Corretto calcolo direzione di lavorazione in caso verticale e orizzontale entrambi a false. Se altezza faccia minore di massimo materiale, si fa orizzontale
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@@ -608,7 +608,8 @@ local function MakeFromTop( sCutting, Proc, nPhase, nRawId, nPartId, dOvmHead, b
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local vtOrthoO
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if bFromBottom and dCutV < dMaxDepth - BD.CUT_EXTRA and vtN:getZ() > 0 then
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vtOrthoO = -Z_AX()
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elseif bHorizCut and ( not bVertCutOk or b3Solid:getDimX() > BD.LEN_SHORT_PART or Proc.AdvTail or ( vtN:getX() > 0 and vtN:getZ() <= 0.708) or ( abs( vtN:getY()) < 0.1 and vtN:getZ() <= 0)) then
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elseif ( bHorizCut or ( dCutV < dMaxDepth - BD.CUT_EXTRA and not bVertCutOk)) and
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( not bVertCutOk or b3Solid:getDimX() > BD.LEN_SHORT_PART or Proc.AdvTail or ( vtN:getX() > 0 and vtN:getZ() <= 0.708) or ( abs( vtN:getY()) < 0.1 and vtN:getZ() <= 0)) then
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vtOrthoO = Z_AX()
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elseif b3Solid:getDimX() < BD.LEN_SHORT_PART and not Proc.AdvTail and abs( vtN:getY()) > 0.259 and
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vtN:getZ() > -0.174 and abs( vtN:getY()) > abs( vtN:getZ()) and dCutH < dMaxDepth + 10 * GEO.EPS_SMALL then
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