Files
SaraP d6fffd228e EgtGeomKernel 2.5k5 :
- introdotta classe per Voronoi
- aggiunto oggetto Voronoi alle curve e alla SurfFlatRegion
- introdotta la versione Voronoi in OffsetCurve e in SurfFlatRegion::Offset
- aggiunta funzione che calcola una nuova flat region offsettando una flat region esistente
- introdotta la versione Voronoi nel calcolo di una SurfFlatRegion da fat curve
- aggiunto vettore di parametri temporanei di tipo double agli oggetti geometrici.
2023-11-23 13:01:08 +01:00

241 lines
7.6 KiB
C++

//----------------------------------------------------------------------------
// EgalTech 2013-2013
//----------------------------------------------------------------------------
// File : GeoFrame3d.cpp Data : 02.12.13 Versione : 1.4a3
// Contenuto : Implementazione della classe Riferimento geometrico.
//
//
//
// Modifiche : 10.10.13 DS Creazione modulo.
//
//
//----------------------------------------------------------------------------
//--------------------------- Include ----------------------------------------
#include "stdafx.h"
#include "GeoFrame3d.h"
#include "GeoObjFactory.h"
#include "NgeWriter.h"
#include "NgeReader.h"
#include "/EgtDev/Include/EGkPolyLine.h"
#include "/EgtDev/Include/EGkStringUtils3d.h"
#include "/EgtDev/Include/EGkUiUnits.h"
#include <new>
using namespace std ;
//----------------------------------------------------------------------------
GEOOBJ_REGISTER( GEO_FRAME3D, NGE_G_FRM, GeoFrame3d) ;
//----------------------------------------------------------------------------
GeoFrame3d::GeoFrame3d( void)
: m_frF(), m_nTempProp{0,0}, m_dTempParam{0.0,0.0}
{
}
//----------------------------------------------------------------------------
GeoFrame3d::~GeoFrame3d( void)
{
}
//----------------------------------------------------------------------------
bool
GeoFrame3d::Set( const Point3d& ptOrig, const Vector3d& vtDirX,
const Vector3d& vtDirY, const Vector3d& vtDirZ)
{
// imposto ricalcolo della grafica
m_OGrMgr.Reset() ;
// assegno i dati
return m_frF.Set( ptOrig, vtDirX, vtDirY, vtDirZ) ;
}
//----------------------------------------------------------------------------
bool
GeoFrame3d::Set( const Point3d& ptOrig, const Point3d& ptOnX, const Point3d& ptNearY)
{
// imposto ricalcolo della grafica
m_OGrMgr.Reset() ;
// assegno i dati
return m_frF.Set( ptOrig, ptOnX, ptNearY) ;
}
//----------------------------------------------------------------------------
bool
GeoFrame3d::Set( const Point3d& ptOrig, const Vector3d& vtDirZ)
{
// imposto ricalcolo della grafica
m_OGrMgr.Reset() ;
// assegno i dati
return m_frF.Set( ptOrig, vtDirZ) ;
}
//----------------------------------------------------------------------------
bool
GeoFrame3d::Set( const Frame3d& frF)
{
if ( ! frF.IsValid())
return false ;
// imposto ricalcolo della grafica
m_OGrMgr.Reset() ;
// assegno i dati
m_frF = frF ;
return true ;
}
//----------------------------------------------------------------------------
GeoFrame3d*
GeoFrame3d::Clone( void) const
{
// alloco oggetto
GeoFrame3d* pGFr = new( nothrow) GeoFrame3d ;
if ( pGFr != nullptr) {
if ( ! pGFr->CopyFrom( *this)) {
delete pGFr ;
return nullptr ;
}
}
return pGFr ;
}
//----------------------------------------------------------------------------
bool
GeoFrame3d::CopyFrom( const IGeoObj* pGObjSrc)
{
const GeoFrame3d* pGFr = GetBasicGeoFrame3d( pGObjSrc) ;
if ( pGFr == nullptr)
return false ;
return CopyFrom( *pGFr) ;
}
//----------------------------------------------------------------------------
bool
GeoFrame3d::CopyFrom( const GeoFrame3d& gfSrc)
{
if ( &gfSrc == this)
return true ;
m_nTempProp[0] = gfSrc.m_nTempProp[0] ;
m_nTempProp[1] = gfSrc.m_nTempProp[1] ;
m_dTempParam[0] = gfSrc.m_dTempParam[0] ;
m_dTempParam[1] = gfSrc.m_dTempParam[1] ;
return Set( gfSrc.m_frF) ;
}
