Files
EgtExchange/BtlGeomProc.cpp
T
Dario Sassi 212ea41cbf EgtExchange :
- BTL aggiunte superfici a fori
- BTL correzioni varie.
2017-03-14 19:01:56 +00:00

1540 lines
63 KiB
C++

//----------------------------------------------------------------------------
// EgalTech 2015-2017
//----------------------------------------------------------------------------
// File : BtlGeom.cpp Data : 12.03.17 Versione : 1.8c2
// Contenuto : Implementazione delle funzioni sui processi per BtlGeom.
//
//
//
// Modifiche : 27.08.15 DS Creazione modulo.
// 05.12.16 DS Agg. import forature.
// 12.03.17 DS Agg. import tenoni e mortase.
//
//----------------------------------------------------------------------------
//--------------------------- Include ----------------------------------------
#include "stdafx.h"
#include "BtlGeom.h"
#include "Polygon3d.h"
#include "/EgtDev/Include/EGkCurveArc.h"
#include "/EgtDev/Include/EGkCurveComposite.h"
#include "/EgtDev/Include/EGkExtText.h"
#include "/EgtDev/Include/EGkStmFromCurves.h"
#include "/EgtDev/Include/EGkSfrCreate.h"
#include "/EgtDev/Include/EGkIntersLinePlane.h"
#include "/EgtDev/Include/EGnStringUtils.h"
#include "/EgtDev/Include/EgtNumUtils.h"
#include "/EgtDev/Include/EgtPointerOwner.h"
using namespace std ;
//----------------------------------------------------------------------------
#define IS_CUT( nG, nP) ( ( nGroup == 1 || nGroup == 2) && nProc == 10)
#define IS_LONGIT_CUT( nG, nP) ( ( nGroup == 0 || nGroup == 3 || nGroup == 4) && nProc == 10)
#define IS_DOUBLE_CUT( nG, nP) ( ( nGroup == 1 || nGroup == 2) && nProc == 11)
#define IS_RIDGEVALLEY_CUT( nG, nP) ( ( nGroup == 0) && nProc == 12)
#define IS_LAP_JOINT( nG, nP) ( ( nGroup == 3 || nGroup == 4) && nProc == 30)
#define IS_NOTCH( nG, nP) ( ( nGroup == 3 || nGroup == 4) && nProc == 32)
#define IS_SEATHING_CUT( nG, nP) ( ( nGroup == 3 || nGroup == 4) && nProc == 34)
#define IS_DRILL( nG, nP) ( ( nGroup == 3 || nGroup == 4) && nProc == 40)
#define IS_TENON( nG, nP) ( ( nGroup == 1 || nGroup == 2) && nProc == 50)
#define IS_MORTISE( nG, nP) ( ( nGroup == 3 || nGroup == 4) && nProc == 50)
#define IS_MORTISE_FRONT( nG, nP) ( ( nGroup == 3 || nGroup == 4) && nProc == 51)
#define IS_TEXT( nG, nP) ( ( nGroup == 3 || nGroup == 4) && nProc == 61)
//----------------------------------------------------------------------------
const double COS_ALMOST_PERP = cos( 85. * DEGTORAD) ;
const double LEN_EXTRUS_AGG = 50. ;
//----------------------------------------------------------------------------
bool
BtlGeom::GetProcessParamInfos( int nGroup, int nProc, int nSide,
INTVECTOR& vnDPar, int& nSPar, DBLVECTOR& vdPar, string& sPar) const
{
// se taglio
if ( IS_CUT( nGroup, nProc)) {
vnDPar.reserve( 5) ; vdPar.reserve( 5) ;
vnDPar.emplace_back( 1) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 2) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 3) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 6) ; vdPar.emplace_back( 90) ;
vnDPar.emplace_back( 7) ; vdPar.emplace_back( 90) ;
nSPar = 0 ; sPar.empty() ;
return true ;
}
// se taglio longitudinale
if ( IS_LONGIT_CUT( nGroup, nProc)) {
vnDPar.reserve( 8) ; vdPar.reserve( 8) ;
vnDPar.emplace_back( 1) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 2) ; vdPar.emplace_back( 20) ;
vnDPar.emplace_back( 4) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 7) ; vdPar.emplace_back( 45) ;
vnDPar.emplace_back( 11) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 12) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 13) ; vdPar.emplace_back( 90) ;
vnDPar.emplace_back( 14) ; vdPar.emplace_back( 90) ;
nSPar = 0 ; sPar.empty() ;
return true ;
}
// se taglio doppio
if ( IS_DOUBLE_CUT( nGroup, nProc)) {
vnDPar.reserve( 6) ; vdPar.reserve( 6) ;
vnDPar.emplace_back( 1) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 2) ; vdPar.emplace_back( 50) ;
vnDPar.emplace_back( 6) ; vdPar.emplace_back( 45) ;
vnDPar.emplace_back( 7) ; vdPar.emplace_back( 90) ;
vnDPar.emplace_back( 8) ; vdPar.emplace_back( 90) ;
vnDPar.emplace_back( 9) ; vdPar.emplace_back( 90) ;
nSPar = 0 ; sPar.empty() ;
return true ;
}
// se taglio doppio longitudinale
if ( IS_RIDGEVALLEY_CUT( nGroup, nProc)) {
vnDPar.reserve( 11) ; vdPar.reserve( 11) ;
vnDPar.emplace_back( 1) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 2) ; vdPar.emplace_back( 0.5 * GetSideWidth( nSide)) ;
vnDPar.emplace_back( 4) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 7) ; vdPar.emplace_back( 45) ;
vnDPar.emplace_back( 9) ; vdPar.emplace_back( 45) ;
vnDPar.emplace_back( 11) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 12) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 13) ; vdPar.emplace_back( 90) ;
vnDPar.emplace_back( 14) ; vdPar.emplace_back( 90) ;
vnDPar.emplace_back( 15) ; vdPar.emplace_back( 90) ;
vnDPar.emplace_back( 16) ; vdPar.emplace_back( 90) ;
nSPar = 0 ; sPar.empty() ;
return true ;
}
// se mezzo-legno
if ( IS_LAP_JOINT( nGroup, nProc)) {
vnDPar.reserve( 13) ; vdPar.reserve( 13) ;
vnDPar.emplace_back( 1) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 2) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 3) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 4) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 6) ; vdPar.emplace_back( 90) ;
vnDPar.emplace_back( 7) ; vdPar.emplace_back( 90) ;
vnDPar.emplace_back( 8) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 9) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 10) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 11) ; vdPar.emplace_back( 0.5 * GetSideHeight( nSide)) ;
vnDPar.emplace_back( 12) ; vdPar.emplace_back( 100) ;
vnDPar.emplace_back( 13) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 14) ; vdPar.emplace_back( 0) ;
nSPar = 0 ; sPar.empty() ;
return true ;
}
// se scanalatura
if ( IS_NOTCH( nGroup, nProc)) {
vnDPar.reserve( 6) ; vdPar.reserve( 6) ;
vnDPar.emplace_back( 1) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 2) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 4) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 11) ; vdPar.emplace_back( 20) ;
vnDPar.emplace_back( 12) ; vdPar.emplace_back( 20) ;
vnDPar.emplace_back( 13) ; vdPar.emplace_back( 200) ;
nSPar = 0 ; sPar.empty() ;
return true ;
}
// se taglio per rivestimento
if ( IS_SEATHING_CUT( nGroup, nProc)) {
vnDPar.reserve( 3) ; vdPar.reserve( 3) ;
vnDPar.emplace_back( 1) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 11) ; vdPar.emplace_back( 1) ;
vnDPar.emplace_back( 12) ; vdPar.emplace_back( GetSideLength( nSide)) ;
nSPar = 0 ; sPar.empty() ;
return true ;
}
// se foratura
if ( IS_DRILL( nGroup, nProc)) {
vnDPar.reserve( 7) ; vdPar.reserve( 7) ;
vnDPar.emplace_back( 1) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 2) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 3) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 6) ; vdPar.emplace_back( 90) ;
vnDPar.emplace_back( 7) ; vdPar.emplace_back( 45) ;
