))
return false ;
if ( dAngDeg < dAngDeg1 + dAngDeg2 - EPS_SMALL || dAngDeg > dAngDeg1 + dAngDeg2 + EPS_SMALL)
dAngDeg = 360 - dAngDeg ;
// testo
m_sCalcText = m_sText ;
if ( m_sCalcText.find( IS_MEASURE) != string::npos) {
string sAngDeg = ToString( dAngDeg, m_nDecDigit) ;
ReplaceString( m_sCalcText, IS_MEASURE, sAngDeg + "°") ;
}
// calcolo ptP5_bis
if ( ! vtLine2.Normalize())
return false ;
Point3d ptP5_bis = m_ptP6 + m_vtDir.Len() * vtLine2 ;
// calcolo l'arco su cui metterò la misura
PtrOwner<CurveArc> pCrvPos( CreateBasicCurveArc()) ;
if ( IsNull( pCrvPos) || ! pCrvPos->Set3P( ptP5_bis, m_ptPos, m_ptP5, false))
return false ;
// punto di inserimento del testo
pCrvPos->GetMidPoint( m_ptCalcPos) ;
// semidistanza di interruzione
double dHalfDist = GetTextHalfDist( m_ptCalcPos) ;
// lunghezza della linea di misura
double dLen = 0 ;
if ( ! pCrvPos->GetLength( dLen))
return false ;
// calcolo anche lo spazio ad una distanza dal centro maggiorata
double dDist = Dist( m_ptCalcPos, m_ptP6) ;
double dLenPos = dDist * dAngDeg * DEGTORAD ;
// determino come orientare le frecce e dove mettere il testo
// frecce e testo dentro
if ( dLen - 2 * m_dArrowLen >= 2 * dHalfDist) {
m_bCalcArrowIn = true ;
m_bCalcTextOn = true ;
double dU ;
pCrvPos->GetParamAtLength( dLen / 2. + dHalfDist, dU) ;
pCrvPos->GetPointD1D2( dU, ICurve::FROM_MINUS, m_ptCalcP7) ;
pCrvPos->GetParamAtLength( dLen / 2. - dHalfDist, dU) ;
pCrvPos->GetPointD1D2( dU, ICurve::FROM_MINUS, m_ptCalcP8) ;
}
// le frecce stanno fuori ma il testo dentro
// se allontanadomi dal centro il testo ci sta, allora mi allontano dal centro anziché metter il testo fuori
else if ( dLen > 2 * dHalfDist || ( dLen < 2 * dHalfDist && dLenPos > 2 * dHalfDist)) {
m_bCalcArrowIn = false ;
m_bCalcTextOn = true ;
double dU ;
pCrvPos->GetParamAtLength( dLen / 2. + dHalfDist, dU) ;
pCrvPos->GetPointD1D2( dU, ICurve::FROM_MINUS, m_ptCalcP7) ;
pCrvPos->GetParamAtLength( dLen / 2. - dHalfDist, dU) ;
pCrvPos->GetPointD1D2( dU, ICurve::FROM_MINUS, m_ptCalcP8) ;
if ( dLen < 2 * dHalfDist) {
m_ptCalcPos += ( m_ptCalcPos - m_ptP5) ;
m_bCalcTextOn = false ;
}
}
// stanno fuori sia le frecce sia il testo
else {
m_bCalcArrowIn = false ;
m_bCalcTextOn = false ;
vtLine1.Normalize() ;
vtLine2.Normalize() ;
if ( Dist( m_ptPos, m_ptP5) < Dist( m_ptPos, ptP5_bis)) {
Vector3d vtDirEnd ;
pCrvPos->GetEndDir( vtDirEnd) ;
m_ptCalcPos = m_ptP5 + dHalfDist * ( vtDirEnd + vtLine1) ;
}
else {
Vector3d vtDirStart ;
pCrvPos->GetStartDir( vtDirStart) ;
m_ptCalcPos = ptP5_bis + dHalfDist * ( - vtDirStart + vtLine2) ;
}
}
// dichiaro ricalcolo eseguito
m_bToCalc = false ;
return true ;
