Files
EgtGeomKernel/FontManager.cpp
T
DarioS de34cfb7e8 EgtGeomKernel :
- sistemate minuscole/maiuscole in #include.
2022-02-26 17:47:48 +01:00

173 lines
5.8 KiB
C++

//----------------------------------------------------------------------------
// EgalTech 2014-2014
//----------------------------------------------------------------------------
// File : FontManager.cpp Data : 28.05.14 Versione : 1.5f1
// Contenuto : Implementazione della classe FontManager.
//
//
//
// Modifiche : 28.05.14 DS Creazione modulo.
//
//
//----------------------------------------------------------------------------
//--------------------------- Include ----------------------------------------
#include "stdafx.h"
#include "FontManager.h"
#include "/EgtDev/Include/EGkGeomDB.h"
#include "/EgtDev/Include/EGkGdbIterator.h"
#include "/EgtDev/Include/EGkCurve.h"
#include "/EgtDev/Include/EGnStringUtils.h"
#include "/EgtDev/Include/EGnFileUtils.h"
#include "/EgtDev/Include/EgtPointerOwner.h"
using namespace std ;
//----------------------------------------------------------------------------
bool
FontManager::Init( const string& sNfeFontDir, const string& sDefaultFont)
{
// assegno direttorio file per font Nfe
m_sNfeFontDir = sNfeFontDir ;
TrimRight( m_sNfeFontDir, " \\") ;
// assegno nome font di default
m_sDefaultFont = sDefaultFont ;
return true ;
}
//----------------------------------------------------------------------------
bool
FontManager::SetCurrFont( const string& sFont, int nWeight, bool bItalic,
double dHeight, double dRatio, double dAddAdvance)
{
// gestione font di default
string sFontName = (( sFont.empty()) ? m_sDefaultFont : sFont) ;
// lo cerco tra i font Nfe
if ( FileExtensionMatches( sFontName, "NFE")) {
// verifico che il font richiesto esista, altrimenti prendo default se Nfe
string sPath = m_sNfeFontDir + "\\" + sFontName ;
if ( ! ExistsFile( sPath)) {
sPath = m_sNfeFontDir + "\\" + m_sDefaultFont ;
// verifico esistenza, altrimenti prendo il primo dello stesso tipo
if ( ! ExistsFile( sPath)) {
if ( FindFirstFileEgt( m_sNfeFontDir + "\\*.Nfe", sFontName))
sPath = m_sNfeFontDir + "\\" + sFontName ;
}
}
// imposto il font corrente
m_bCurrNfeFont = true ;
if ( ! m_NfeFont.SetCurrFont( sPath, nWeight, bItalic, dHeight, dRatio, dAddAdvance))
return false ;
}
// altrimenti lo cerco tra i font di sistema
else {
m_bCurrNfeFont = false ;
if ( ! m_OsFont.SetCurrFont( sFontName, nWeight, bItalic, dHeight, dRatio, dAddAdvance))
return false ;
}
return true ;
}
//----------------------------------------------------------------------------
bool
FontManager::GetCapHeight( double& dCapH) const
{
if ( m_bCurrNfeFont)
return m_NfeFont.GetCapHeight( dCapH) ;
else
return m_OsFont.GetCapHeight( dCapH) ;
}
//----------------------------------------------------------------------------
bool
FontManager::GetAscent( double& dAsc) const
{
if ( m_bCurrNfeFont)
return m_NfeFont.GetAscent( dAsc) ;
else
return m_OsFont.GetAscent( dAsc) ;
}
//----------------------------------------------------------------------------
bool
FontManager::GetDescent( double& dDesc) const
{
if ( m_bCurrNfeFont)
return m_NfeFont.GetDescent( dDesc) ;
else
return m_OsFont.GetDescent( dDesc) ;
}
//----------------------------------------------------------------------------
bool
FontManager::GetCapBox( const string& sText, int nInsPos, BBox3d& b3Box) const
{
if ( m_bCurrNfeFont)
return m_NfeFont.GetXBox( sText, nInsPos, true, b3Box) ;
else
return m_OsFont.GetXBox( sText, nInsPos, true, b3Box) ;
}
//----------------------------------------------------------------------------
bool
FontManager::GetBBox( const string& sText, int nInsPos, BBox3d& b3Box) const
{
if ( m_bCurrNfeFont)
return m_NfeFont.GetXBox( sText, nInsPos, false, b3Box) ;
else
return m_OsFont.GetXBox( sText, nInsPos, false, b3Box) ;
}
//----------------------------------------------------------------------------
bool
FontManager::GetOutline( const string& sText, int nInsPos, ICURVEPLIST& lstPC) const
{
if ( m_bCurrNfeFont)
return m_NfeFont.GetOutline( sText, nInsPos, lstPC) ;
else
return m_OsFont.GetOutline( sText, nInsPos, lstPC) ;
}
//----------------------------------------------------------------------------
bool
FontManager::GetRegion( const string& sText, int nInsPos, ISURFFRPLIST& lstSFR) const
{
if ( m_bCurrNfeFont)
return false ;
else
return m_OsFont.GetRegion( sText, nInsPos, lstSFR) ;
}
//----------------------------------------------------------------------------
bool
FontManager::ApproxWithLines( const string& sText, int nInsPos, double dLinTol, double dAngTolDeg, POLYLINELIST& lstPL) const
{
if ( m_bCurrNfeFont)
return m_NfeFont.ApproxWithLines( sText, nInsPos, dLinTol, dAngTolDeg, lstPL) ;
else
return m_OsFont.ApproxWithLines( sText, nInsPos, dLinTol, dAngTolDeg, lstPL) ;
}
//----------------------------------------------------------------------------
bool
FontManager::ApproxWithArcs( const string& sText, int nInsPos, double dLinTol, double dAngTolDeg, POLYARCLIST& lstPA) const
{
if ( m_bCurrNfeFont)
return m_NfeFont.ApproxWithArcs( sText, nInsPos, dLinTol, dAngTolDeg, lstPA) ;
else
return m_OsFont.ApproxWithArcs( sText, nInsPos, dLinTol, dAngTolDeg, lstPA) ;
}
//----------------------------------------------------------------------------
bool
FontManager::GetTextLines( const string& sText, int nInsPos, PNTVECTOR& vPt, STRVECTOR& vLine) const
{
if ( m_bCurrNfeFont)
return m_NfeFont.GetTextLines( sText, nInsPos, vPt, vLine) ;
else
return m_OsFont.GetTextLines( sText, nInsPos, vPt, vLine) ;
}