Files
EgtExecutor/LUA_GdbCreateCurve.cpp
T
Dario Sassi 966885645e EgtExecutor 1.6e2 :
- primo rilascio (esecutore e lua da EgtInterface).
2015-05-05 22:14:04 +00:00

837 lines
26 KiB
C++

//----------------------------------------------------------------------------
// EgalTech 2014-2014
//----------------------------------------------------------------------------
// File : LUA_GdbCreateCurve.cpp Data : 07.01.15 Versione : 1.6a1
// Contenuto : Funzioni di creazione curve per LUA.
//
//
//
// Modifiche : 07.01.15 DS Creazione modulo.
//
//
//----------------------------------------------------------------------------
//--------------------------- Include ----------------------------------------
#include "stdafx.h"
#include "LUA.h"
#include "/EgtDev/Include/EXeExecutor.h"
#include "/EgtDev/Include/EXeConst.h"
#include "/EgtDev/Include/EGkGdbConst.h"
#include "/EgtDev/Include/EGkLuaAux.h"
using namespace std ;
//-------------------------------------------------------------------------------
static int
LuaCreateCurveLine( lua_State* L)
{
// 3 o 4 parametri : ParentId, PtIni, PtFin [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
Point3d ptIni ;
LuaCheckParam( L, 2, ptIni)
Point3d ptFin ;
LuaCheckParam( L, 3, ptFin)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 4, nRefType) ;
LuaClearStack( L) ;
// creo il segmento di retta
int nId = ExeCreateCurveLine( nParentId, ptIni, ptFin, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetReturn( L, nId) ;
else
LuaSetReturn( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateCurveLineEx( lua_State* L)
{
// 7 o 8 parametri : ParentId, PtIni, nSepI, nIdI, PtFin, nSepF, nIdF [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
Point3d ptIni ;
LuaCheckParam( L, 2, ptIni)
int nSepI ;
LuaCheckParam( L, 3, nSepI)
int nIdI ;
LuaCheckParam( L, 4, nIdI)
Point3d ptFin ;
LuaCheckParam( L, 5, ptFin)
int nSepF ;
LuaCheckParam( L, 6, nSepF)
int nIdF ;
LuaCheckParam( L, 7, nIdF)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 8, nRefType) ;
LuaClearStack( L) ;
// creo il segmento di retta
int nId = ExeCreateCurveLineEx( nParentId,
ptIni, nSepI, nIdI,
ptFin, nSepF, nIdF, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetReturn( L, nId) ;
else
LuaSetReturn( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateCurveLinePVL( lua_State* L)
{
// 4 o 5 parametri : ParentId, PtIni, VtDir, dLen [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
Point3d ptIni ;
LuaCheckParam( L, 2, ptIni)
Vector3d vtDir ;
LuaCheckParam( L, 3, vtDir)
double dLen ;
LuaCheckParam( L, 4, dLen)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 5, nRefType) ;
LuaClearStack( L) ;
// creo il segmento di retta
int nId = ExeCreateCurveLinePVL( nParentId, ptIni, vtDir, dLen, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetReturn( L, nId) ;
else
LuaSetReturn( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateCurveLineMinPointCurve( lua_State* L)
{
// 3 o 4 o 5 parametri : ParentId, PtIni, CrvId [, NearPar] [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
Point3d ptIni ;
LuaCheckParam( L, 2, ptIni)
int nCrvId ;
LuaCheckParam( L, 3, nCrvId)
double dNearPar = 0 ;
int nRefType = RTY_DEFAULT ;
if ( LuaGetParam( L, 4, dNearPar))
LuaGetParam( L, 5, nRefType) ;
else
LuaGetParam( L, 4, nRefType) ;
LuaClearStack( L) ;
// creo il segmento di retta
int nId = ExeCreateCurveLineMinPointCurve( nParentId, ptIni, nCrvId, dNearPar, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetReturn( L, nId) ;
else
LuaSetReturn( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateCurveCircle( lua_State* L)
{
