EgtGeomKernel 2.3a4 :
- in Zmap parallelizzata creazione da superficie TriMesh.
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+145
-89
@@ -17,8 +17,8 @@
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#include "CurveLine.h"
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#include "VolZmap.h"
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#include "GeoConst.h"
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#include "/EgtDev/Include/EGkIntersLineSurfTm.h"
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#include "/EgtDev/Include/EgtNumUtils.h"
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#include <future>
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using namespace std ;
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@@ -417,6 +417,111 @@ VolZmap::CreateFromFlatRegion( const ISurfFlatRegion& Surf, double dDimZ, double
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return true ;
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}
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//----------------------------------------------------------------------------
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bool
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VolZmap::CreateMapPart( int nMap, int nInfI, int nSupI, int nInfJ, int nSupJ, const Vector3d& vtLen, const Point3d& ptMapOrig,
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const ISurfTriMesh& Surf, IntersParLinesSurfTm& intPLSTM)
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{
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if ( nMap < 0 || nMap > 2 ||
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nInfI < 0 || nInfI > m_nNx[nMap] ||
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nSupI < 0 || nSupI > m_nNx[nMap] ||
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nInfJ < 0 || nInfJ > m_nNy[nMap] ||
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nSupJ < 0 || nSupJ > m_nNy[nMap])
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return false ;
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// Determinazione e ridimensionamento dei dexel interni alla trimesh
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for ( int i = nInfI ; i < nSupI ; ++ i) {
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for ( int j = nInfJ ; j < nSupJ ; ++ j) {
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// Definisco la retta da intersecare con la trimesh
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double dX = ( i + 0.5) * m_dStep ;
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double dY = ( j + 0.5) * m_dStep ;
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Point3d ptP0( dX, dY, 0) ;
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// Determino le intersezioni della retta con la TriMesh
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ILSIVECTOR IntersectionResults ;
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intPLSTM.GetInters( ptP0, vtLen.v[(nMap+2)%3], IntersectionResults) ;
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for ( int nI = 0 ; nI < int( IntersectionResults.size()) - 3 ; ++ nI) {
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int nJ = nI + 1 ;
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int nK = nJ + 1 ;
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int nT = nK + 1 ;
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int nSgnI = IntersectionResults[nI].dCosDN > EPS_SMALL ? 1 : IntersectionResults[nI].dCosDN > -EPS_SMALL ? 0 : - 1 ;
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int nSgnJ = IntersectionResults[nJ].dCosDN > EPS_SMALL ? 1 : IntersectionResults[nJ].dCosDN > -EPS_SMALL ? 0 : - 1 ;
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int nSgnK = IntersectionResults[nK].dCosDN > EPS_SMALL ? 1 : IntersectionResults[nK].dCosDN > -EPS_SMALL ? 0 : - 1 ;
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int nSgnT = IntersectionResults[nT].dCosDN > EPS_SMALL ? 1 : IntersectionResults[nT].dCosDN > -EPS_SMALL ? 0 : - 1 ;
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double dUJ = IntersectionResults[nJ].dU ;
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double dUK = IntersectionResults[nK].dU ;
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if ( nSgnI != 0 && nSgnI == nSgnJ && nSgnK != 0 && nSgnK == nSgnT && nSgnI == - nSgnT && abs( dUJ - dUK) < EPS_SMALL) {
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IntersectionResults.erase( IntersectionResults.begin() + nK) ;
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IntersectionResults.erase( IntersectionResults.begin() + nJ) ;
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}
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}
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int nInt = int( IntersectionResults.size()) ;
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int nPos = j * m_nNx[nMap] + i ;
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bool bInside = false ;
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Point3d ptIn ;
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Vector3d vtInN ;
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for ( int k = 0 ; k < nInt ; ++ k) {
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int nIntType = IntersectionResults[k].nILTT ;
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// Se c'è intersezione
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if ( nIntType != ILTT_NO) {
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double dCos = IntersectionResults[k].dCosDN ;
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// entro nella superficie trimesh
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if ( dCos < - EPS_SMALL) {
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ptIn = IntersectionResults[k].ptI ;
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int nT = IntersectionResults[k].nT ;
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int nF = Surf.GetFacetFromTria( nT) ;
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Surf.GetFacetNormal( nF, vtInN) ;
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bInside = true ;
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}
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// esco dalla superficie trimesh
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else if ( dCos > EPS_SMALL && bInside) {
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Point3d ptOut = IntersectionResults[k].ptI ;
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int nT = IntersectionResults[k].nT ;
