EgtGeomKernel 1.9e6 :

- Zmap miglioria a calcolo grafica per passaggio presenza materiale su faccia dubbia tra blocchi.
This commit is contained in:
Dario Sassi
2018-05-31 17:55:29 +00:00
parent 844a0277ff
commit 095ab537a0
5 changed files with 327 additions and 124 deletions
+297 -120
View File
@@ -455,6 +455,82 @@ VolZmap::GetTriangles( bool bAllBlocks, INTVECTOR& nModifiedBlocks, TRIA3DEXLIST
TriaMatrix VecTriHold ;
VecTriHold.resize( m_nNumBlock) ;
// Ciclo sui blocchi per eliminare le slice fra blocchi da aggiornare
for ( size_t t = 0 ; t < m_nNumBlock ; ++ t) {
for ( auto it = m_SliceXY[t].begin() ; it != m_SliceXY[t].end() ;) {
int nSlIJK[3] ;
if ( GetVoxIJKFromN( it->first, nSlIJK[0], nSlIJK[1], nSlIJK[2])) {
int nBlockIJK[3] ;
if ( GetVoxelBlockIJK( nSlIJK, nBlockIJK)) {
int nLimits[6] ;
int nDeltaIndex[3] ;
if ( GetBlockLimitsIJK( nBlockIJK, nLimits) &&
IsAVoxelOnBoundary( nLimits, nSlIJK, nDeltaIndex)) {
for ( int nInd = 0 ; nInd < 3 ; ++ nInd)
nSlIJK[nInd] += nDeltaIndex[nInd] ;
int nAdBlockIJK[3] ;
int nAdBlockNum ;
if ( GetVoxelBlockIJK( nSlIJK, nAdBlockIJK) &&
GetBlockNFromIJK( nAdBlockIJK, nAdBlockNum) &&
m_BlockToUpdate[nAdBlockNum]) {
it = m_SliceXY[t].erase( it) ;
continue ;
}
}
}
}
++ it ;
}
for ( auto it = m_SliceXZ[t].begin() ; it != m_SliceXZ[t].end() ;) {
int nSlIJK[3] ;
if ( GetVoxIJKFromN( it->first, nSlIJK[0], nSlIJK[1], nSlIJK[2])) {
int nBlockIJK[3] ;
if ( GetVoxelBlockIJK( nSlIJK, nBlockIJK)) {
int nLimits[6] ;
int nDeltaIndex[3] ;
if ( GetBlockLimitsIJK( nBlockIJK, nLimits) &&
IsAVoxelOnBoundary( nLimits, nSlIJK, nDeltaIndex)) {
for ( int nInd = 0 ; nInd < 3 ; ++ nInd)
nSlIJK[nInd] += nDeltaIndex[nInd] ;
int nAdBlockIJK[3] ;
int nAdBlockNum ;
if ( GetVoxelBlockIJK( nSlIJK, nAdBlockIJK) &&
GetBlockNFromIJK( nAdBlockIJK, nAdBlockNum) &&
m_BlockToUpdate[nAdBlockNum]) {
it = m_SliceXZ[t].erase( it) ;
continue ;
}
}
}
}
++ it ;
}
for ( auto it = m_SliceYZ[t].begin() ; it != m_SliceYZ[t].end() ;) {
int nSlIJK[3] ;
if ( GetVoxIJKFromN( it->first, nSlIJK[0], nSlIJK[1], nSlIJK[2])) {
int nBlockIJK[3] ;
if ( GetVoxelBlockIJK( nSlIJK, nBlockIJK)) {
int nLimits[6] ;
int nDeltaIndex[3] ;
if ( GetBlockLimitsIJK( nBlockIJK, nLimits) &&
IsAVoxelOnBoundary( nLimits, nSlIJK, nDeltaIndex)) {
for ( int nInd = 0 ; nInd < 3 ; ++ nInd)
nSlIJK[nInd] += nDeltaIndex[nInd] ;
int nAdBlockIJK[3] ;
int nAdBlockNum ;
if ( GetVoxelBlockIJK( nSlIJK, nAdBlockIJK) &&
GetBlockNFromIJK( nAdBlockIJK, nAdBlockNum) &&
m_BlockToUpdate[nAdBlockNum]) {
it = m_SliceYZ[t].erase( it) ;
continue ;
}
}
}
}
++ it ;
}
}
bool bCalcInterBlock = false ;
// Calcolo i triangoli sui blocchi