// 4 o 5 parametri : ParentId, PtCen, VtN, Rad [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
Point3d ptCen ;
LuaCheckParam( L, 2, ptCen)
Vector3d vtN ;
LuaCheckParam( L, 3, vtN)
double dRad ;
LuaCheckParam( L, 4, dRad)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 5, nRefType) ;
LuaClearStack( L) ;
// creo l'arco
int nId = ExeCreateCurveCircle( nParentId, ptCen, vtN, dRad, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetReturn( L, nId) ;
else
LuaSetReturn( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateCurveCircleCPN( lua_State* L)
{
// 4 o 5 parametri : ParentId, PtCen, PtOn, VtN [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
Point3d ptCen ;
LuaCheckParam( L, 2, ptCen)
Point3d ptOn ;
LuaCheckParam( L, 3, ptOn)
Vector3d vtN ;
LuaCheckParam( L, 4, vtN)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 5, nRefType) ;
LuaClearStack( L) ;
// creo l'arco
int nId = ExeCreateCurveCircleCPN( nParentId, ptCen, ptOn, vtN, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetReturn( L, nId) ;
else
LuaSetReturn( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateCurveCircleCPNEx( lua_State* L)
{
// 6 o 7 parametri : ParentId, PtCen, PtOn, nSepO, nIdO, VtN [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
Point3d ptCen ;
LuaCheckParam( L, 2, ptCen)
Point3d ptOn ;
LuaCheckParam( L, 3, ptOn)
int nSepO ;
LuaCheckParam( L, 4, nSepO)
int nIdO ;
LuaCheckParam( L, 5, nIdO)
Vector3d vtN ;
LuaCheckParam( L, 6, vtN)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 7, nRefType) ;
LuaClearStack( L) ;
// creo l'arco
int nId = ExeCreateCurveCircleCPNEx( nParentId, ptCen, ptOn, nSepO, nIdO, vtN, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetReturn( L, nId) ;
else
LuaSetReturn( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateCurveCircle3P( lua_State* L)
{
// 4 o 5 parametri : ParentId, PtP1, PtP2, PtP3 [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
Point3d ptP1 ;
LuaCheckParam( L, 2, ptP1)
Point3d ptP2 ;
LuaCheckParam( L, 3, ptP2)
Point3d ptP3 ;
LuaCheckParam( L, 4, ptP3)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 5, nRefType) ;
LuaClearStack( L) ;
// creo l'arco
int nId = ExeCreateCurveCircle3P( nParentId, ptP1, ptP2, ptP3, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetReturn( L, nId) ;
else
LuaSetReturn( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateCurveArc( lua_State* L)
{
// 7 o 8 parametri : ParentId, PtCen, VtN, Rad, VtS, AngCenDeg, DeltaN [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
Point3d ptCen ;
LuaCheckParam( L, 2, ptCen)
Vector3d vtN ;
LuaCheckParam( L, 3, vtN)
double dRad ;
LuaCheckParam( L, 4, dRad)
Vector3d vtS ;
LuaCheckParam( L, 5, vtS)
double dAngCenDeg ;
LuaCheckParam( L, 6, dAngCenDeg)
double dDeltaN ;
LuaCheckParam( L, 7, dDeltaN)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 8, nRefType) ;
LuaClearStack( L) ;
// creo l'arco
int nId = ExeCreateCurveArc( nParentId, ptCen, vtN, dRad, vtS, dAngCenDeg, dDeltaN, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetReturn( L, nId) ;
else
LuaSetReturn( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateCurveArcC2PN( lua_State* L)
{
// 5 o 6 parametri : ParentId, PtCen, PtStart, PtNearEnd, VtNorm [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
Point3d ptCen ;
LuaCheckParam( L, 2, ptCen)
Point3d ptStart ;
LuaCheckParam( L, 3, ptStart)
Point3d ptNearEnd ;
LuaCheckParam( L, 4, ptNearEnd)
Vector3d vtNorm ;
LuaCheckParam( L, 5, vtNorm)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 6, nRefType) ;
LuaClearStack( L) ;
// creo l'arco
int nId = ExeCreateCurveArcC2PN( nParentId, ptCen, ptStart, ptNearEnd, vtNorm, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetReturn( L, nId) ;
