From 0689328082304b098c3c0429f86facc1f9fe0adc Mon Sep 17 00:00:00 2001 From: "luca.mazzoleni" Date: Wed, 10 Aug 2022 13:07:35 +0200 Subject: [PATCH] BugFix/LapJointL2FacesQ03: in L030 corretta lavorazionedi facce a L verso Y con parametro Q03=2/3 --- LuaLibs/ProcessLapJoint.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/LuaLibs/ProcessLapJoint.lua b/LuaLibs/ProcessLapJoint.lua index 3046ca9..f8be022 100644 --- a/LuaLibs/ProcessLapJoint.lua +++ b/LuaLibs/ProcessLapJoint.lua @@ -5147,7 +5147,7 @@ local function MakeMoreFaces( Proc, nPhase, nRawId, nPartId, dOvmHead, bSinglePa -- 3 facce non a L ma con una faccia favorevole a Y, oppure -- 4 facce -- lancio la MakePocket ( lavorazione solo da un lato, fondo della tasca la faccia più favorevole a Y) - if bForceSideMill and (( Proc.Fct == 3 and bIsL) or ( Proc.Fct == 3 and abs( vtNFacApproxY:getY()) >= 0.707 ) or Proc.Fct == 4) then + if bForceSideMill and (( Proc.Fct == 3 and bIsL) or ( ( Proc.Fct == 3 or Proc.Fct == 2) and abs( vtNFacApproxY:getY()) >= 0.707 ) or Proc.Fct == 4) then nFacInd, vtN, ptC = nFacApproxY, vtNFacApproxY, ptCFacApproxY local tvtNx = {} tvtNx[2] = vtN