//---------------------------------------------------------------------------- // EgalTech 2013-2013 //---------------------------------------------------------------------------- // File : GeoPoint3d.h Data : 22.11.13 Versione : 1.3a1 // Contenuto : Dichiarazione della classe Punto Geometrico 3d. // // // // Modifiche : 10.10.13 DS Creazione modulo. // // //---------------------------------------------------------------------------- #pragma once #include "ObjGraphicsMgr.h" #include "DllMain.h" #include "GeoObjRW.h" #include "/EgtDev/Include/EGkGeoPoint3d.h" //---------------------------------------------------------------------------- class GeoPoint3d : public IGeoPoint3d, public IGeoObjRW { public : // IGeoObj ~GeoPoint3d( void) override ; GeoPoint3d* Clone( void) const override ; GeoObjType GetType( void) const override ; bool IsValid( void) const override { return true ; } const std::string& GetTitle( void) const override ; bool Dump( std::string& sOut, bool bMM = true, const char* szNewLine = "\n") const override ; bool GetLocalBBox( BBox3d& b3Loc, int nFlag = BBF_STANDARD) const override ; bool GetBBox( const Frame3d& frRef, BBox3d& b3Ref, int nFlag = BBF_STANDARD) const override ; bool Translate( const Vector3d& vtMove) override { m_OGrMgr.Reset() ; m_ptP.Translate( vtMove) ; return true ; } bool Rotate( const Point3d& ptAx, const Vector3d& vtAx, double dAngDeg) override { double dAngRad = dAngDeg * DEGTORAD ; return Rotate( ptAx, vtAx, cos( dAngRad), sin( dAngRad)) ; } bool Rotate( const Point3d& ptAx, const Vector3d& vtAx, double dCosAng, double dSinAng) override { m_OGrMgr.Reset() ; return m_ptP.Rotate( ptAx, vtAx, dCosAng, dSinAng) ; } bool Scale( const Frame3d& frRef, double dCoeffX, double dCoeffY, double dCoeffZ) override { m_OGrMgr.Reset() ; return m_ptP.Scale( frRef, dCoeffX, dCoeffY, dCoeffZ) ;} bool Mirror( const Point3d& ptOn, const Vector3d& vtNorm) override { m_OGrMgr.Reset() ; return m_ptP.Mirror( ptOn, vtNorm) ;} bool Shear( const Point3d& ptOn, const Vector3d& vtNorm, const Vector3d& vtDir, double dCoeff) override { m_OGrMgr.Reset() ; return m_ptP.Shear( ptOn, vtNorm, vtDir, dCoeff) ;} bool ToGlob( const Frame3d& frRef) override { m_OGrMgr.Reset() ; return m_ptP.ToGlob( frRef) ;} bool ToLoc( const Frame3d& frRef) override { m_OGrMgr.Reset() ; return m_ptP.ToLoc( frRef) ;} bool LocToLoc( const Frame3d& frOri, const Frame3d& frDest) override { m_OGrMgr.Reset() ; return m_ptP.LocToLoc( frOri, frDest) ;} void SetObjGraphics( IObjGraphics* pOGr) override { m_OGrMgr.SetObjGraphics( pOGr) ; } IObjGraphics* GetObjGraphics( void) override { return m_OGrMgr.GetObjGraphics() ; } const IObjGraphics* GetObjGraphics( void) const override { return m_OGrMgr.GetObjGraphics() ; } void SetTempProp( int nProp) override { m_nTempProp = nProp ; } int GetTempProp( void) const override { return m_nTempProp ; } public : // IGeoPoint3d bool CopyFrom( const IGeoObj* pGObjSrc) override ; bool Set( const Point3d& ptP) override ; const Point3d& GetPoint( void) const override { return m_ptP ; } public : // IGeoObjRW int GetNgeId( void) const override ; bool Save( NgeWriter& ngeOut) const override ; bool Load( NgeReader& ngeIn) override ; public : GeoPoint3d( void) ; GeoPoint3d( const GeoPoint3d& gpSrc) { if ( ! CopyFrom( gpSrc)) LOG_ERROR( GetEGkLogger(), "GeoPoint3d : copy constructor error") } GeoPoint3d& operator =( const GeoPoint3d& gpSrc) { if ( ! CopyFrom( gpSrc)) LOG_ERROR( GetEGkLogger(), "GeoPoint3d : copy error") return *this ; } private : bool CopyFrom( const GeoPoint3d& gpSrc) ; private : ObjGraphicsMgr m_OGrMgr ; // gestore grafica dell'oggetto Point3d m_ptP ; // oggetto int m_nTempProp ; // proprietà temporanea } ;