Files
EgtExecutor/LUA_General.cpp
T
Dario Sassi 502571e982 EgtExecutor 1.6x5 :
- migliorata in Lua EgtOutBox
- aggiunta in Lua EgtFileDialog
- aggiunta in Lua EgtGetCalcToolDirFromaAngles.
2017-01-09 10:17:31 +00:00

555 lines
16 KiB
C++

//----------------------------------------------------------------------------
// EgalTech 2014-2014
//----------------------------------------------------------------------------
// File : LUA_General.cpp Data : 27.09.14 Versione : 1.5i5
// Contenuto : Funzioni generali per LUA.
//
//
//
// Modifiche : 27.09.14 DS Creazione modulo.
//
//
//----------------------------------------------------------------------------
//--------------------------- Include ----------------------------------------
#include "stdafx.h"
#include "EXE.h"
#include "LUA.h"
#include "GenTools.h"
#include "/EgtDev/Include/ExeExecutor.h"
#include "/EgtDev/Include/EGkLuaAux.h"
#include "/EgtDev/Include/EGnStringUtils.h"
#include "/EgtDev/Include/EGnFileUtils.h"
#include "/EgtDev/Include/EGnFileCompare.h"
#include "/EgtDev/Include/EgtPerfCounter.h"
#include "/EgtDev/Include/EgtIniFile.h"
#include "/EgtDev/Include/EgtStringConverter.h"
using namespace std ;
//----------------------------------------------------------------------------
static PerformanceCounter s_Counter ;
//-------------------------------------------------------------------------------
static int
MyPrint( lua_State* L)
{
string sOut ;
int n = lua_gettop( L) ; /* number of arguments */
lua_getglobal( L, "tostring") ;
for ( int i = 1 ; i <= n ; ++ i) {
const char* s ;
lua_pushvalue( L, -1) ; /* function to be called */
lua_pushvalue( L, i) ; /* value to print */
lua_call( L, 1, 1) ;
s = lua_tostring( L, -1) ; /* get result */
if ( s == nullptr)
return luaL_error( L,
LUA_QL("tostring") " must return a string to " LUA_QL("print")) ;
if ( i > 1)
sOut += "\t" ;
sOut += s ;
lua_pop( L, 1) ; /* pop result */
}
if ( ! sOut.empty())
LOG_INFO( GetLogger(), sOut.c_str())
return 0 ;
}
//-------------------------------------------------------------------------------
static int
LuaEvalNumExpr( lua_State* L)
{
// un solo parametro stringa : sExpr
string sExpr ;
LuaCheckParam( L, 1, sExpr)
LuaClearStack( L) ;
// valuto l'espressione
double dVal ;
bool bOk = ExeLuaEvalNumExpr( sExpr, &dVal) ;
// restituisco il risultato
if ( bOk)
LuaSetParam( L, dVal) ;
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaPause( lua_State* L)
{
// 1 parametro : numero di millisecondi
int nTime ;
LuaCheckParam( L, 1, nTime)
LuaClearStack( L) ;
// controllo la durata della pausa e la eseguo
const int MIN_TIME = 0 ;
const int MAX_TIME = 10000 ;
if ( nTime < MIN_TIME)
nTime = MIN_TIME ;
else if ( nTime > MAX_TIME)
nTime = MAX_TIME ;
Sleep( nTime) ;
// restituisco il risultato
LuaSetParam( L, true) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaStartCounter( lua_State* L)
{
// nessun parametro
LuaClearStack( L) ;
// avvio il contatore
s_Counter.Start() ;
return 0 ;
}
//-------------------------------------------------------------------------------
static int
LuaStopCounter( lua_State* L)
{
// nessun parametro
LuaClearStack( L) ;
// fermo il contatore
double dTime = s_Counter.Stop() ;
// restituisco il risultato
LuaSetParam( L, dTime) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaNumToString( lua_State* L)
{
// 1 o 2 parametri : dVal [, nDec]
double dVal ;
LuaCheckParam( L, 1, dVal)
int nDec = 3 ;
LuaGetParam( L, 2, nDec) ;
LuaClearStack( L) ;
// costruisco la stringa
string sVal = ToString( dVal, nDec) ;