else
LuaSetReturn( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateCurveArcC2PNEx( lua_State* L)
{
// 7 o 8 parametri : ParentId, PtCen, PtStart, nSepS, nIdS, PtNearEnd, VtNorm [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
Point3d ptCen ;
LuaCheckParam( L, 2, ptCen)
Point3d ptStart ;
LuaCheckParam( L, 3, ptStart)
int nSepS ;
LuaCheckParam( L, 4, nSepS)
int nIdS ;
LuaCheckParam( L, 5, nIdS)
Point3d ptNearEnd ;
LuaCheckParam( L, 6, ptNearEnd)
Vector3d vtNorm ;
LuaCheckParam( L, 7, vtNorm)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 8, nRefType) ;
LuaClearStack( L) ;
// creo l'arco
int nId = ExeCreateCurveArcC2PNEx( nParentId, ptCen, ptStart, nSepS, nIdS, ptNearEnd, vtNorm, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetReturn( L, nId) ;
else
LuaSetReturn( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateCurveArc3P( lua_State* L)
{
// 4 o 5 parametri : ParentId, PtP1, PtP2, PtP3 [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
Point3d ptP1 ;
LuaCheckParam( L, 2, ptP1)
Point3d ptP2 ;
LuaCheckParam( L, 3, ptP2)
Point3d ptP3 ;
LuaCheckParam( L, 4, ptP3)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 5, nRefType) ;
LuaClearStack( L) ;
// creo l'arco
int nId = ExeCreateCurveArc3P( nParentId, ptP1, ptP2, ptP3, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetReturn( L, nId) ;
else
LuaSetReturn( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateCurveArc2PVN( lua_State* L)
{
// 5 o 6 parametri : ParentId, PtStart, PtEnd, VtDirS, VtNorm [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
Point3d ptStart ;
LuaCheckParam( L, 2, ptStart)
Point3d ptEnd ;
LuaCheckParam( L, 3, ptEnd)
Vector3d vtDirS ;
LuaCheckParam( L, 4, vtDirS)
Vector3d vtNorm ;
LuaCheckParam( L, 5, vtNorm)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 6, nRefType) ;
LuaClearStack( L) ;
// creo l'arco
int nId = ExeCreateCurveArc2PVN( nParentId, ptStart, ptEnd, vtDirS, vtNorm, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetReturn( L, nId) ;
else
LuaSetReturn( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateCurveArc2PVNEx( lua_State* L)
{
// 7 o 8 parametri : ParentId, PtStart, PtEnd, nSepE, nIdE, VtDirS, VtNorm [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
Point3d ptStart ;
LuaCheckParam( L, 2, ptStart)
Point3d ptEnd ;
LuaCheckParam( L, 3, ptEnd)
int nSepE ;
LuaCheckParam( L, 4, nSepE)
int nIdE ;
LuaCheckParam( L, 5, nIdE)
Vector3d vtDirS ;
LuaCheckParam( L, 6, vtDirS)
Vector3d vtNorm ;
LuaCheckParam( L, 7, vtNorm)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 8, nRefType) ;
LuaClearStack( L) ;
// creo l'arco
int nId = ExeCreateCurveArc2PVNEx( nParentId, ptStart, ptEnd, nSepE, nIdE,
vtDirS, vtNorm, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetReturn( L, nId) ;
else
LuaSetReturn( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateCurveFillet( lua_State* L)
{
// 8 o 9 parametri : ParentId, nCrv1, PtNear1, nCrv2, PtNear2, VtNorm, dRad, bTrim [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
int nCrv1 ;
LuaCheckParam( L, 2, nCrv1)
Point3d ptNear1 ;
LuaCheckParam( L, 3, ptNear1)
int nCrv2 ;
LuaCheckParam( L, 4, nCrv2)
Point3d ptNear2 ;
LuaCheckParam( L, 5, ptNear2)
Vector3d vtNorm ;
LuaCheckParam( L, 6, vtNorm)
double dRad ;
LuaCheckParam( L, 7, dRad)
bool bTrim ;
LuaCheckParam( L, 8, bTrim)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 9, nRefType) ;
LuaClearStack( L) ;
// creo l'arco di fillet
int nId = ExeCreateCurveFillet( nParentId, nCrv1, ptNear1, nCrv2, ptNear2,
vtNorm, dRad, bTrim, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetReturn( L, nId) ;
