Files
EgtExchange/EgtExchange.vcxproj
Dario Sassi df864c93a8 EgtExchange 2.7k1 :
- adattamenti e ricompilazione per passaggio a C++ 20
2025-11-01 17:34:12 +01:00

398 lines
21 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{80FCBEA4-1883-4542-939D-8582E66D8D51}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>EgtExchange</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>ClangCL</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>ClangCL</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)$(Configuration)$(PlatformArchitecture)\</OutDir>
<IntDir>$(Configuration)$(PlatformArchitecture)\</IntDir>
<TargetName>$(ProjectName)D$(PlatformArchitecture)</TargetName>
<IncludePath>C:\;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)$(Configuration)$(PlatformArchitecture)\</OutDir>
<IntDir>$(Configuration)$(PlatformArchitecture)\</IntDir>
<TargetName>$(ProjectName)D$(PlatformArchitecture)</TargetName>
<IncludePath>C:\;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)$(Configuration)$(PlatformArchitecture)\</OutDir>
<IntDir>$(Configuration)$(PlatformArchitecture)\</IntDir>
<TargetName>$(ProjectName)R$(PlatformArchitecture)</TargetName>
<IncludePath>C:\;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)$(Configuration)$(PlatformArchitecture)\</OutDir>
<IntDir>$(Configuration)$(PlatformArchitecture)\</IntDir>
<TargetName>$(ProjectName)R$(PlatformArchitecture)</TargetName>
<IncludePath>C:\;$(IncludePath)</IncludePath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;I_AM_EEX;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<OpenMPSupport>false</OpenMPSupport>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<LanguageStandard>stdcpp20</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>C:\EgtDev\Extern\OxySec\Lib\x32\xnodus32.obj;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>copy $(TargetDir)$(TargetName).pdb \EgtDev\Lib\
copy $(TargetDir)$(TargetName).lib \EgtDev\Lib\
copy $(TargetPath) \EgtProg\DllD32</Command>
</PostBuildEvent>
<ResourceCompile>
<PreprocessorDefinitions>_UNICODE;UNICODE;_DEB32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;I_AM_EEX;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<OpenMPSupport>true</OpenMPSupport>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<LanguageStandard>stdcpp20</LanguageStandard>
<AdditionalOptions>
</AdditionalOptions>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>C:\EgtDev\Extern\OxySec\Lib\x64\xnodus.obj;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>copy $(TargetDir)$(TargetName).pdb \EgtDev\Lib\
copy $(TargetDir)$(TargetName).lib \EgtDev\Lib\
copy $(TargetPath) \EgtProg\DllD64</Command>
</PostBuildEvent>
<ResourceCompile>
<PreprocessorDefinitions>_UNICODE;UNICODE;_DEB64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>Use</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;I_AM_EEX;NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OpenMPSupport>false</OpenMPSupport>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<OmitFramePointers>true</OmitFramePointers>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
<EnableParallelCodeGeneration>true</EnableParallelCodeGeneration>
<WholeProgramOptimization>false</WholeProgramOptimization>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<LanguageStandard>stdcpp20</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>false</GenerateDebugInformation>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>C:\EgtDev\Extern\OxySec\Lib\x32\xnodus32.obj;%(AdditionalDependencies)</AdditionalDependencies>
<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
</Link>
<PostBuildEvent>
<Command>copy $(TargetDir)$(TargetName).lib \EgtDev\Lib\
copy $(TargetPath) \EgtProg\Dll32</Command>
</PostBuildEvent>
<ResourceCompile>
<PreprocessorDefinitions>_UNICODE;UNICODE;NDEB32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>Use</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;I_AM_EEX;NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OpenMPSupport>false</OpenMPSupport>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<OmitFramePointers>true</OmitFramePointers>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