// ritorno il risultato
LuaSetParam( L, sVal) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaSplitString( lua_State* L)
{
// 1 o 2 parametri : sVal [, sSep]
string sVal ;
string sSep = "," ;
bool bFound = LuaGetParam( L, 1, sVal) ;
LuaGetParam( L, 2, sSep) ;
LuaClearStack( L) ;
// se ricevuta stringa, la divido in parti separate da ','
if ( bFound) {
STRVECTOR vsVal ;
Tokenize( sVal, sSep, vsVal) ;
// ritorno il risultato
LuaSetParam( L, vsVal) ;
}
// altrimenti restituisco nil
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaSplitStringPlus( lua_State* L)
{
// 2 parametri : sVal, sHea
string sVal ;
string sHea ;
bool bFound = LuaGetParam( L, 1, sVal) ;
LuaCheckParam( L, 2, sHea)
LuaClearStack( L) ;
// se ricevuta stringa, la divido in parti conservandone le intestazioni
if ( bFound) {
STRVECTOR vsVal ;
TokenizePlus( sVal, sHea, vsVal) ;
// ritorno il risultato
LuaSetParam( L, vsVal) ;
}
// altrimenti restituisco nil
else
LuaSetParam( L) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaExecTsc( lua_State* L)
{
// 1 parametro : file
string sFile ;
LuaCheckParam( L, 1, sFile)
LuaClearStack( L) ;
// eseguo lo script TSC
bool bOk = ExeTscExecFile( sFile) ;
// restituisco il risultato
LuaSetParam( L, bOk) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaOutLog( lua_State* L)
{
// 1 parametro : stringa da emettere
string sOut ;
LuaCheckParam( L, 1, sOut)
LuaClearStack( L) ;
// accodo il messaggio nel file di log
LOG_INFO( GetLogger(), sOut.c_str())
// non c'è risultato
return 0 ;
}
//-------------------------------------------------------------------------------
static int
LuaOutBox( lua_State* L)
{
// 3 o 4 parametri : stringa, titolo, icona [, bModal]
string sOut ;
LuaCheckParam( L, 1, sOut)
string sTitle ;
LuaCheckParam( L, 2, sTitle)
string sIcon ;
LuaCheckParam( L, 3, sIcon)
int nIcon = MB_ICONINFORMATION ;
ToUpper( sIcon) ;
if ( sIcon == "ERROR")
nIcon = MB_ICONERROR ;
else if ( sIcon == "WARNING")
nIcon = MB_ICONWARNING ;
bool bModal = true ;
LuaGetParam( L, 4, bModal) ;
LuaClearStack( L) ;
// emetto la finestra di dialogo
int nRes = MessageBox( FindTopWindow(), stringtoW( sOut), stringtoW( sTitle),
MB_OKCANCEL | nIcon | ( bModal ? MB_TASKMODAL : MB_SYSTEMMODAL)) ;
// risultato (Ok->true, Cancel->false)
LuaSetParam( L, ( nRes == IDOK)) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaProcessEvents( lua_State* L)
{
// 2 parametri : nProg, nPause
int nProg ;
LuaCheckParam( L, 1, nProg)
int nPause ;
LuaCheckParam( L, 2, nPause)
LuaClearStack( L) ;
// lancio aggiornamento interfaccia
int nRes = ExeProcessEvents( nProg, nPause) ;
// restituisco il risultato
LuaSetParam( L, nRes) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaOutText( lua_State* L)
{
// 1 parametro : sText
string sText ;
LuaCheckParam( L, 1, sText)
LuaClearStack( L) ;
// lancio emissione testo
bool bOk = ExeOutText( sText) ;
// restituisco il risultato
LuaSetParam( L, bOk) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaFileDialog( lua_State* L)
{
// 3 parametri : bOpenVsSave, sFile, sFilter
bool bOpenVsSave ;
LuaCheckParam( L, 1, bOpenVsSave)
string sFile ;
LuaCheckParam( L, 2, sFile)
string sFilter ;
LuaCheckParam( L, 3, sFilter)
LuaClearStack( L) ;
// Converto i parametri nel formato wide e cambio L'|' in L'\0' nel filtro
AtoWEX<MAX_PATH> wsFileName( sFile.c_str()) ;
AtoW wsFilter( sFilter.c_str()) ;
for ( wchar_t* pC = wsFilter.m_psz ; *pC != L'\0' ; ++ pC) {
if ( *pC == L'|')
*pC = L'\0' ;
}
// Riempio la struttura dati per il dialogo
