//---------------------------------------------------------------------------- // EgalTech 2013-2013 //---------------------------------------------------------------------------- // File : GeoFrame3d.h Data : 02.12.13 Versione : 1.4a3 // Contenuto : Dichiarazione della classe Riferimento Geometrico 3d. // // // // Modifiche : 02.12.13 DS Creazione modulo. // // //---------------------------------------------------------------------------- #pragma once #include "ObjGraphicsMgr.h" #include "DllMain.h" #include "GeoObjRW.h" #include "/EgtDev/Include/EGkGeoFrame3d.h" //---------------------------------------------------------------------------- class GeoFrame3d : public IGeoFrame3d, public IGeoObjRW { public : // IGeoObj ~GeoFrame3d( void) override ; GeoFrame3d* Clone( void) const override ; GeoObjType GetType( void) const override ; bool IsValid( void) const override { return ( m_frF.GetType() != Frame3d::ERR) ; } const std::string& GetTitle( void) const override ; bool Dump( std::string& sOut, bool bMM = true, const char* szNewLine = "\n") const override ; bool GetLocalBBox( BBox3d& b3Loc, int nFlag = BBF_STANDARD) const override ; bool GetBBox( const Frame3d& frRef, BBox3d& b3Ref, int nFlag = BBF_STANDARD) const override ; bool Translate( const Vector3d& vtMove) override { m_OGrMgr.Reset() ; m_frF.Translate( vtMove) ; return true ; } bool Rotate( const Point3d& ptAx, const Vector3d& vtAx, double dAngDeg) override { double dAngRad = dAngDeg * DEGTORAD ; return Rotate( ptAx, vtAx, cos( dAngRad), sin( dAngRad)) ; } bool Rotate( const Point3d& ptAx, const Vector3d& vtAx, double dCosAng, double dSinAng) override { m_OGrMgr.Reset() ; return m_frF.Rotate( ptAx, vtAx, dCosAng, dSinAng) ; } bool Scale( const Frame3d& frRef, double dCoeffX, double dCoeffY, double dCoeffZ) override { m_OGrMgr.Reset() ; return m_frF.PseudoScale( frRef, dCoeffX, dCoeffY, dCoeffZ) ; } bool Mirror( const Point3d& ptOn, const Vector3d& vtNorm) override { m_OGrMgr.Reset() ; return m_frF.PseudoMirror( ptOn, vtNorm) ; } bool Shear( const Point3d& ptOn, const Vector3d& vtNorm, const Vector3d& vtDir, double dCoeff) override { m_OGrMgr.Reset() ; return m_frF.PseudoShear( ptOn, vtNorm, vtDir, dCoeff) ; } bool ToGlob( const Frame3d& frRef) override { m_OGrMgr.Reset() ; return m_frF.ToGlob( frRef) ;} bool ToLoc( const Frame3d& frRef) override { m_OGrMgr.Reset() ; return m_frF.ToLoc( frRef) ;} bool LocToLoc( const Frame3d& frOri, const Frame3d& frDest) override { m_OGrMgr.Reset() ; return m_frF.LocToLoc( frOri, frDest) ;} void SetObjGraphics( IObjGraphics* pOGr) override { m_OGrMgr.SetObjGraphics( pOGr) ; } IObjGraphics* GetObjGraphics( void) override { return m_OGrMgr.GetObjGraphics() ; } const IObjGraphics* GetObjGraphics( void) const override { return m_OGrMgr.GetObjGraphics() ; } void SetTempProp( int nProp, int nPropInd = 0) override { if ( nPropInd >= 0 && nPropInd < 2) m_nTempProp[nPropInd] = nProp ; } int GetTempProp( int nPropInd = 0) const override { return (( nPropInd >= 0 && nPropInd < 2) ? m_nTempProp[nPropInd] : 0) ; } void SetTempParam( double dParam, int nParamInd = 0) override { if ( nParamInd >= 0 && nParamInd < 2) m_dTempParam[nParamInd] = dParam ; } double GetTempParam( int nParamInd = 0) const override { return (( nParamInd >= 0 && nParamInd < 2) ? m_dTempParam[nParamInd] : 0.0) ; } public : // IGeoFrame3d bool CopyFrom( const IGeoObj* pGObjSrc) override ; bool Set( const Point3d& ptOrig, const Vector3d& vtDirX, const Vector3d& vtDirY, const Vector3d& vtDirZ) override ; bool Set( const Point3d& ptOrig, const Point3d& ptOnX, const Point3d& ptNearY) override ; bool Set( const Point3d& ptOrig, const Vector3d& vtDirZ) override ; bool Set( const Frame3d& frF) override ; const Frame3d& GetFrame( void) const override { return m_frF ; } bool GetDrawWithArrowHeads( double dLenA, double dFrazLenAH, PolyLine& plX, PolyLine& plY, PolyLine& plZ) const override ; public : // IGeoObjRW int GetNgeId( void) const override ; bool Save( NgeWriter& ngeOut) const override ; bool PreSave( GdbGeo& Wrapper) const override { return true ; } bool PostSave( GdbGeo& Wrapper) const override { return true ; } bool Load( NgeReader& ngeIn) override ; bool PostLoad( GdbGeo& Wrapper) override { return true ; } public : GeoFrame3d( void) ; GeoFrame3d( const GeoFrame3d& gfSrc) { if ( ! CopyFrom( gfSrc)) LOG_ERROR( GetEGkLogger(), "GeoFrame3d : copy constructor error") } GeoFrame3d& operator =( const GeoFrame3d& gfSrc) { if ( ! CopyFrom( gfSrc)) LOG_ERROR( GetEGkLogger(), "GeoFrame3d : copy error") return *this ; } private : bool CopyFrom( const GeoFrame3d& gfSrc) ; private : ObjGraphicsMgr m_OGrMgr ; // gestore grafica dell'oggetto Frame3d m_frF ; // oggetto int m_nTempProp[2] ; // vettore proprietà temporanee double m_dTempParam[2] ; // vettore parametri temporanei } ; //----------------------------------------------------------------------------- inline GeoFrame3d* CreateBasicGeoFrame3d( void) { return ( static_cast( CreateGeoObj( GEO_FRAME3D))) ; } inline GeoFrame3d* CloneBasicGeoFrame3d( const IGeoObj* pGObj) { if ( pGObj == nullptr || pGObj->GetType() != GEO_FRAME3D) return nullptr ; return ( static_cast( pGObj->Clone())) ; } inline const GeoFrame3d* GetBasicGeoFrame3d( const IGeoObj* pGObj) { if ( pGObj == nullptr || pGObj->GetType() != GEO_FRAME3D) return nullptr ; return ( static_cast( pGObj)) ; } inline GeoFrame3d* GetBasicGeoFrame3d( IGeoObj* pGObj) { if ( pGObj == nullptr || pGObj->GetType() != GEO_FRAME3D) return nullptr ; return ( static_cast( pGObj)) ; }