}
default :
return false ;
}
}
//----------------------------------------------------------------------------
bool
ExtDimension::GetMidPoint( Point3d& ptMid) const
{
// eventuale ricalcolo
Update() ;
switch ( m_nType) {
case DT_LINEAR :
case DT_RADIAL :
case DT_DIAMETRAL:
ptMid = ( m_ptP1 + m_ptP2) / 2;
return true ;
case DT_ANGULAR :
{ // calcolo ptP5_bis
Vector3d vtLine2 = m_ptP2 - m_ptP6 ;
double dLen2 = vtLine2.Len() ;
if ( ! vtLine2.Normalize())
return false ;
Point3d ptP5_bis = m_ptP2 + ( m_vtDir.Len() - dLen2) * vtLine2 ;
Vector3d vtMid = ( ptP5_bis + m_ptP5) / 2 - m_ptP6 ;
if ( ! vtMid.Normalize())
return false ;
ptMid = m_ptP6 + vtMid * m_vtDir.Len() ;
return true;
}
default :
return false ;
}
}
//----------------------------------------------------------------------------
bool
ExtDimension::GetCenterPoint( Point3d& ptCen) const
{
// eventuale ricalcolo
Update() ;
// se valido
switch ( m_nType) {
case DT_LINEAR :
ptCen = ( m_ptP5 + m_ptP6) / 2 ;
return true ;
case DT_RADIAL :
case DT_DIAMETRAL :
case DT_ANGULAR :
ptCen = m_ptP6 ;
return true ;
default :
return false ;
}
}
//----------------------------------------------------------------------------
bool
ExtDimension::ApproxWithLines( double dLinTol, double dAngTolDeg, POLYLINELIST& lstPL) const
{
// eventuale ricalcolo
Update() ;
// se quota valida
switch ( m_nType) {
case DT_LINEAR : {
// prima linea di riferimento
lstPL.emplace_back() ;
lstPL.back().AddUPoint( 0, m_ptP1) ;
lstPL.back().AddUPoint( 1, m_ptP3) ;
// seconda linea di riferimento
lstPL.emplace_back() ;
lstPL.back().AddUPoint( 0, m_ptP2) ;
lstPL.back().AddUPoint( 1, m_ptP4) ;
// se non c'è testo, linea di misura intera
if ( IsEmptyOrSpaces( m_sCalcText)) {
lstPL.emplace_back() ;
lstPL.back().AddUPoint( 0, m_ptP5) ;
lstPL.back().AddUPoint( 1, m_ptP6) ;
}
// altrimenti, linea di misura divisa in due parti
else {
// prima parte
lstPL.emplace_back() ;
lstPL.back().AddUPoint( 0, m_ptP5) ;
lstPL.back().AddUPoint( 1, m_ptCalcP7) ;
// seconda parte
lstPL.emplace_back() ;
lstPL.back().AddUPoint( 0, m_ptP6) ;
lstPL.back().AddUPoint( 1, m_ptCalcP8) ;
}
// frecce
lstPL.emplace_back() ;
GetArrowHead( m_ptP5, ( m_bCalcArrowIn ? -m_vtDir : m_vtDir), lstPL.back()) ;
lstPL.emplace_back() ;
GetArrowHead( m_ptP6, ( m_bCalcArrowIn ? m_vtDir : -m_vtDir), lstPL.back()) ;
// testo
POLYLINELIST lstTxt;
if ( ApproxTextWithLines( dLinTol, dAngTolDeg, lstTxt))
lstPL.splice( lstPL.end(), lstTxt) ;
return true ;
}
case DT_RADIAL :
case DT_DIAMETRAL : {
// prima linea di riferimento
lstPL.emplace_back() ;
lstPL.back().AddUPoint( 0, m_ptP1) ;
lstPL.back().AddUPoint( 1, m_ptP2) ;
// freccia