vnDPar.emplace_back( 11) ; vdPar.emplace_back( GetSideHeight(nSide)) ;
vnDPar.emplace_back( 12) ; vdPar.emplace_back( 20) ;
nSPar = 0 ; sPar.empty() ;
return true ;
}
// se tenone
if ( IS_TENON( nGroup, nProc)) {
vnDPar.reserve( 12) ; vdPar.reserve( 12) ;
vnDPar.emplace_back( 1) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 2) ; vdPar.emplace_back( 0.5 * GetSideWidth( nSide)) ;
vnDPar.emplace_back( 4) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 5) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 6) ; vdPar.emplace_back( 90) ;
vnDPar.emplace_back( 7) ; vdPar.emplace_back( 90) ;
vnDPar.emplace_back( 8) ; vdPar.emplace_back( 90) ;
vnDPar.emplace_back( 10) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 11) ; vdPar.emplace_back( 40) ;
vnDPar.emplace_back( 12) ; vdPar.emplace_back( 40) ;
vnDPar.emplace_back( 14) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 15) ; vdPar.emplace_back( 0) ;
nSPar = 0 ; sPar.empty() ;
return true ;
}
// se mortasa
if ( IS_MORTISE( nGroup, nProc)) {
vnDPar.reserve( 14) ; vdPar.reserve( 14) ;
vnDPar.emplace_back( 1) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 2) ; vdPar.emplace_back( 0.5 * GetSideWidth( nSide)) ;
vnDPar.emplace_back( 3) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 4) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 6) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 7) ; vdPar.emplace_back( 90) ;
vnDPar.emplace_back( 8) ; vdPar.emplace_back( 90) ;
vnDPar.emplace_back( 10) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 11) ; vdPar.emplace_back( 40) ;
vnDPar.emplace_back( 12) ; vdPar.emplace_back( 40) ;
vnDPar.emplace_back( 13) ; vdPar.emplace_back( 200) ;
vnDPar.emplace_back( 14) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 15) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 16) ; vdPar.emplace_back( 90) ;
nSPar = 0 ; sPar.empty() ;
return true ;
}
// se mortasa sul fronte
if ( IS_MORTISE_FRONT( nGroup, nProc)) {
vnDPar.reserve( 11) ; vdPar.reserve( 11) ;
vnDPar.emplace_back( 1) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 2) ; vdPar.emplace_back( 0.5 * GetSideWidth( nSide)) ;
vnDPar.emplace_back( 4) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 6) ; vdPar.emplace_back( 90) ;
vnDPar.emplace_back( 7) ; vdPar.emplace_back( 90) ;
vnDPar.emplace_back( 8) ; vdPar.emplace_back( 90) ;
vnDPar.emplace_back( 10) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 11) ; vdPar.emplace_back( 40) ;
vnDPar.emplace_back( 12) ; vdPar.emplace_back( 40) ;
vnDPar.emplace_back( 14) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 15) ; vdPar.emplace_back( 0) ;
nSPar = 0 ; sPar.empty() ;
return true ;
}
// se testo
if ( IS_TEXT( nGroup, nProc)) {
vnDPar.reserve( 8) ; vdPar.reserve( 8) ;
vnDPar.emplace_back( 1) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 2) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 6) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 9) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 10) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 11) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 12) ; vdPar.emplace_back( 0) ;
vnDPar.emplace_back( 13) ; vdPar.emplace_back( 200) ;
nSPar = 15 ; sPar.empty() ;
return true ;
}
return false ;
}
//----------------------------------------------------------------------------
bool
BtlGeom::AddProcess( int nGroup, int nProc, int nSide, const string& sDes, int nProcId,
const INTVECTOR& vnDPar, int nSPar, const DBLVECTOR& vdPar, const string& sPar)
{
// se taglio
if ( IS_CUT( nGroup, nProc))
return AddCut( nGroup, nProc, nSide, sDes, nProcId, vnDPar, vdPar) ;
// se taglio longitudinale
if ( IS_LONGIT_CUT( nGroup, nProc))
return AddLongitCut( nGroup, nProc, nSide, sDes, nProcId, vnDPar, vdPar) ;
// se doppio taglio
if ( IS_DOUBLE_CUT( nGroup, nProc))
return AddDoubleCut( nGroup, nProc, nSide, sDes, nProcId, vnDPar, vdPar) ;
// se doppio taglio longitudinale
if ( IS_RIDGEVALLEY_CUT( nGroup, nProc))
return AddRidgeValleyCut( nGroup, nProc, nSide, sDes, nProcId, vnDPar, vdPar) ;
// se mezzo-legno
if ( IS_LAP_JOINT( nGroup, nProc))
return AddLapJoint( nGroup, nProc, nSide, sDes, nProcId, vnDPar, vdPar) ;
// se scanalatura
if ( IS_NOTCH( nGroup, nProc))
return AddNotch( nGroup, nProc, nSide, sDes, nProcId, vnDPar, vdPar) ;
// se taglio per rivestimento
if ( IS_SEATHING_CUT( nGroup, nProc))
return AddSeathingCut( nGroup, nProc, nSide, sDes, nProcId, vnDPar, vdPar) ;
// se foratura
if ( IS_DRILL( nGroup, nProc))
return AddDrill( nGroup, nProc, nSide, sDes, nProcId, vnDPar, vdPar) ;
// se tenone
if ( IS_TENON( nGroup, nProc))
return AddTenon( nGroup, nProc, nSide, sDes, nProcId, vnDPar, vdPar) ;
// se mortasa
if ( IS_MORTISE( nGroup, nProc))
return AddMortise( nGroup, nProc, nSide, sDes, nProcId, vnDPar, vdPar) ;
// se mortasa sul fronte
if ( IS_MORTISE_FRONT( nGroup, nProc))
return AddMortiseFront( nGroup, nProc, nSide, sDes, nProcId, vnDPar, vdPar) ;
// se testo
if ( IS_TEXT( nGroup, nProc))
return AddText( nGroup, nProc, nSide, sDes, nProcId, vnDPar, nSPar, vdPar, sPar) ;
return false ;
}
//----------------------------------------------------------------------------
bool
BtlGeom::AddCut( int nGroup, int nProc, int nSide, const string& sDes, int nProcId,
const INTVECTOR& vnDPar, const DBLVECTOR& vdPar)
{
// verifica dei parametri
if ( vdPar.size() < 5)
return false ;
// sistemo i dati
Point3d ptP( vdPar[0], vdPar[1], vdPar[2]) ;
double dAngle = Clamp( vdPar[3], 0.1, 179.9) ;
double dInclination = Clamp( vdPar[4], 0.1, 179.9) ;
// calcolo la normale alla faccia del taglio
Vector3d vtN = FromSpherical( 1, 180 + dInclination, dAngle - 90) ;
if ( nGroup == 1)
vtN.Mirror( X_AX) ;
// creo il poligono di taglio
Polygon3d plyCut ;
if ( ! CreatePolygonInBox( ptP, vtN, nSide, plyCut))
return false ;
// creo la trimesh con questo contorno
PtrOwner<ISurfTriMesh> pStm( CreateSurfTriMesh()) ;
if ( IsNull( pStm) || ! pStm->CreateByFlatContour( plyCut.GetPolyLine()))
return false ;
// inserisco la superficie nel DB geometrico
int nId = m_pGDB->AddGeoObj( GDB_ID_NULL, m_nProcsId, Release( pStm)) ;
if ( nId == GDB_ID_NULL)
return false ;
// colore semitrasparente
SetAlpha( nId, 80) ;
// nome e info con tipo
SetNameAndInfo( nId, nGroup, nProc, nSide, sDes, nProcId) ;
// parametri
SetParams( nId, vnDPar, vdPar) ;
// aggiusto l'outline
if ( UseProcessToTrimOutline( nId))
TrimOutline( nId) ;
return true ;
}
//----------------------------------------------------------------------------
bool
BtlGeom::AddLongitCut( int nGroup, int nProc, int nSide, const string& sDes, int nProcId,
const INTVECTOR& vnDPar, const DBLVECTOR& vdPar)
{
// verifica dei parametri
if ( vdPar.size() < 8)
return false ;
// sistemo i dati
Point3d ptP( vdPar[0], vdPar[1], 0) ;
int nLimits = lround( vdPar[2]) ;
double dInclination = Clamp( vdPar[3], -90., 90.) ;
double dStart = vdPar[0] ;
double dLength = vdPar[5] ;
// calcolo la normale alla faccia del taglio
Vector3d vtN = FromSpherical( 1, dInclination, - 90) ;
