Files
3dprinting/LuaLibs/CalcSlices.lua
T
DarioS 1459253e57 3dPrinting :
- modifiche e correzioni per Costolature (Setti -> Ribs).
2022-07-03 19:04:07 +02:00

320 lines
11 KiB
Lua

-- CalcSlices.lua by Egaltech s.r.l. 2022/06/28
-- Calcolo percorsi di lavoro per Stampa 3d
-- Tabella per definizione modulo
local CalcSlices = {}
-- Intestazioni
require( 'EgtBase')
EgtOutLog( ' CalcSlices started', 1)
-- Dati
local AMD = require( 'AddManData')
---------------------------------------------------------------------
local s_nPartId
---------------------------------------------------------------------
local function ComputeZSlices( dZmin, dDeltaZ, dZmax)
local dSliceStep = EgtGetInfo( s_nPartId, KEY_SLICE_STEP, 'd') or 10000
local ptSlices = { dZmin + dDeltaZ}
local dPosZ = dZmin + dSliceStep
while dPosZ < dZmax do
table.insert( ptSlices, dPosZ)
dPosZ = dPosZ + dSliceStep
end
return ptSlices
end
--------------------------------------------------------------------
local function ComputeMaxH( nStmId, frSlicing, HMax)
local b3BoxGlob = EgtGetBBoxGlob( nStmId, GDB_BB.STANDARD)
if b3BoxGlob:getMax():getZ() < b3BoxGlob:getMin():getZ() + HMax + GEO.EPS_SMALL then
return GEO.INFINITO
end
if AreSameVectorApprox( frSlicing:getVersZ(), Z_AX()) then
return HMax
else
-- se slicing inclinato
local nGrpTmp = EgtGroup( EgtGetParent( nStmId))
local nNewId, nPnt, nCrv, nSrf = EgtPlaneSurfTmInters( Point3d( 0, 0, HMax), Z_AX(), nStmId, nGrpTmp)
if not nNewId then
return GEO.INFINITO
end
local b3Box = EgtGetBBoxGlob( nGrpTmp, GDB_BB.STANDARD)
EgtErase( nGrpTmp)
local ptMin = b3Box:getMin()
ptMin:toLoc( frSlicing)
return ptMin:getZ()
end
return GEO.INFINITO
end
--------------------------------------------------------------------
local function SlicingRibs( vtSlicing, dZmin)
local nRibsShells = EgtGetInfo( s_nPartId, KEY_RIBS_SHELLS_NBR, 'i') or 0
if nRibsShells == 0 then return end
-- recupero le superfici che definiscono le nervature
local nRibsLay = EgtGetFirstNameInGroup( s_nPartId, LAY_RIBS)
local vRibsIds = EgtGetAllInGroup( nRibsLay or GDB_ID.NULL)
if not vRibsIds or #vRibsIds == 0 then return end
-- sistemo la direzione normale dei piani
for i = 1, #vRibsIds do
if EgtGetType( vRibsIds[i]) == GDB_TY.SRF_MESH then
local vtN = EgtSurfTmFacetNormVersor( vRibsIds[i], 0)
local dVal = EgtIf( abs( vtN:getX()) > abs( vtN:getY()) - GEO.EPS_SMALL, vtN:getX(), vtN:getY())
if dVal < - GEO.EPS_SMALL then
EgtInvertSurf( vRibsIds[i])
end
end
end
local nLayId = EgtGetFirstNameInGroup( s_nPartId, SLICE_LAYER .. '*')
while nLayId do
-- recupero quota per slicing
local dZ = EgtGetInfo( nLayId, KEY_SLICE_Z, 'd')
local dDeltaZ = EgtGetInfo( nLayId, KEY_SLICE_DELTAZ, 'd')
-- creo gruppo per le costolature
local nGrp = EgtGroup( nLayId)
EgtSetName( nGrp, RIBS_GRP)
EgtSetStatus( nGrp, GDB_ST.OFF)
for i = 1, #vRibsIds do
if EgtGetType( vRibsIds[i]) == GDB_TY.SRF_MESH then
-- slicing costolatura
local nNewId, nPntCnt, nCrvCnt, nSrfCnt = EgtPlaneSurfTmInters( ORIG() + ( dZmin + dZ + dDeltaZ) * vtSlicing, vtSlicing, vRibsIds[i], nGrp, GDB_RT.GLOB, TOLER)
if nNewId then
-- rimuovo punti
for nId = nNewId, nNewId + nPntCnt -1 do
EgtErase( nId)
end
-- rinomino le curve e correggo di DeltaZ
for nId = nNewId + nPntCnt, nNewId + nPntCnt + nCrvCnt - 1 do
EgtSetName( nId, RIBS_CRV .. tostring( i))
EgtMove( nId, - dDeltaZ * vtSlicing)
end
-- rimuovo superfici
for nId = nNewId + nPntCnt + nCrvCnt, nNewId + nPntCnt + nCrvCnt + nSrfCnt -1 do
EgtErase( nId)
end
end
end
end
-- verifico che il gruppo non sia vuoto