<EnableParallelCodeGeneration>true</EnableParallelCodeGeneration>
<WholeProgramOptimization>false</WholeProgramOptimization>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<LanguageStandard>stdcpp20</LanguageStandard>
<AdditionalOptions>-Wno-tautological-undefined-compare</AdditionalOptions>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>false</GenerateDebugInformation>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>C:\EgtDev\Extern\OxySec\Lib\x64\xnodus.obj;%(AdditionalDependencies)</AdditionalDependencies>
<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
</Link>
<PostBuildEvent>
<Command>copy $(TargetDir)$(TargetName).lib \EgtDev\Lib\
copy $(TargetPath) \EgtProg\Dll64</Command>
</PostBuildEvent>
<ResourceCompile>
<PreprocessorDefinitions>_UNICODE;UNICODE;NDEB64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="..\Include\EExBeamConst.h" />
<ClInclude Include="..\Include\EExBeamMgr.h" />
<ClInclude Include="..\Include\EExDllMain.h" />
<ClInclude Include="..\Include\EExExcExecutor.h" />
<ClInclude Include="..\Include\EExExport3MF.h" />
<ClInclude Include="..\Include\EExExportConst.h" />
<ClInclude Include="..\Include\EExExportDxf.h" />
<ClInclude Include="..\Include\EExExportStl.h" />
<ClInclude Include="..\Include\EExExportSvg.h" />
<ClInclude Include="..\Include\EExExportThreeJS.h" />
<ClInclude Include="..\Include\EExImport3MF.h" />
<ClInclude Include="..\Include\EExImportBtl.h" />
<ClInclude Include="..\Include\EExImportBtlx.h" />
<ClInclude Include="..\Include\EExImportCnc.h" />
<ClInclude Include="..\Include\EExImportCsf.h" />
<ClInclude Include="..\Include\EExImportDxf.h" />
<ClInclude Include="..\Include\EExImportOff.h" />
<ClInclude Include="..\Include\EExImportPnt.h" />
<ClInclude Include="..\Include\EExImportStl.h" />
<ClInclude Include="..\Include\EGkAngle.h" />
<ClInclude Include="..\Include\EGkArcSpecial.h" />
<ClInclude Include="..\Include\EGkBBox3d.h" />
<ClInclude Include="..\Include\EGkChainCurves.h" />
<ClInclude Include="..\Include\EGkColor.h" />
<ClInclude Include="..\Include\EGkCurve.h" />
<ClInclude Include="..\Include\EGkCurveArc.h" />
<ClInclude Include="..\Include\EGkCurveAux.h" />
<ClInclude Include="..\Include\EGkCurveBezier.h" />
<ClInclude Include="..\Include\EGkCurveByInterp.h" />
<ClInclude Include="..\Include\EGkCurveComposite.h" />
<ClInclude Include="..\Include\EGkCurveLine.h" />
<ClInclude Include="..\Include\EGkCurvePointDiffGeom.h" />
<ClInclude Include="..\Include\EGkExtDimension.h" />
<ClInclude Include="..\Include\EGkExtText.h" />
<ClInclude Include="..\Include\EGkFrame3d.h" />
<ClInclude Include="..\Include\EGkGdbConst.h" />
<ClInclude Include="..\Include\EGkGdbIterator.h" />
<ClInclude Include="..\Include\EGkGeoCollection.h" />
<ClInclude Include="..\Include\EGkGeoConst.h" />
<ClInclude Include="..\Include\EGkGeoFrame3d.h" />
<ClInclude Include="..\Include\EGkGeomDB.h" />
<ClInclude Include="..\Include\EGkGeoObj.h" />
<ClInclude Include="..\Include\EGkGeoObjType.h" />
<ClInclude Include="..\Include\EGkGeoPoint3d.h" />
<ClInclude Include="..\Include\EGkGeoVector3d.h" />
<ClInclude Include="..\Include\EGkIntersCurves.h" />
<ClInclude Include="..\Include\EGkIntersLineBox.h" />
<ClInclude Include="..\Include\EGkIntersLinePlane.h" />
<ClInclude Include="..\Include\EGkIntersSurfTmSurfTm.h" />
<ClInclude Include="..\Include\EGkIntervals.h" />
<ClInclude Include="..\Include\EGkMaterial.h" />
<ClInclude Include="..\Include\EGkObjGraphics.h" />
<ClInclude Include="..\Include\EGkOffsetCurve.h" />
<ClInclude Include="..\Include\EGkPlane3d.h" />
<ClInclude Include="..\Include\EGkPoint3d.h" />
<ClInclude Include="..\Include\EGkPointGrid3d.h" />
<ClInclude Include="..\Include\EGkPolyArc.h" />
<ClInclude Include="..\Include\EGkPolygon3d.h" />
<ClInclude Include="..\Include\EGkPolyLine.h" />
<ClInclude Include="..\Include\EGkSfrCreate.h" />
<ClInclude Include="..\Include\EGkStmFromCurves.h" />
<ClInclude Include="..\Include\EGkStmFromTriangleSoup.h" />
<ClInclude Include="..\Include\EGkStmStandard.h" />
<ClInclude Include="..\Include\EGkStringUtils3d.h" />
<ClInclude Include="..\Include\EGkSurf.h" />
<ClInclude Include="..\Include\EGkSurfBezier.h" />