OPENFILENAME ofn ;
ZeroMemory( &ofn, sizeof( ofn)) ;
ofn.lStructSize = sizeof( ofn) ;
ofn.hwndOwner = FindTopWindow() ;
ofn.lpstrFilter = LPWSTR( wsFilter) ;
ofn.lpstrFile = LPWSTR( wsFileName) ;
ofn.nMaxFile = MAX_PATH ;
ofn.Flags = OFN_DONTADDTORECENT | OFN_PATHMUSTEXIST ;
// Visualizzo il dialogo
if ( bOpenVsSave) {
ofn.Flags |= OFN_FILEMUSTEXIST ;
if ( GetOpenFileName( &ofn) != FALSE)
LuaSetParam( L, wstrztoA( wsFileName)) ;
else
LuaSetParam( L) ;
}
else {
ofn.Flags |= OFN_OVERWRITEPROMPT ;
if ( GetSaveFileName( &ofn) != FALSE)
LuaSetParam( L, wstrztoA( wsFileName)) ;
else
LuaSetParam( L) ;
}
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaExistsFile( lua_State* L)
{
// 1 parametro : sFile
string sFile ;
LuaCheckParam( L, 1, sFile)
LuaClearStack( L) ;
// verifico esistenza file
bool bOk = ExistsFile( sFile) ;
// restituisco il risultato
LuaSetParam( L, bOk) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaCopyFile( lua_State* L)
{
// 2 parametri : sFile, sNewFile
string sFile ;
LuaCheckParam( L, 1, sFile)
string sNewFile ;
LuaCheckParam( L, 2, sNewFile)
LuaClearStack( L) ;
// copio il file
bool bOk = CopyFileEgt( sFile, sNewFile) ;
// restituisco il risultato
LuaSetParam( L, bOk) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaRenameFile( lua_State* L)
{
// 2 parametri : sFile, sNewFile
string sFile ;
LuaCheckParam( L, 1, sFile)
string sNewFile ;
LuaCheckParam( L, 2, sNewFile)
LuaClearStack( L) ;
// rinomino il file
bool bOk = RenameFile( sFile, sNewFile) ;
// restituisco il risultato
LuaSetParam( L, bOk) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaEraseFile( lua_State* L)
{
// 1 parametro : file
string sFile ;
LuaCheckParam( L, 1, sFile)
LuaClearStack( L) ;
// cancello il file
bool bOk = EraseFile( sFile) ;
// restituisco il risultato
LuaSetParam( L, bOk) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaEmptyDirectory( lua_State* L)
{
// 1 parametro : dir
string sDir ;
LuaCheckParam( L, 1, sDir)
LuaClearStack( L) ;
// svuoto il direttorio
bool bOk = EmptyDirectory( sDir) ;
// restituisco il risultato
LuaSetParam( L, bOk) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaTextFileCompare( lua_State* L)
{
// 4 parametri : file1, file2, inizio commento, file diff
string sFile1 ;
LuaCheckParam( L, 1, sFile1)
string sFile2 ;
LuaCheckParam( L, 2, sFile2)
string sRemStart ;
LuaCheckParam( L, 3, sRemStart)
string sFileDiff ;
LuaCheckParam( L, 4, sFileDiff)
LuaClearStack( L) ;
// eseguo il confronto
bool bOk = TextFileCompare( sFile1, sFile2, sRemStart, sFileDiff) ;
LuaSetParam( L, bOk) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaBinaryFileCompare( lua_State* L)
{
// 3 parametri : file1, file2, file diff
string sFile1 ;
LuaCheckParam( L, 1, sFile1)
string sFile2 ;
LuaCheckParam( L, 2, sFile2)
string sFileDiff ;
LuaCheckParam( L, 3, sFileDiff)
LuaClearStack( L) ;
// eseguo il confronto
bool bOk = BinaryFileCompare( sFile1, sFile2, sFileDiff) ;
LuaSetParam( L, bOk) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaGetStringFromIni( lua_State* L)
{
// 4 parametri : sSec, sKey, sDef, sIniFile
string sSec ;
LuaCheckParam( L, 1, sSec)
string sKey ;
LuaCheckParam( L, 2, sKey)
string sDef ;
LuaCheckParam( L, 3, sDef)
string sIniFile ;
LuaCheckParam( L, 4, sIniFile)
LuaClearStack( L) ;
// leggo da file INI
string sVal = GetPrivateProfileStringUtf8( sSec.c_str(), sKey.c_str(), sDef.c_str(), sIniFile.c_str()) ;
LuaSetParam( L, sVal) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaWriteStringToIni( lua_State* L)
{