lstPL.emplace_back() ;
Vector3d vtRad = m_ptPos - m_ptP6 ;
vtRad.Normalize() ;
GetArrowHead( m_ptP2, ( m_bCalcArrowIn ? vtRad : - vtRad), lstPL.back()) ;
if ( ! m_bCalcArrowIn) {
lstPL.emplace_back() ;
Point3d ptArrowTail = m_ptP2 + vtRad * m_dArrowLen * 2 ;
lstPL.back().AddUPoint( 0, m_ptP2) ;
lstPL.back().AddUPoint( 1, ptArrowTail) ;
}
if ( m_nType == DT_DIAMETRAL) {
lstPL.emplace_back() ;
GetArrowHead( m_ptP5, ( m_bCalcArrowIn ? - vtRad : vtRad), lstPL.back()) ;
if ( ! m_bCalcArrowIn) {
lstPL.emplace_back() ;
Point3d ptArrowTail = m_ptP5 - vtRad * m_dArrowLen * 2 ;
lstPL.back().AddUPoint( 0, m_ptP5) ;
lstPL.back().AddUPoint( 1, ptArrowTail) ;
}
}
// testo
POLYLINELIST lstTxt;
if ( ApproxTextWithLines( dLinTol, dAngTolDeg, lstTxt))
lstPL.splice( lstPL.end(), lstTxt) ;
return true ;
}
case DT_ANGULAR : {
// prima linea di riferimento
lstPL.emplace_back() ;
lstPL.back().AddUPoint( 0, m_ptP1) ;
lstPL.back().AddUPoint( 1, m_ptP3) ;
// seconda linea di riferimento
lstPL.emplace_back() ;
lstPL.back().AddUPoint( 0, m_ptP2) ;
lstPL.back().AddUPoint( 1, m_ptP4) ;
// curva per l'arco
PtrOwner<CurveArc> pCrvPos( CreateBasicCurveArc()) ;
if ( IsNull( pCrvPos))
return false ;
// calcolo ptP5_bis
Vector3d vtLine2 = m_ptP4 - m_ptP6 ;
if ( ! vtLine2.Normalize())
return false ;
Point3d ptP5_bis = m_ptP6 + m_vtDir.Len() * vtLine2 ;
// approssimerò l'arco con una polyline
PolyLine plApprox ;
// se non ho testo
if ( IsEmptyOrSpaces( m_sCalcText) || ! m_bCalcTextOn) {
if ( ! pCrvPos->SetC2PN( m_ptP6, ptP5_bis, m_ptP5, m_vtN) || ! pCrvPos->ApproxWithLines( dLinTol, dAngTolDeg, ICurve::APL_STD, plApprox))
return false ;
lstPL.emplace_back( plApprox) ;
}
// altrimenti, linea di misura divisa in due parti
else {
// prima parte
if ( ! pCrvPos->SetC2PN( m_ptP6, m_ptP5, m_ptCalcP7, m_vtN) || ! pCrvPos->ApproxWithLines( dLinTol, dAngTolDeg, ICurve::APL_STD, plApprox))
return false ;
lstPL.emplace_back( plApprox) ;
// seconda parte
if ( ! pCrvPos->SetC2PN( m_ptP6, ptP5_bis, m_ptCalcP8, m_vtN) || ! pCrvPos->ApproxWithLines( dLinTol, dAngTolDeg, ICurve::APL_STD, plApprox))
return false ;
lstPL.emplace_back( plApprox) ;
}
// frecce
if ( ! pCrvPos->Set3P( ptP5_bis, m_ptPos, m_ptP5, false))
return false ;
Vector3d vtStartDir ;
Vector3d vtEndDir ;
pCrvPos->GetStartDir( vtStartDir) ;
pCrvPos->GetEndDir( vtEndDir) ;
//storto la punta delle frecce su una direzione mediata tra l'arco e la perpendicolare al lato
double dFactor = 1 / ( 0.6 * m_vtDir.Len()) ;// questo fattore dipende direttamente dalla distanza di m_ptPos dal centro e smorza lo scostamento
// se però le frecce sono fuori non le storto e faccio le code dritte anziché curvilinee
