diff --git a/ExportThreeJS.cpp b/ExportThreeJS.cpp index de37061..994557a 100644 --- a/ExportThreeJS.cpp +++ b/ExportThreeJS.cpp @@ -144,6 +144,8 @@ ExportThreeJS::HeadAmbient( IEGrScene* pScene, IGeomDB* pGDB, int nId) Vector3d vtDirCamera = FromSpherical( 1, dAngVertDeg, dAngOrizzDeg) ; m_ptCamera = m_ptCenter + dDist * vtDirCamera ; m_dDistance = dDist ; + m_dCameraPhi = dAngVertDeg; + m_dCameraTheta = dAngOrizzDeg; // prelevo i parametri della griglia double dSnapStep ; @@ -205,7 +207,7 @@ ExportThreeJS::HeadAmbient( IEGrScene* pScene, IGeomDB* pGDB, int nId) m_Writer.OutText( " ") ; m_Writer.OutText( "
") ; m_Writer.OutText( "
") ; - m_Writer.OutText( "
'A new way to create between hardare and software'
") ; + m_Writer.OutText( "
'A new way to create between hardware and software'
") ; m_Writer.OutText( "
") ; m_Writer.OutText( "
"); m_Writer.OutText( " ") ; @@ -291,13 +293,22 @@ ExportThreeJS::HeadAmbient( IEGrScene* pScene, IGeomDB* pGDB, int nId) // --- Menu a destra con i controlli m_Writer.OutText( "