// creo il poligono di taglio
Polygon3d plyCut ;
if ( ! CreatePolygonInBox( ptP, vtN, nSide, plyCut))
return false ;
// eventuali limiti longitudinali
bool bStartLimited = false ;
bool bEndLimited = false ;
if ( dLength > EPS_SMALL) {
if ( dStart > EPS_SMALL && ( nLimits == 0 || nLimits == 1 || nLimits == 5))
bStartLimited = true ;
if ( ( dStart + dLength < m_vtDim.x - EPS_SMALL) && ( nLimits == 0 || nLimits == 1 || nLimits == 3))
bEndLimited = true ;
}
Polygon3d plyStart ;
if ( bStartLimited) {
// creo il poligono di inizio
if ( ! CreatePolygonInBox( Point3d( dStart, 0, 0), X_AX, BTL_SIDE_NONE, plyStart))
return false ;
// trimmo tra loro taglio e inizio
if ( ! plyCut.Trim( plyStart, false, true) || ! plyStart.Trim( plyCut, false, false))
return false ;
}
Polygon3d plyEnd ;
if ( bEndLimited) {
// creo il poligono di fine
if ( ! CreatePolygonInBox( Point3d( dStart + dLength, 0, 0), -X_AX, BTL_SIDE_NONE, plyEnd))
return false ;
// trimmo tra loro taglio e fine
if ( ! plyCut.Trim( plyEnd, false, true) || ! plyEnd.Trim( plyCut, false, false))
return false ;
}
// creo la trimesh dalle due facce
PtrOwner<ISurfTriMesh> pStm( CreateSurfTriMesh()) ;
if ( IsNull( pStm))
return false ;
if ( ! DoSewing( pStm, plyCut) ||
! DoSewing( pStm, plyStart) ||
! DoSewing( pStm, plyEnd))
return false ;
pStm->DoCompacting() ;
// inserisco la superficie nel DB geometrico
int nId = m_pGDB->AddGeoObj( GDB_ID_NULL, m_nProcsId, Release( pStm)) ;
if ( nId == GDB_ID_NULL)
return false ;
// nome e info con tipo
SetNameAndInfo( nId, nGroup, nProc, nSide, sDes, nProcId) ;
// parametri
SetParams( nId, vnDPar, vdPar) ;
// aggiusto l'outline
if ( UseProcessToTrimOutline( nId))
TrimOutline( nId) ;
return true ;
}
//----------------------------------------------------------------------------
bool
BtlGeom::AddDoubleCut( int nGroup, int nProc, int nSide, const string& sDes, int nProcId,
const INTVECTOR& vnDPar, const DBLVECTOR& vdPar)
{
// verifica dei parametri
if ( vdPar.size() < 6)
return false ;
// sistemo i dati
Point3d ptP( vdPar[0], vdPar[1], 0) ;
double dAngle1 = Clamp( vdPar[2], 0.1, 179.9) ;
double dInclination1 = Clamp( vdPar[3], 0.1, 179.9) ;
double dAngle2 = Clamp( vdPar[4], 0.1, 179.9) ;
double dInclination2 = Clamp( vdPar[5], 0.1, 179.9) ;
// creo il primo poligono di taglio
Polygon3d plyCut1 ;
Vector3d vtN1 = FromSpherical( 1, 180 + dInclination1, dAngle1 - 90) ;
if ( nGroup == 1)
vtN1.Mirror( X_AX) ;
if ( ! CreatePolygonInBox( ptP, vtN1, nSide, plyCut1))
return false ;
// creo il secondo poligono di taglio
Polygon3d plyCut2 ;
Vector3d vtN2 = FromSpherical( 1, 180 + dInclination2, dAngle2 - 90) ;
if ( nGroup == 1)
vtN2.Mirror( X_AX) ;
if ( ! CreatePolygonInBox( ptP, vtN2, nSide, plyCut2))
return false ;
// trimmo tra loro le due facce
bool bInVsOut = ( dAngle2 <= dAngle1) ;
if ( ! plyCut1.Trim( plyCut2, bInVsOut, true) || ! plyCut2.Trim( plyCut1, bInVsOut, false))
return false ;
// creo la trimesh dalle due facce
PtrOwner<ISurfTriMesh> pStm( CreateSurfTriMesh()) ;
if ( IsNull( pStm))
return false ;
if ( ! DoSewing( pStm, plyCut1) ||
! DoSewing( pStm, plyCut2))
return false ;
pStm->DoCompacting() ;
// inserisco la superficie nel DB geometrico
int nId = m_pGDB->AddGeoObj( GDB_ID_NULL, m_nProcsId, Release( pStm)) ;
if ( nId == GDB_ID_NULL)
return false ;
// colore semitrasparente
SetAlpha( nId, 80) ;
// nome e info con tipo
SetNameAndInfo( nId, nGroup, nProc, nSide, sDes, nProcId) ;
// parametri
SetParams( nId, vnDPar, vdPar) ;
// aggiusto l'outline
if ( UseProcessToTrimOutline( nId))
TrimOutline( nId) ;
return true ;
}
//----------------------------------------------------------------------------
bool
BtlGeom::AddRidgeValleyCut( int nGroup, int nProc, int nSide, const string& sDes, int nProcId,
const INTVECTOR& vnDPar, const DBLVECTOR& vdPar)
{
// verifica dei parametri
if ( vdPar.size() < 11)
return false ;
// sistemo i dati
double dStart = vdPar[0] ;
double dMid = vdPar[1] ;
double dDepth = Clamp( vdPar[5], 0., 50000.) ;
int nLimits = lround( vdPar[2]) ;
double dInclination1 = Clamp( vdPar[3], -89.9, 89.9) ;
double dInclination2 = Clamp( vdPar[4], -89.9, 89.9) ;
double dLength = vdPar[6] ;
Point3d ptP( dStart, dMid, - dDepth) ;
// calcolo la prima faccia del taglio
Polygon3d plyCut1 ;
Vector3d vtN1 = FromSpherical( 1, dInclination1, - 90) ;
if ( ! CreatePolygonInBox( ptP, vtN1, nSide, plyCut1))
return false ;
// calcolo la seconda faccia del taglio
Polygon3d plyCut2 ;
Vector3d vtN2 = FromSpherical( 2, - dInclination2, - 90) ;
if ( ! CreatePolygonInBox( ptP, vtN2, nSide, plyCut2))
return false ;
// trimmo le facce tra loro
bool bInVsOut = ( dInclination1 + dInclination2 >= 0) ;
if ( ! plyCut1.Trim( plyCut2, bInVsOut, true) || ! plyCut2.Trim( plyCut1, bInVsOut, false))
return false ;
// faccia longitudinale di servizio di separazione tra i tagli
Polygon3d plyLong ;
if ( ! CreatePolygonInBox( Point3d( 0, dMid, 0), - Y_AX, nSide, plyLong))
return false ;
// eventuali limiti sulla lunghezza
bool bStartLimited = false ;
bool bEndLimited = false ;
if ( dLength > EPS_SMALL) {
if ( dStart > EPS_SMALL && ( nLimits == 0 || nLimits == 1 || nLimits == 5))
bStartLimited = true ;
if ( ( dStart + dLength < m_vtDim.x - EPS_SMALL) && ( nLimits == 0 || nLimits == 1 || nLimits == 3))
bEndLimited = true ;
}
Polygon3d plyStart1, plyStart2 ;
if ( bStartLimited) {
// poligono di inizio per primo taglio
if ( plyCut1.GetSideCount() > 0) {
if ( ! CreatePolygonInBox( Point3d( dStart, 0, 0), X_AX, BTL_SIDE_NONE, plyStart1))
return false ;
// lo limito solo se esiste anche il taglio 2
if ( plyCut2.GetSideCount() > 0)
plyStart1.Trim( plyLong, false, false) ;
if ( ! plyCut1.Trim( plyStart1, false, true) || ! plyStart1.Trim( plyCut1, false, false))
return false ;
}
// poligono di inizio per secondo taglio
if ( plyCut2.GetSideCount() > 0) {
if ( ! CreatePolygonInBox( Point3d( dStart, 0, 0), X_AX, BTL_SIDE_NONE, plyStart2))
return false ;
// lo limito solo se esiste anche il taglio 1
if ( plyCut1.GetSideCount() > 0)
plyStart2.Trim( plyLong, true, false) ;
if ( ! plyCut2.Trim( plyStart2, false, true) || ! plyStart2.Trim( plyCut2, false, false))
return false ;
}
}
Polygon3d plyEnd1, plyEnd2 ;
if ( bEndLimited) {
// poligono di fine per primo taglio
if ( plyCut1.GetSideCount() > 0) {
if ( ! CreatePolygonInBox( Point3d( dStart + dLength, 0, 0), -X_AX, BTL_SIDE_NONE, plyEnd1))
return false ;
// lo limito solo se esiste anche il taglio 2
if ( plyCut2.GetSideCount() > 0)
plyEnd1.Trim( plyLong, false, false) ;
if ( ! plyCut1.Trim( plyEnd1, false, true) || ! plyEnd1.Trim( plyCut1, false, false))
return false ;
}
// poligono di fine per secondo taglio
if ( plyCut2.GetSideCount() > 0) {
if ( ! CreatePolygonInBox( Point3d( dStart + dLength, 0, 0), -X_AX, BTL_SIDE_NONE, plyEnd2))
return false ;
// lo limito solo se esiste anche il taglio 1
if ( plyCut1.GetSideCount() > 0)
plyEnd2.Trim( plyLong, true, false) ;
if ( ! plyCut2.Trim( plyEnd2, false, true) || ! plyEnd2.Trim( plyCut2, false, false))