else
LuaSetReturn( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateCurveChamfer( lua_State* L)
{
// 8 o 9 parametri : ParentId, nCrv1, PtNear1, nCrv2, PtNear2, VtNorm, dDist, bTrim [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
int nCrv1 ;
LuaCheckParam( L, 2, nCrv1)
Point3d ptNear1 ;
LuaCheckParam( L, 3, ptNear1)
int nCrv2 ;
LuaCheckParam( L, 4, nCrv2)
Point3d ptNear2 ;
LuaCheckParam( L, 5, ptNear2)
Vector3d vtNorm ;
LuaCheckParam( L, 6, vtNorm)
double dDist ;
LuaCheckParam( L, 7, dDist)
bool bTrim ;
LuaCheckParam( L, 8, bTrim)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 9, nRefType) ;
LuaClearStack( L) ;
// creo l'arco di fillet
int nId = ExeCreateCurveChamfer( nParentId, nCrv1, ptNear1, nCrv2, ptNear2,
vtNorm, dDist, bTrim, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetReturn( L, nId) ;
else
LuaSetReturn( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateCurveBezier( lua_State* L)
{
// 3 o 4 parametri : ParentId, Degree, CtrlPnts [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
int nDegree ;
LuaCheckParam( L, 2, nDegree)
PNTVECTOR vPnt ;
LuaCheckParam( L, 3, vPnt)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 4, nRefType) ;
LuaClearStack( L) ;
// creo la curva
int nId = ExeCreateCurveBezier( nParentId, nDegree, vPnt, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetReturn( L, nId) ;
else
LuaSetReturn( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateCurveBezierRational( lua_State* L)
{
// 3 o 4 parametri : ParentId, Degree, CtrlPntWs [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
int nDegree ;
LuaCheckParam( L, 2, nDegree)
PNTUVECTOR vPntW ;
LuaCheckParam( L, 3, vPntW)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 4, nRefType) ;
LuaClearStack( L) ;
// creo la curva
int nId = ExeCreateCurveBezierRational( nParentId, nDegree, vPntW, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetReturn( L, nId) ;
else
LuaSetReturn( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateCurveBezierFromArc( lua_State* L)
{
// 2 o 3 parametri : ParentId, ArcId[ , Erase]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
int nArcId ;
LuaCheckParam( L, 2, nArcId)
bool bErase = true ;
LuaGetParam( L, 3, bErase) ;
LuaClearStack( L) ;
// creo la curva
int nId = ExeCreateCurveBezierFromArc( nParentId, nArcId, bErase) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetReturn( L, nId) ;
else
LuaSetReturn( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateCurveCompo( lua_State* L)
{
// 2 o 3 parametri : ParentId, nIds [, Erase]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
INTVECTOR vIds ;
LuaCheckParam( L, 2, vIds)
bool bErase = true ;
LuaGetParam( L, 3, bErase) ;
LuaClearStack( L) ;
// creo la curva composita
int nId = ExeCreateCurveCompo( nParentId, vIds, bErase) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetReturn( L, nId) ;
else
LuaSetReturn( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateCurveCompoByChain( lua_State* L)
{
// 3 o 4 o 5 parametri : ParentId, nIds, PtNear [, Erase] [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
INTVECTOR vIds ;
LuaCheckParam( L, 2, vIds)
Point3d ptNear ;
LuaCheckParam( L, 3, ptNear)
bool bErase = true ;
int nRefType = RTY_DEFAULT ;
if ( LuaGetParam( L, 4, bErase))
LuaGetParam( L, 5, nRefType) ;
else
LuaGetParam( L, 4, nRefType) ;
LuaClearStack( L) ;
// creo la curva composita
int nCount = 0 ;
int nId = ExeCreateCurveCompoByChain( nParentId, vIds, ptNear, bErase, nRefType, &nCount) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetReturn( L, nId) ;
else
LuaSetReturn( L) ;
LuaSetReturn( L, nCount) ;
