Files
Dario Sassi 1296bb9ae6 EgtExecutor 1.9c6 :
- correzioni a PictureObj per scalatura dimensioni.
2018-03-26 06:04:06 +00:00

59 lines
2.7 KiB
C++

//----------------------------------------------------------------------------
// EgalTech 2017-2017
//----------------------------------------------------------------------------
// File : PictureObj.h Data : 26.12.17 Versione : 1.8l3
// Contenuto : Dichiarazione della classe PictureObj.
//
//
//
// Modifiche : 26.12.17 DS Creazione modulo.
//
//
//----------------------------------------------------------------------------
#pragma once
#include "/EgtDev/Include/EGkUserObj.h"
#include "/EgtDev/Include/EGkPoint3d.h"
//----------------------------------------------------------------------------
class PictureObj : public IUserObj
{
public : // IUserObj
PictureObj* Clone( void) const override ;
const std::string& GetClassName( void) const override ;
bool Dump( std::string& sOut, bool bMM = true, const char* szNewLine = "\n") const override ;
bool ToSave( void) const override { return true ; }
bool Save( int nBaseId, STRVECTOR& vString) const override ;
bool Load( const STRVECTOR& vString, int nBaseGdbId) override ;
bool SetOwner( int nId, IGeomDB* pGDB) override ;
int GetOwner( void) const override ;
IGeomDB* GetGeomDB( void) const override ;
bool GetDimensions( double& dDimX, double& dDimY) const override ;
bool Translate( const Vector3d& vtMove) override ;
bool Rotate( const Point3d& ptAx, const Vector3d& vtAx, double dAngDeg) override
{ double dAngRad = dAngDeg * DEGTORAD ;
return Rotate( ptAx, vtAx, cos( dAngRad), sin( dAngRad)) ; }
bool Rotate( const Point3d& ptAx, const Vector3d& vtAx, double dCosAng, double dSinAng) override ;
bool Scale( const Frame3d& frRef, double dCoeffX, double dCoeffY, double dCoeffZ) override ;
bool Mirror( const Point3d& ptOn, const Vector3d& vtNorm) override { return true ; }
bool Shear( const Point3d& ptOn, const Vector3d& vtNorm, const Vector3d& vtDir, double dCoeff) override { return true ; }
bool ToGlob( const Frame3d& frRef) override ;
bool ToLoc( const Frame3d& frRef) override ;
bool LocToLoc( const Frame3d& frOri, const Frame3d& frDest) override ;
public :
PictureObj( void) ;
bool Set( const std::string& sName, const std::string& sPath, double dDimX, double dDimY) ;
bool GetName( std::string& sName) const ;
bool GetPath( std::string& sPath) const ;
bool ChangePath( const std::string& sPath) ;
private :
int m_nOwnerId ;
IGeomDB* m_pGeomDB ;
std::string m_sName ;
std::string m_sPath ;
double m_dDimX ;
double m_dDimY ;
} ;