return false ;
}
}
// creo la trimesh dalle diverse facce
PtrOwner<ISurfTriMesh> pStm( CreateSurfTriMesh()) ;
if ( IsNull( pStm))
return false ;
if ( ! DoSewing( pStm, plyCut1) ||
! DoSewing( pStm, plyStart1) ||
! DoSewing( pStm, plyEnd1) ||
! DoSewing( pStm, plyCut2) ||
! DoSewing( pStm, plyStart2) ||
! DoSewing( pStm, plyEnd2))
return false ;
pStm->DoCompacting() ;
// inserisco la superficie nel DB geometrico
int nId = m_pGDB->AddGeoObj( GDB_ID_NULL, m_nProcsId, Release( pStm)) ;
if ( nId == GDB_ID_NULL)
return false ;
// nome e info con tipo
SetNameAndInfo( nId, nGroup, nProc, nSide, sDes, nProcId) ;
// parametri
SetParams( nId, vnDPar, vdPar) ;
// aggiusto l'outline
if ( UseProcessToTrimOutline( nId))
TrimOutline( nId) ;
return true ;
}
//----------------------------------------------------------------------------
bool
BtlGeom::AddLapJoint( int nGroup, int nProc, int nSide, const string& sDes, int nProcId,
const INTVECTOR& vnDPar, const DBLVECTOR& vdPar)
{
// verifica dei parametri
if ( vdPar.size() < 13)
return false ;
// sistemo i dati
double dStartX = vdPar[0] ;
double dStartY = vdPar[1] ;
double dStartZ = - Clamp( vdPar[2], 0., 50000.) ;
int nFlag = int( vdPar[3]) ;
double dAngle = Clamp( vdPar[4], 0.1, 179.9) ;
double dInclination = Clamp( vdPar[5], 0.1, 179.9) ;
double dSlope = Clamp( vdPar[6], -89.9, 89.9) ;
double dLeadAngle = Clamp( vdPar[7], 0., 179.9) ;
double dLeadIncl = Clamp( vdPar[8], 0., 179.9) ;
double dDepth = vdPar[9] ;
double dLength = Clamp( vdPar[10], 1., 99999.) ;
double dWidth = ( ( vdPar[12] > EPS_SMALL) ? vdPar[12] : GetSideWidth( nSide) - dStartY) ;
Point3d ptP( dStartX, dStartY, dStartZ) ;
// faccia di inizio
Polygon3d plyStart ;
Vector3d vtN1 = FromSpherical( 1, 180 - dInclination, 90 - dAngle) ;
if ( nGroup == 3)
vtN1.Mirror( X_AX) ;
if ( ( nGroup == 4 && (nFlag & 1) == 0) ||
( nGroup == 3 && (nFlag & 2) == 0)) {
if ( ! CreatePolygonInBox( ptP, vtN1, nSide, plyStart))
return false ;
}
// faccia di fine
Polygon3d plyEnd ;
if ( ( nGroup == 4 && (nFlag & 2) == 0) ||
( nGroup == 3 && (nFlag & 1) == 0)) {
if ( ! CreatePolygonInBox( ptP + dLength * vtN1, - vtN1, nSide, plyEnd))
return false ;
}
// normale alla faccia di fondo
Vector3d vtN3 = FromSpherical( 1, 90 - dInclination, 90 - dAngle) ;
Vector3d vtAx = FromSpherical( 1, 90, - 90 - dAngle) ;
if ( nGroup == 3) {
vtN3.Mirror( X_AX) ;
vtAx.Mirror( X_AX) ;
vtAx.Invert() ;
}
vtN3.Rotate( vtAx, dSlope) ;
// facce davanti e dietro
Polygon3d plyFront, plyBack ;
if ( dLeadAngle < EPS_ANG_SMALL && dLeadIncl < EPS_ANG_SMALL) {
// se esistono, sono parallele ai lati adiacenti al side
if ( dStartY > EPS_SMALL) {
if ( ! CreatePolygonInBox( ptP, Y_AX, nSide, plyFront))
return false ;
}
if ( dStartY + dWidth < GetSideWidth( nSide) - EPS_SMALL) {
if ( ! CreatePolygonInBox( ptP + dWidth * Y_AX, - Y_AX, nSide, plyBack))
return false ;
}
}
else {
// sistemo eventuale default di angolo nullo
if ( dLeadAngle < EPS_ANG_SMALL)
dLeadAngle = ANG_RIGHT ;
if ( dLeadIncl < EPS_ANG_SMALL)
dLeadIncl = ANG_RIGHT ;
// calcolo la normale alle facce davanti e dietro
// vettore intersezione facce fondo e inizio
Vector3d vtInt = vtN3 ^ vtN1 ;
// ruoto questi vettori attorno alla normale del fondo di + e -dLeadAngle
Vector3d vtRef1f = vtInt ;
Vector3d vtRef1b = vtInt ;
if ( (nFlag & 4) != 0) {
vtRef1f.Rotate( vtN3, 180 - dLeadAngle) ;
vtRef1b.Rotate( vtN3, 180 + dLeadAngle) ;
}
else {
vtRef1f.Rotate( vtN3, dLeadAngle) ;
vtRef1b.Rotate( vtN3, - dLeadAngle) ;
}
// ruoto questo vettore attorno alla normale dell'inizio di dLeadIncl
Vector3d vtRef2 = vtInt ;
if ( (nFlag & 4) != 0)
vtRef2.Rotate( vtN1, 180 - dLeadIncl) ;
else
vtRef2.Rotate( vtN1, dLeadIncl) ;
// la normale alla faccia davanti perpendicolare a vtRef1f e vtRef2
Vector3d vtN2f = vtRef1f ^ vtRef2 ;
vtN2f.Normalize() ;
if ( nGroup == 3)
vtN2f.Invert() ;
// la normale alla faccia dietro perpendicolare a vtRef1b e vtRef2
Vector3d vtN2b = vtRef1b ^ vtRef2 ;
vtN2b.Normalize() ;
if ( nGroup == 3)
vtN2b.Invert() ;
// calcolo la faccia davanti
if ( (nFlag & 4) == 0)
CreatePolygonInBox( ptP, vtN2f, nSide, plyFront) ;
// calcolo la faccia dietro
double dDeltaX = - dWidth * cos( dAngle * DEGTORAD) / sin( dAngle * DEGTORAD) ;
if ( nGroup == 3)
dDeltaX = - dDeltaX ;
if ( (nFlag & 8) == 0)
CreatePolygonInBox( ptP + dDeltaX * X_AX + dWidth * Y_AX, vtN2b, nSide, plyBack) ;
}
// trim tra queste facce
if ( ! plyStart.Trim( plyFront, false, true) || ! plyFront.Trim( plyStart, false, false))
return false ;
if ( ! plyStart.Trim( plyBack, false, true) || ! plyBack.Trim( plyStart, false, false))
return false ;
if ( ! plyEnd.Trim( plyFront, false, true) || ! plyFront.Trim( plyEnd, false, false))
return false ;
if ( ! plyEnd.Trim( plyBack, false, true) || ! plyBack.Trim( plyEnd, false, false))
return false ;
// faccia sopra
Polygon3d plyTop ;
if ( dStartZ < - EPS_SMALL && (nFlag & 32) == 0) {
if ( ! CreatePolygonInBox( ptP, - vtN3, nSide, plyTop))
return false ;
}
// trim con le altre facce
if ( ! plyStart.Trim( plyTop, false, true) || ! plyTop.Trim( plyStart, false, false))
return false ;
if ( ! plyEnd.Trim( plyTop, false, true) || ! plyTop.Trim( plyEnd, false, false))
return false ;
if ( ! plyFront.Trim( plyTop, false, true) || ! plyTop.Trim( plyFront, false, false))
return false ;
if ( ! plyBack.Trim( plyTop, false, true) || ! plyTop.Trim( plyBack, false, false))
return false ;
// faccia di fondo
Polygon3d plyBottom ;
double dDist = dDepth / sin( dInclination * DEGTORAD) ;
if ( (nFlag & 16) == 0) {
if ( ! CreatePolygonInBox( ptP - dDist * vtN3, vtN3, nSide, plyBottom))
return false ;
}
// trim con le altre facce
if ( ! plyStart.Trim( plyBottom, false, true) || ! plyBottom.Trim( plyStart, false, false))
return false ;
if ( ! plyEnd.Trim( plyBottom, false, true) || ! plyBottom.Trim( plyEnd, false, false))
return false ;
if ( ! plyFront.Trim( plyBottom, false, true) || ! plyBottom.Trim( plyFront, false, false))
return false ;
if ( ! plyBack.Trim( plyBottom, false, true) || ! plyBottom.Trim( plyBack, false, false))
return false ;
// creo la trimesh con questi contorni
PtrOwner<ISurfTriMesh> pStm( CreateSurfTriMesh()) ;
if ( IsNull( pStm))
return false ;
DoSewing( pStm, plyStart) ;
DoSewing( pStm, plyEnd) ;
DoSewing( pStm, plyFront) ;
DoSewing( pStm, plyBack) ;
DoSewing( pStm, plyTop) ;
DoSewing( pStm, plyBottom) ;
pStm->DoCompacting() ;
// inserisco la superficie nel DB geometrico
int nId = m_pGDB->AddGeoObj( GDB_ID_NULL, m_nProcsId, Release( pStm)) ;
if ( nId == GDB_ID_NULL)
return false ;
// nome e info con tipo
SetNameAndInfo( nId, nGroup, nProc, nSide, sDes, nProcId) ;
// parametri
SetParams( nId, vnDPar, vdPar) ;
// aggiusto l'outline
if ( UseProcessToTrimOutline( nId))
TrimOutline( nId) ;
return true ;
}
//----------------------------------------------------------------------------
bool
BtlGeom::AddNotch( int nGroup, int nProc, int nSide, const string& sDes, int nProcId,
const INTVECTOR& vnDPar, const DBLVECTOR& vdPar)
{
// verifica dei parametri
