b82d9fa522
- aggiunta funzione ExeSetOnTerminateProcess per installare funzione di callback chiamata prima di terminare il processo con comando lua EgtCloseExe.
1313 lines
40 KiB
C++
1313 lines
40 KiB
C++
//----------------------------------------------------------------------------
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// EgalTech 2014-2014
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//----------------------------------------------------------------------------
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// File : LUA_General.cpp Data : 27.09.14 Versione : 1.5i5
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// Contenuto : Funzioni generali per LUA.
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//
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//
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//
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// Modifiche : 27.09.14 DS Creazione modulo.
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//
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//
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//----------------------------------------------------------------------------
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//--------------------------- Include ----------------------------------------
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#include "stdafx.h"
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#include "DllMain.h"
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#include "EXE.h"
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#include "LUA.h"
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#include "GenTools.h"
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#include "resource.h"
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#include "/EgtDev/Include/ExeExecutor.h"
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#include "/EgtDev/Include/EGkLuaAux.h"
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#include "/EgtDev/Include/EGkStringUtils3d.h"
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#include "/EgtDev/Include/EGnStringUtils.h"
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#include "/EgtDev/Include/EGnFileUtils.h"
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#include "/EgtDev/Include/EGnFileCompare.h"
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#include "/EgtDev/Include/EGnStringKeyVal.h"
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#include "/EgtDev/Include/EGnEgtUUID.h"
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#include "/EgtDev/Include/EgtPerfCounter.h"
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#include "/EgtDev/Include/EgtIniFile.h"
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#include "/EgtDev/Include/EgtNumUtils.h"
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#include "/EgtDev/Include/EgtStringConverter.h"
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#include "Windowsx.h"
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using namespace std ;
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//----------------------------------------------------------------------------
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static PerformanceCounter s_Counter ;
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//-------------------------------------------------------------------------------
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static int
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MyPrint( lua_State* L)
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{
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string sOut ;
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int n = lua_gettop( L) ; /* number of arguments */
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lua_getglobal( L, "tostring") ;
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for ( int i = 1 ; i <= n ; ++ i) {
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const char* s ;
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lua_pushvalue( L, -1) ; /* function to be called */
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lua_pushvalue( L, i) ; /* value to print */
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lua_call( L, 1, 1) ;
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s = lua_tostring( L, -1) ; /* get result */
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if ( s == nullptr)
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return luaL_error( L,
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"'tostring' must return a string to 'print'") ;
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if ( i > 1)
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sOut += "\t" ;
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sOut += s ;
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lua_pop( L, 1) ; /* pop result */
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}
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if ( ! sOut.empty())
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LOG_INFO( GetLogger(), sOut.c_str())
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return 0 ;
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}
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//-------------------------------------------------------------------------------
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static int
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LuaEvalNumExpr( lua_State* L)
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{
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// un solo parametro stringa : sExpr
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string sExpr ;
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LuaCheckParam( L, 1, sExpr)
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LuaClearStack( L) ;
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// valuto l'espressione
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double dVal ;
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bool bOk = ExeLuaEvalNumExpr( sExpr, &dVal) ;
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// restituisco il risultato
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if ( bOk)
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LuaSetParam( L, dVal) ;
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else
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LuaSetParam( L) ;
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return 1 ;
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}
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//-------------------------------------------------------------------------------
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static int
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LuaPause( lua_State* L)
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{
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// 1 parametro : numero di millisecondi
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int nTime ;
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LuaCheckParam( L, 1, nTime)
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LuaClearStack( L) ;
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// se abilitata UI, controllo la durata della pausa e la eseguo
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if ( ExeGetEnableUI()) {
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const int MIN_TIME = 0 ;
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const int MAX_TIME = 10000 ;
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if ( nTime < MIN_TIME)
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nTime = MIN_TIME ;
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else if ( nTime > MAX_TIME)
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nTime = MAX_TIME ;
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Sleep( nTime) ;
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}
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// restituisco il risultato