if ( ! m_bCalcArrowIn) {
Point3d ptArrowTail1, ptArrowTail2 ;
ptArrowTail1 = m_ptP5 + vtEndDir * m_dArrowLen *2 ;
lstPL.emplace_back() ;
lstPL.back().AddUPoint( 0, m_ptP5) ;
lstPL.back().AddUPoint( 1, ptArrowTail1) ;
ptArrowTail2 = ptP5_bis - vtStartDir * m_dArrowLen *2 ;
lstPL.emplace_back() ;
lstPL.back().AddUPoint( 0, ptP5_bis) ;
lstPL.back().AddUPoint( 1, ptArrowTail2) ;
dFactor = 0 ;
}
lstPL.emplace_back() ;
Vector3d vtLine1 = m_ptP3 - m_ptP6 ;
if ( ! vtLine1.Normalize())
return false ;
GetArrowHead( m_ptP5, ( m_bCalcArrowIn ? vtEndDir : - vtEndDir) + vtLine1 * dFactor, lstPL.back()) ;
lstPL.emplace_back() ;
GetArrowHead( ptP5_bis, ( m_bCalcArrowIn ? - vtStartDir : vtStartDir) + vtLine2 * dFactor, lstPL.back()) ;
// testo
POLYLINELIST lstTxt ;
if ( ApproxTextWithLines( dLinTol, dAngTolDeg, lstTxt))
lstPL.splice( lstPL.end(), lstTxt) ;
return true ;
}
default:
return false ;
}
}
//----------------------------------------------------------------------------
double
ExtDimension::GetTextHalfDist( const Point3d& ptText, bool bUseRot) const
{
// semi distanza di interruzione
double dHalfDist = m_dTextHeight / 2 + m_dTextDist ;
// recupero il box di ingombro del testo
BBox3d b3Text ;
if ( GetTextMyBBox( ptText, b3Text) && ! b3Text.IsEmpty()) {
double dHalfL = ( b3Text.GetMax().x - b3Text.GetMin().x) / 2 ;
double dHalfH = ( b3Text.GetMax().y - b3Text.GetMin().y) / 2 ;
dHalfDist = sqrt( dHalfL * dHalfL + dHalfH * dHalfH) ;
if ( bUseRot) {
Vector3d vtDir = m_vtDir ;
vtDir.Normalize() ;
double dCoeff = ( dHalfH > 1 ? dHalfL / dHalfH : 0) ;
if ( abs( vtDir.x) > dCoeff * abs( vtDir.y))
dHalfDist = min( dHalfDist, dHalfL / abs( vtDir.x)) ;
else
dHalfDist = min( dHalfDist, dHalfH / abs( vtDir.y)) ;
}
dHalfDist += m_dTextDist ;
}
return dHalfDist ;
}
//----------------------------------------------------------------------------
bool
ExtDimension::GetArrowHead( const Point3d& ptTip, const Vector3d& vtDir, PolyLine& PL) const
{
Vector3d vtPerp = vtDir ^ m_vtN ;
if ( ! vtPerp.Normalize())
return false ;
const double A_WIDTH_COEFF = 0.1666 ;
PL.AddUPoint( 0, ptTip) ;
PL.AddUPoint( 1, ptTip - ( vtDir + vtPerp * A_WIDTH_COEFF) * m_dArrowLen) ;
PL.AddUPoint( 2, ptTip - ( vtDir - vtPerp * A_WIDTH_COEFF) * m_dArrowLen) ;
PL.AddUPoint( 4, ptTip) ;
return true ;
}
//----------------------------------------------------------------------------
bool
ExtDimension::SetCurrFont( FontManager& fntMgr) const
{
static const int FONT_WEIGHT = 400 ;
static const bool FONT_ITALIC = false ;
static const double FONT_RATIO = 0.75 ;
static const double FONT_ADDADVANCE = 0 ;