@@ -1221,8 +1297,7 @@ VolZmap::ExtMarchingCubes( int nBlock, TRIA3DEXLIST& lstTria, VoxelContainer& vV
FlatVoxelContainer VoxContYZInf( nDim) ;
FlatVoxelContainer VoxContYZSup( nDim) ;
// Unordered map per la coerenza topologica
typedef std::unordered_map <int, bool> InterVoxMatter ;
// Unordered map per la coerenza topologica nel blocco
InterVoxMatter SliceXY( 200) ;
InterVoxMatter SliceXZ( 200) ;
InterVoxMatter SliceYZ( 200) ;
@@ -1383,34 +1458,60 @@ VolZmap::ExtMarchingCubes( int nBlock, TRIA3DEXLIST& lstTria, VoxelContainer& vV
int nCount = 0 ;
while ( nIndexConfig3[nCount] != nIndex)
++ nCount ;
int nISl = ( nAdjVox3[nCount] != 1 ? i : i + 1) ;
int nJSl = ( nAdjVox3[nCount] != 2 ? j : j + 1) ;
int nKSl = ( nAdjVox3[nCount] != 3 ? k : k + 1) ;
int nNSl ;
if ( GetVoxNFromIJK( nISl, nJSl, nKSl, nNSl)) {
// Vedo se la topologia è definita: se sì uso l'informazione
// passata dall'altro voxel, altrimenti la calcolo
int nIJKSl[3] = { ( nAdjVox3[nCount] != 1 ? i : i + 1),
( nAdjVox3[nCount] != 2 ? j : j + 1),
( nAdjVox3[nCount] != 3 ? k : k + 1)} ;
int nSliceN ;
int nSlBlockN ;
if ( GetVoxNFromIJK( nIJKSl[0], nIJKSl[1], nIJKSl[2], nSliceN)) {
int nSlBlockIJK[3] ;
GetVoxelBlockIJK( nIJKSl, nSlBlockIJK) ;
if ( abs( nAdjVox3[nCount]) == 1) {
auto it = SliceYZ.find( nNSl) ;
auto it = SliceYZ.find( nSliceN) ;
if ( it != SliceYZ.end()) {
bNewTopology = it->second ;
bDefTopology = true ;
}
}
if ( GetBlockNFromIJK( nSlBlockIJK, nSlBlockN)) {
auto it = m_SliceYZ[nSlBlockN].find( nSliceN) ;
if ( it != m_SliceYZ[nSlBlockN].end()) {
bNewTopology = it->second ;
bDefTopology = true ;
}
}
}
else if ( abs( nAdjVox3[nCount]) == 2) {
auto it = SliceXZ.find( nNSl) ;
auto it = SliceXZ.find( nSliceN) ;
if ( it != SliceXZ.end()) {
bNewTopology = it->second ;
bDefTopology = true ;
}
if ( GetBlockNFromIJK( nSlBlockIJK, nSlBlockN)) {
auto it = m_SliceXZ[nSlBlockN].find( nSliceN);
if ( it != m_SliceXZ[nSlBlockN].end()) {
bNewTopology = it->second ;
bDefTopology = true ;
}
}
}
else if ( abs( nAdjVox3[nCount]) == 3) {
auto it = SliceXY.find( nNSl) ;
auto it = SliceXY.find( nSliceN) ;
if ( it != SliceXY.end()) {
bNewTopology = it->second ;
bDefTopology = true ;
}
if ( GetBlockNFromIJK( nSlBlockIJK, nSlBlockN)) {
auto it = m_SliceXY[nSlBlockN].find( nSliceN) ;
if ( it != m_SliceXY[nSlBlockN].end()) {
bNewTopology = it->second ;
bDefTopology = true ;
}
}
}
}
// La topologia è indefinita: calcolo la topologia
if ( ! bDefTopology && bReg) {
double dDotSum = 0 ;
for ( int nFV = 0 ; nFV < 3 ; ++ nFV) {
@@ -1427,17 +1528,31 @@ VolZmap::ExtMarchingCubes( int nBlock, TRIA3DEXLIST& lstTria, VoxelContainer& vV
for ( int nTVJ = nTVI + 1 ; nTVJ < 3 ; ++ nTVJ) {