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LuaSetParam( L, true) ;
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return 1 ;
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}
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//-------------------------------------------------------------------------------
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static int
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LuaStartCounter( lua_State* L)
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{
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// nessun parametro
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LuaClearStack( L) ;
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// avvio il contatore
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s_Counter.Start() ;
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return 0 ;
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}
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//-------------------------------------------------------------------------------
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static int
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LuaStopCounter( lua_State* L)
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{
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// nessun parametro
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LuaClearStack( L) ;
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// fermo il contatore
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double dTime = s_Counter.Stop() ;
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// restituisco il risultato
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LuaSetParam( L, dTime) ;
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return 1 ;
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}
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//-------------------------------------------------------------------------------
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static int
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LuaNumToString( lua_State* L)
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{
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// 1 o 2 parametri : dVal [, nDec]
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double dVal ;
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LuaCheckParam( L, 1, dVal)
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int nDec = 3 ;
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LuaGetParam( L, 2, nDec) ;
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LuaClearStack( L) ;
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// costruisco la stringa
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string sVal = ToString( dVal, nDec) ;
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// ritorno il risultato
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LuaSetParam( L, sVal) ;
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return 1 ;
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}
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//-------------------------------------------------------------------------------
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static int
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LuaSplitString( lua_State* L)
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{
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// 1 o 2 parametri : sVal [, sSep]
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string sVal ;
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string sSep = "," ;
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bool bFound = LuaGetParam( L, 1, sVal) ;
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LuaGetParam( L, 2, sSep) ;
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LuaClearStack( L) ;
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// se ricevuta stringa, la divido in parti separate da sSep
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if ( bFound) {
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// eseguo separazione (se tra i separatori c'è spazio ora tokenize collassa eventuali spazi consecutivi in uno solo)
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STRVECTOR vsVal ;
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Tokenize( sVal, sSep, vsVal) ;
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// ritorno il risultato
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LuaSetParam( L, vsVal) ;
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}
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// altrimenti restituisco nil
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else
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LuaSetParam( L) ;
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return 1 ;
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}
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//-------------------------------------------------------------------------------
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static int
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LuaSplitStringPlus( lua_State* L)
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{
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// 2 parametri : sVal, sHea
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string sVal ;
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string sHea ;
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bool bOk = LuaGetParam( L, 1, sVal) &&
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LuaGetParam( L, 2, sHea) ;
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LuaClearStack( L) ;
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// se ricevute stringhe, divido la prima in parti con intestazioni della seconda (che conservo)
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if ( bOk) {
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STRVECTOR vsVal ;
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TokenizePlus( sVal, sHea, vsVal) ;
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// ritorno il risultato
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LuaSetParam( L, vsVal) ;
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}
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// altrimenti restituisco nil
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else
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LuaSetParam( L) ;
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return 1 ;
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}
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//-------------------------------------------------------------------------------
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static int
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LuaReplaceString( lua_State* L)
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{
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// 3 parametri : sVal, sOld, sNew
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string sVal ;
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LuaCheckParam( L, 1, sVal)
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string sOld ;
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LuaCheckParam( L, 2, sOld)
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string sNew ;
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LuaCheckParam( L, 3, sNew)
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LuaClearStack( L) ;
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// eseguo sostituzione nella stringa della sequenza indicata dal secondo parametro con quella del terzo
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int nRes = ReplaceString( sVal, sOld, sNew) ;
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// restituisco il risultato
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LuaSetParam( L, sVal) ;
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LuaSetParam( L, nRes) ;
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return 2 ;
