EgtExecutor :
- aggiunta la funzione per creare una sfera come superficie bezier.
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@@ -903,6 +903,34 @@ LuaCreateSurfBezierLeaves( lua_State* L)
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return 2 ;
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}
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//-------------------------------------------------------------------------------
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static int
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LuaCreateBezierSphere( lua_State* L)
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{
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// 3 o 4 parametri : ParentId, ptCenter, dRad [, nRefType]
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int nParentId ;
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LuaCheckParam( L, 1, nParentId)
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Point3d ptCenter ;
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LuaCheckParam( L, 2, ptCenter)
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double dRad ;
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LuaCheckParam( L, 3, dRad)
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int nRefType = RTY_DEFAULT ;
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LuaGetParam( L, 4, nRefType) ;
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// creo la superficie
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int nCount = 0 ;
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int nId = ExeCreateBezierSphere( nParentId, ptCenter, dRad, nRefType) ;
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// restituisco il risultato
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if ( nId != GDB_ID_NULL) {
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LuaSetParam( L, nId) ;
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LuaSetParam( L, nCount) ;
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}
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else {
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LuaSetParam( L) ;
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LuaSetParam( L) ;
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}
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return 2 ;
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}
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//-------------------------------------------------------------------------------
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bool
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LuaInstallGdbCreateSurf( LuaMgr& luaMgr)
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@@ -940,5 +968,6 @@ LuaInstallGdbCreateSurf( LuaMgr& luaMgr)
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bOk = bOk && luaMgr.RegisterFunction( "EgtSurfBezier", LuaCreateSurfBezier) ;
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bOk = bOk && luaMgr.RegisterFunction( "EgtSurfBezierRat", LuaCreateSurfBezierRational) ;
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bOk = bOk && luaMgr.RegisterFunction( "EgtSurfBezierLeaves", LuaCreateSurfBezierLeaves) ;
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bOk = bOk && luaMgr.RegisterFunction( "EgtCreateBezierSphere", LuaCreateBezierSphere) ;
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return bOk ;
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}
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