if ( vdPar.size() < 6)
return false ;
// sistemo i dati
double dDepth = Clamp( vdPar[3], 0., 50000.) ;
double dLength = Clamp( vdPar[4], 1., 99999.) ;
double dWidth = Clamp( vdPar[5], 1., 50000.) ;
Point3d ptP( vdPar[0], vdPar[1] - 0.5 * dWidth, 0.) ;
// faccia di inizio
Polygon3d plyStart ;
Vector3d vtN1 = X_AX ;
if ( nGroup == 3)
vtN1.Mirror( X_AX) ;
if ( ! CreatePolygonInBox( ptP, vtN1, nSide, plyStart))
return false ;
// faccia di fine
Polygon3d plyEnd ;
if ( ! CreatePolygonInBox( ptP + dLength * vtN1, - vtN1, nSide, plyEnd))
return false ;
// faccia davanti
Polygon3d plyFront ;
if ( ! CreatePolygonInBox( ptP, Y_AX, nSide, plyFront))
return false ;
// faccia dietro
Polygon3d plyBack ;
if ( ! CreatePolygonInBox( ptP + dWidth * Y_AX, - Y_AX, nSide, plyBack))
return false ;
// trim tra queste facce
if ( ! plyStart.Trim( plyFront, false, true) || ! plyFront.Trim( plyStart, false, false))
return false ;
if ( ! plyStart.Trim( plyBack, false, true) || ! plyBack.Trim( plyStart, false, false))
return false ;
if ( ! plyEnd.Trim( plyFront, false, true) || ! plyFront.Trim( plyEnd, false, false))
return false ;
if ( ! plyEnd.Trim( plyBack, false, true) || ! plyBack.Trim( plyEnd, false, false))
return false ;
// faccia di fondo
Polygon3d plyBottom ;
if ( ! CreatePolygonInBox( ptP - dDepth * Z_AX, Z_AX, nSide, plyBottom))
return false ;
// trim con le altre facce
if ( ! plyStart.Trim( plyBottom, false, true) || ! plyBottom.Trim( plyStart, false, false))
return false ;
if ( ! plyEnd.Trim( plyBottom, false, true) || ! plyBottom.Trim( plyEnd, false, false))
return false ;
if ( ! plyFront.Trim( plyBottom, false, true) || ! plyBottom.Trim( plyFront, false, false))
return false ;
if ( ! plyBack.Trim( plyBottom, false, true) || ! plyBottom.Trim( plyBack, false, false))
return false ;
// creo la trimesh con questi contorni
PtrOwner<ISurfTriMesh> pStm( CreateSurfTriMesh()) ;
if ( IsNull( pStm))
return false ;
DoSewing( pStm, plyStart) ;
DoSewing( pStm, plyEnd) ;
DoSewing( pStm, plyFront) ;
DoSewing( pStm, plyBack) ;
DoSewing( pStm, plyBottom) ;
pStm->DoCompacting() ;
// inserisco la superficie nel DB geometrico
int nId = m_pGDB->AddGeoObj( GDB_ID_NULL, m_nProcsId, Release( pStm)) ;
if ( nId == GDB_ID_NULL)
return false ;
// nome e info con tipo
SetNameAndInfo( nId, nGroup, nProc, nSide, sDes, nProcId) ;
// parametri
SetParams( nId, vnDPar, vdPar) ;
// aggiusto l'outline
if ( UseProcessToTrimOutline( nId))
TrimOutline( nId) ;
return true ;
}
//----------------------------------------------------------------------------
bool
BtlGeom::AddSeathingCut( int nGroup, int nProc, int nSide, const string& sDes, int nProcId,
const INTVECTOR& vnDPar, const DBLVECTOR& vdPar)
{
// verifica dei parametri
if ( vdPar.size() < 3)
return false ;
// sistemo i dati
Point3d ptP( vdPar[0], 0, 0) ;
double dDepth = Clamp( vdPar[1], 0., GetSideHeight( nSide)) ;
double dLength = Clamp( vdPar[2], 1., 99999.) ;
// faccia di inizio
Polygon3d plyStart ;
Vector3d vtN1 = X_AX ;
if ( nGroup == 3)
vtN1.Mirror( X_AX) ;
if ( ! CreatePolygonInBox( ptP, vtN1, nSide, plyStart))
return false ;
// faccia di fine
Polygon3d plyEnd ;
if ( ! CreatePolygonInBox( ptP + dLength * vtN1, - vtN1, nSide, plyEnd))
return false ;
// faccia di fondo
Polygon3d plyBottom ;
if ( ! CreatePolygonInBox( ptP - dDepth * Z_AX, Z_AX, nSide, plyBottom))
return false ;
// trim tra le facce
if ( ! plyStart.Trim( plyBottom, false, true) || ! plyBottom.Trim( plyStart, false, false))
return false ;
if ( ! plyEnd.Trim( plyBottom, false, true) || ! plyBottom.Trim( plyEnd, false, false))
return false ;
// creo la trimesh con questi contorni
PtrOwner<ISurfTriMesh> pStm( CreateSurfTriMesh()) ;
if ( IsNull( pStm))
return false ;
DoSewing( pStm, plyStart) ;
DoSewing( pStm, plyEnd) ;
DoSewing( pStm, plyBottom) ;
pStm->DoCompacting() ;
// inserisco la superficie nel DB geometrico
int nId = m_pGDB->AddGeoObj( GDB_ID_NULL, m_nProcsId, Release( pStm)) ;
if ( nId == GDB_ID_NULL)
return false ;
// nome e info con tipo
SetNameAndInfo( nId, nGroup, nProc, nSide, sDes, nProcId) ;
// parametri
SetParams( nId, vnDPar, vdPar) ;
// aggiusto l'outline
if ( UseProcessToTrimOutline( nId))
TrimOutline( nId) ;
return true ;
}
//----------------------------------------------------------------------------
bool
BtlGeom::AddDrill( int nGroup, int nProc, int nSide, const string& sDes, int nProcId,
const INTVECTOR& vnDPar, const DBLVECTOR& vdPar)
{
// verifica dei parametri
if ( vdPar.size() < 7)
return false ;
// sistemo i dati
Point3d ptP( vdPar[0], vdPar[1], - vdPar[2]) ;
double dAngHor = Clamp( vdPar[3], 0., 360.) ;
double dAngVert = Clamp( vdPar[4], 1., 179.) ;
double dDepth = vdPar[5] / sin( dAngVert * DEGTORAD) ;
double dRad = vdPar[6] / 2 ;
// calcolo la direzione esterna del foro
Vector3d vtN = Z_AX ;
// foro su una delle facce laterali
if ( abs( vdPar[2]) < EPS_SMALL) {
if ( nGroup == 4)
vtN = FromSpherical( 1, ANG_RIGHT - dAngVert, - dAngHor) ;
else
vtN = FromSpherical( 1, ANG_RIGHT - dAngVert, ANG_STRAIGHT - dAngHor) ;
}
// foro su una delle facce di testa
else {
if ( nGroup == 4) {
vtN = FromSpherical( 1, ANG_RIGHT - dAngVert, dAngHor) ;
vtN.Rotate( Y_AX, - ANG_RIGHT) ;
}
else {
vtN = FromSpherical( 1, ANG_RIGHT - dAngVert, ANG_STRAIGHT + dAngHor) ;
vtN.Rotate( Y_AX, ANG_RIGHT) ;
}
}
// creo la circonferenza
PtrOwner<ICurveArc> pArc( CreateCurveArc()) ;
if ( IsNull( pArc))
return false ;
// assegno i dati
if ( ! pArc->Set( ptP, vtN, dRad))
return false ;
pArc->SetExtrusion( vtN) ;
pArc->SetThickness( - dDepth) ;
// porto l'entit nel piano della faccia
Frame3d frRef = GetSideFrame( nSide) ;
pArc->ToGlob( frRef) ;
Vector3d vtNG = pArc->GetNormVersor() ;
// verifico se inizio su faccia
Point3d ptStart = pArc->GetCenter() ;
bool bStartClosed = true ;
double dSinStart = 0 ;
for ( int i = BTL_SIDE_FRONT ; i <= BTL_SIDE_LEFT ; ++ i) {
Plane3d plSide = GetSidePlane( i) ;
if ( PointInPlaneApprox( ptStart, plSide) && vtNG * plSide.vtN > COS_ALMOST_PERP) {
bStartClosed = false ;
dSinStart = sqrt( max( 0., 1 - vtNG * plSide.vtN)) ;
break ;
}
}
double dStartAgg = (( bStartClosed || dSinStart < EPS_SMALL) ? 0 : dRad * dSinStart + LEN_EXTRUS_AGG) ;
// verifico se fine su faccia
Point3d ptEnd = ptStart - vtNG * dDepth ;
bool bEndClosed = true ;
double dSinEnd = 0 ;
for ( int i = BTL_SIDE_FRONT ; i <= BTL_SIDE_LEFT ; ++ i) {
Plane3d plSide = GetSidePlane( i) ;
if ( PointInPlaneApprox( ptEnd, plSide) && - vtNG * plSide.vtN > COS_ALMOST_PERP) {
bEndClosed = false ;
dSinEnd = sqrt( max( 0., 1 + vtNG * plSide.vtN)) ;
break ;
}
}
double dEndAgg = (( bEndClosed || dSinEnd < EPS_SMALL) ? 0 : dRad * dSinEnd + LEN_EXTRUS_AGG) ;
// approssimo la circonferenza con una spezzata
PtrOwner<ICurveComposite> pCompo( CreateCurveComposite()) ;
PolyLine PL ;
if ( ! pArc->ApproxWithLines( CRV_LIN_APPROX, CRV_ANG_APPROX_DEG, ICurve::APL_STD, PL) ||
! pCompo->FromPolyLine( PL))
return false ;
pCompo->SetExtrusion( vtNG) ;
// creo la superficie trimesh laterale del foro