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}
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//-------------------------------------------------------------------------------
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static int
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LuaSetVal( lua_State* L)
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{
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// 2 parametri : Key, bVal|nVal|dVal|sVal|vtVal|ptVal|b3Val|frVal
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string sKey ;
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LuaCheckParam( L, 1, sKey)
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bool bOk = false ;
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string sNotes = "" ;
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switch ( lua_type( L, 2)) {
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case LUA_TBOOLEAN :
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{ bool bVal ;
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LuaGetParam( L, 2, bVal) ;
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LuaClearStack( L) ;
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bOk = SetVal( sKey, bVal, sNotes) ;
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} break ;
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case LUA_TNUMBER :
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{ double dVal ;
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LuaGetParam( L, 2, dVal) ;
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LuaClearStack( L) ;
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bOk = SetVal( sKey, dVal, sNotes) ;
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} break ;
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case LUA_TSTRING :
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{ string sVal ;
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LuaGetParam( L, 2, sVal) ;
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LuaClearStack( L) ;
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bOk = SetVal( sKey, (const string&) sVal, sNotes) ;
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} break ;
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case LUA_TTABLE :
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{ Frame3d frVal ;
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BBox3d b3Val ;
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Vector3d vtVal ; // va bene anche per Point3d
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INTVECTOR vnVal ;
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DBLVECTOR vdVal ;
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STRVECTOR vsVal ;
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if ( LuaGetParam( L, 2, frVal)) {
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LuaClearStack( L) ;
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bOk = SetVal( sKey, frVal, sNotes) ;
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}
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else if ( LuaGetParam( L, 2, b3Val)) {
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LuaClearStack( L) ;
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bOk = SetVal( sKey, b3Val, sNotes) ;
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}
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else if ( LuaGetParam( L, 2, vtVal)) {
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LuaClearStack( L) ;
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bOk = SetVal( sKey, vtVal, sNotes) ;
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}
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else if ( LuaGetParam( L, 2, vnVal)) {
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LuaClearStack( L) ;
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bOk = SetVal( sKey, vnVal, sNotes) ;
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}
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else if ( LuaGetParam( L, 2, vdVal)) {
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LuaClearStack( L) ;
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bOk = SetVal( sKey, vdVal, sNotes) ;
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}
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else if ( LuaGetParam( L, 2, vsVal)) {
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LuaClearStack( L) ;
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bOk = SetVal( sKey, vsVal, sNotes) ;
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}
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} break ;
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}
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// restituisco il risultato
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if ( bOk)
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LuaSetParam( L, sNotes) ;
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else
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LuaSetParam(L, "") ;
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return 1 ;
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}
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//-------------------------------------------------------------------------------
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static int
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LuaGetVal( lua_State* L)
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{
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// 2 o 3 parametri : String, Key, sType
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string sVal ;
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LuaCheckParam( L, 1, sVal)
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string sKey ;
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LuaCheckParam( L, 2, sKey)
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string sType = "s" ;
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LuaGetParam( L, 3, sType) ;
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LuaClearStack( L) ;
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// recupero l'info
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if ( sType == "b" || sType == "B") {
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bool bVal ;
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if ( GetVal( sVal, sKey, bVal))
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LuaSetParam( L, bVal) ;
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else
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LuaSetParam( L) ;
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}
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else if ( sType == "i" || sType == "I") {
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int nVal ;
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if ( GetVal( sVal, sKey, nVal))
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LuaSetParam( L, nVal) ;
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else
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LuaSetParam( L) ;
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}
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else if ( sType == "d" || sType == "D") {
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double dVal ;
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if ( GetVal( sVal, sKey, dVal))
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LuaSetParam( L, dVal) ;
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else
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LuaSetParam( L) ;
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}
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else if ( sType == "v" || sType == "V") {
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Vector3d vtVal ;
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if ( GetVal( sVal, sKey, vtVal))
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LuaSetParam( L, vtVal) ;
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else