//----------------------------------------------------------------------------
GeoObjType
GeoFrame3d::GetType( void) const
{
return static_cast<GeoObjType>( GEOOBJ_GETTYPE( GeoFrame3d)) ;
}
//----------------------------------------------------------------------------
const string&
GeoFrame3d::GetTitle( void) const
{
static const string sTitle = "Frame" ;
return sTitle ;
}
//----------------------------------------------------------------------------
bool
GeoFrame3d::Dump( string& sOut, bool bMM, const char* szNewLine) const
{
// parametri : origine, VersoreX, VersoreY, VersoreZ
sOut += "O(" + ToString( GetInUiUnits( m_frF.Orig(), bMM)) + ")" + szNewLine ;
sOut += "VX(" + ToString( m_frF.VersX()) + ")" + szNewLine ;
sOut += "VY(" + ToString( m_frF.VersY()) + ")" + szNewLine ;
sOut += "VZ(" + ToString( m_frF.VersZ()) + ")" + szNewLine ;
return true ;
}
//----------------------------------------------------------------------------
int
GeoFrame3d::GetNgeId( void) const
{
return GEOOBJ_GETNGEID( GeoFrame3d) ;
}
//----------------------------------------------------------------------------
bool
GeoFrame3d::Save( NgeWriter& ngeOut) const
{
return ngeOut.WriteFrame( m_frF, ";", true) ;
}
//----------------------------------------------------------------------------
bool
GeoFrame3d::Load( NgeReader& ngeIn)
{
// imposto ricalcolo della grafica
m_OGrMgr.Reset() ;
// leggo la prossima linea
return ngeIn.ReadFrame( m_frF, ";", true) ;
}
//----------------------------------------------------------------------------
bool
GeoFrame3d::GetLocalBBox( BBox3d& b3Loc, int nFlag) const
{
// assegno il box in locale (considero l'origine)
b3Loc.Set( m_frF.Orig()) ;
return true ;
}
//----------------------------------------------------------------------------
bool
GeoFrame3d::GetBBox( const Frame3d& frRef, BBox3d& b3Ref, int nFlag) const
{
// verifico validità del frame
if ( frRef.GetType() == Frame3d::ERR)
return false ;
// porto l'origine nel riferimento passato
Point3d ptP = m_frF.Orig() ;
ptP.ToGlob( frRef) ;
// assegno il box nel riferimento
b3Ref.Set( ptP) ;
return true ;
}
//----------------------------------------------------------------------------
bool
GeoFrame3d::GetDrawWithArrowHeads( double dLenA, double dFrazLenAH,
PolyLine& plX, PolyLine& plY, PolyLine& plZ) const
{
const double A_WIDTH_COEFF = 0.258819 ;
double dLenAH = dFrazLenAH * dLenA ;
// vettore X (con freccia)
plX.AddUPoint( 0, m_frF.Orig()) ;
Point3d ptTipX = m_frF.Orig() + m_frF.VersX() * dLenA ;
plX.AddUPoint( 1, ptTipX) ;
Point3d ptP1X = ptTipX + ( - m_frF.VersX() - A_WIDTH_COEFF * m_frF.VersY()) * dLenAH ;
plX.AddUPoint( 2, ptP1X) ;
Point3d ptP2X = ptTipX + ( - m_frF.VersX() + A_WIDTH_COEFF * m_frF.VersY()) * dLenAH ;
plX.AddUPoint( 3, ptP2X) ;
plX.AddUPoint( 4, ptTipX) ;
// vettore Y (con freccia)
plY.AddUPoint( 0, m_frF.Orig()) ;
Point3d ptTipY = m_frF.Orig() + m_frF.VersY() * dLenA ;
plY.AddUPoint( 1, ptTipY) ;
Point3d ptP1Y = ptTipY + ( - m_frF.VersY() - A_WIDTH_COEFF * m_frF.VersX()) * dLenAH ;
plY.AddUPoint( 2, ptP1Y) ;
Point3d ptP2Y = ptTipY + ( - m_frF.VersY() + A_WIDTH_COEFF * m_frF.VersX()) * dLenAH ;
plY.AddUPoint( 3, ptP2Y) ;
plY.AddUPoint( 4, ptTipY) ;
// vettore Z (con doppia freccia)
plZ.AddUPoint( 0, m_frF.Orig()) ;
Point3d ptTipZ = m_frF.Orig() + m_frF.VersZ() * dLenA ;
plZ.AddUPoint( 1, ptTipZ) ;
Point3d ptP1Z = ptTipZ + ( - m_frF.VersZ() - A_WIDTH_COEFF * m_frF.VersX()) * dLenAH ;
plZ.AddUPoint( 2, ptP1Z) ;
Point3d ptP2Z = ptTipZ + ( - m_frF.VersZ() + A_WIDTH_COEFF * m_frF.VersX()) * dLenAH ;
plZ.AddUPoint( 3, ptP2Z) ;
plZ.AddUPoint( 4, ptTipZ) ;
Point3d ptP3Z = ptTipZ + ( - m_frF.VersZ() - A_WIDTH_COEFF * m_frF.VersY()) * dLenAH ;
plZ.AddUPoint( 5, ptP3Z) ;
Point3d ptP4Z = ptTipZ + ( - m_frF.VersZ() + A_WIDTH_COEFF * m_frF.VersY()) * dLenAH ;
plZ.AddUPoint( 6, ptP4Z) ;
plZ.AddUPoint( 7, ptTipZ) ;
return true ;
}