return 2 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateCurveCompoFromPoints( lua_State* L)
{
// 2 o 3 parametri : ParentId, ptPs [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
PNTVECTOR vPnt ;
LuaCheckParam( L, 2, vPnt)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 3, nRefType) ;
LuaClearStack( L) ;
PolyLine PL ;
// creo una polilinea a partire dai punti
for ( size_t i = 0 ; i < vPnt.size() ; ++ i)
PL.AddUPoint( 0, vPnt[i]) ;
// creo la curva composita
int nId = ExeCreateCurveCompoFromPoints( nParentId, PL, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetReturn( L, nId) ;
else
LuaSetReturn( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateCurveCompoFromPointBulges( lua_State* L)
{
// 2 o 3 parametri : ParentId, ptPBs [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
PNTUVECTOR vPntB ;
LuaCheckParam( L, 2, vPntB)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 3, nRefType) ;
LuaClearStack( L) ;
// creo un poliarco a partire dai punti con bulge
PolyArc PA ;
for ( size_t i = 0 ; i < vPntB.size() ; ++ i)
PA.AddUPoint( 0, vPntB[i].first, vPntB[i].second) ;
// creo la curva composita
int nId = ExeCreateCurveCompoFromPointBulges( nParentId, PA, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetReturn( L, nId) ;
else
LuaSetReturn( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateCurveCompoByApprox( lua_State* L)
{
// 3 o 4 parametri : ParentId, nSouId, nArcsVsLines [, dLinTol]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
int nSouId ;
LuaCheckParam( L, 2, nSouId)
int nTemp ;
LuaCheckParam( L, 3, nTemp)
bool bArcsVsLines = ( nTemp != 0) ;
double dLinTol = 0.01 ;
LuaGetParam( L, 4, dLinTol) ;
LuaClearStack( L) ;
// creo la curva composita
int nId = ExeCreateCurveCompoByApprox( nParentId, nSouId, bArcsVsLines, dLinTol) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetReturn( L, nId) ;
else
LuaSetReturn( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreateRectangle3P( lua_State* L)
{
// 4 o 5 parametri : ParentId, PtIni, PtCross, PtDir [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
Point3d ptIni ;
LuaCheckParam( L, 2, ptIni)
Point3d ptCross ;
LuaCheckParam( L, 3, ptCross)
Point3d ptDir ;
LuaCheckParam( L, 4, ptDir)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 5, nRefType) ;
LuaClearStack( L) ;
// creo il poligono
int nId = ExeCreateRectangle3P( nParentId, ptIni, ptCross, ptDir, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetReturn( L, nId) ;
else
LuaSetReturn( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreatePolygonFromRadius( lua_State* L)
{
// 5 o 6 parametri : ParentId, nNumSides, PtCen, PtCorn, VtN [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
int nNumSides ;
LuaCheckParam( L, 2, nNumSides)
Point3d PtCen ;
LuaCheckParam( L, 3, PtCen)
Point3d PtCorn ;
LuaCheckParam( L, 4, PtCorn)
Vector3d vtN ;
LuaCheckParam( L, 5, vtN)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 6, nRefType) ;
LuaClearStack( L) ;
// creo il poligono
int nId = ExeCreatePolygonFromRadius( nParentId, nNumSides, PtCen, PtCorn, vtN, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetReturn( L, nId) ;
else
LuaSetReturn( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreatePolygonFromApothem( lua_State* L)
{
// 5 o 6 parametri : ParentId, nNumSides, PtCen, PtMid, VtN [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
int nNumSides ;
LuaCheckParam( L, 2, nNumSides)
Point3d PtCen ;
LuaCheckParam( L, 3, PtCen)
Point3d PtMid ;
LuaCheckParam( L, 4, PtMid)
Vector3d vtN ;
LuaCheckParam( L, 5, vtN)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 6, nRefType) ;
LuaClearStack( L) ;