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LuaSetParam( L) ;
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}
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else if ( sType == "p" || sType == "P") {
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Point3d ptVal ;
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if ( GetVal( sVal, sKey, ptVal))
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LuaSetParam( L, ptVal) ;
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else
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LuaSetParam( L) ;
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}
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else if ( sType == "x" || sType == "X") {
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BBox3d b3Val ;
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if ( GetVal( sVal, sKey, b3Val))
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LuaSetParam( L, b3Val) ;
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else
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LuaSetParam( L) ;
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}
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else if ( sType == "f" || sType == "F") {
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Frame3d frVal ;
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if ( GetVal( sVal, sKey, frVal))
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LuaSetParam( L, frVal) ;
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else
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LuaSetParam( L) ;
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}
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else if ( sType == "vi" || sType == "vI") {
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INTVECTOR vnVal ;
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if ( GetVal( sVal, sKey, vnVal))
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LuaSetParam( L, vnVal) ;
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else
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LuaSetParam( L) ;
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}
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else if ( sType == "vd" || sType == "vD") {
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DBLVECTOR vdVal ;
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if ( GetVal( sVal, sKey, vdVal))
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LuaSetParam( L, vdVal) ;
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else
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LuaSetParam( L) ;
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}
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else if ( sType == "vs" || sType == "vS") {
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STRVECTOR vsVal ;
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if ( GetVal( sVal, sKey, vsVal))
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LuaSetParam( L, vsVal) ;
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else
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LuaSetParam( L) ;
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}
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else { // "s" "S"
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string sInfo ;
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if ( GetVal( sVal, sKey, sInfo))
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LuaSetParam( L, sInfo) ;
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else
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LuaSetParam( L) ;
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}
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return 1 ;
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}
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//-------------------------------------------------------------------------------
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static int
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LuaGetUUID( lua_State* L)
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{
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// nessun parametro
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LuaClearStack( L) ;
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// recupero UUID e lo trasformo in stringa
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EgtUUID uuId ;
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bool bOk = CreateEgtUUID( uuId) ;
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// restituisco il risultato
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if ( bOk)
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LuaSetParam( L, ToString( uuId)) ;
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else
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LuaSetParam( L) ;
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return 1 ;
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}
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//-------------------------------------------------------------------------------
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static int
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LuaExecTsc( lua_State* L)
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{
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// 1 parametro : file
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string sFile ;
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LuaCheckParam( L, 1, sFile)
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LuaClearStack( L) ;
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// eseguo lo script TSC
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bool bOk = ExeTscExecFile( sFile) ;
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// restituisco il risultato
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LuaSetParam( L, bOk) ;
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return 1 ;
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}
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//-------------------------------------------------------------------------------
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static int
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LuaExecTscLine( lua_State* L)
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{
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// 1 parametro : linea
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string sLine ;
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LuaCheckParam( L, 1, sLine)
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LuaClearStack( L) ;
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// eseguo la linea TSC
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bool bOk = ExeTscExecLine( sLine) ;
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// restituisco il risultato
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LuaSetParam( L, bOk) ;
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return 1 ;
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}
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//-------------------------------------------------------------------------------
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static int
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LuaSetTscVar( lua_State* L)
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{
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// 2 parametri : nome, valore
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string sName ;
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LuaCheckParam( L, 1, sName)
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int nVal ;
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LuaCheckParam( L, 2, nVal)
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LuaClearStack( L) ;
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// assegno il valore alla variabile Tsc
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bool bOk = ExeTscSetVariable( sName, nVal) ;
