Files
EgtGeomKernel/GeoFrame3d.cpp
T
Dario Sassi 76f1c1ceac EgtGeomKernel 1.5b7 :
- aggiunti metodi Dump e GetTitle a oggetti geometrici
- migliorato calcolo BBox di Arcs (spezzatura esterna tg).
2014-02-28 21:37:31 +00:00

176 lines
4.9 KiB
C++

//----------------------------------------------------------------------------
// EgalTech 2013-2013
//----------------------------------------------------------------------------
// File : GeoFrame3d.cpp Data : 02.12.13 Versione : 1.4a3
// Contenuto : Implementazione della classe Riferimento geometrico.
//
//
//
// Modifiche : 10.10.13 DS Creazione modulo.
//
//
//----------------------------------------------------------------------------
//--------------------------- Include ----------------------------------------
#include "stdafx.h"
#include "GeoFrame3d.h"
#include "GeoObjFactory.h"
#include "\EgtDev\Include\EGkStringUtils3d.h"
#include <new>
using namespace std ;
//----------------------------------------------------------------------------
GEOOBJ_REGISTER( GEO_FRAME3D, "G_FRM", GeoFrame3d) ;
//----------------------------------------------------------------------------
GeoFrame3d::GeoFrame3d( void)
: m_frF()
{
}
//----------------------------------------------------------------------------
GeoFrame3d::~GeoFrame3d( void)
{
}
//----------------------------------------------------------------------------
bool
GeoFrame3d::Set( const Point3d& ptOrig, const Vector3d& vtDirX,
const Vector3d& vtDirY, const Vector3d& vtDirZ)
{
// imposto ricalcolo della grafica
m_OGrMgr.Reset() ;
// assegno i dati
return m_frF.Set( ptOrig, vtDirX, vtDirY, vtDirZ) ;
}
//----------------------------------------------------------------------------
bool
GeoFrame3d::Set( const Frame3d& frF)
{
// assegno i dati
m_frF = frF ;
// imposto ricalcolo della grafica
m_OGrMgr.Reset() ;
return true ;
}
//----------------------------------------------------------------------------
GeoFrame3d*
GeoFrame3d::Clone( void) const
{
GeoFrame3d* pGFr ;
// alloco oggetto
pGFr = new(nothrow) GeoFrame3d ;
if ( pGFr != nullptr)
*pGFr = *(const_cast<GeoFrame3d*>(this)) ;
return pGFr ;
}
//----------------------------------------------------------------------------
const string&
GeoFrame3d::GetTitle( void) const
{
static const string sTitle = "Frame" ;
return sTitle ;
}
//----------------------------------------------------------------------------
bool
GeoFrame3d::Dump( string& sOut, const char* szNewLine) const
{
// parametri : origine, VersoreX, VersoreY, VersoreZ
sOut += "O(" + ToString( m_frF.Orig()) + ")" + szNewLine ;
sOut += "VX(" + ToString( m_frF.VersX()) + ")" + szNewLine ;
sOut += "VY(" + ToString( m_frF.VersY()) + ")" + szNewLine ;
sOut += "VZ(" + ToString( m_frF.VersZ()) + ")" + szNewLine ;
return true ;
}
//----------------------------------------------------------------------------
const string&
GeoFrame3d::GetKey( void) const
{
return GEOOBJ_GETKEY( GeoFrame3d) ;
}
//----------------------------------------------------------------------------
bool
GeoFrame3d::Save( ostream& osOut) const
{
// Origine
osOut << ToString( m_frF.Orig()) << ";" ;
// VersoreX
osOut << ToString( m_frF.VersX()) << ";" ;
// VersoreY
osOut << ToString( m_frF.VersY()) << ";" ;
// VersoreZ
osOut << ToString( m_frF.VersZ()) << ";" << endl ;
return true ;
}
//----------------------------------------------------------------------------
bool
GeoFrame3d::Load( Scanner& TheScanner)
{
// imposto ricalcolo della grafica
m_OGrMgr.Reset() ;
// leggo la prossima linea
string sLine ;
if ( ! TheScanner.GetLine( sLine))
return false ;
// la divido in parametri
STRVECTOR vsParams ;
Tokenize( sLine, ";", vsParams) ;
// 4 parametri : origine, versore X, versore Y, versore Z
if ( vsParams.size() != 4)
return false ;
// recupero l'origine
Point3d ptOrig ;
if ( ! FromString( vsParams[0], ptOrig))
return false ;
// recupero il versore X
Vector3d vtDirX ;
if ( ! FromString( vsParams[1], vtDirX))
return false ;
// recupero il versore Y
Vector3d vtDirY ;
if ( ! FromString( vsParams[2], vtDirY))
return false ;
// recupero il versore Z
Vector3d vtDirZ ;
if ( ! FromString( vsParams[3], vtDirZ))
return false ;
// imposto il riferimento
return m_frF.Set( ptOrig, vtDirX, vtDirY, vtDirZ) ;
}
//----------------------------------------------------------------------------
bool
GeoFrame3d::GetLocalBBox( BBox3d& b3Loc) const
{
// reset del box (un riferimento non occupa posizioni nello spazio)
b3Loc.Reset() ;
return true ;
}
//----------------------------------------------------------------------------
bool
GeoFrame3d::GetBBox( const Frame3d& frRef, BBox3d& b3Ref) const
{
// verifico validità del frame
if ( frRef.GetType() == Frame3d::ERR)
return false ;
// reset del box (un riferimento non occupa posizioni nello spazio)
b3Ref.Reset() ;
return true ;
}