From 4adf62069fd4a822a95a2f61a8c3fb5f9292d1e7 Mon Sep 17 00:00:00 2001 From: "andrea.villa" Date: Tue, 24 Jun 2025 12:34:12 +0200 Subject: [PATCH] In RidgeLap, si utilizza direzione reale della faccia. Prima era solo verso X --- LuaLibs/ProcessRidgeLap.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/LuaLibs/ProcessRidgeLap.lua b/LuaLibs/ProcessRidgeLap.lua index df34b2b..dbfc145 100644 --- a/LuaLibs/ProcessRidgeLap.lua +++ b/LuaLibs/ProcessRidgeLap.lua @@ -173,7 +173,7 @@ function ProcessRidgeLap.Make( Proc, nPhase, nRawId, nPartId, dOvmHead) end -- calcolo riferimenti per facce inclinate local vtRef = Vector3d( vtN[vFaceOrd[3]]) - local vtRef2 = EgtIf( bHead, X_AX(), -X_AX()) + local vtRef2 = Vector3d( vtN[vFaceOrd[2]]) -- eseguo for i = 1, #vCuts do local nOrthoOpposite