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// restituisco il risultato
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LuaSetParam( L, bOk) ;
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return 1 ;
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}
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//-------------------------------------------------------------------------------
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static int
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LuaGetTscVar( lua_State* L)
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{
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// 1 parametro : nome
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string sName ;
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LuaCheckParam( L, 1, sName)
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LuaClearStack( L) ;
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// recupero il valore della variabile Tsc
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int nVal ;
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bool bOk = ExeTscGetVariable( sName, nVal) ;
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// restituisco il risultato
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if ( bOk)
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LuaSetParam( L, nVal) ;
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else
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LuaSetParam( L) ;
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return 1 ;
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}
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//-------------------------------------------------------------------------------
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static int
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LuaGetDebugLevel( lua_State* L)
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{
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// nessun parametro
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LuaClearStack( L) ;
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// restituisco il livello di debug
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int nDebugLev = ExeGetDebugLevel() ;
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LuaSetParam( L, nDebugLev) ;
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return 1 ;
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}
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//-------------------------------------------------------------------------------
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static int
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LuaGetUserLevel( lua_State* L)
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{
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// nessun parametro
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LuaClearStack( L) ;
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// restituisco il livello utente
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int nUserLev = ExeGetUserLevel() ;
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LuaSetParam( L, nUserLev) ;
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return 1 ;
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}
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//-------------------------------------------------------------------------------
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static int
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LuaOutLog( lua_State* L)
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{
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// 1 o 2 parametri : stringa da emettere [, DebugLevel = 0]
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string sOut ;
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LuaCheckParam( L, 1, sOut)
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int nDbgLev = 0 ;
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LuaGetParam( L, 2, nDbgLev) ;
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LuaClearStack( L) ;
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// accodo il messaggio nel file di log
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ExeOutLog( sOut, nDbgLev) ;
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// non c'è risultato
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return 0 ;
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}
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//-------------------------------------------------------------------------------
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static int
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LuaGetEnableUI( lua_State* L)
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{
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// nessun parametro
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LuaClearStack( L) ;
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// accodo il messaggio nel file di log
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bool bOk = ExeGetEnableUI() ;
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// restituisco lo stato di abilitazione dell'interfaccia utente
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LuaSetParam( L, bOk) ;
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return 1 ;
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}
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//-------------------------------------------------------------------------------
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static int
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LuaOutBox( lua_State* L)
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{
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// 2, 3 o 4 parametri : sOut, sTitle [, sIcon] [, sButtons]
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string sOut ;
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LuaCheckParam( L, 1, sOut)
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string sTitle ;
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LuaCheckParam( L, 2, sTitle)
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string sIcon ;
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LuaGetParam( L, 3, sIcon) ;
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int nIcon = 0 ;
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ToUpper( sIcon) ;
|
|
if ( sIcon == "ERROR")
|
|
nIcon = MB_ICONERROR ;
|
|
else if ( sIcon == "WARNING")
|
|
nIcon = MB_ICONWARNING ;
|
|
else if ( sIcon == "INFO")
|
|
nIcon = MB_ICONINFORMATION ;
|
|
else if ( sIcon == "QUESTION")
|
|
nIcon = MB_ICONQUESTION ;
|
|
string sButtons ;
|
|
LuaGetParam( L, 4, sButtons) ;
|
|
int nButtons = MB_OKCANCEL ;
|
|
ToUpper( sButtons) ;
|
|
if ( sButtons == "OK")
|
|
nButtons = MB_OK ;
|
|
else if ( sButtons == "OKCANCEL")
|
|
nButtons = MB_OKCANCEL ;
|
|
else if ( sButtons == "ABORTRETRYIGNORE")
|
|
nButtons = MB_ABORTRETRYIGNORE ;
|
|
else if ( sButtons == "YESNOCANCEL")
|
|
nButtons = MB_YESNOCANCEL ;
|
|
else if ( sButtons == "YESNO")
|
|
nButtons = MB_YESNO ;
|
|
else if ( sButtons == "RETRYCANCEL")
|
|
nButtons = MB_RETRYCANCEL ;
|
|
else if ( sButtons == "CANCELTRYCONTINUE")
|
|
nButtons = MB_CANCELTRYCONTINUE ;
|
|
LuaClearStack( L) ;
|
|
// emetto finestra di dialogo (solo se ablitata UI)
|
|
int nRes = ExeMessageBox( sOut, sTitle, nButtons | nIcon) ;
|
|
// risultato
|
|
if ( nRes == IDOK || nRes == IDRETRY || nRes == IDYES || nRes == IDTRYAGAIN)
|
|
LuaSetParam( L, true) ;
|
|
else if ( nRes == IDNO || nRes == IDCONTINUE || nRes == IDIGNORE)
|
|
LuaSetParam( L, false) ;
|
|
else
|
|
LuaSetParam( L) ;
|
|
return 1 ;
|
|
}
|
|
|
|
//-------------------------------------------------------------------------------
|
|
static int
|
|
LuaProcessEvents( lua_State* L)
|
|
{
|
|
// 2 parametri : nProg, nPause
|
|
int nProg ;
|
|
LuaCheckParam( L, 1, nProg)
|
|
int nPause ;
|
|
LuaCheckParam( L, 2, nPause)
|
|
LuaClearStack( L) ;
|
|
// lancio aggiornamento interfaccia (viene fatto solo se abilitata UI)