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int nF = Surf.GetFacetFromTria( nT) ;
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Vector3d vtOutN ;
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Surf.GetFacetNormal( nF, vtOutN) ;
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int nCurrentSize = int( m_Values[nMap][nPos].size()) ;
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// Aggiungo un tratto al dexel
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m_Values[nMap][nPos].resize( nCurrentSize + 1) ;
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// Aggiorno dati del tratto di dexel
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m_Values[nMap][nPos][nCurrentSize].dMin = ptIn.v[(nMap+2)%3] - ptMapOrig.v[(nMap+2)%3] ;
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m_Values[nMap][nPos][nCurrentSize].dMax = ptOut.v[(nMap+2)%3] - ptMapOrig.v[(nMap+2)%3] ;
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m_Values[nMap][nPos][nCurrentSize].vtMinN = vtInN ;
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m_Values[nMap][nPos][nCurrentSize].vtMaxN = vtOutN ;
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m_Values[nMap][nPos][nCurrentSize].nToolMin = 0 ;
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m_Values[nMap][nPos][nCurrentSize].nToolMax = 0 ;
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m_Values[nMap][nPos][nCurrentSize].nCompo = 0 ;
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bInside = false ;
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}
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}
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}
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}
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}
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return true ;
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}
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//----------------------------------------------------------------------------
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bool
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VolZmap::CreateFromTriMesh( const ISurfTriMesh& Surf, double dStep, bool bTriDex)
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@@ -487,6 +592,7 @@ VolZmap::CreateFromTriMesh( const ISurfTriMesh& Surf, double dStep, bool bTriDex
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return false ;
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// ciclo sulle griglie
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bool bCompleted = true ;
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for ( int g = 0 ; g < m_nMapNum ; ++ g) {
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// Definisco dei sistemi di riferimento ausiliari
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@@ -501,93 +607,43 @@ VolZmap::CreateFromTriMesh( const ISurfTriMesh& Surf, double dStep, bool bTriDex
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// Oggetto per calcolo massivo intersezioni
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IntersParLinesSurfTm intPLSTM( frMapFrame, Surf) ;
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// Determinazione e ridimensionamento dei dexel interni alla trimesh
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for ( int i = 0 ; i < m_nNx[g] ; ++ i) {
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for ( int j = 0 ; j < m_nNy[g] ; ++ j) {
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// Definisco la retta da intersecare con la trimesh
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double dX = ( i + 0.5) * m_dStep ;
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double dY = ( j + 0.5) * m_dStep ;
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Point3d ptP0( dX, dY, 0) ;
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// Determino le intersezioni della retta con la TriMesh
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ILSIVECTOR IntersectionResults ;
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intPLSTM.GetInters( ptP0, vtLen.v[(g+2)%3], IntersectionResults) ;
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for ( int nI = 0 ; nI < int( IntersectionResults.size()) - 3 ; ++ nI) {
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int nJ = nI + 1 ;
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int nK = nJ + 1 ;
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int nT = nK + 1 ;
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int nSgnI = IntersectionResults[nI].dCosDN > EPS_SMALL ? 1 : IntersectionResults[nI].dCosDN > -EPS_SMALL ? 0 : - 1 ;
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int nSgnJ = IntersectionResults[nJ].dCosDN > EPS_SMALL ? 1 : IntersectionResults[nJ].dCosDN > -EPS_SMALL ? 0 : - 1 ;
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int nSgnK = IntersectionResults[nK].dCosDN > EPS_SMALL ? 1 : IntersectionResults[nK].dCosDN > -EPS_SMALL ? 0 : - 1 ;
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int nSgnT = IntersectionResults[nT].dCosDN > EPS_SMALL ? 1 : IntersectionResults[nT].dCosDN > -EPS_SMALL ? 0 : - 1 ;
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double dUJ = IntersectionResults[nJ].dU ;
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double dUK = IntersectionResults[nK].dU ;
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if ( nSgnI != 0 && nSgnI == nSgnJ && nSgnK != 0 && nSgnK == nSgnT && nSgnI == - nSgnT && abs( dUJ - dUK) < EPS_SMALL) {
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IntersectionResults.erase( IntersectionResults.begin() + nK) ;
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IntersectionResults.erase( IntersectionResults.begin() + nJ) ;
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}
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}
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int nInt = int( IntersectionResults.size()) ;
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int nPos = j * m_nNx[g] + i ;
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bool bInside = false ;
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Point3d ptIn ;
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Vector3d vtInN ;
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for ( int k = 0 ; k < nInt ; ++ k) {
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int nIntType = IntersectionResults[k].nILTT ;
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// Se c'è intersezione
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if ( nIntType != ILTT_NO) {