dDotSum -= CompoVert[1][nTVI].vtVec * CompoVert[1][nTVJ].vtVec ;
}
}
}
bNewTopology = dDotSum > - EPS_SMALL ;
if ( GetVoxNFromIJK( nISl, nJSl, nKSl, nNSl)) {
if ( abs( nAdjVox3[nCount]) == 1)
SliceYZ.emplace( nNSl, ! bNewTopology) ;
else if ( abs( nAdjVox3[nCount]) == 2)
SliceXZ.emplace( nNSl, ! bNewTopology) ;
else if ( abs( nAdjVox3[nCount]) == 3)
SliceXY.emplace( nNSl, ! bNewTopology) ;
}
// Conservo l'informazione per i voxel successivi
if ( GetVoxNFromIJK( nIJKSl[0], nIJKSl[1], nIJKSl[2], nSliceN)) {
if ( abs(nAdjVox3[nCount]) == 1) {
if ( nSlBlockN == nBlock)
SliceYZ.emplace( nSliceN, ! bNewTopology) ;
else
m_SliceYZ[nSlBlockN].emplace( nSliceN, ! bNewTopology) ;
}
else if ( abs(nAdjVox3[nCount]) == 2) {
if ( nSlBlockN == nBlock)
SliceXZ.emplace( nSliceN, ! bNewTopology) ;
else
m_SliceXZ[nSlBlockN].emplace( nSliceN, ! bNewTopology) ;
}
else if (abs(nAdjVox3[nCount]) == 3) {
if ( nSlBlockN == nBlock)
SliceXY.emplace( nSliceN, ! bNewTopology) ;
else
m_SliceXY[nSlBlockN].emplace( nSliceN, ! bNewTopology) ;
}
}
// Si passa alla seconda topologia
if ( bNewTopology) {
// Ricerca del caso corrispondente della nuova topologia
@@ -1478,33 +1593,60 @@ VolZmap::ExtMarchingCubes( int nBlock, TRIA3DEXLIST& lstTria, VoxelContainer& vV
int nCount = 0 ;
while ( nIndexConfig6[nCount] != nIndex)
++ nCount ;
int nISl = ( nAdjVox6[nCount] != 1 ? i : i + 1) ;
int nJSl = ( nAdjVox6[nCount] != 2 ? j : j + 1) ;
int nKSl = ( nAdjVox6[nCount] != 3 ? k : k + 1) ;
int nNSl ;
if ( GetVoxNFromIJK( nISl, nJSl, nKSl, nNSl)) {
// Vedo se la topologia è definita: se sì uso l'informazione già posseduta,
// altrimenti devo calcolare la topologia
int nIJKSl[3] = { ( nAdjVox6[nCount] != 1 ? i : i + 1),
( nAdjVox6[nCount] != 2 ? j : j + 1),
( nAdjVox6[nCount] != 3 ? k : k + 1)} ;
int nSliceN ;
int nSlBlockN ;
if ( GetVoxNFromIJK( nIJKSl[0], nIJKSl[1], nIJKSl[2], nSliceN)) {
int nSlBlockIJK[3] ;
GetVoxelBlockIJK( nIJKSl, nSlBlockIJK) ;
if ( abs( nAdjVox6[nCount]) == 1) {
auto it = SliceYZ.find( nNSl) ;
auto it = SliceYZ.find( nSliceN) ;
if ( it != SliceYZ.end()) {
bNewTopology = it->second ;
bDefTopology = true ;
}
if ( GetBlockNFromIJK( nSlBlockIJK, nSlBlockN)) {
auto it = m_SliceYZ[nSlBlockN].find( nSliceN) ;
if ( it != m_SliceYZ[nSlBlockN].end()) {
bNewTopology = it->second ;
bDefTopology = true ;
}
}
}
else if ( abs( nAdjVox6[nCount]) == 2) {
auto it = SliceXZ.find( nNSl) ;
auto it = SliceXZ.find( nSliceN) ;
if ( it != SliceXZ.end()) {
bNewTopology = it->second ;
bDefTopology = true ;
}
if ( GetBlockNFromIJK( nSlBlockIJK, nSlBlockN)) {
auto it = m_SliceXZ[nSlBlockN].find( nSliceN) ;
if ( it != m_SliceXZ[nSlBlockN].end()) {
