Files
EgtGeomKernel/CurveArc.h
T
Dario Sassi 4ebb43bf1e EgtGeomKernel 1.5a6 : prima versione di scalatura non uniforme,
aggiunto comando COUNTER in tsc.
2014-01-19 11:19:56 +00:00

112 lines
5.5 KiB
C++

//----------------------------------------------------------------------------
// EgalTech 2013-2013
//----------------------------------------------------------------------------
// File : CurveArc.h Data : 22.11.13 Versione : 1.3a1
// Contenuto : Dichiarazione della classe CurveArc.
//
//
//
// Modifiche : 16.04.13 DS Creazione modulo.
//
//
//----------------------------------------------------------------------------
#pragma once
#include "/EgtDev/Include/EGkCurveArc.h"
#include "CurveAux.h"
//----------------------------------------------------------------------------
class CurveArc : public ICurveArc
{
public : // IGeoObj
virtual ~CurveArc( void) ;
virtual CurveArc* Clone( void) const ;
virtual GeoObjType GetType( void) const { return CRV_ARC ; }
virtual const std::string& GetKey( void) const ;
virtual bool IsValid( void) const { return ( m_nStatus == OK) ; }
virtual bool Save( std::ostream& osOut) const ;
virtual bool Load( Scanner& TheScanner) ;
virtual bool GetLocalBBox( BBox3d& b3Loc) const ;
virtual bool GetBBox( const Frame3d& frRef, BBox3d& b3Ref) const ;
virtual bool Translate( const Vector3d& vtMove) ;
virtual bool Rotate( const Point3d& ptAx, const Vector3d& vtAx, double dCosAng, double dSinAng) ;
virtual bool Rotate( const Point3d& ptAx, const Vector3d& vtAx, double dAngRad)
{ return Rotate( ptAx, vtAx, cos( dAngRad), sin( dAngRad)) ; }
virtual bool Scale( const Frame3d& frRef, double dCoeffX, double dCoeffY, double dCoeffZ) ;
virtual bool Mirror( const Point3d& ptOn, const Vector3d& vtNorm) ;
virtual bool ToGlob( const Frame3d& frRef) ;
virtual bool ToLoc( const Frame3d& frRef) ;
public : // ICurve
virtual bool IsSimple( void) const { return true ; }
virtual bool IsClosed( void) const
{ return ::IsClosed( *this) ; }
virtual bool GetStartPoint( Point3d& ptStart) const ;
virtual bool GetEndPoint( Point3d& ptEnd) const ;
virtual bool GetDomain( double& dStart, double& dEnd) const
{ dStart = 0 ; dEnd = 1 ; return ( m_nStatus == OK) ; }
virtual bool GetLength( double& dLen) const ;
virtual bool GetPointD1D2( double dU, Side nS, Point3d& ptPos,
Vector3d* pvtDer1 = nullptr, Vector3d* pvtDer2 = nullptr) const ;
virtual bool GetPointTang( double dU, Side nS, Point3d& ptPos, Vector3d& vtTang) const
{ return ::GetPointTang( *this, dU, nS, ptPos, vtTang) ; }
virtual bool GetPointDiffGeom( double dU, Side nS, CrvPointDiffGeom& oDiffG) const
{ oDiffG.nFlag = CrvPointDiffGeom::STD ;
return ::GetPointDiffGeom( *this, dU, nS, oDiffG) ; }
virtual bool Invert( void) ;
virtual bool ApproxWithLines( double dLinTol, double dAngTolDeg, PolyLine& PL) const ;
virtual bool TrimStartAtParam( double dUTrim) ;
virtual bool TrimEndAtParam( double dUTrim) ;
virtual bool TrimStartAtLen( double dLenTrim) ;
virtual bool TrimEndAtLen( double dLenTrim) ;
public : // ICurveArc
virtual bool Set( const Point3d& ptCen, const Vector3d& vtN, double dRad,
const Vector3d& vtS, double dAngCenDeg, double dDeltaN) ;
virtual bool Set( const Point3d& ptCen, double dRad, double dAngIniDeg, double dAngCenDeg, double dDeltaZ) ;
virtual bool Set( const Point3d& ptCen, double dRad) ;
virtual bool IsFlat( void) const
{ return ( fabs( m_dDeltaN) < EPS_SMALL) ; }
virtual bool IsACircle( void) const
{ return ( fabs( fabs( m_dAngCenDeg) - 360) < EPS_ANG_SMALL &&
IsFlat() && IsClosed()) ; }
virtual bool IsInPlaneXY( void) const
{ return ( m_VtN.IsZplus()) ; }
virtual const Point3d& GetCenter( void) const
{ return m_PtCen ; }
virtual const Vector3d& GetNormVersor( void) const
{ return m_VtN ; }
virtual const Vector3d& GetStartVersor( void) const
{ return m_VtS ; }
virtual double GetRadius( void) const
{ return m_dRad ; }
virtual double GetAngCenter( void) const
{ return m_dAngCenDeg ; }
virtual double GetDeltaN( void) const
{ return m_dDeltaN ; }
public :
CurveArc( void) ;
const CurveArc& operator =( const CurveArc& caSrc)
{ if ( &caSrc != this)
Set( caSrc.m_PtCen, caSrc.m_VtN, caSrc.m_dRad,
caSrc.m_VtS, caSrc.m_dAngCenDeg, caSrc.m_dDeltaN) ;
return *this ; }
private :
bool Validate( void) ;
private :
enum Status { ERR = 0, OK = 1, TO_VERIFY = 2} ;
private :
Status m_nStatus ; // stato
Point3d m_PtCen ; // punto centro
Vector3d m_VtN ; // versore normale al piano dell'arco
Vector3d m_VtS ; // versore al punto iniziale
double m_dRad ; // raggio
double m_dAngCenDeg ; // angolo al centro in gradi (positivo se antiorario visto da VtN)
double m_dDeltaN ; // variazione di quota lungo VtN della fine rispetto all'inizio
} ;