3881a4bb21
- modifica terzo parametro LUA (gruppi) e misure.
84 lines
4.7 KiB
C++
84 lines
4.7 KiB
C++
//----------------------------------------------------------------------------
|
|
// EgalWare 2022-2022
|
|
//----------------------------------------------------------------------------
|
|
// File : ExportThreeJS.h Data : 05.07.22 Versione : 1.5h2
|
|
// Contenuto : Dichiarazione della classe ExportThreeJS.
|
|
//
|
|
//
|
|
//
|
|
// Modifiche : 08.07.22
|
|
//
|
|
//
|
|
//----------------------------------------------------------------------------
|
|
|
|
#pragma once
|
|
|
|
#include "/EgtDev/Include/EExExportThreeJS.h"
|
|
#include "/EgtDev/Include/EGnWriter.h"
|
|
#include "/EgtDev/Include/EGkColor.h"
|
|
#include "/EgtDev/Include/EGkIntersSurfTmSurfTm.h"
|
|
|
|
class IGdbIterator;
|
|
class IGeoObj;
|
|
class Frame3d;
|
|
|
|
|
|
struct sSurfDist {
|
|
const ISurfTriMesh* SurvAlpha;
|
|
double dDistance = 0;
|
|
std::string sName;
|
|
};
|
|
|
|
|
|
//----------------------------------------------------------------------------
|
|
class ExportThreeJS : public IExportThreeJS
|
|
{
|
|
public:
|
|
virtual bool SetOptions(int nFilter);
|
|
virtual bool Export(IGeomDB* pGDB, int nId, const std::string& sFile, IEGrScene* pScene, bool bUdm);
|
|
|
|
public:
|
|
ExportThreeJS(void) : m_nFilter(EEXFLT_DEFAULT) {}
|
|
|
|
private:
|
|
bool HeadAmbient( IEGrScene* pScene, IGeomDB* pGDB, int nId) ;
|
|
bool FinishAmbient() ;
|
|
bool ExportVector3D( const std::string& sName, const IGeoObj* pGeoObj, const Frame3d& frFrame, const Color& cCol, const int nIdGroup) ;
|
|
bool ExportPoint3D( const std::string& sName, const IGeoObj* pGeoObj, const Frame3d& frFrame, const Color& cCol, const int nIdGroup) ;
|
|
bool ExportFrame3D( const std::string& sName, const IGeoObj* pGeoObj, const Frame3d& frFrame, const Color& cCol, const int nIdGroup) ;
|
|
bool ExportLine3D( const std::string& sName, const IGeoObj* pGeoObj, const Frame3d& frFrame, const Color& cCol, const int nIdGroup) ;
|
|
bool ExportCurveComp3D( const std::string& sName, const IGeoObj* pGeoObj, const Frame3d& frFrame, const Color& cCol, const int nIdGroup) ; //archi e curve composite
|
|
bool ExportSTM( const std::string& sName, const IGeoObj* pGeoObj, const Frame3d& frFrame, const Color& cCol, const int nIdGroup) ;
|
|
bool ExportSFR( const std::string& sName, const IGeoObj* pGeoObj, const Frame3d& frFrame, const Color& cCol, const int nIdGroup) ;
|
|
bool ExportSBezier(const std::string& sName, const IGeoObj* pGeoObj, const Frame3d& frFrame, const Color& cCol, const int nIdGroup) ;
|
|
bool ExportText( const std::string& sName, const IGeoObj* pGeoObj, const Frame3d& frFrame, const Color& cCol, const int nIdGroup) ;
|
|
bool ExportDimension( const std::string& sName, const IGeoObj* pGeoObj, const Frame3d& frFrame, const Color& cCol, const int nIdGroup) ;
|
|
bool ScanGroup( const IGdbIterator& iIter, IGeomDB* pGDB, const int nIdGroup) ;
|
|
bool ExportObject( const IGdbIterator& iIter, IGeomDB* pGDB, const int nIdGroup) ;
|
|
bool TestFilter( int nLev, int nMode, int nStat) ;
|
|
|
|
private:
|
|
int m_nFilter; // filtro su livello, modo e stato
|
|
Writer m_Writer; // scrittore di file di testo oggetto
|
|
Point3d m_ptMin; // punto minimo del box3d
|
|
bool m_bUdm_mm; // se l'unità di misura è in mm
|
|
double m_dimX; // dimX Box3d Global
|
|
double m_dimY; // dimY Box3d Global
|
|
double m_dimZ; // dimZ Box3d Global
|
|
double m_dDistance; // scala per pan e zoom
|
|
int m_nCont = 0; // contatore per linee interne ai testi
|
|
Point3d m_ptCamera; // Camera look at
|
|
Point3d m_ptCenter; // Camera center
|
|
double m_dHalfWidth; // Lunghezza/2 piano di proiezione (culling)
|
|
double m_dHalfHeight; // Altezza/2 piano di proiezione (culling)
|
|
double m_ZNear; // Distanza (lungo Z) piano di proiezione da origine (culling)
|
|
double m_ZFar; // Distanza (lungo Z) piano di culling da origine (culling)
|
|
int m_ANG_TOL_STD_DEG = 15; // Interpolazione testo
|
|
Frame3d m_frTHREEJSFrame; // frame di ThreeJS
|
|
std::list< sSurfDist> m_lTranspSurf; // Lista di superfici trasparenti
|
|
int m_nGroupCount = -1; // Contatore del gruppo
|
|
std::string m_sCodMenu; // Stringa per la creazione del menu laterale della scena
|
|
std::string m_spath; // Path dove salvare il file
|
|
std::string m_sUdm; // udm della scena
|
|
};
|