bNewTopology = it->second ;
bDefTopology = true ;
}
}
}
else if ( abs( nAdjVox6[nCount]) == 3) {
auto it = SliceXY.find( nNSl) ;
auto it = SliceXY.find( nSliceN) ;
if ( it != SliceXY.end()) {
bNewTopology = it->second ;
bDefTopology = true ;
}
if ( GetBlockNFromIJK( nSlBlockIJK, nSlBlockN)) {
auto it = m_SliceXY[nSlBlockN].find( nSliceN) ;
if ( it != m_SliceXY[nSlBlockN].end()) {
bNewTopology = it->second ;
bDefTopology = true ;
}
}
}
}
}
// Topologia indefinita: la calcolo
if ( ! bDefTopology && bReg) {
// Test sulla topologia
double dDotSum = 0 ;
@@ -1524,15 +1666,29 @@ VolZmap::ExtMarchingCubes( int nBlock, TRIA3DEXLIST& lstTria, VoxelContainer& vV
}
}
bNewTopology = dDotSum > - 4 ;
if ( GetVoxNFromIJK( nISl, nJSl, nKSl, nNSl)) {
if ( abs( nAdjVox6[nCount]) == 1)
SliceYZ.emplace( nNSl, ! bNewTopology) ;
else if ( abs( nAdjVox6[nCount]) == 2)
SliceXZ.emplace( nNSl, ! bNewTopology) ;
else if ( abs( nAdjVox6[nCount]) == 3)
SliceXY.emplace( nNSl, ! bNewTopology) ;
}
// Conservo l'informazione
if ( GetVoxNFromIJK( nIJKSl[0], nIJKSl[1], nIJKSl[2], nSliceN)) {
if ( abs(nAdjVox6[nCount]) == 1) {
if ( nSlBlockN == nBlock)
SliceYZ.emplace( nSliceN, ! bNewTopology) ;
else
m_SliceYZ[nSlBlockN].emplace( nSliceN, ! bNewTopology) ;
}
else if ( abs(nAdjVox6[nCount]) == 2) {
if ( nSlBlockN == nBlock)
SliceXZ.emplace( nSliceN, ! bNewTopology) ;
else
m_SliceXZ[nSlBlockN].emplace( nSliceN, ! bNewTopology) ;
}
else if (abs(nAdjVox6[nCount]) == 3) {
if ( nSlBlockN == nBlock)
SliceXY.emplace( nSliceN, ! bNewTopology) ;
else
m_SliceXY[nSlBlockN].emplace( nSliceN, ! bNewTopology) ;
}
}
// Si deve passare alla seconda topologia
if ( bNewTopology) {
// Ricerca del caso corrispondente della nuova topologia
@@ -1540,53 +1696,7 @@ VolZmap::ExtMarchingCubes( int nBlock, TRIA3DEXLIST& lstTria, VoxelContainer& vV
while ( nIndexVsIndex6[nt][0] != nIndex)
++ nt ;
int nRotCase = nIndexVsIndex6[nt][1] ;
//// Costruzione dei triangoli
//for ( int TriIndex = 0 ; TriIndex < 15 ; TriIndex += 3) {
// // Indici vertici
// int i0 = Cases6Plus[nRotCase][TriIndex + 2] ;
// int i1 = Cases6Plus[nRotCase][TriIndex + 1] ;
// int i2 = Cases6Plus[nRotCase][TriIndex] ;
// // Costruzione triangolo
// Triangle3dEx CurrentTriangle ;
// CurrentTriangle.Set( VecField[i0].ptPApp, VecField[i1].ptPApp, VecField[i2].ptPApp) ;
// CurrentTriangle.Validate( true) ;
// CurrentTriangle.SetVertexNorm( 0, VecField[i0].vtVec) ;
// CurrentTriangle.SetVertexNorm( 1, VecField[i1].vtVec) ;
// CurrentTriangle.SetVertexNorm( 2, VecField[i2].vtVec) ;
// // Setto il numero di utensile (conta solo positivo, nullo o negativo)
// int nTool0 = Clamp( VecField[i0].nPropIndex, -1, 1) ;
