EgtGeomKernel :
- migliorie a VolZmap per determinazione triangoli ribaltati.
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@@ -1973,7 +1973,7 @@ VolZmap::ExtMarchingCubes( int nBlock, VoxelContainer& vVox) const
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vtNlm.Normalize() ;
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double dDotl = vtNlm * CompoVert[nComp][l].vtVec ;
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double dDotm = vtNlm * CompoVert[nComp][m].vtVec ;
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if ( dDotl < - 0.85 || dDotm < - 0.85) {
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if ( ( dDotl < -0.01 && dDotm < -0.01) || dDotl < -0.95 || dDotm < -0.95) {
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bOverTurning = true ;
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break ;
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}
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