|
|
int nRes = ExeProcessEvents( nProg, nPause) ;
|
|
// restituisco il risultato
|
|
LuaSetParam( L, nRes) ;
|
|
return 1 ;
|
|
}
|
|
|
|
//-------------------------------------------------------------------------------
|
|
static int
|
|
LuaOutText( lua_State* L)
|
|
{
|
|
// 1 parametro : sText
|
|
string sText ;
|
|
LuaCheckParam( L, 1, sText)
|
|
LuaClearStack( L) ;
|
|
// lancio emissione testo (viene fatto solo se abilitata UI)
|
|
bool bOk = ExeOutText( sText) ;
|
|
// restituisco il risultato
|
|
LuaSetParam( L, bOk) ;
|
|
return 1 ;
|
|
}
|
|
|
|
//-------------------------------------------------------------------------------
|
|
static int
|
|
LuaFileDialog( lua_State* L)
|
|
{
|
|
// 3 parametri : bOpenVsSave, sFile, sFilter
|
|
bool bOpenVsSave ;
|
|
LuaCheckParam( L, 1, bOpenVsSave)
|
|
string sFile ;
|
|
LuaCheckParam( L, 2, sFile)
|
|
string sFilter ;
|
|
LuaCheckParam( L, 3, sFilter)
|
|
LuaClearStack( L) ;
|
|
// se abilitata UI, emetto la finestra di dialogo
|
|
if ( ExeGetEnableUI()) {
|
|
// Converto i parametri nel formato wide
|
|
AtoWEX<MAX_PATH> wsFileName( sFile.c_str()) ;
|
|
AtoW wsFilter( sFilter.c_str()) ;
|
|
// Converto L'/' in L'\\' nel nome file proposto
|
|
for ( wchar_t* pC = wsFileName.m_psz ; *pC != L'\0' ; ++ pC) {
|
|
if ( *pC == L'/')
|
|
*pC = L'\\' ;
|
|
}
|
|
// Cambio L'|' in L'\0' nel filtro
|
|
for ( wchar_t* pC = wsFilter.m_psz ; *pC != L'\0' ; ++ pC) {
|
|
if ( *pC == L'|')
|
|
*pC = L'\0' ;
|
|
}
|
|
// Riempio la struttura dati per il dialogo
|
|
OPENFILENAME ofn ;
|
|
ZeroMemory( &ofn, sizeof( ofn)) ;
|
|
ofn.lStructSize = sizeof( ofn) ;
|
|
ofn.hwndOwner = ExeGetMainWindowHandle() ;
|
|
ofn.lpstrFilter = LPWSTR( wsFilter) ;
|
|
ofn.lpstrFile = LPWSTR( wsFileName) ;
|
|
ofn.nMaxFile = MAX_PATH ;
|
|
ofn.Flags = OFN_DONTADDTORECENT | OFN_PATHMUSTEXIST ;
|
|
// Visualizzo il dialogo
|
|
if ( bOpenVsSave) {
|
|
ofn.Flags |= OFN_FILEMUSTEXIST | OFN_HIDEREADONLY ;
|
|
if ( GetOpenFileName( &ofn) != FALSE)
|
|
LuaSetParam( L, wstrztoA( wsFileName)) ;
|
|
else
|
|
LuaSetParam( L) ;
|
|
}
|
|
else {
|
|
ofn.Flags |= OFN_OVERWRITEPROMPT ;
|
|
if ( GetSaveFileName( &ofn) != FALSE)
|
|
LuaSetParam( L, wstrztoA( wsFileName)) ;
|
|
else
|
|
LuaSetParam( L) ;
|
|
}
|
|
}
|
|
else
|
|
LuaSetParam( L) ;
|
|
return 1 ;
|
|
}
|
|
|
|
//-------------------------------------------------------------------------------
|
|
static int
|
|
LuaExistsFile( lua_State* L)
|
|
{
|
|
// 1 parametro : sFile
|
|
string sFile ;
|
|
LuaCheckParam( L, 1, sFile)
|
|
LuaClearStack( L) ;
|
|
// verifico esistenza file
|
|
bool bOk = ExistsFile( sFile) ;
|
|
// restituisco il risultato
|
|
LuaSetParam( L, bOk) ;
|
|
return 1 ;
|
|
}
|
|
|
|
//-------------------------------------------------------------------------------
|
|
static int
|
|
LuaCopyFile( lua_State* L)
|
|
{
|
|
// 2 parametri : sFile, sNewFile
|
|
string sFile ;
|
|
LuaCheckParam( L, 1, sFile)
|
|
string sNewFile ;
|
|
LuaCheckParam( L, 2, sNewFile)
|
|
LuaClearStack( L) ;
|
|
// copio il file
|
|
bool bOk = CopyFileEgt( sFile, sNewFile) ;
|
|
// restituisco il risultato
|
|
LuaSetParam( L, bOk) ;
|
|
return 1 ;
|
|
}
|
|
|
|
//-------------------------------------------------------------------------------
|
|
static int
|
|
LuaRenameFile( lua_State* L)
|
|
{
|
|
// 2 parametri : sFile, sNewFile
|
|
string sFile ;
|
|
LuaCheckParam( L, 1, sFile)
|
|
string sNewFile ;
|
|
LuaCheckParam( L, 2, sNewFile)
|
|
LuaClearStack( L) ;
|
|
// rinomino il file
|
|
bool bOk = RenameFile( sFile, sNewFile) ;
|
|
// restituisco il risultato
|
|
LuaSetParam( L, bOk) ;
|
|
return 1 ;
|
|
}
|
|
|
|
//-------------------------------------------------------------------------------
|
|
static int
|
|
LuaEraseFile( lua_State* L)
|
|
{
|
|
// 1 parametro : file
|
|
string sFile ;
|
|
LuaCheckParam( L, 1, sFile)
|
|
LuaClearStack( L) ;
|
|
// cancello il file
|
|
bool bOk = EraseFile( sFile) ;
|
|
// restituisco il risultato
|
|
LuaSetParam( L, bOk) ;
|
|
return 1 ;
|
|
}
|
|
|
|
//-------------------------------------------------------------------------------
|
|
static int
|
|
LuaFindAllFiles( lua_State* L)
|
|
{
|
|
// 1 parametro : specifiche del file
|
|
string sFileSpec ;
|
|
LuaCheckParam( L, 1, sFileSpec)
|
|
LuaClearStack( L) ;
|
|
// recupero tutti i file che rispondono alle specifiche
|
|
STRVECTOR vsFiles ;
|
|
bool bOk = FindAllFiles( sFileSpec, vsFiles) ;
|
|
// restituisco il risultato
|
|
if ( bOk)
|
|
LuaSetParam( L, vsFiles) ;
|
|
else
|
|
LuaSetParam( L) ;
|
|
return 1 ;
|
|
}
|
|
|
|
//-------------------------------------------------------------------------------
|
|
static int
|
|
LuaCompareFilesLastWriteTime( lua_State* L)
|
|
{
|
|
// 2 parametri : file1, file2
|
|
string sFile1 ;
|
|
LuaCheckParam( L, 1, sFile1)
|
|
string sFile2 ;
|
|
LuaCheckParam( L, 2, sFile2)
|
|
LuaClearStack( L) ;
|
|
// confronto la data di ultima scrittura dei due file
|
|
int nRes ;
|
|
bool bOk = CompareFilesLastWriteTime( sFile1, sFile2, nRes) ;
|
|
// restituisco il risultato
|
|
if ( bOk)
|
|
LuaSetParam( L, nRes) ;
|
|
else
|
|
LuaSetParam( L) ;
|
|
return 1 ;
|
|
}
|
|
|
|
//-------------------------------------------------------------------------------
|
|
static int
|
|
LuaExistsDirectory( lua_State* L)
|
|
{
|
|
// 1 parametro : sDir
|
|
string sDir ;
|
|
LuaCheckParam( L, 1, sDir)
|
|
LuaClearStack( L) ;
|
|
// verifico esistenza direttorio
|
|
bool bOk = ExistsDirectory( sDir) ;
|
|
// restituisco il risultato
|
|
LuaSetParam( L, bOk) ;
|
|
return 1 ;
|
|
}
|
|
|
|
//-------------------------------------------------------------------------------
|
|
static int
|
|
LuaCreateDirectory( lua_State* L)
|
|
{
|
|
// 1 parametro : sDir
|
|
string sDir ;
|
|
LuaCheckParam( L, 1, sDir)
|
|
LuaClearStack( L) ;
|
|
// creo direttorio
|
|
bool bOk = CreateDirectoryEgt( sDir) ;
|
|
// restituisco il risultato
|
|
LuaSetParam( L, bOk) ;
|
|
return 1 ;
|
|
}
|
|
|
|
//-------------------------------------------------------------------------------
|
|
static int
|
|
LuaEmptyDirectory( lua_State* L)
|
|
{
|
|
// 1 parametro : sDir
|
|
string sDir ;
|
|
LuaCheckParam( L, 1, sDir)
|
|
LuaClearStack( L) ;
|
|
// svuoto il direttorio
|
|
bool bOk = EmptyDirectory( sDir) ;
|
|
// restituisco il risultato
|
|
LuaSetParam( L, bOk) ;
|
|
return 1 ;
|
|
}
|
|
|
|
//-------------------------------------------------------------------------------
|
|
static int
|
|
LuaEraseDirectory( lua_State* L)
|
|
{
|
|
// 1 parametro : sDir
|
|
string sDir ;
|
|
LuaCheckParam( L, 1, sDir)
|
|
LuaClearStack( L) ;
|
|
// cancello direttorio (deve essere vuoto)
|
|
bool bOk = EraseDirectory( sDir) ;
|
|
// restituisco il risultato
|
|
LuaSetParam( L, bOk) ;
|
|
return 1 ;
|
|
}
|
|
|
|
//-------------------------------------------------------------------------------
|
|
static int
|
|
LuaTextFileCompare( lua_State* L)
|
|
{
|
|
// 4 parametri : file1, file2, inizio commento, file diff
|
|
string sFile1 ;
|
|
LuaCheckParam( L, 1, sFile1)
|
|
string sFile2 ;
|
|
LuaCheckParam( L, 2, sFile2)
|
|
string sRemStart ;
|
|
LuaCheckParam( L, 3, sRemStart)
|
|
string sFileDiff ;
|
|
LuaCheckParam( L, 4, sFileDiff)
|
|
LuaClearStack( L) ;
|
|
// eseguo il confronto
|
|
int nDiff ;
|
|
bool bOk = TextFileCompare( sFile1, sFile2, sRemStart, sFileDiff, nDiff) ;
|
|
LuaSetParam( L, bOk) ;
|
|
LuaSetParam( L, nDiff) ;
|
|
return 2 ;
|
|
}
|
|
|
|
//-------------------------------------------------------------------------------
|
|
static int
|
|
LuaBinaryFileCompare( lua_State* L)
|
|
{
|
|
// 3 parametri : file1, file2, file diff
|
|
string sFile1 ;
|
|
LuaCheckParam( L, 1, sFile1)
|
|
string sFile2 ;
|
|
LuaCheckParam( L, 2, sFile2)
|
|
string sFileDiff ;
|
|
LuaCheckParam( L, 3, sFileDiff)
|
|
LuaClearStack( L) ;
|
|
// eseguo il confronto
|
|
int nDiff ;
|
|
bool bOk = BinaryFileCompare( sFile1, sFile2, sFileDiff, nDiff) ;
|
|
LuaSetParam( L, bOk) ;
|
|
LuaSetParam( L, nDiff) ;
|
|
return 2 ;
|
|
}
|
|
|
|
//-------------------------------------------------------------------------------
|
|
static int
|
|
LuaGetStringFromIni( lua_State* L)
|
|
{
|
|