// int nTool1 = Clamp( VecField[i1].nPropIndex, -1, 1) ;
// int nTool2 = Clamp( VecField[i2].nPropIndex, -1, 1) ;
// if ( nTool0 == nTool1 || nTool0 == nTool2)
// CurrentTriangle.SetGrade( nTool0) ;
// else if ( nTool1 == nTool2)
// CurrentTriangle.SetGrade( nTool1) ;
// // Valido il triangolo e setto le normali del campo vettoriale ai corrispondenti vertici
// if ( CurrentTriangle.Validate( true)) {
// Vector3d vtVertNorm = VecField[i0].vtVec ;
// if ( CurrentTriangle.GetN() * vtVertNorm > 0.6)
// CurrentTriangle.SetVertexNorm( 0, vtVertNorm) ;
// else
// CurrentTriangle.SetVertexNorm( 0, CurrentTriangle.GetN()) ;
// vtVertNorm = VecField[i1].vtVec ;
// if ( CurrentTriangle.GetN() * vtVertNorm > 0.6)
// CurrentTriangle.SetVertexNorm( 1, vtVertNorm) ;
// else
// CurrentTriangle.SetVertexNorm( 1, CurrentTriangle.GetN()) ;
// vtVertNorm = VecField[i2].vtVec ;
// if ( CurrentTriangle.GetN() * vtVertNorm > 0.6)
// CurrentTriangle.SetVertexNorm( 2, vtVertNorm) ;
// else
// CurrentTriangle.SetVertexNorm( 2, CurrentTriangle.GetN()) ;
// }
// // Riporto il triangolo nel sistema in cui è immerso quello dello Zmap
// CurrentTriangle.ToGlob( m_MapFrame) ;
// // Aggiungo alla lista
// lstTria.emplace_back( CurrentTriangle) ;
//}
//continue ;
// Aggiorno numero di componenti
nComponents = Cases6Plus[nRotCase][1][0] ;
// Riaggiorno gli offsets
@@ -1615,65 +1725,93 @@ VolZmap::ExtMarchingCubes( int nBlock, TRIA3DEXLIST& lstTria, VoxelContainer& vV
// Configurazione 10
else if ( nAllConfig[nIndex] == 10) {
// Test sulla topologia
bool bDefTopology = false ;
bool bDefStTopology = false ;
bool bNewTopology = false ;
int nCount = 0 ;
while ( nIndexConfig10[nCount] != nIndex)
++ nCount ;
int nISlSt = i ;
int nJSlSt = j ;
int nKSlSt = k ;
int nISlEn = ( nAdjVox10[nCount] != 1 ? i : i + 1) ;
int nJSlEn = ( nAdjVox10[nCount] != 2 ? j : j + 1) ;
int nKSlEn = ( nAdjVox10[nCount] != 3 ? k : k + 1) ;
int nNSlSt, nNSlEn ;
if ( GetVoxNFromIJK( nISlSt, nJSlSt, nKSlSt, nNSlSt) &&
GetVoxNFromIJK( nISlEn, nJSlEn, nKSlEn, nNSlEn)) {
// Vedo se la topologia è definita: se sì uso l'informazione già posseduta,
// altrimenti devo calcolare la topologia
int nIJKSlSt[3] = { i, j, k} ;
int nIJKSlEn[3] = { ( nAdjVox10[nCount] != 1 ? i : i + 1),
( nAdjVox10[nCount] != 2 ? j : j + 1),
( nAdjVox10[nCount] != 3 ? k : k + 1)} ;
int nSliceStN, nSliceEnN ;
int nSlBlockEnN ;
if ( GetVoxNFromIJK( nIJKSlSt[0], nIJKSlSt[1], nIJKSlSt[2], nSliceStN) &&
GetVoxNFromIJK( nIJKSlEn[0], nIJKSlEn[1], nIJKSlEn[2], nSliceEnN)) {
if ( abs( nAdjVox10[nCount]) == 1) {
auto itSt = SliceYZ.find( nNSlSt) ;
auto itSt = SliceYZ.find( nSliceStN) ;
if ( itSt != SliceYZ.end()) {