// creo il poligono
int nId = ExeCreatePolygonFromApothem( nParentId, nNumSides, PtCen, PtMid, vtN, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetReturn( L, nId) ;
else
LuaSetReturn( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCreatePolygonFromSide( lua_State* L)
{
// 5 o 6 parametri : ParentId, nNumSides, PtIni, PtFin, VtN [, nRefType]
int nParentId ;
LuaCheckParam( L, 1, nParentId)
int nNumSides ;
LuaCheckParam( L, 2, nNumSides)
Point3d ptIni ;
LuaCheckParam( L, 3, ptIni)
Point3d ptFin ;
LuaCheckParam( L, 4, ptFin)
Vector3d vtN ;
LuaCheckParam( L, 5, vtN)
int nRefType = RTY_DEFAULT ;
LuaGetParam( L, 6, nRefType) ;
LuaClearStack( L) ;
// creo il poligono
int nId = ExeCreatePolygonFromSide( nParentId, nNumSides, ptIni, ptFin, vtN, nRefType) ;
// restituisco il risultato
if ( nId != GDB_ID_NULL)
LuaSetReturn( L, nId) ;
else
LuaSetReturn( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
bool
LuaInstallGdbCreateCurve( LuaMgr& luaMgr)
{
bool bOk = ( &luaMgr != nullptr) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtLine", LuaCreateCurveLine) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtLineEx", LuaCreateCurveLineEx) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtLinePVL", LuaCreateCurveLinePVL) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtLineMinPointCurve", LuaCreateCurveLineMinPointCurve) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtCircle", LuaCreateCurveCircle) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtCircleCPN", LuaCreateCurveCircleCPN) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtCircleCPNEx", LuaCreateCurveCircleCPNEx) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtCircle3P", LuaCreateCurveCircle3P) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtArc", LuaCreateCurveArc) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtArcC2PN", LuaCreateCurveArcC2PN) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtArcC2PNEx", LuaCreateCurveArcC2PNEx) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtArc3P", LuaCreateCurveArc3P) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtArc2PVN", LuaCreateCurveArc2PVN) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtArc2PVNEx", LuaCreateCurveArc2PVNEx) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtCurveFillet", LuaCreateCurveFillet) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtCurveChamfer", LuaCreateCurveChamfer) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtCurveBezier", LuaCreateCurveBezier) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtCurveBezierRat", LuaCreateCurveBezierRational) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtCurveBezierFromArc", LuaCreateCurveBezierFromArc) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtCurveCompo", LuaCreateCurveCompo) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtCurveCompoByChain", LuaCreateCurveCompoByChain) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtCurveCompoFromPoints", LuaCreateCurveCompoFromPoints) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtCurveCompoFromPointBulges", LuaCreateCurveCompoFromPointBulges) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtCurveCompoByApprox", LuaCreateCurveCompoByApprox) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtRectangle3P", LuaCreateRectangle3P) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtPolygonFromRadius", LuaCreatePolygonFromRadius) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtPolygonFromApothem", LuaCreatePolygonFromApothem) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtPolygonFromSide", LuaCreatePolygonFromSide) ;
return bOk ;
}