PtrOwner<ISurfTriMesh> pStm( CreateSurfTriMesh()) ;
if ( IsNull( pStm) || ! pStm->CreateByExtrusion( PL, - vtNG * ( dDepth + dStartAgg + dEndAgg)))
return false ;
pStm->Translate( vtNG * dStartAgg) ;
// se chiuso, creo la superficie trimesh di fondo del foro
if ( bEndClosed) {
PtrOwner<ISurfTriMesh> pStmBot( CreateSurfTriMesh()) ;
if ( IsNull( pStmBot) || ! pStmBot->CreateByPointCurve( ptStart, PL))
return false ;
pStmBot->Translate( - vtNG * dDepth) ;
pStm->DoSewing( *pStmBot) ;
}
// eseguo trim con le facce della trave
for ( int i = BTL_SIDE_FRONT ; i <= BTL_SIDE_LEFT ; ++ i) {
Plane3d plFace = GetSidePlane( i) ;
pStm->Cut( plFace, true) ;
}
// inserisco la superficie nel DB geometrico
int nId = m_pGDB->AddGeoObj( GDB_ID_NULL, m_nProcsId, Release( pStm)) ;
if ( nId == GDB_ID_NULL)
return false ;
// inserisco la curva nel DB geometrico
int nTId = m_pGDB->AddGeoObj( GDB_ID_NULL, m_nProcsId, Release( pArc)) ;
if ( nTId == GDB_ID_NULL)
return false ;
// nome e info con tipo
SetNameAndInfo( nId, nGroup, nProc, nSide, sDes, nProcId) ;
// parametri
SetParams( nId, vnDPar, vdPar) ;
// aggiusto l'outline
if ( UseProcessToTrimOutline( nId))
TrimOutline( nId) ;
return true ;
}
//----------------------------------------------------------------------------
bool
BtlGeom::AddTenon( int nGroup, int nProc, int nSide, const string& sDes, int nProcId,
const INTVECTOR& vnDPar, const DBLVECTOR& vdPar)
{
// verifica dei parametri
if ( vdPar.size() < 12)
return false ;
// sistemo i dati
Point3d ptP( vdPar[0], vdPar[1], 0) ;
int nFlag = int( vdPar[2]) ;
double dAngle = Clamp( vdPar[4], 0.1, 179.9) ;
double dInclination = Clamp( vdPar[5], 0.1, 179.9) ;
double dRot = Clamp( vdPar[6], 0.1, 179.9) ;
double dFillet = vdPar[7] ;
double dTenH = vdPar[8] ;
double dTenW = vdPar[9] ;
double dTenM1 = ( abs( vdPar[10]) < 10 * EPS_SMALL ? 10 * EPS_SMALL : vdPar[10]) ;
double dTenM2 = ( abs( vdPar[11]) < 10 * EPS_SMALL ? 10 * EPS_SMALL : vdPar[11]) ;
// calcolo la normale alla faccia del taglio
Vector3d vtN = FromSpherical( 1, 180 + dInclination, dAngle - 90) ;
if ( nGroup == 1)
vtN.Mirror( X_AX) ;
// creo il poligono di taglio
Polygon3d plyCut ;
if ( ! CreatePolygonInBox( ptP, vtN, nSide, plyCut))
return false ;
// calcolo OCS
Frame3d frTen ;
frTen.Set( ptP, vtN, Z_AX ^ vtN) ;
frTen.Rotate( ptP, vtN, ( nGroup != 1 ? 90 - dRot : dRot - 90)) ;
frTen.ToGlob( GetSideFrame( nSide)) ;
// lunghezza del tenone
double dThick = GetSideHeight( nSide) ;
double dCosA = frTen.VersY() * GetSideVersN( nSide) ;
double dTenL = dThick / dCosA - dTenM1 - dTenM2 ;
// calcolo il centro del tenone
Point3d ptCen( 0, - dTenM1 - 0.5 * dTenL, 0) ;
ptCen.ToGlob( frTen) ;
// creo il contorno del tenone
double dTenHW = 0.5 * dTenW ;
PolyArc PA ;
if ( nFlag == 1) {
PA.AddUPoint( 0, Point3d( 0, - dTenM1, 0), 0) ;
PA.AddUPoint( 1, Point3d( - dTenHW, - dTenM1, 0), 0) ;
PA.AddUPoint( 2, Point3d( - dTenHW, - dTenM1 - dTenL, 0), 0) ;
PA.AddUPoint( 3, Point3d( dTenHW, - dTenM1 - dTenL, 0), 0) ;
PA.AddUPoint( 4, Point3d( dTenHW, - dTenM1, 0), 0) ;
PA.Close() ;
}
else {
const double BULGE_90D = tan( 90.0 / 4 * DEGTORAD) ;
double dRad = 0.5 * min( dTenW, dTenL) ;
if ( nFlag == 0 || nFlag == 3)
dRad = min( dRad, MILL_DEF_RAD) ;
else if ( nFlag == 4)
dRad = min( dRad, dFillet) ;
PA.AddUPoint( 0, Point3d( - dTenHW + dRad, - dTenM1, 0), BULGE_90D) ;
PA.AddUPoint( 1, Point3d( - dTenHW, - dTenM1 - dRad, 0), 0) ;
PA.AddUPoint( 2, Point3d( - dTenHW, - dTenM1 - dTenL + dRad, 0), BULGE_90D) ;
PA.AddUPoint( 3, Point3d( - dTenHW + dRad, - dTenM1 - dTenL, 0), 0) ;
PA.AddUPoint( 4, Point3d( dTenHW - dRad, - dTenM1 - dTenL, 0), BULGE_90D) ;
PA.AddUPoint( 5, Point3d( dTenHW, - dTenM1 - dTenL + dRad, 0), 0) ;
PA.AddUPoint( 6, Point3d( dTenHW, - dTenM1 - dRad, 0), BULGE_90D) ;
PA.AddUPoint( 7, Point3d( dTenHW - dRad, - dTenM1, 0), 0) ;
PA.Close() ;
}
PtrOwner<ICurveComposite> pCrvTen( CreateCurveComposite()) ;
if ( IsNull( pCrvTen) || ! pCrvTen->FromPolyArc( PA))
return false ;
pCrvTen->SetExtrusion( Z_AX) ;
pCrvTen->ToGlob( frTen) ;
// lo approssimo con una spezzata
PtrOwner<ICurveComposite> pCompo( CreateCurveComposite()) ;
PolyLine PL ;
if ( ! pCrvTen->ApproxWithLines( CRV_LIN_APPROX, CRV_ANG_APPROX_DEG, ICurve::APL_STD, PL) ||
! pCompo->FromPolyLine( PL))
return false ;
pCompo->SetExtrusion( frTen.VersZ()) ;
// creo la regione del contorno esterno
PtrOwner<ICurveComposite> pExt( CreateCurveComposite()) ;
if ( IsNull( pExt) || ! pExt->FromPolyLine( plyCut.GetPolyLine()))
return false ;
SurfFlatRegionByContours SfrExt ;
SfrExt.AddCurve( Release( pExt)) ;
PtrOwner<ISurfFlatRegion> pReg( SfrExt.GetSurf()) ;
if ( IsNull( pReg))
return false ;
// creo la regione del tenone
SurfFlatRegionByContours SfrTen ;
SfrTen.AddCurve( pCompo->Clone()) ;
PtrOwner<ISurfFlatRegion> pTen( SfrTen.GetSurf()) ;
if ( IsNull( pTen))
return false ;
// sottraggo la regione del tenone da quella esterna
if ( ! pReg->Subtract( *pTen))
return false ;
// ne deduco la superficie trimesh
PtrOwner<ISurfTriMesh> pStm( pReg->GetAuxSurf()->Clone()) ;
if ( IsNull( pStm))
return false ;
// creo la superficie trimesh del tenone
PtrOwner<ISurfTriMesh> pStmTen( CreateSurfTriMesh()) ;
if ( IsNull( pStmTen) || ! pStmTen->CreateByExtrusion( PL, frTen.VersZ() * dTenH))
return false ;
pStm->DoSewing( *pStmTen) ;
// creo la superficie trimesh di testa del tenone
PtrOwner<ISurfTriMesh> pStmCap( CreateSurfTriMesh()) ;
if ( IsNull( pStmCap) || ! pStmCap->CreateByPointCurve( ptCen, PL))
return false ;
pStmCap->Translate( frTen.VersZ() * dTenH) ;
pStm->DoSewing( *pStmCap) ;
// eseguo trim con le facce della trave
for ( int i = BTL_SIDE_FRONT ; i <= BTL_SIDE_LEFT ; ++ i) {
Plane3d plFace = GetSidePlane( i) ;
pStm->Cut( plFace, true) ;
}
// inserisco la superficie trimesh nel DB geometrico
int nId = m_pGDB->AddGeoObj( GDB_ID_NULL, m_nProcsId, Release( pStm)) ;
if ( nId == GDB_ID_NULL)
return false ;
// inserisco la curva nel DB geometrico
int nTId = m_pGDB->AddGeoObj( GDB_ID_NULL, m_nProcsId, Release( pCrvTen)) ;
if ( nTId == GDB_ID_NULL)
return false ;
// nome e info con tipo
SetNameAndInfo( nId, nGroup, nProc, nSide, sDes, nProcId) ;
// parametri
SetParams( nId, vnDPar, vdPar) ;
// aggiusto l'outline
if ( UseProcessToTrimOutline( nId))
TrimOutline( nId) ;
return true ;
}
//----------------------------------------------------------------------------
bool
BtlGeom::AddMortise( int nGroup, int nProc, int nSide, const string& sDes, int nProcId,
const INTVECTOR& vnDPar, const DBLVECTOR& vdPar)
{
// verifica dei parametri
if ( vdPar.size() < 13)
return false ;
// sistemo i dati
double dStartX = vdPar[0] ;
double dStartY = vdPar[1] ;
double dStartZ = - Clamp( vdPar[2], 0., 50000.) ;
int nFlag = int( vdPar[3]) ;
double dAngle = Clamp( vdPar[4], -180.0, 180.0) ;
double dSideIncl = Clamp( vdPar[6], 0.1, 179.9) ;
double dFrontIncl = Clamp( vdPar[13], 0.1, 179.9) ;
double dFillet = vdPar[7] ;
double dMortD = vdPar[8] ;
double dMortW = vdPar[9] ;
double dStrutAng = Clamp( vdPar[5], 0.1, 179.9) ;