bNewTopology = itSt->second ;
bDefTopology = true ;
}
bDefStTopology = true ;
}
}
else if ( abs( nAdjVox10[nCount]) == 2) {
auto itSt = SliceXZ.find( nNSlSt) ;
auto itSt = SliceXZ.find( nSliceStN) ;
if ( itSt != SliceXZ.end()) {
bNewTopology = itSt->second ;
bDefTopology = true ;
}
bDefStTopology = true ;
}
}
else if ( abs( nAdjVox10[nCount]) == 3) {
auto itSt = SliceXY.find( nNSlSt) ;
auto itSt = SliceXY.find( nSliceStN) ;
if ( itSt != SliceXY.end()) {
bNewTopology = itSt->second ;
bDefTopology = true ;
}
bDefStTopology = true ;
}
}
}
if ( ! bDefTopology && bReg) {
}
// La topologia non è definita, la calcolo
if ( ! bDefStTopology && bReg) {
// Verifico concordanza tra i versori di una stessa componente
// (ogni coppia di vettori di una medesima componente deve avere prodotto scalare non inferiore a 0.0)
Vector3d vtCmpAvg0, vtCmpAvg1 ;
bool bTest0 = DotTest( CompoVert[0], 4, vtCmpAvg0, 0.0) ;
bool bTest1 = DotTest( CompoVert[1], 4, vtCmpAvg1, 0.0) ;
bNewTopology = ( ! bTest0 || ! bTest1) ;
if ( GetVoxNFromIJK( nISlSt, nJSlSt, nKSlSt, nNSlSt) &&
GetVoxNFromIJK( nISlEn, nJSlEn, nKSlEn, nNSlEn)) {
if ( abs( nAdjVox6[nCount]) == 1) {
SliceYZ.emplace( nNSlSt, bNewTopology) ;
SliceYZ.emplace( nNSlEn, bNewTopology) ;
}
else if ( abs( nAdjVox6[nCount]) == 2) {
SliceXZ.emplace( nNSlSt, bNewTopology) ;
SliceXZ.emplace( nNSlEn, bNewTopology) ;
}
else if ( abs( nAdjVox6[nCount]) == 3) {
SliceXY.emplace( nNSlSt, bNewTopology) ;
SliceXY.emplace( nNSlEn, bNewTopology) ;
}
}
}
// Conservo l'informazioe e la trasmetto al voxel successivo
if ( GetVoxNFromIJK( nIJKSlSt[0], nIJKSlSt[1], nIJKSlSt[2], nSliceStN) &&
GetVoxNFromIJK( nIJKSlEn[0], nIJKSlEn[1], nIJKSlEn[2], nSliceEnN)) {
if ( abs( nAdjVox6[nCount]) == 1) {
if ( GetBlockNFromIJK( nIJKSlEn, nSlBlockEnN)) {
auto it = m_SliceYZ[nSlBlockEnN].find( nSliceEnN) ;
if ( it != m_SliceYZ[nSlBlockEnN].end()) {
if ( it->second != bNewTopology)
m_BlockToUpdate[nSlBlockEnN] = true ;
it->second = bNewTopology ;
}
else
m_SliceYZ[nSlBlockEnN].emplace( nSliceEnN, bNewTopology) ;
}
}
else if ( abs( nAdjVox6[nCount]) == 2) {
if ( GetBlockNFromIJK( nIJKSlEn, nSlBlockEnN)) {
auto it = m_SliceXZ[nSlBlockEnN].find( nSliceEnN) ;
if ( it != m_SliceXZ[nSlBlockEnN].end()) {
if ( it->second != bNewTopology)
m_BlockToUpdate[nSlBlockEnN] = true ;
it->second = bNewTopology ;
}
else
m_SliceXZ[nSlBlockEnN].emplace( nSliceEnN, bNewTopology) ;
}
}
else if ( abs( nAdjVox6[nCount]) == 3) {
if ( GetBlockNFromIJK( nIJKSlEn, nSlBlockEnN)) {
auto it = m_SliceXY[nSlBlockEnN].find( nSliceEnN) ;
if ( it != m_SliceXY[nSlBlockEnN].end()) {
if ( it->second != bNewTopology)
m_BlockToUpdate[nSlBlockEnN] = true ;