// 4 parametri : sSec, sKey, sVal, sIniFile
string sSec ;
LuaCheckParam( L, 1, sSec)
string sKey ;
LuaCheckParam( L, 2, sKey)
string sVal ;
LuaCheckParam( L, 3, sVal)
string sIniFile ;
LuaCheckParam( L, 4, sIniFile)
LuaClearStack( L) ;
// scrivo su file INI
bool bOk = WritePrivateProfileStringUtf8( sSec.c_str(), sKey.c_str(), sVal.c_str(), sIniFile.c_str()) ;
LuaSetParam( L, bOk) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaGetVersion( lua_State* L)
{
// nessun parametro
LuaClearStack( L) ;
// costruisco la stringa con le versioni
string sVer ;
if ( ! ExeGetVersionInfo( sVer, "\n"))
sVer = "VersionInfo error" ;
// restituisco il risultato
LuaSetParam( L, sVer) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaIs64bit( lua_State* L)
{
// nessun parametro
LuaClearStack( L) ;
// restituisco il risultato
#if defined( _WIN64)
bool bRes = true ;
#elif defined( _WIN32)
bool bRes = false ;
#endif
LuaSetParam( L, bRes) ;
return 1 ;
}
//-------------------------------------------------------------------------------
static int
LuaGetLanguage( lua_State* L)
{
// nessun parametro
LuaClearStack( L) ;
// recupero il nome della lingua corrente
string sLang = ExeGetLanguage() ;
LuaSetParam( L, sLang) ;
return 1 ;
}
//-------------------------------------------------------------------------------
bool
LuaInstallGeneral( LuaMgr& luaMgr)
{
bool bOk = ( &luaMgr != nullptr) ;
bOk = bOk && luaMgr.RegisterFunction( "print", MyPrint) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtEvalNumExpr", LuaEvalNumExpr) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtPause", LuaPause) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtStartCounter", LuaStartCounter) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtStopCounter", LuaStopCounter) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtNumToString", LuaNumToString) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSplitString", LuaSplitString) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtSplitStringPlus", LuaSplitStringPlus) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtExecTsc", LuaExecTsc) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtOutLog", LuaOutLog) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtOutBox", LuaOutBox) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtProcessEvents", LuaProcessEvents) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtOutText", LuaOutText) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtFileDialog", LuaFileDialog) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtExistsFile", LuaExistsFile) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtCopyFile", LuaCopyFile) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtRenameFile", LuaRenameFile) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtEraseFile", LuaEraseFile) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtEmptyDirectory", LuaEmptyDirectory) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtTextFileCompare", LuaTextFileCompare) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtBinaryFileCompare", LuaBinaryFileCompare) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtGetStringFromIni", LuaGetStringFromIni) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtWriteStringToIni", LuaWriteStringToIni) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtGetVersion", LuaGetVersion) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtIs64bit", LuaIs64bit) ;
bOk = bOk && luaMgr.RegisterFunction( "EgtGetLanguage", LuaGetLanguage) ;
return bOk ;
}