EgtGeomKernel 1.5a8 : sistemata scalatura non uniforme di archi (sono trasformati in curve di Bezier singole o composite).

Aggiunte costanti geometriche locali.
This commit is contained in:
Dario Sassi
2014-01-23 14:51:47 +00:00
parent 72350a0688
commit b50b676249
13 changed files with 403 additions and 116 deletions
+38 -42
View File
@@ -15,10 +15,8 @@
#include "stdafx.h"
#include "GdbObj.h"
#include "GeoObjFactory.h"
#include "CurveAux.h"
#include "/EgtDev/Include/EGnStringUtils.h"
#include "/EgtDev/Include/EgtPointerOwner.h"
#include "/EgtDev/Include/EgkCurveBezier.h"
#include "/EgtDev/Include/EgkCurveArc.h"
#include <new>
using namespace std ;
@@ -124,93 +122,91 @@ GdbObj::Load( const std::string& sType, Scanner& TheScanner, int& nParentId)
bool
GdbObj::GetLocalBBox( BBox3d& b3Loc) const
{
if ( m_pGeoObj != nullptr)
return m_pGeoObj->GetLocalBBox( b3Loc) ;
else
if ( m_pGeoObj == nullptr)
return false ;
return m_pGeoObj->GetLocalBBox( b3Loc) ;
}
//----------------------------------------------------------------------------
bool
GdbObj::GetBBox( const Frame3d& frRef, BBox3d& b3Ref) const
{
if ( m_pGeoObj != nullptr)
return m_pGeoObj->GetBBox( frRef, b3Ref) ;
else
if ( m_pGeoObj == nullptr)
return false ;
return m_pGeoObj->GetBBox( frRef, b3Ref) ;
}
//----------------------------------------------------------------------------
bool
GdbObj::Translate( const Vector3d& vtMove)
{
if ( m_pGeoObj != nullptr)
return m_pGeoObj->Translate( vtMove) ;
else
if ( m_pGeoObj == nullptr)
return false ;
return m_pGeoObj->Translate( vtMove) ;
}
//----------------------------------------------------------------------------
bool
GdbObj::Rotate( const Point3d& ptAx, const Vector3d& vtAx, double dCosAng, double dSinAng)
{
if ( m_pGeoObj != nullptr)
return m_pGeoObj->Rotate( ptAx, vtAx, dCosAng, dSinAng) ;
else
if ( m_pGeoObj == nullptr)
return false ;
return m_pGeoObj->Rotate( ptAx, vtAx, dCosAng, dSinAng) ;
}
//----------------------------------------------------------------------------
bool
GdbObj::Scale( const Frame3d& frRef, double dCoeffX, double dCoeffY, double dCoeffZ)
{
if ( m_pGeoObj != nullptr) {
// se scalatura non omogenea e arco, devo trasformare in curva di Bezier
if ( m_pGeoObj->GetType() == CRV_ARC &&
(fabs( dCoeffX - dCoeffY) > EPS_SMALL || fabs( dCoeffX - dCoeffZ) > EPS_SMALL)) {
// creo la curva di Bezier
PtrOwner<ICurveBezier> pCrvBez( CreateCurveBezier()) ;
if ( ! IsValid( pCrvBez))
return false ;
if ( ! pCrvBez->FromArc( *GetCurveArc( m_pGeoObj)))
return false ;
// elimino l'arco e lo sostituisco con la curva di Bezier
delete m_pGeoObj ;
m_pGeoObj = Release( pCrvBez) ;
}
// eseguo scalatura
return m_pGeoObj->Scale( frRef, dCoeffX, dCoeffY, dCoeffZ) ;
}
else
if ( m_pGeoObj == nullptr)
return false ;
// se arco e scalatura non omogenea
if ( m_pGeoObj->GetType() == CRV_ARC &&
(fabs( dCoeffX - dCoeffY) > EPS_SMALL || fabs( dCoeffX - dCoeffZ) > EPS_SMALL)) {
// trasformo in curva di Bezier (semplice o composta)
ICurve* pCrvNew ;
if ( ! ArcToBezierCurve( GetCurve( m_pGeoObj), pCrvNew))
return false ;
// elimino l'arco e lo sostituisco con la curva di Bezier
delete m_pGeoObj ;
m_pGeoObj = pCrvNew ;
}
// eseguo scalatura
return m_pGeoObj->Scale( frRef, dCoeffX, dCoeffY, dCoeffZ) ;
}
//----------------------------------------------------------------------------
bool
GdbObj::Mirror( const Point3d& ptOn, const Vector3d& vtNorm)
{
if ( m_pGeoObj != nullptr)
return m_pGeoObj->Mirror( ptOn, vtNorm) ;
else
if ( m_pGeoObj == nullptr)
return false ;
return m_pGeoObj->Mirror( ptOn, vtNorm) ;
}
//----------------------------------------------------------------------------
bool
GdbObj::ToGlob( const Frame3d& frRef)
{
if ( m_pGeoObj != nullptr)
return m_pGeoObj->ToGlob( frRef) ;
else
if ( m_pGeoObj == nullptr)
return false ;
return m_pGeoObj->ToGlob( frRef) ;
}
//----------------------------------------------------------------------------
bool
GdbObj::ToLoc( const Frame3d& frRef)
{
if ( m_pGeoObj != nullptr)
return m_pGeoObj->ToLoc( frRef) ;
else
if ( m_pGeoObj == nullptr)
return false ;
return m_pGeoObj->ToLoc( frRef) ;
}