// 4 parametri : sSec, sKey, sDef, sIniFile
|
|
string sSec ;
|
|
LuaCheckParam( L, 1, sSec)
|
|
string sKey ;
|
|
LuaCheckParam( L, 2, sKey)
|
|
string sDef ;
|
|
LuaCheckParam( L, 3, sDef)
|
|
string sIniFile ;
|
|
LuaCheckParam( L, 4, sIniFile)
|
|
LuaClearStack( L) ;
|
|
// leggo da file INI
|
|
string sVal = GetPrivateProfileStringUtf8( sSec.c_str(), sKey.c_str(), sDef.c_str(), sIniFile.c_str()) ;
|
|
LuaSetParam( L, sVal) ;
|
|
return 1 ;
|
|
}
|
|
|
|
//-------------------------------------------------------------------------------
|
|
static int
|
|
LuaWriteStringToIni( lua_State* L)
|
|
{
|
|
// 4 parametri : sSec, sKey, sVal, sIniFile
|
|
string sSec ;
|
|
LuaCheckParam( L, 1, sSec)
|
|
string sKey ;
|
|
LuaCheckParam( L, 2, sKey)
|
|
string sVal ;
|
|
LuaCheckParam( L, 3, sVal)
|
|
string sIniFile ;
|
|
LuaCheckParam( L, 4, sIniFile)
|
|
LuaClearStack( L) ;
|
|
// scrivo su file INI
|
|
bool bOk = WritePrivateProfileStringUtf8( sSec.c_str(), sKey.c_str(), sVal.c_str(), sIniFile.c_str()) ;
|
|
LuaSetParam( L, bOk) ;
|
|
return 1 ;
|
|
}
|
|
|
|
//-------------------------------------------------------------------------------
|
|
static int
|
|
LuaGetIniFile( lua_State* L)
|
|
{
|
|
// nessun parametro
|
|
LuaClearStack( L) ;
|
|
// recupero la path del file Ini dell'eseguibile
|
|
string sIniFile = ExeGetIniFile() ;
|
|
// restituisco il risultato
|
|
if ( ! sIniFile.empty())
|
|
LuaSetParam( L, sIniFile) ;
|
|
else
|
|
LuaSetParam( L) ;
|
|
return 1 ;
|
|
}
|
|
|
|
//-------------------------------------------------------------------------------
|
|
static int
|
|
LuaGetTempDir( lua_State* L)
|
|
{
|
|
// nessun parametro
|
|
LuaClearStack( L) ;
|
|
// recupero la path del direttorio temporaneo dell'eseguibile
|
|
string sTempDir ;
|
|
ExeGetTempDir( sTempDir) ;
|
|
// restituisco il risultato
|
|
if ( ! sTempDir.empty())
|
|
LuaSetParam( L, sTempDir) ;
|
|
else
|
|
LuaSetParam( L) ;
|
|
return 1 ;
|
|
}
|
|
|
|
//-------------------------------------------------------------------------------
|
|
static int
|
|
LuaGetExeVersion( lua_State* L)
|
|
{
|
|
// nessun parametro
|
|
LuaClearStack( L) ;
|
|
// costruisco la stringa con le versioni
|
|
string sVer ;
|
|
if ( ! ExeGetExecutableVersion( sVer))
|
|
sVer = "ExeVersion error" ;
|
|
// restituisco il risultato
|
|
LuaSetParam( L, sVer) ;
|
|
return 1 ;
|
|
}
|
|
|
|
//-------------------------------------------------------------------------------
|
|
static int
|
|
LuaGetVersion( lua_State* L)
|
|
{
|
|
// nessun parametro
|
|
LuaClearStack( L) ;
|
|
// costruisco la stringa con le versioni
|
|
string sVer ;
|
|
if ( ! ExeGetVersionInfo( sVer, "\n"))
|
|
sVer = "VersionInfo error" ;
|
|
// restituisco il risultato
|
|
LuaSetParam( L, sVer) ;
|
|
return 1 ;
|
|
}
|
|
|
|
//-------------------------------------------------------------------------------
|
|
static int
|
|
LuaIs64bit( lua_State* L)
|
|
{
|
|
// nessun parametro
|
|
LuaClearStack( L) ;
|
|
// restituisco il risultato
|
|
#if defined( _WIN64)
|
|
bool bRes = true ;
|
|
#elif defined( _WIN32)
|
|
bool bRes = false ;
|
|
#endif
|
|
LuaSetParam( L, bRes) ;
|
|
return 1 ;
|
|
}
|
|
|
|
//-------------------------------------------------------------------------------
|
|
static int
|
|
LuaGetLanguage( lua_State* L)
|
|
{
|
|
// nessun parametro
|
|
LuaClearStack( L) ;
|
|
// recupero il nome della lingua corrente
|
|
string sLang = ExeGetLanguage() ;
|
|
LuaSetParam( L, sLang) ;
|
|
return 1 ;
|
|
}
|
|
|
|
//-------------------------------------------------------------------------------
|
|
static int
|
|
LuaGetMsg( lua_State* L)
|
|
{
|
|
// 1 parametro : nMsg
|
|
int nMsg ;
|
|
LuaCheckParam( L, 1, nMsg)
|
|
LuaClearStack( L) ;
|
|
// recupero il nome della lingua corrente
|
|
string sMsg = ExeGetMsg( nMsg) ;
|
|
LuaSetParam( L, sMsg) ;
|
|
return 1 ;
|
|
}
|
|
|
|
//-------------------------------------------------------------------------------
|
|
static int
|
|
LuaWinExec( lua_State* L)
|
|
{
|
|
// un solo parametro : CmdLine
|
|
string sCmdLine ;
|
|
LuaCheckParam( L, 1, sCmdLine)
|
|
LuaClearStack( L) ;
|
|
// mando in esecuzione la linea di comando
|
|
STARTUPINFO si ;
|
|
PROCESS_INFORMATION pi ;
|
|
ZeroMemory( &si, sizeof( si)) ;
|
|
si.cb = sizeof( si) ;
|
|
ZeroMemory( &pi, sizeof( pi)) ;
|
|
bool bOk = ( CreateProcess( NULL, stringtoW( sCmdLine), NULL, NULL, FALSE, 0, NULL, NULL, &si, &pi) != FALSE) ;
|
|
CloseHandle( pi.hProcess) ;
|
|
CloseHandle( pi.hThread) ;
|
|
// restituisco il risultato
|
|
LuaSetParam( L, bOk) ;
|
|
return 1 ;
|
|
}
|
|
|
|
//-------------------------------------------------------------------------------
|
|
static int
|
|
LuaCloseExe( lua_State* L)
|
|
{
|
|
// 1 parametro opzionale : [nExitCode]
|
|
int nExitCode = 0 ;
|
|
LuaGetParam( L, 1, nExitCode) ;
|
|
LuaClearStack( L) ;
|
|
// eseguo chiusura forzata
|
|
if ( ExeOnTerminateProcess( nExitCode))
|
|
TerminateProcess( GetCurrentProcess(), abs( nExitCode)) ;
|
|
// restituisco il risultato (se arrivo qui vuol dire che non è consnetito terminare l'esecuzione)
|
|
LuaSetParam( L, false) ;
|
|
return 1 ;
|
|
}
|
|
|
|
//-------------------------------------------------------------------------------
|
|
static int
|
|
LuaCreateMutex( lua_State* L)
|
|
{
|
|
// un solo parametro : sMutexName
|
|
string sMutexName ;
|
|
LuaCheckParam( L, 1, sMutexName)
|
|
LuaClearStack( L) ;
|
|
// verifico esistenza Mutex con Nome (altrimenti lo creo per bloccare gli altri)
|
|
bool bOk = ExeCreateMutex( sMutexName) ;
|
|
// restituisco il risultato
|
|
LuaSetParam( L, bOk) ;
|
|
return 1 ;
|
|
}
|
|
|
|
//-------------------------------------------------------------------------------
|
|
static int
|
|
LuaReleaseMutex( lua_State* L)
|
|
{
|
|
// nessun parametro
|
|
LuaClearStack( L) ;
|
|
// rilascio l'eventuale Mutex con Nome attivo
|
|
bool bOk = ExeReleaseMutex() ;
|
|
// restituisco il risultato
|
|
LuaSetParam( L, bOk) ;
|
|
return 1 ;
|
|
}
|
|
|
|
//-------------------------------------------------------------------------------
|
|
const int MAX_CTRLS = IDC_TEXT8 -IDC_TEXT1 + 1 ;
|
|
const int OFFS_CTRLS = 40 ;
|
|
enum TYPE_CTRLS { CTRL_NONE = 0, CTRL_CHECK = 1, CTRL_COMBO = 2, CTRL_EDIT = 3} ;
|
|
static int s_nCtrls = 0 ;
|
|
static string s_sCaption ;
|
|
static string s_sText[MAX_CTRLS] ;
|
|
static string s_sEdit[MAX_CTRLS] ;
|
|
static int s_nType[MAX_CTRLS] ;
|
|
|
|
//-------------------------------------------------------------------------------
|
|
BOOL
|
|
CALLBACK DialogBoxProc( HWND hwndDlg, UINT message, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
switch ( message) {
|
|
case WM_INITDIALOG :
|
|
{
|
|
// dati del dialogo
|
|
HWND hwndOwner = GetParent( hwndDlg) ;
|
|
if ( hwndOwner == nullptr)
|
|
hwndOwner = GetDesktopWindow() ;
|
|
RECT rcOwner, rcDlg ;
|
|
GetWindowRect( hwndOwner, &rcOwner) ;
|
|
GetWindowRect( hwndDlg, &rcDlg) ;
|
|
// determino la posizione dell'ultima riga di dati da visualizzare
|
|
HWND hwndLR = GetDlgItem( hwndDlg, IDC_TEXT1 + Clamp( s_nCtrls, 1, MAX_CTRLS) - 1) ;
|
|
RECT rcLR ;
|
|
GetWindowRect( hwndLR, &rcLR) ;
|
|
POINT ptLR{ rcLR.left, rcLR.top} ;
|
|
ScreenToClient( hwndDlg, &ptLR) ;
|
|
// centro e scalo il dialogo
|
|
int nNewH = rcLR.top - rcOwner.top + 2 * OFFS_CTRLS ; // non chiaro perchè va sottratto rcOwner.top ma funziona sempre
|
|
SetWindowPos( hwndDlg,
|
|
HWND_TOP,
|
|
( rcOwner.left + rcOwner.right - ( rcDlg.right - rcDlg.left)) / 2,
|
|
( rcOwner.top + rcOwner.bottom - nNewH) / 2,
|
|
( rcDlg.right - rcDlg.left),
|
|
nNewH,
|
|
0) ;
|
|
// riposiziono il bottone Ok
|
|
HWND hwndOk = GetDlgItem( hwndDlg, IDOK) ;
|
|
RECT rcOk ;
|
|
GetWindowRect( hwndOk, &rcOk) ;
|
|
POINT ptOk{ rcOk.left, rcOk.top} ;
|
|
ScreenToClient( hwndDlg, &ptOk) ;
|
|
SetWindowPos( hwndOk,
|
|
hwndDlg,
|
|
ptOk.x,
|
|
ptLR.y + OFFS_CTRLS,
|
|
0, 0,
|
|
SWP_NOSIZE | SWP_NOZORDER) ;
|
|
// riposiziono il bottone Cancel
|
|
HWND hwndCl = GetDlgItem( hwndDlg, IDCANCEL) ;
|
|
RECT rcCl ;
|
|
GetWindowRect( hwndCl, &rcCl) ;
|
|
POINT ptCl{ rcCl.left, rcCl.top} ;
|
|
ScreenToClient( hwndDlg, &ptCl) ;
|
|
SetWindowPos( hwndCl,
|
|
hwndDlg,
|
|
ptCl.x,
|
|
ptLR.y + OFFS_CTRLS,