it->second = bNewTopology ;
}
else
m_SliceXY[nSlBlockEnN].emplace( nSliceEnN, bNewTopology) ;
}
}
}
// Si passa alla seconda topologia
if ( bNewTopology) {
// Ricerca del caso corrispondente della nuova topologia
@@ -1690,7 +1828,7 @@ VolZmap::ExtMarchingCubes( int nBlock, TRIA3DEXLIST& lstTria, VoxelContainer& vV
nVertComp[nC - 1] = Cases10Plus[nRotCase][1][nC] ;
// Matrice dei vertici della base del fan
for ( int nFanVert = 0 ; nFanVert < 4 ; ++ nFanVert)
CompoVert[nC - 1][nFanVert] = VecField[Cases10Plus[nRotCase][1][nFanVert + nExtTabOff + 1]] ;
CompoVert[nC - 1][nFanVert] = VecField[Cases10Plus[nRotCase][1][nFanVert + nExtTabOff + 1]] ;
// Matrici dei vertici dei triangoli in assenza di sharp feature
for ( int nTriVert = 0 ; nTriVert < 6 ; nTriVert += 3) {
CompoTriVert[nC - 1][nTriVert] = VecField[Cases10Plus[nRotCase][0][nStdTabOff + nTriVert+2]] ;
@@ -3322,6 +3460,45 @@ VolZmap::IsAVoxelOnBoundary( const int nLimits[], const int nIJK[], bool bType)
return false ;
}
//----------------------------------------------------------------------------
bool
VolZmap::IsAVoxelOnBoundary( const int nLimits[], const int nIJK[], int nDeltaIndex[]) const
{
// Calcolo il numero di voxel lungo X,Y e Z
int nVoxNumX = int( m_nNx[0] / N_DEXVOXRATIO + ( m_nNx[0] % N_DEXVOXRATIO == 0 ? 1 : 2)) ;
int nVoxNumY = int( m_nNy[0] / N_DEXVOXRATIO + ( m_nNy[0] % N_DEXVOXRATIO == 0 ? 1 : 2)) ;
int nVoxNumZ = int( m_nNy[1] / N_DEXVOXRATIO + ( m_nNy[1] % N_DEXVOXRATIO == 0 ? 1 : 2)) ;
// Test sulla validità dei limiti
if ( nLimits[0] < - 1 || nLimits[0] > nVoxNumX - 1 ||
nLimits[1] < - 1 || nLimits[1] > nVoxNumX - 1 ||
nLimits[2] < - 1 || nLimits[2] > nVoxNumY - 1 ||
nLimits[3] < - 1 || nLimits[3] > nVoxNumY - 1 ||
nLimits[4] < - 1 || nLimits[4] > nVoxNumZ - 1 ||
nLimits[5] < - 1 || nLimits[5] > nVoxNumZ - 1 )
return false ;
// Controllo sull'ammissibilità del voxel
if ( nIJK[0] <= -2 || nIJK[0] > nVoxNumX - 2 ||
nIJK[1] <= -2 || nIJK[1] > nVoxNumY - 2 ||
nIJK[2] <= -2 || nIJK[2] > nVoxNumZ - 2)
return false ;
nDeltaIndex[0] = 0 ;
nDeltaIndex[1] = 0 ;
nDeltaIndex[2] = 0 ;
if ( nIJK[0] == nLimits[0])
-- nDeltaIndex[0] ;
else if ( nIJK[0] == nLimits[1] - 1)
++ nDeltaIndex[0] ;
if ( nIJK[0] == nLimits[0])
-- nDeltaIndex[1];
else if ( nIJK[0] == nLimits[1] - 1)
++ nDeltaIndex[1];
if ( nIJK[0] == nLimits[0])
-- nDeltaIndex[2];
else if ( nIJK[0] == nLimits[1] - 1)
++ nDeltaIndex[2];
return ( nDeltaIndex[0] != 0 || nDeltaIndex[1] != 0 || nDeltaIndex[2] != 0) ;
}
//----------------------------------------------------------------------------
bool
VolZmap::IsATriangleOnBorder( const Triangle3dEx& trTria, const Point3d& ptVert,