BugFix/DoubleCutCollision:
doublecut impostata per lanciare fresatura di lato in caso di lavorazione con lama problematica; da aggiungere la fresatura di lato
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@@ -273,6 +273,33 @@ function ProcessDoubleCut.Make( Proc, nPhase, nRawId, nPartId, dOvmHead)
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-- eseguo
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local sCutType = EgtIf( bHead, 'HeadSide', 'TailSide')
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local bDownHead = ( BD.DOWN_HEAD and vtNm:getZ() < BD.NZ_MINB)
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if BD.C_SIMM and not bDownHead then
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local sCutting = ML.FindCutting( sCutType, nil, bDownHead)
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if not sCutting then
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local sErr = 'Error : cutting not found in library'
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EgtOutLog( sErr)
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return false, sErr
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end
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local dMaxDepth = 0
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if EgtMdbSetCurrMachining( sCutting) then
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local sTuuid = EgtMdbGetCurrMachiningParam( MCH_MP.TUUID)
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if EgtTdbSetCurrTool( EgtTdbGetToolFromUUID( sTuuid) or '') then
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dMaxDepth = EgtTdbGetCurrToolMaxDepth() or dMaxDepth
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end
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end
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local _, _, dDimV1 = BL.GetFaceHvRefDim( Proc.Id, 0, b3Raw)
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local _, _, dDimV2 = BL.GetFaceHvRefDim( Proc.Id, 1, b3Raw)
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local bFace1TooLongForBlade, bFace2TooLongForBlade = ( dDimV1 >= dMaxDepth), ( dDimV2 >= dMaxDepth)
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local dFace1Ang, dFace2Ang = vtN[1]:getZ(), vtN[2]:getZ()
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if bFace1TooLongForBlade and dFace1Ang < -0.485 or bFace2TooLongForBlade and dFace2Ang < -0.485 then
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-- local bOk, sErr = LapJoint.Make( Proc, nPhase, nRawId, nPartId, dOvmHead)
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-- if not bOk then
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-- return bOk, sErr
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-- end
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end
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end
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local bOk, sErr = Fbs.MakeTwo( Proc, nPhase, nRawId, nPartId, dOvmHead, sCutType, false, bDownHead)
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if not bOk then return bOk, sErr end
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-- segnalazione ingombro di testa o coda
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