LapJoint - Tolto controllo nella BeamLib (situazione precedente) e inserito controllo direttamente nella MakeByChainOrSaw()
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@@ -588,7 +588,7 @@ function BeamLib.GetFaceWithMostAdj( Proc, nPartId, bCompare3Fc, dCosSideAng)
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end
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local bEveryFaceHasUndercut = ( nFacesWithUnderCut == nFacCnt)
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-- tunnel o assimilabile
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if Proc.Topology == 'Tunnel' or ( bCompare3Fc and Proc.Topology == 'Groove' and Proc.IsThrough and not (Proc.AffectedFaces.Left or Proc.AffectedFaces.Right)) or ( Proc.Topology == 'Strip' and bEveryFaceHasUndercut) then
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if Proc.Topology == 'Tunnel' or ( bCompare3Fc and Proc.Topology == 'Groove' and Proc.IsThrough) or ( Proc.Topology == 'Strip' and bEveryFaceHasUndercut) then
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if Proc.IsParallel or Proc.AllRightAngles then
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return -1, GEO.INFINITO, true
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else
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@@ -3408,7 +3408,9 @@ local function MakeByChainOrSaw( Proc, nPhase, nRawId, nPartId, nFacInd,
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bGoFromHead = false
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-- continuo di testa se fessura con tre facce o non è tunnel
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else
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bGoFromHead = (( bIs3Faces and dMaxElev) or not bOrthoFaces)
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bGoFromHead = (( bIs3Faces and ( dMaxElev
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or ( Proc.Topology == 'Groove' and Proc.IsThrough and (Proc.AffectedFaces.Left or Proc.AffectedFaces.Right) and not Proc.IsParallel)))
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or not bOrthoFaces)
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end
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end
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-- se continuo a lavorare di testa
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@@ -3477,7 +3479,7 @@ local function MakeByChainOrSaw( Proc, nPhase, nRawId, nPartId, nFacInd,
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local dToolEntryAngle, _, _, dTanToolEntryAngle = GetToolEntryAngle( Proc, rfFac:getVersZ())
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-- se necessario, avverto limitazione dell'affondamento
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if dElev > dMaxDepth + 10 * GEO.EPS_SMALL then
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if Proc.Fct == 3 and Proc.Topology == 'Groove' and Proc.IsThrough and (Proc.AffectedFaces.Left or Proc.AffectedFaces.Right) then
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if Proc.Fct == 3 and Proc.Topology == 'Groove' and Proc.IsThrough and (Proc.AffectedFaces.Left or Proc.AffectedFaces.Right) and not Proc.IsParallel then
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local Edges = BL.GetEdgesInfo( Proc, Proc.Face[nFacAdj+1])
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local dWorkEdgeWidth
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for i = 1, #Edges do
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