return fntMgr.SetCurrFont( m_sFont, FONT_WEIGHT, FONT_ITALIC, m_dTextHeight, FONT_RATIO, FONT_ADDADVANCE) ;
}
//----------------------------------------------------------------------------
bool
ExtDimension::ApproxTextWithLines( double dLinTol, double dAngTolDeg, POLYLINELIST& lstPL) const
{
// eventuale ricalcolo
Update() ;
// se testo vuoto, risultato vuoto
if ( IsEmptyOrSpaces( m_sCalcText))
return true ;
// imposto il font corrente e i suoi dati
FontManager& fntMgr = FontManager::GetFontManager() ;
if ( ! SetCurrFont( fntMgr))
return false ;
// richiedo l'outline
if ( ! fntMgr.ApproxWithLines( m_sCalcText, ETXT_IPMC, dLinTol, dAngTolDeg, lstPL))
return false ;
// calcolo la trasformazione
Frame3d frRef ;
if ( ! frRef.Set( m_ptCalcPos, m_vtN))
return false ;
// oriento il testo con il raggio/diametro, ma solo se il testo è dentro la circonferenza
if ( ( m_nType == DT_RADIAL || m_nType == DT_DIAMETRAL) && m_bCalcTextOn) {
double dAngDeg = 0 ;
m_vtDir.GetAngle( frRef.VersX(), dAngDeg) ;
if ( ! frRef.Set( m_ptCalcPos, m_vtN, ( dAngDeg > 90 ? - m_vtDir : m_vtDir)))
return false ;
}
// eseguo la trasformazione
for ( auto& PL : lstPL)
PL.ToGlob( frRef) ;
return true ;
}
//----------------------------------------------------------------------------
bool
ExtDimension::GetTextMyBBox( BBox3d& b3Loc) const
{
// imposto box vuoto
b3Loc.Reset() ;
// se testo vuoto, box vuoto
if ( IsEmptyOrSpaces( m_sCalcText))
return true ;
// imposto il font corrente e i suoi dati
FontManager& fntMgr = FontManager::GetFontManager() ;
if ( ! SetCurrFont( fntMgr))
return false ;
// richiedo il box
if ( ! fntMgr.GetBBox( m_sCalcText, ETXT_IPMC, b3Loc))
return false ;
return true ;
}
//----------------------------------------------------------------------------
bool
ExtDimension::GetTextMyBBox( const Point3d& ptPos, BBox3d& b3Loc) const
{
// determino il box del testo
if ( ! GetTextMyBBox( b3Loc))
return false ;
// calcolo ed eseguo la trasformazione
Frame3d frRef ;
if ( ! frRef.Set( ptPos, m_vtN))
return false ;
b3Loc.ToGlob( frRef) ;
return true ;
}
//----------------------------------------------------------------------------
bool
ExtDimension::GetTextLocalBBox( BBox3d& b3Loc) const
{
// eventuale ricalcolo
Update() ;
// calcolo il box
return GetTextMyBBox( m_ptCalcPos, b3Loc) ;
}
//----------------------------------------------------------------------------
bool
ExtDimension::GetTextBBox( const Frame3d& frRef, BBox3d& b3Ref) const
{
// eventuale ricalcolo
Update() ;
// calcolo il box
if ( ! GetTextMyBBox( m_ptCalcPos, b3Ref))
return false ;
// porto il box nel riferimento passato
b3Ref.ToGlob( frRef) ;
return true ;
}