Files
EgtGeomKernel/CurveLine.h
T
Dario Sassi 3e8e7e2e2a EgtGeomKernel 1.5l1 :
- aggiornamento a VS2013
- migliorato SimpleOffset e implementato anche per CurveComposite
- il lato di offset ora viene dal segno dello spostamento ( + a destra, - a sinistra)
- il vettore estrusione ora è la normale al piano di offset (se non c'è uso Z+)
- aggiunto a tutte le entità geometriche membro m_nTempProp intero temporaneo
- migliorata DistPointCrvBezier e DistPointArc
- corretta IntersLineArc con linee che non giacciono nel piano XY
- corretta ModifyStart di CurveArc
- a PolyArc aggiunto metodo ParamLinearTransform
- aggiunta gestione riferimento di griglia (CPlane).
2014-12-17 15:03:29 +00:00

169 lines
8.8 KiB
C++

//----------------------------------------------------------------------------
// EgalTech 2013-2013
//----------------------------------------------------------------------------
// File : CurveLine.h Data : 16.04.13 Versione : 1.1d1
// Contenuto : Dichiarazione della classe Segmento di Linea.
//
//
//
// Modifiche : 16.04.13 DS Creazione modulo.
//
//
//----------------------------------------------------------------------------
#pragma once
#include "ObjGraphicsMgr.h"
#include "CurveAux.h"
#include "DllMain.h"
#include "GeoObjRW.h"
#include "/EgtDev/Include/EGkCurveLine.h"
//----------------------------------------------------------------------------
class CurveLine : public ICurveLine, public IGeoObjRW
{
public : // IGeoObj
virtual ~CurveLine( void) ;
virtual CurveLine* Clone( void) const ;
virtual GeoObjType GetType( void) const ;
virtual bool IsValid( void) const
{ return ( m_nStatus == OK) ; }
virtual const std::string& GetTitle( void) const ;
virtual bool Dump( std::string& sOut, const char* szNewLine = "\n") const ;
virtual bool GetLocalBBox( BBox3d& b3Loc, int nFlag = BBF_STANDARD) const ;
virtual bool GetBBox( const Frame3d& frRef, BBox3d& b3Ref, int nFlag = BBF_STANDARD) const ;
virtual bool Translate( const Vector3d& vtMove) ;
virtual bool Rotate( const Point3d& ptAx, const Vector3d& vtAx, double dAngDeg)
{ double dAngRad = dAngDeg * DEGTORAD ;
return Rotate( ptAx, vtAx, cos( dAngRad), sin( dAngRad)) ; }
virtual bool Rotate( const Point3d& ptAx, const Vector3d& vtAx, double dCosAng, double dSinAng) ;
virtual bool Scale( const Frame3d& frRef, double dCoeffX, double dCoeffY, double dCoeffZ) ;
virtual bool Mirror( const Point3d& ptOn, const Vector3d& vtNorm) ;
virtual bool Shear( const Point3d& ptOn, const Vector3d& vtNorm, const Vector3d& vtDir, double dCoeff) ;
virtual bool ToGlob( const Frame3d& frRef) ;
virtual bool ToLoc( const Frame3d& frRef) ;
virtual bool LocToLoc( const Frame3d& frOri, const Frame3d& frDest) ;
virtual void SetObjGraphics( IObjGraphics* pOGr)
{ m_OGrMgr.SetObjGraphics( pOGr) ; }
virtual IObjGraphics* GetObjGraphics( void)
{ return m_OGrMgr.GetObjGraphics() ; }
virtual const IObjGraphics* GetObjGraphics( void) const
{ return m_OGrMgr.GetObjGraphics() ; }
virtual void SetTempProp( int nProp)
{ m_nTempProp = nProp ; }
virtual int GetTempProp( void)
{ return m_nTempProp ; }
public : // ICurve
virtual bool IsSimple( void) const
{ return true ; }
virtual bool IsClosed( void) const
{ return ::IsClosed( *this) ; }
virtual bool IsFlat( Plane3d& plPlane, double dToler) const ;
virtual bool GetStartPoint( Point3d& ptStart) const ;
virtual bool GetEndPoint( Point3d& ptEnd) const ;
virtual bool GetMidPoint( Point3d& ptMid) const ;
virtual bool GetCenterPoint( Point3d& ptCen) const
{ return GetMidPoint( ptCen) ; }
virtual bool GetStartDir( Vector3d& vtDir) const ;
virtual bool GetEndDir( Vector3d& vtDir) const
{ return GetStartDir( vtDir) ; }
virtual bool GetMidDir( Vector3d& vtDir) const
{ return GetStartDir( vtDir) ; }
virtual bool GetExtrusion( Vector3d& vtExtr) const
{ vtExtr = m_VtExtr ; return ( m_nStatus == OK) ; }
virtual bool GetThickness( double& dThick) const
{ dThick = m_dThick ; return ( m_nStatus == OK) ; }
virtual bool GetDomain( double& dStart, double& dEnd) const
{ dStart = 0 ; dEnd = 1 ; return ( m_nStatus == OK) ; }
