EgtGeomKernel : Aggiunta prima versione distanza punto-arco.

Migliorie varie nei costruttori.
This commit is contained in:
Dario Sassi
2014-01-02 07:54:39 +00:00
parent 1161fa5d33
commit b4f2770eb8
29 changed files with 616 additions and 283 deletions
+75 -83
View File
@@ -2,9 +2,9 @@
// EgalTech 2013-2013
//----------------------------------------------------------------------------
// File : DistPointLine.cpp Data : 17.12.13 Versione : 1.4l1
// Contenuto : Implementazione dell'oggetto distanza punto da linea/segmento.
// Contenuto : Implementazione della classe distanza punto da linea/segmento.
//
//
// !!! ToDo : Gestire i sistemi di riferimento.
//
// Modifiche : 17.12.13 DS Creazione modulo.
//
@@ -17,120 +17,112 @@
//----------------------------------------------------------------------------
DistPointLine::DistPointLine( void)
DistPointLine::DistPointLine( const Point3d& ptP,
const ICurveLine& crvLine, bool bIsSegment)
{
m_dLen = 0 ;
m_bIsSegment = false ;
m_dSqDist = - 1 ;
m_dDist = - 1 ;
if ( ! crvLine.IsValid()) {
m_dSqDist = -1 ;
return ;
}
double dLen ;
Vector3d vtDir ;
DirDist( crvLine.GetStart(), crvLine.GetEnd(), vtDir, dLen) ;
Calculate( ptP, crvLine.GetStart(), vtDir, dLen, bIsSegment) ;
}
//----------------------------------------------------------------------------
bool
DistPointLine::Set( const Point3d& ptP, const Point3d& ptIni, const Point3d& ptFin, bool bIsSegment)
DistPointLine::DistPointLine( const Point3d& ptP,
const Point3d& ptIni, const Point3d& ptFin, bool bIsSegment)
{
m_ptP = ptP ;
m_ptIni = ptIni ;
m_dLen = Dist( ptIni, ptFin) ;
if ( m_dLen > EPS_SMALL)
m_vtDir = ( ptFin - ptIni) / m_dLen ;
else
m_vtDir.Set( 0, 0, 0) ;
m_bIsSegment = bIsSegment ;
m_dSqDist = - 1 ;
m_dDist = - 1 ;
double dLen ;
Vector3d vtDir ;
return true ;
DirDist( ptIni, ptFin, vtDir, dLen) ;
Calculate( ptP, ptIni, vtDir, dLen, bIsSegment) ;
}
//----------------------------------------------------------------------------
bool
DistPointLine::SetPoint( const Point3d& ptP)
void
DistPointLine::Calculate( const Point3d& ptP,
const Point3d& ptIni, const Vector3d& vtDir, double dLen, bool bIsSegment)
{
m_ptP = ptP ;
m_dSqDist = - 1 ;
m_dDist = - 1 ;
double dProiez ;
return true ;
}
//----------------------------------------------------------------------------
bool
DistPointLine::SetLine( const Point3d& ptIni, const Point3d& ptFin, bool bIsSegment)
{
m_ptIni = ptIni ;
m_dLen = Dist( ptIni, ptFin) ;
if ( m_dLen > EPS_SMALL)
m_vtDir = ( ptFin - ptIni) / m_dLen ;
else
m_vtDir.Set( 0, 0, 0) ;
m_bIsSegment = bIsSegment ;
m_dSqDist = - 1 ;
m_dDist = - 1 ;
return true ;
}
//----------------------------------------------------------------------------
bool
DistPointLine::Calculate( void)
{
// se la linea è un punto
if ( m_dLen < EPS_SMALL)
m_ptMinDist = m_ptIni ;
if ( dLen < EPS_SMALL) {
dProiez = 0 ;
m_ptMinDist = ptIni ;
}
// se la linea è illimitata
else if ( ! m_bIsSegment)
m_ptMinDist = m_ptIni + m_vtDir * ( m_vtDir * ( m_ptP - m_ptIni)) ;
else if ( ! bIsSegment) {
dProiez = vtDir * ( ptP - ptIni) ;
m_ptMinDist = ptIni + vtDir * dProiez ;
}
// altrimenti la linea è un segmento
else {
double dProiez = m_vtDir * ( m_ptP - m_ptIni) ;
if ( dProiez <= 0)
m_ptMinDist = m_ptIni ;
else if ( dProiez >= m_dLen)
m_ptMinDist = m_ptIni + m_vtDir * m_dLen ;
else
m_ptMinDist = m_ptIni + m_vtDir * dProiez ;
dProiez = vtDir * ( ptP - ptIni) ;
if ( dProiez < 0)
dProiez = 0 ;
else if ( dProiez > dLen)
dProiez = dLen ;
m_ptMinDist = ptIni + vtDir * dProiez ;
}
// calcolo il quadrato della distanza
m_dSqDist = SqDist( m_ptP, m_ptMinDist) ;
m_dSqDist = SqDist( ptP, m_ptMinDist) ;
// dichiaro distanza non calcolata
m_dDist = - 1 ;
// calcolo il parametro
m_dParam = ( ( dLen < EPS_SMALL) ? 0 : ( dProiez / dLen)) ;
}
//----------------------------------------------------------------------------
bool
DistPointLine::GetSqDist( double& dSqDist)
{
if ( m_dSqDist < 0)
return false ;
dSqDist = m_dSqDist ;
return true ;
}
//----------------------------------------------------------------------------
double
DistPointLine::GetSqDist( void)
bool
DistPointLine::GetDist( double& dDist)
{
// se necessario, faccio eseguire i conti
if ( m_dSqDist < 0)
Calculate() ;
return false ;
return m_dSqDist ;
}
//----------------------------------------------------------------------------
double
DistPointLine::GetDist( void)
{
// se necessario, faccio eseguire i conti
if ( m_dSqDist < 0)
Calculate() ;
if ( m_dDist < 0)
m_dDist = sqrt( m_dSqDist) ;
return m_dDist ;
dDist = m_dDist ;
return true ;
}
//----------------------------------------------------------------------------
const Point3d&
DistPointLine::GetPointMinDist( void)
bool
DistPointLine::GetPointMinDist( Point3d& ptMinDist)
{
// se necessario, faccio eseguire i conti
if ( m_dSqDist < 0)
Calculate() ;
return false ;
return m_ptMinDist ;
ptMinDist = m_ptMinDist ;
return true ;
}
//----------------------------------------------------------------------------
bool
DistPointLine::GetParamAtPointMinDist( double& dParam)
{
if ( m_dSqDist < 0)
return false ;
dParam = m_dParam ;
return true ;
}