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double dCos = IntersectionResults[k].dCosDN ;
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// entro nella superficie trimesh
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if ( dCos < - EPS_SMALL) {
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ptIn = IntersectionResults[k].ptI ;
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int nT = IntersectionResults[k].nT ;
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int nF = Surf.GetFacetFromTria( nT) ;
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Surf.GetFacetNormal( nF, vtInN) ;
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bInside = true ;
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}
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// esco dalla superficie trimesh
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else if ( dCos > EPS_SMALL && bInside) {
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Point3d ptOut = IntersectionResults[k].ptI ;
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int nT = IntersectionResults[k].nT ;
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int nF = Surf.GetFacetFromTria( nT) ;
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Vector3d vtOutN ;
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Surf.GetFacetNormal( nF, vtOutN) ;
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int nCurrentSize = int( m_Values[g][nPos].size()) ;
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// Aggiungo un tratto al dexel
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m_Values[g][nPos].resize( nCurrentSize + 1) ;
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// Aggiorno dati del tratto di dexel
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m_Values[g][nPos][nCurrentSize].dMin = ptIn.v[(g+2)%3] - ptMapOrig.v[(g+2)%3] ;
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m_Values[g][nPos][nCurrentSize].dMax = ptOut.v[(g+2)%3] - ptMapOrig.v[(g+2)%3] ;
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m_Values[g][nPos][nCurrentSize].vtMinN = vtInN ;
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m_Values[g][nPos][nCurrentSize].vtMaxN = vtOutN ;
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m_Values[g][nPos][nCurrentSize].nToolMin = 0 ;
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m_Values[g][nPos][nCurrentSize].nToolMax = 0 ;
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m_Values[g][nPos][nCurrentSize].nCompo = 0 ;
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bInside = false ;
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}
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}
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// Numero massimo di thread
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int nThreadMax = max( 1, int( thread::hardware_concurrency()) - 1) ;
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vector< future<bool>> vRes ;
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vRes.resize( nThreadMax) ;
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if ( m_nNx[g] > m_nNy[g]) {
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int nDexNum = m_nNx[g] / nThreadMax ;
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int nRemainder = m_nNx[g] % nThreadMax ;
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int nInfI = 0 ;
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int nSupI = 0 ;
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for ( int nThread = 0 ; nThread < nThreadMax ; ++ nThread) {
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nInfI = nSupI ;
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nSupI = nInfI + ( nThread < nRemainder ? nDexNum + 1 : nDexNum) ;
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vRes[nThread] = async( launch::async, &VolZmap::CreateMapPart, this, g,
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nInfI, nSupI, 0, m_nNy[g], ref( vtLen), ref( ptMapOrig), ref( Surf), ref( intPLSTM)) ;
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}
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}
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else {
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int nDexNum = m_nNy[g] / nThreadMax ;
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int nRemainder = m_nNy[g] % nThreadMax ;
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int nInfJ = 0 ;
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int nSupJ = 0 ;
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for ( int nThread = 0 ; nThread < nThreadMax ; ++ nThread) {
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nInfJ = nSupJ ;
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nSupJ = nInfJ + ( nThread < nRemainder ? nDexNum + 1 : nDexNum) ;
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vRes[nThread] = async( launch::async, &VolZmap::CreateMapPart, this, g,
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0, m_nNx[g], nInfJ, nSupJ, ref( vtLen), ref( ptMapOrig), ref( Surf),ref( intPLSTM)) ;
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}
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}
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// Ciclo per attendere che tutti gli async abbiano terminato.
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int nTerminated = 0 ;
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while ( nTerminated < nThreadMax) {
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for ( int nL = 0 ; nL < nThreadMax ; ++ nL) {
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// Async terminato
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if ( vRes[nL].valid() && vRes[nL].wait_for( chrono::microseconds{ 1}) == future_status::ready) {
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++ nTerminated ;
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bCompleted = bCompleted && vRes[nL].get() ;
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}
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}
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}
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@@ -607,5 +663,5 @@ VolZmap::CreateFromTriMesh( const ISurfTriMesh& Surf, double dStep, bool bTriDex
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// Aggiornamento dello stato
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m_nStatus = OK ;
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return true ;
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return bCompleted ;
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}
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