virtual bool IsValidParam( double dPar, Side nSide) const
{ return ::IsValidParam( *this, dPar, nSide) ; }
virtual bool IsStartParam( double dPar) const
{ return ::IsStartParam( *this, dPar) ; }
virtual bool IsEndParam( double dPar) const
{ return ::IsEndParam( *this, dPar) ; }
virtual bool GetLength( double& dLen) const ;
virtual bool GetLengthAtParam( double dU, double& dLen) const ;
virtual bool GetParamAtLength( double dLen, double& dU) const ;
virtual bool GetPointD1D2( double dU, Side nS, Point3d& ptPos,
Vector3d* pvtDer1 = nullptr, Vector3d* pvtDer2 = nullptr) const ;
virtual bool GetPointTang( double dU, Side nS, Point3d& ptPos, Vector3d& vtTang) const
{ return ::GetPointTang( *this, dU, nS, ptPos, vtTang) ; }
virtual bool GetPointDiffGeom( double dU, Side nS, CrvPointDiffGeom& oDiffG) const
{ oDiffG.nFlag = CrvPointDiffGeom::STD ;
return ::GetPointDiffGeom( *this, dU, nS, oDiffG) ; }
virtual bool IsPointOn( const Point3d& ptP, double dTol = EPS_SMALL) const ;
virtual bool ApproxWithLines( double dLinTol, double dAngTolDeg, PolyLine& PL) const ;
virtual bool ApproxWithArcs( double dLinTol, double dAngTolDeg, PolyArc& PA) const ;
virtual ICurve* CopyParamRange( double dUStart, double dUEnd) const ;
virtual bool Invert( void) ;
virtual bool SimpleOffset( double dDist, int nType = OFF_FILLET) ;
virtual bool ModifyStart( const Point3d& ptNewStart) ;
virtual bool ModifyEnd( const Point3d& ptNewEnd) ;
virtual bool SetExtrusion( const Vector3d& vtExtr)
{ m_VtExtr = vtExtr ; m_VtExtr.Normalize() ; m_OGrMgr.Reset() ; return true ; }
virtual bool SetThickness( double dThick)
{ m_dThick = dThick ; m_OGrMgr.Reset() ; return true ; }
virtual bool TrimStartAtParam( double dUTrim) ;
virtual bool TrimEndAtParam( double dUTrim) ;
virtual bool TrimStartEndAtParam( double dUStartTrim, double dUEndTrim) ;
virtual bool TrimStartAtLen( double dLenTrim) ;
virtual bool TrimEndAtLen( double dLenTrim) ;
virtual bool ExtendStartByLen( double dLenExt) ;
virtual bool ExtendEndByLen( double dLenExt) ;
public : // ICurveLine
virtual bool CopyFrom( const IGeoObj* pGObjSrc) ;
virtual bool Set( const Point3d& ptStart, const Point3d& ptEnd) ;
virtual bool SetPVL( const Point3d& ptStart, const Vector3d& vtDir, double dLen) ;
virtual bool SetPDL( const Point3d& ptStart, double dDirAngDeg, double dLen) ;
virtual const Point3d& GetStart( void) const
{ return m_PtStart ; }
virtual const Point3d& GetEnd( void) const
{ return m_PtEnd ; }
virtual bool CalcPointParamPosiz( const Point3d& ptP, bool bOnXY, double& dU, int& nPos) const ;
public : // IGeoObjRW
virtual int GetNgeId( void) const ;
virtual bool Save( NgeWriter& ngeOut) const ;
virtual bool Load( NgeReader& ngeIn) ;
public :
CurveLine( void) ;
CurveLine( const CurveLine& clSrc)
{ if ( ! CopyFrom( clSrc))
LOG_ERROR( GetEGkLogger(), "CurveLine : copy constructor error") }
CurveLine& operator =( const CurveLine& clSrc)
{ if ( ! CopyFrom( clSrc))
LOG_ERROR( GetEGkLogger(), "CurveLine : copy error")
return *this ; }
private :
bool CopyFrom( const CurveLine& clSrc) ;
bool Validate( void) ;
private :
enum Status { ERR = 0, OK = 1, TO_VERIFY = 2} ;
private :
ObjGraphicsMgr m_OGrMgr ; // gestore grafica dell'oggetto
Status m_nStatus ; // stato
Point3d m_PtStart ; // punto iniziale
Point3d m_PtEnd ; // punto finale
Vector3d m_VtExtr ; // vettore estrusione
double m_dThick ; // spessore
int m_nTempProp ; // proprietà temporanea
} ;
//-----------------------------------------------------------------------------
inline CurveLine* CreateBasicCurveLine( void)
{ return (static_cast<CurveLine*>( CreateGeoObj( CRV_LINE))) ; }
inline CurveLine* CloneBasicCurveLine( const IGeoObj* pGObj)
{ if ( pGObj == nullptr || pGObj->GetType() != CRV_LINE)
return nullptr ;
return (static_cast<CurveLine*>(pGObj->Clone())) ; }
inline const CurveLine* GetBasicCurveLine( const IGeoObj* pGObj)
{ return (dynamic_cast<const CurveLine*>(pGObj)) ; }
inline CurveLine* GetBasicCurveLine( IGeoObj* pGObj)
{ return (dynamic_cast<CurveLine*>(pGObj)) ; }