<ClInclude Include="..\Include\EGkSurfFlatRegion.h" />
<ClInclude Include="..\Include\EGkSurfTriMesh.h" />
<ClInclude Include="..\Include\EGkTriangle3d.h" />
<ClInclude Include="..\Include\EGkUserObj.h" />
<ClInclude Include="..\Include\EGkVector3d.h" />
<ClInclude Include="..\Include\EGnCmdExecutor.h" />
<ClInclude Include="..\Include\EGnCmdParser.h" />
<ClInclude Include="..\Include\EGnFileUtils.h" />
<ClInclude Include="..\Include\EGnGetModuleVer.h" />
<ClInclude Include="..\Include\EGnScanner.h" />
<ClInclude Include="..\Include\EGnStringKeyVal.h" />
<ClInclude Include="..\Include\EGnStringUtils.h" />
<ClInclude Include="..\Include\EGnWriter.h" />
<ClInclude Include="..\Include\EGrScene.h" />
<ClInclude Include="..\Include\EgtExecMgr.h" />
<ClInclude Include="..\Include\EgtILogger.h" />
<ClInclude Include="..\Include\EgtKeyCodes.h" />
<ClInclude Include="..\Include\EgtLibVer.h" />
<ClInclude Include="..\Include\EgtNumCollection.h" />
<ClInclude Include="..\Include\EgtNumUtils.h" />
<ClInclude Include="..\Include\EgtPointerOwner.h" />
<ClInclude Include="..\Include\EgtStringBase.h" />
<ClInclude Include="..\Include\EgtStringConverter.h" />
<ClInclude Include="..\Include\EgtStringDecoder.h" />
<ClInclude Include="..\Include\EgtStringEncoder.h" />
<ClInclude Include="..\Include\EgtTargetVer.h" />
<ClInclude Include="..\Include\EgtTrace.h" />
<ClInclude Include="..\Include\ENkCplxCollection.h" />
<ClInclude Include="..\Include\ENkPolynomialRoots.h" />
<ClInclude Include="..\Include\SELkKeyProc.h" />
<ClInclude Include="BeamMgr.h" />
<ClInclude Include="BtlConst.h" />
<ClInclude Include="BtlGeom.h" />
<ClInclude Include="DllMain.h" />
<ClInclude Include="DxfColors.h" />
<ClInclude Include="DxfConst.h" />
<ClInclude Include="ExcExecutor.h" />
<ClInclude Include="Export3MF.h" />
<ClInclude Include="ExportDxf.h" />
<ClInclude Include="ExportStl.h" />
<ClInclude Include="ExportSvg.h" />
<ClInclude Include="ExportThreeJS.h" />
<ClInclude Include="Import3MF.h" />
<ClInclude Include="ImportBtl.h" />
<ClInclude Include="BtlGeomCoStru.h" />
<ClInclude Include="ImportBtlx.h" />
<ClInclude Include="ImportCnc.h" />
<ClInclude Include="ImportCsf.h" />
<ClInclude Include="ImportDxf.h" />
<ClInclude Include="ImportOff.h" />
<ClInclude Include="ImportPly.h" />
<ClInclude Include="ImportStl.h" />
<ClInclude Include="miniply.h" />
<ClInclude Include="pugiconfig.hpp" />
<ClInclude Include="pugixml.hpp" />
<ClInclude Include="resource.h" />
<ClInclude Include="stdafx.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="BeamMgr.cpp" />
<ClCompile Include="BtlGeomOutline.cpp" />
<ClCompile Include="BtlGeomProc.cpp" />
<ClCompile Include="EExDllMain.cpp">
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsManaged>
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsManaged>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
</PrecompiledHeader>
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsManaged>
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsManaged>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
</PrecompiledHeader>
</ClCompile>
<ClCompile Include="ExcExecutor.cpp" />
<ClCompile Include="Export3MF.cpp" />
<ClCompile Include="ExportDxf.cpp" />
<ClCompile Include="ExportStl.cpp" />
<ClCompile Include="ExportSvg.cpp" />
<ClCompile Include="ExportThreeJS.cpp" />
<ClCompile Include="Import3MF.cpp" />
<ClCompile Include="ImportBtl.cpp" />
<ClCompile Include="BtlGeom.cpp" />
<ClCompile Include="ImportBtlx.cpp" />
<ClCompile Include="ImportBtlxProc.cpp" />
<ClCompile Include="ImportCnc.cpp" />
<ClCompile Include="ImportCsf.cpp" />
<ClCompile Include="ImportDxf.cpp" />
<ClCompile Include="ImportDxfBlocks.cpp" />
<ClCompile Include="ImportDxfEnts.cpp" />
<ClCompile Include="ImportDxfHeader.cpp" />
<ClCompile Include="ImportDxfTabs.cpp" />
<ClCompile Include="ImportOff.cpp" />
<ClCompile Include="ImportPly.cpp" />
<ClCompile Include="ImportPnt.cpp" />
<ClCompile Include="ImportStl.cpp" />
<ClCompile Include="miniply.cpp" />
<ClCompile Include="pugixml.cpp" />
<ClCompile Include="stdafx.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="EgtExchange.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>