|
|
0, 0,
|
|
SWP_NOSIZE | SWP_NOZORDER) ;
|
|
}
|
|
// assegno titolo del dialogo
|
|
SetWindowText( hwndDlg, stringtoW( s_sCaption)) ;
|
|
// assegno testi e valori di default e nascondo linee dei controlli non usati
|
|
for ( int i = 0 ; i < MAX_CTRLS ; ++ i) {
|
|
if ( i < s_nCtrls) {
|
|
SetDlgItemText( hwndDlg, IDC_TEXT1 + i, stringtoW( s_sText[i])) ;
|
|
if ( s_sEdit[i].find( "CK:") == 0) {
|
|
bool bChecked = false ;
|
|
FromString( s_sEdit[i].substr( 3), bChecked) ;
|
|
CheckDlgButton( hwndDlg, IDC_CHECK1 + i, ( bChecked ? BST_CHECKED : BST_UNCHECKED)) ;
|
|
ShowWindow( GetDlgItem( hwndDlg, IDC_EDIT1 + i), SW_HIDE) ;
|
|
ShowWindow( GetDlgItem( hwndDlg, IDC_COMBO1 + i), SW_HIDE) ;
|
|
s_nType[i] = CTRL_CHECK ;
|
|
}
|
|
else if ( s_sEdit[i].find( "CB:") == 0) {
|
|
string sList = s_sEdit[i].substr( 3) ;
|
|
STRVECTOR vsVal ;
|
|
Tokenize( sList, ",", vsVal) ;
|
|
int nSel = 0 ;
|
|
HWND hwndCBox = GetDlgItem( hwndDlg, IDC_COMBO1 + i) ;
|
|
for ( int j = 0 ; j < int( vsVal.size()) ; ++ j) {
|
|
string sItem ;
|
|
if ( vsVal[j][0] == '*') {
|
|
nSel = j ;
|
|
sItem = vsVal[j].substr( 1) ;
|
|
}
|
|
else
|
|
sItem = vsVal[j] ;
|
|
ComboBox_AddString( hwndCBox, stringtoW( sItem)) ;
|
|
}
|
|
ComboBox_SetCurSel( hwndCBox, nSel) ;
|
|
ShowWindow( GetDlgItem( hwndDlg, IDC_EDIT1 + i), SW_HIDE) ;
|
|
ShowWindow( GetDlgItem( hwndDlg, IDC_CHECK1 + i), SW_HIDE) ;
|
|
s_nType[i] = CTRL_COMBO ;
|
|
}
|
|
else {
|
|
SetDlgItemText( hwndDlg, IDC_EDIT1 + i, stringtoW( s_sEdit[i])) ;
|
|
ShowWindow( GetDlgItem( hwndDlg, IDC_COMBO1 + i), SW_HIDE) ;
|
|
ShowWindow( GetDlgItem( hwndDlg, IDC_CHECK1 + i), SW_HIDE) ;
|
|
s_nType[i] = CTRL_EDIT ;
|
|
}
|
|
}
|
|
else {
|
|
ShowWindow( GetDlgItem( hwndDlg, IDC_TEXT1 + i), SW_HIDE) ;
|
|
ShowWindow( GetDlgItem( hwndDlg, IDC_EDIT1 + i), SW_HIDE) ;
|
|
ShowWindow( GetDlgItem( hwndDlg, IDC_COMBO1 + i), SW_HIDE) ;
|
|
ShowWindow( GetDlgItem( hwndDlg, IDC_CHECK1 + i), SW_HIDE) ;
|
|
s_nType[i] = CTRL_NONE ;
|
|
}
|
|
}
|
|
break ;
|
|
case WM_COMMAND :
|
|
switch ( LOWORD( wParam)) {
|
|
case IDOK :
|
|
for ( int i = 0 ; i < s_nCtrls ; ++ i) {
|
|
AtoWEX<128> wsEdit( "") ;
|
|
s_sEdit[i] = "" ;
|
|
switch ( s_nType[i]) {
|
|
case CTRL_CHECK :
|
|
s_sEdit[i] = ( IsDlgButtonChecked( hwndDlg, IDC_CHECK1 + i) == BST_CHECKED ? "1" : "0") ;
|
|
break ;
|
|
case CTRL_COMBO :
|
|
if ( GetDlgItemText( hwndDlg, IDC_COMBO1 + i, LPWSTR( wsEdit), 128) > 0)
|
|
s_sEdit[i] = wstrztoA( wsEdit) ;
|
|
break ;
|
|
case CTRL_EDIT :
|
|
if ( GetDlgItemText( hwndDlg, IDC_EDIT1 + i, LPWSTR( wsEdit), 128) > 0)
|
|
s_sEdit[i] = wstrztoA( wsEdit) ;
|
|
break ;
|
|
}
|
|
}
|
|
// continua di seguito
|
|
case IDCANCEL :
|
|
EndDialog( hwndDlg, wParam) ;
|
|
return TRUE ;
|
|
}
|
|
}
|
|
return FALSE ;
|
|
}
|
|
|
|
//-------------------------------------------------------------------------------
|
|
static int
|
|
LuaDialogBox( lua_State* L)
|
|
{
|
|
// 1 .. 9 parametri : sCaption, { sText, sDefault}, ...
|
|
LuaCheckParam( L, 1, s_sCaption)
|
|
s_nCtrls = 0 ;
|
|
for ( int i = 0 ; i < MAX_CTRLS ; ++ i) {
|
|
STRVECTOR vData ;
|
|
if ( LuaGetParam( L, 2 + i, vData) && vData.size() >= 2) {
|
|
s_sText[i] = Trim( vData[0]) ;
|
|
s_sEdit[i] = Trim( vData[1]) ;
|
|
++ s_nCtrls ;
|
|
}
|
|
else
|
|
break ;
|
|
}
|
|
LuaClearStack( L) ;
|
|
// se abilitata UI, lancio dialogo
|
|
if ( ExeGetEnableUI()) {
|
|
// lancio dialogo
|
|
HWND hTopWnd = ExeGetMainWindowHandle() ;
|
|
bool bOk = ( DialogBox( GetModuleIstance(), MAKEINTRESOURCE( IDD_LUADLG), hTopWnd, (DLGPROC)DialogBoxProc) == IDOK) ;
|
|
// restituzione parametri
|
|
if ( bOk) {
|
|
STRVECTOR vRes ;
|
|
for ( int i = 0 ; i < s_nCtrls ; ++ i)
|
|
vRes.emplace_back( s_sEdit[i]) ;
|
|
LuaSetParam( L, vRes) ;
|
|
}
|
|
else {
|
|
LuaSetParam( L) ;
|
|
}
|
|
}
|
|
else
|
|
LuaSetParam( L) ;
|
|
return 1 ;
|
|
}
|
|
|
|
//-------------------------------------------------------------------------------
|
|
bool
|
|
LuaInstallGeneral( LuaMgr& luaMgr)
|
|
{
|
|
bool bOk = ( &luaMgr != nullptr) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "print", MyPrint) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtEvalNumExpr", LuaEvalNumExpr) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtPause", LuaPause) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtStartCounter", LuaStartCounter) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtStopCounter", LuaStopCounter) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtNumToString", LuaNumToString) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtSplitString", LuaSplitString) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtSplitStringPlus", LuaSplitStringPlus) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtReplaceString", LuaReplaceString) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtSetVal", LuaSetVal) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtGetVal", LuaGetVal) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtGetUUID", LuaGetUUID) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtExecTsc", LuaExecTsc) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtExecTscLine", LuaExecTscLine) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtSetTscVar", LuaSetTscVar) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtGetTscVar", LuaGetTscVar) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtGetDebugLevel", LuaGetDebugLevel) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtGetUserLevel", LuaGetUserLevel) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtOutLog", LuaOutLog) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtGetEnableUI", LuaGetEnableUI) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtOutBox", LuaOutBox) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtProcessEvents", LuaProcessEvents) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtOutText", LuaOutText) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtFileDialog", LuaFileDialog) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtExistsFile", LuaExistsFile) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtCopyFile", LuaCopyFile) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtRenameFile", LuaRenameFile) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtEraseFile", LuaEraseFile) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtFindAllFiles", LuaFindAllFiles) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtCompareFilesLastWriteTime", LuaCompareFilesLastWriteTime) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtExistsDirectory", LuaExistsDirectory) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtCreateDirectory", LuaCreateDirectory) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtEmptyDirectory", LuaEmptyDirectory) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtEraseDirectory", LuaEraseDirectory) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtTextFileCompare", LuaTextFileCompare) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtBinaryFileCompare", LuaBinaryFileCompare) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtGetStringFromIni", LuaGetStringFromIni) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtWriteStringToIni", LuaWriteStringToIni) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtGetIniFile", LuaGetIniFile) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtGetTempDir", LuaGetTempDir) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtGetExeVersion", LuaGetExeVersion) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtGetVersion", LuaGetVersion) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtIs64bit", LuaIs64bit) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtGetLanguage", LuaGetLanguage) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtMsg", LuaGetMsg) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtDialogBox", LuaDialogBox) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtWinExec", LuaWinExec) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtCloseExe", LuaCloseExe) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtCreateMutex", LuaCreateMutex) ;
|
|
bOk = bOk && luaMgr.RegisterFunction( "EgtReleaseMutex", LuaReleaseMutex) ;
|
|
|
|
return bOk ;
|
|
}
|