double dMortM1 = vdPar[11] ;
double dMortM2 = vdPar[12] ;
double dMortL = Clamp( vdPar[10] / sin( dStrutAng * DEGTORAD) - dMortM1 - dMortM2, 1., 99999.) ;
Point3d ptP( dStartX, dStartY, dStartZ) ;
// calcolo la normale alla faccia di fondo
Vector3d vtN1 = FromSpherical( 1, 180 - dFrontIncl, dAngle) ;
if ( nGroup == 3)
vtN1.Mirror( X_AX) ;
double dSideAng = ( nGroup != 3 ? dSideIncl : 180 - dSideIncl) ;
Vector3d vtN2 = FromSpherical( 1, dSideAng, ANG_RIGHT + dAngle) ;
if ( nGroup == 3)
vtN2.Mirror( X_AX) ;
Vector3d vtN3 = vtN1 ^ vtN2 ;
if ( nGroup == 3)
vtN3.Invert() ;
// calcolo riferimento della faccia di fondo
Frame3d frMort ;
frMort.Set( ptP - dMortD * vtN3, vtN3, vtN2) ;
frMort.ToGlob( GetSideFrame( nSide)) ;
// calcolo il centro della mortasa
Point3d ptCen( 0, - dMortM1 - 0.5 * dMortL, 0) ;
ptCen.ToGlob( frMort) ;
// creo il contorno della mortasa
double dMortHW = 0.5 * dMortW ;
PolyArc PA ;
if ( nFlag == 1) {
PA.AddUPoint( 0, Point3d( 0, - dMortM1, 0), 0) ;
PA.AddUPoint( 1, Point3d( - dMortHW, - dMortM1, 0), 0) ;
PA.AddUPoint( 2, Point3d( - dMortHW, - dMortM1 - dMortL, 0), 0) ;
PA.AddUPoint( 3, Point3d( dMortHW, - dMortM1 - dMortL, 0), 0) ;
PA.AddUPoint( 4, Point3d( dMortHW, - dMortM1, 0), 0) ;
PA.Close() ;
}
else {
const double BULGE_90D = tan( ANG_RIGHT / 4 * DEGTORAD) ;
double dRad = 0.5 * min( dMortW, dMortL) ;
if ( nFlag == 0 || nFlag == 3)
dRad = min( dRad, MILL_DEF_RAD) ;
else if ( nFlag == 4)
dRad = min( dRad, dFillet) ;
PA.AddUPoint( 0, Point3d( - dMortHW + dRad, - dMortM1, 0), BULGE_90D) ;
PA.AddUPoint( 1, Point3d( - dMortHW, - dMortM1 - dRad, 0), 0) ;
PA.AddUPoint( 2, Point3d( - dMortHW, - dMortM1 - dMortL + dRad, 0), BULGE_90D) ;
PA.AddUPoint( 3, Point3d( - dMortHW + dRad, - dMortM1 - dMortL, 0), 0) ;
PA.AddUPoint( 4, Point3d( dMortHW - dRad, - dMortM1 - dMortL, 0), BULGE_90D) ;
PA.AddUPoint( 5, Point3d( dMortHW, - dMortM1 - dMortL + dRad, 0), 0) ;
PA.AddUPoint( 6, Point3d( dMortHW, - dMortM1 - dRad, 0), BULGE_90D) ;
PA.AddUPoint( 7, Point3d( dMortHW - dRad, - dMortM1, 0), 0) ;
PA.Close() ;
}
PtrOwner<ICurveComposite> pCrvMort( CreateCurveComposite()) ;
if ( IsNull( pCrvMort) || ! pCrvMort->FromPolyArc( PA))
return false ;
pCrvMort->SetExtrusion( Z_AX) ;
pCrvMort->ToGlob( frMort) ;
// lo approssimo con una spezzata
PtrOwner<ICurveComposite> pCompo( CreateCurveComposite()) ;
PolyLine PL ;
if ( ! pCrvMort->ApproxWithLines( CRV_LIN_APPROX, CRV_ANG_APPROX_DEG, ICurve::APL_STD, PL) ||
! pCompo->FromPolyLine( PL))
return false ;
pCompo->SetExtrusion( frMort.VersZ()) ;
// creo la superficie trimesh di fondo della mortasa
PtrOwner<ISurfTriMesh> pStm( CreateSurfTriMesh()) ;
if ( IsNull( pStm) || ! pStm->CreateByPointCurve( ptCen, PL))
return false ;
// creo la superficie trimesh laterale della mortasa
double dExtr = dMortD + ( dMortM1 + dMortL) * max( tan( ( ANG_RIGHT - dFrontIncl) * DEGTORAD), 0.) +
dMortHW * abs( tan( ( ANG_RIGHT - dSideIncl) * DEGTORAD)) ;
if ( abs( ANG_RIGHT - dFrontIncl) > EPS_ANG_SMALL || abs( ANG_RIGHT - dSideIncl) > EPS_ANG_SMALL)
dExtr += 50.0 ;
PtrOwner<ISurfTriMesh> pStmMort( CreateSurfTriMesh()) ;
if ( IsNull( pStmMort) || ! pStmMort->CreateByExtrusion( PL, frMort.VersZ() * dExtr))
return false ;
pStmMort->Invert() ;
pStm->DoSewing( *pStmMort) ;
// eseguo trim con le facce della trave
for ( int i = BTL_SIDE_FRONT ; i <= BTL_SIDE_LEFT ; ++ i) {
Plane3d plFace = GetSidePlane( i) ;
pStm->Cut( plFace, true) ;
}
// inserisco la superficie trimesh nel DB geometrico
int nId = m_pGDB->AddGeoObj( GDB_ID_NULL, m_nProcsId, Release( pStm)) ;
if ( nId == GDB_ID_NULL)
return false ;
// inserisco la curva nel DB geometrico
int nMId = m_pGDB->AddGeoObj( GDB_ID_NULL, m_nProcsId, Release( pCrvMort)) ;
if ( nMId == GDB_ID_NULL)
return false ;
// nome e info con tipo
SetNameAndInfo( nId, nGroup, nProc, nSide, sDes, nProcId) ;
// parametri
SetParams( nId, vnDPar, vdPar) ;
// aggiusto l'outline
if ( UseProcessToTrimOutline( nId))
TrimOutline( nId) ;
return true ;
}
//----------------------------------------------------------------------------
bool
BtlGeom::AddMortiseFront( int nGroup, int nProc, int nSide, const string& sDes, int nProcId,
const INTVECTOR& vnDPar, const DBLVECTOR& vdPar)
{
// verifica dei parametri
if ( vdPar.size() < 11)
return false ;
// sistemo i dati
Point3d ptP( vdPar[0], vdPar[1], 0) ;
int nFlag = int( vdPar[2]) ;
double dAngle = Clamp( vdPar[3], 0.1, 179.9) ;
double dInclination = Clamp( vdPar[4], 0.1, 179.9) ;
double dRot = Clamp( vdPar[5], 0.1, 179.9) ;
double dFillet = vdPar[6] ;
double dMortD = vdPar[7] ;
double dMortW = vdPar[8] ;
double dMortM1 = ( abs( vdPar[9]) < 10 * EPS_SMALL ? 10 * EPS_SMALL : vdPar[9]) ;
double dMortM2 = ( abs( vdPar[10]) < 10 * EPS_SMALL ? 10 * EPS_SMALL : vdPar[10]) ;
// calcolo la normale alla faccia del taglio
Vector3d vtN = FromSpherical( 1, 180 + dInclination, dAngle - 90) ;
if ( nGroup == 3)
vtN.Mirror( X_AX) ;
// creo il poligono di taglio
Polygon3d plyCut ;
if ( ! CreatePolygonInBox( ptP, vtN, nSide, plyCut))
return false ;
// calcolo OCS
Frame3d frMort ;
frMort.Set( ptP, vtN, Z_AX ^ vtN) ;
frMort.Rotate( ptP, vtN, ( nGroup != 3 ? 90 - dRot : dRot - 90)) ;
frMort.ToGlob( GetSideFrame( nSide)) ;
// lunghezza della mortasa
double dThick = GetSideHeight( nSide) ;
double dCosA = frMort.VersY() * GetSideVersN( nSide) ;
double dMortL = dThick / dCosA - dMortM1 - dMortM2 ;
// calcolo il centro della mortasa
Point3d ptCen( 0, - dMortM1 - 0.5 * dMortL, 0) ;
ptCen.ToGlob( frMort) ;
// creo il contorno della mortasa
double dMortHW = 0.5 * dMortW ;
PolyArc PA ;
if ( nFlag == 1) {
PA.AddUPoint( 0, Point3d( 0, - dMortM1, 0), 0) ;
PA.AddUPoint( 1, Point3d( - dMortHW, - dMortM1, 0), 0) ;
PA.AddUPoint( 2, Point3d( - dMortHW, - dMortM1 - dMortL, 0), 0) ;
PA.AddUPoint( 3, Point3d( dMortHW, - dMortM1 - dMortL, 0), 0) ;
PA.AddUPoint( 4, Point3d( dMortHW, - dMortM1, 0), 0) ;
PA.Close() ;
}
else {
const double BULGE_90D = tan( 90.0 / 4 * DEGTORAD) ;
double dRad = 0.5 * min( dMortW, dMortL) ;
if ( nFlag == 0 || nFlag == 3)
dRad = min( dRad, MILL_DEF_RAD) ;
else if ( nFlag == 4)
dRad = min( dRad, dFillet) ;
PA.AddUPoint( 0, Point3d( - dMortHW + dRad, - dMortM1, 0), BULGE_90D) ;
PA.AddUPoint( 1, Point3d( - dMortHW, - dMortM1 - dRad, 0), 0) ;
PA.AddUPoint( 2, Point3d( - dMortHW, - dMortM1 - dMortL + dRad, 0), BULGE_90D) ;
PA.AddUPoint( 3, Point3d( - dMortHW + dRad, - dMortM1 - dMortL, 0), 0) ;
PA.AddUPoint( 4, Point3d( dMortHW - dRad, - dMortM1 - dMortL, 0), BULGE_90D) ;
PA.AddUPoint( 5, Point3d( dMortHW, - dMortM1 - dMortL + dRad, 0), 0) ;
PA.AddUPoint( 6, Point3d( dMortHW, - dMortM1 - dRad, 0), BULGE_90D) ;
PA.AddUPoint( 7, Point3d( dMortHW - dRad, - dMortM1, 0), 0) ;
PA.Close() ;
}
PtrOwner<ICurveComposite> pCrvTen( CreateCurveComposite()) ;
if ( IsNull( pCrvTen) || ! pCrvTen->FromPolyArc( PA))
return false ;
pCrvTen->SetExtrusion( Z_AX) ;
pCrvTen->ToGlob( frMort) ;
// lo approssimo con una spezzata
PtrOwner<ICurveComposite> pCompo( CreateCurveComposite()) ;
PolyLine PL ;
if ( ! pCrvTen->ApproxWithLines( CRV_LIN_APPROX, CRV_ANG_APPROX_DEG, ICurve::APL_STD, PL) ||
! pCompo->FromPolyLine( PL))
return false ;
pCompo->SetExtrusion( frMort.VersZ()) ;
// creo la regione del contorno esterno
PtrOwner<ICurveComposite> pExt( CreateCurveComposite()) ;
if ( IsNull( pExt) || ! pExt->FromPolyLine( plyCut.GetPolyLine()))
return false ;
SurfFlatRegionByContours SfrExt ;
SfrExt.AddCurve( Release( pExt)) ;
PtrOwner<ISurfFlatRegion> pReg( SfrExt.GetSurf()) ;
if ( IsNull( pReg))
return false ;
// creo la regione del tenone
SurfFlatRegionByContours SfrTen ;
SfrTen.AddCurve( pCompo->Clone()) ;
PtrOwner<ISurfFlatRegion> pTen( SfrTen.GetSurf()) ;
if ( IsNull( pTen))
return false ;
// sottraggo la regione del tenone da quella esterna
if ( ! pReg->Subtract( *pTen))
return false ;
// ne deduco la superficie trimesh
PtrOwner<ISurfTriMesh> pStm( pReg->GetAuxSurf()->Clone()) ;
if ( IsNull( pStm))
return false ;
// creo la superficie trimesh della mortasa
PtrOwner<ISurfTriMesh> pStmTen( CreateSurfTriMesh()) ;
if ( IsNull( pStmTen) || ! pStmTen->CreateByExtrusion( PL, - frMort.VersZ() * dMortD))
return false ;
pStm->DoSewing( *pStmTen) ;
// creo la superficie trimesh di fondo della mortasa
PtrOwner<ISurfTriMesh> pStmCap( CreateSurfTriMesh()) ;
if ( IsNull( pStmCap) || ! pStmCap->CreateByPointCurve( ptCen, PL))
//if ( IsNull( pStmCap) || ! pStmCap->CreateByFlatContour( PL))
return false ;
pStmCap->Translate( - frMort.VersZ() * dMortD) ;
pStm->DoSewing( *pStmCap) ;
// eseguo trim con le facce della trave
for ( int i = BTL_SIDE_FRONT ; i <= BTL_SIDE_LEFT ; ++ i) {
Plane3d plFace = GetSidePlane( i) ;
pStm->Cut( plFace, true) ;
}
// inserisco la superficie trimesh nel DB geometrico
int nId = m_pGDB->AddGeoObj( GDB_ID_NULL, m_nProcsId, Release( pStm)) ;
if ( nId == GDB_ID_NULL)
return false ;
// inserisco la curva nel DB geometrico
int nTId = m_pGDB->AddGeoObj( GDB_ID_NULL, m_nProcsId, Release( pCrvTen)) ;
if ( nTId == GDB_ID_NULL)
return false ;
// nome e info con tipo
SetNameAndInfo( nId, nGroup, nProc, nSide, sDes, nProcId) ;
// parametri
SetParams( nId, vnDPar, vdPar) ;
// aggiusto l'outline
if ( UseProcessToTrimOutline( nId))
TrimOutline( nId) ;
return true ;
}
//----------------------------------------------------------------------------
bool
BtlGeom::AddText( int nGroup, int nProc, int nSide, const string& sDes, int nProcId,
const INTVECTOR& vnDPar, int nSPar, const DBLVECTOR& vdPar, const string& sPar)
{
// verifica dei parametri
if ( vdPar.size() < 8 || sPar.empty())
return false ;
// sistemo i dati
Point3d ptP( vdPar[0], vdPar[1], 0) ;
Vector3d vtD = FromPolar( 1, vdPar[2]) ;
double dH = vdPar[7] ;
int nInsPos ;
switch ( lround( vdPar[3])) {
case 0 :
switch ( lround( vdPar[4])) {
case 0 : nInsPos = ETXT_IPBL ; break ;
case 1 : nInsPos = ETXT_IPBC ; break ;
case 2 : nInsPos = ETXT_IPBR ; break ;
}
break ;
case 1 :
switch ( lround( vdPar[4])) {
case 0 : nInsPos = ETXT_IPML ; break ;
case 1 : nInsPos = ETXT_IPMC ; break ;
case 2 : nInsPos = ETXT_IPMR ; break ;
}
break ;
case 2 :
switch ( lround( vdPar[4])) {
case 0 : nInsPos = ETXT_IPTL ; break ;
case 1 : nInsPos = ETXT_IPTC ; break ;
case 2 : nInsPos = ETXT_IPTR ; break ;
}
break ;
}
// non gestito P11 (giustificazione su multilinea)
// assegno il testo
string sText ;
if ( lround( vdPar[6]) == 0)
sText = sPar ;
// rotazione dei caratteri di 90 gradi
else {
// ruoto la direzione di riferimento
vtD.Rotate( Z_AX, 90) ;
// inserisco un a capo dopo ogni carattere, tranne l'ultimo
size_t nChar = sPar.size() ;
for ( size_t i = 0 ; i < nChar - 1 ; ++ i)
sText += sPar[i] + ETXT_LINEBREAK ;
sText += sPar[nChar-1] ;
// sistemo il tipo di inserimento
switch ( nInsPos) {
case ETXT_IPTL : nInsPos = ETXT_IPTR ; break ;
case ETXT_IPTC : nInsPos = ETXT_IPMR ; break ;
case ETXT_IPTR : nInsPos = ETXT_IPBR ; break ;
case ETXT_IPML : nInsPos = ETXT_IPTC ; break ;
case ETXT_IPMC : break ;
case ETXT_IPMR : nInsPos = ETXT_IPBC ; break ;
case ETXT_IPBL : nInsPos = ETXT_IPTL ; break ;
case ETXT_IPBC : nInsPos = ETXT_IPML ; break ;
case ETXT_IPBR : nInsPos = ETXT_IPBL ; break ;
}
}
// creo il testo
PtrOwner<IExtText> pText( CreateExtText()) ;
if ( IsNull( pText))
return false ;
// assegno i dati
if ( ! pText->Set( ptP, Z_AX, vtD, sText, "", 100, false, dH, 1, 0, nInsPos))
return false ;
// porto il testo nel piano della faccia
Frame3d frRef = GetSideFrame( nSide) ;
pText->ToGlob( frRef) ;
// inserisco il testo nel DB geometrico
int nId = m_pGDB->AddGeoObj( GDB_ID_NULL, m_nProcsId, Release( pText)) ;
if ( nId == GDB_ID_NULL)
return false ;
// nome e info con tipo
SetNameAndInfo( nId, nGroup, nProc, nSide, sDes, nProcId) ;
// parametri
SetParams( nId, vnDPar, vdPar) ;
string sKey = IKEY_PAR + ToString( nSPar, 2) ;
m_pGDB->SetInfo( nId, sKey, sPar) ;
// colore per linee di marcatura e testi
m_pGDB->SetMaterial( nId, m_MarkCol) ;
return true ;
}
//----------------------------------------------------------------------------
bool
BtlGeom::CreatePolygonInBox( const Point3d& ptP, const Vector3d& vtN, int nSide, Polygon3d& Polyg)
{
// calcolo il piano
Plane3d plPlane ;
if ( ! SetPlane( ptP, vtN, plPlane))
return false ;
// trasformo il piano per faccia di inserimento
if ( nSide != BTL_SIDE_NONE) {
Frame3d frRef = GetSideFrame( nSide) ;
plPlane.ToGlob( frRef) ;
}
// creo il poligono, limitandolo al box dell'oggetto (trave/parete)
return Polyg.FromPlaneTrimmedWithBox( plPlane, ORIG, ORIG + m_vtDim) ;
}
//----------------------------------------------------------------------------
bool
BtlGeom::DoSewing( ISurfTriMesh* pStm, const Polygon3d& Polyg)
{
// verifico esistenza superficie
if ( pStm == nullptr)
return false ;
// se poligono vuoto, non devo fare alcunch
if ( Polyg.GetSideCount() == 0)
return true ;
// creo la superficie trimesh del poligono
PtrOwner<ISurfTriMesh> pStm2( CreateSurfTriMesh()) ;
if ( IsNull( pStm2) || ! pStm2->CreateByFlatContour( Polyg.GetPolyLine()))
return false ;
// le unisco
return pStm->DoSewing( *pStm2) ;
}
//---------------------------------------------------------------------------
bool
BtlGeom::SetNameAndInfo( int nId, int nGroup, int nProc, int nSide, const string& sDes, int nProcId)
{
if ( nId == GDB_ID_NULL)
return false ;
// nome
string sName ;
if ( nProcId >= 0)
sName = ToString( nProcId) ;
if ( ! sDes.empty())
sName += "-" + sDes ;
m_pGDB->SetName( nId, sName) ;
// info con tipo
m_pGDB->SetInfo( nId, IKEY_GROUP, nGroup) ;
m_pGDB->SetInfo( nId, IKEY_PROC, nProc) ;
m_pGDB->SetInfo( nId, IKEY_SIDE, nSide) ;
return true ;
}
//---------------------------------------------------------------------------
bool
BtlGeom::SetParams( int nId, const INTVECTOR& vnDPar, const DBLVECTOR& vdPar)
{
if ( nId == GDB_ID_NULL)
return false ;
// elenco dei parametri
size_t nNumPar = min( vnDPar.size(), vdPar.size()) ;
for ( size_t i = 0 ; i < nNumPar ; ++ i) {
string sKey = IKEY_PAR + ToString( vnDPar[i], 2) ;
m_pGDB->SetInfo( nId, sKey, vdPar[i]) ;
}
return true ;
}