if not EgtGetFirstInGroup( nGrp) then
EgtErase( nGrp)
end
nLayId = EgtGetNextName( nLayId, SLICE_LAYER .. '*')
end
return true
end
---------------------------------------------------------------------
function CalcSlices.Exec( nPartId, nStmId, HMax)
-- costanti
local TOLER = 0.2
local SMALL_TOLER = 0.02
local BIG_TOLER = 2.0
local MIN_LEN = 20.0
local MIN_AREA = 25.0
s_nPartId = nPartId
-- recupero la direzione dello slicing
local vtSlicing = Z_AX()
local bSlicing45 = EgtGetInfo( s_nPartId, KEY_SLICING_45, 'b')
if bSlicing45 then
vtSlicing = VectorFromSpherical( 1, 45, 0)
end
EgtSetInfo( s_nPartId, KEY_SLICING_DIR, vtSlicing)
local frSlicing = Frame3d( ORIG(), vtSlicing)
-- recupero il box della superficie
local b3Box = EgtGetBBoxRef( nStmId, GDB_BB.STANDARD, frSlicing)
if not b3Box or b3Box:isEmpty() then
EgtOutText( 'La superficie selezionata è vuota')
EgtPause( 1000)
return
end
-- Parametri di slicing
local dZmin = b3Box:getMin():getZ()
local dZmax = b3Box:getMax():getZ()
local dMaxH = ComputeMaxH( nStmId, frSlicing, HMax)
dZmax = min( dZmax, dMaxH)
--dZmin = 1022
--dZmax = 1023
-- Eseguo slicing
local nLayCnt = 1
local nRecalc = 0
local dDeltaZStart = 0.2
--dDeltaZStart = 0
local vZSlices = ComputeZSlices( dZmin, dDeltaZStart, dZmax)
local nLayId = EgtParPlanesSurfTmInters( ORIG(), vtSlicing, vZSlices, nStmId, nPartId, GDB_RT.GLOB, TOLER)
local vErr = {}
-- scorro i risultati dello slicing
while nLayId do
local dDeltaZ = EgtIf( nLayCnt == 1, dDeltaZStart, 0)
local dPosZ = vZSlices[nLayCnt]- dDeltaZ
EgtSetInfo( nLayId, KEY_SLICE_Z, dPosZ - dZmin)
EgtSetInfo( nLayId, KEY_SLICE_NBR, nLayCnt)
-- verifico se necessario ricalcolo
local nId = EgtGetLastInGroup( nLayId)
local bRecalc = not nId
local vtRecalc
while nId and not bRecalc do
local nType = EgtGetType( nId)
if nType == GDB_TY.SRF_MESH then
bRecalc = true
vtRecalc = EgtSurfTmFacetNormVersor( nId, 0)
elseif nType == GDB_TY.GEO_POINT then
bRecalc = true
end
nId = EgtGetPrev( nId)
end
-- eseguo eventuale ricalcolo
if bRecalc then
nRecalc = nRecalc + 1
EgtEmptyGroup( nLayId)
dDeltaZ = dDeltaZ + EgtIf( vtRecalc and vtRecalc:getZ() > 0, -0.01, 0.01)
-- eseguo il ricalcolo solo a quella quota
EgtPlaneSurfTmInters( ORIG() + ( dPosZ + dDeltaZ) * vtSlicing, vtSlicing, nStmId, nLayId, GDB_RT.GLOB, TOLER)
end
EgtSetInfo( nLayId, KEY_SLICE_DELTAZ, dDeltaZ)
-- salvo i risultati nel layer
local vClosedId = {}
local vOpenId = {}
nId = EgtGetFirstInGroup( nLayId)
while nId do
if EgtGetType( nId) == GDB_TY.GEO_POINT or EgtGetType( nId) == GDB_TY.SRF_MESH then
-- se punto o superficie lo elimino
EgtErase( nId)
else
-- correggo eventuali spostamenti in Z
if abs( dDeltaZ) > GEO.EPS_SMALL then
EgtMove( nId, - dDeltaZ * vtSlicing)
end
-- verifico presenza contorni aperti
if EgtCurveIsClosed( nId) then
table.insert( vClosedId, nId)
else
table.insert( vOpenId, nId)
end
end
nId = EgtGetNext( nId)
end
-- se presenti percorsi aperti, provo a concatenarli
if #vOpenId > 0 then
local nRordId, nRordCnt = EgtCurveCompoByReorder( nLayId, vOpenId, ORIG(), true, GDB_RT.LOC, BIG_TOLER)
if nRordId then
vOpenId = {}
for nId = nRordId, nRordId + nRordCnt - 1 do
if EgtCurveIsClosed( nId) then
table.insert( vClosedId, nId)
else
table.insert( vOpenId, nId)
end
end
end
end
-- chiudo percorsi aperti praticamente chiusi ed elimino quelli troppo corti
for i = #vOpenId, 1, -1 do
local ptStart = EgtSP( vOpenId[i])
local ptEnd = EgtEP( vOpenId[i])
if EgtCurveLength( vOpenId[i]) < MIN_LEN then
EgtErase( vOpenId[i])
table.remove( vOpenId, i)
elseif AreSamePointEpsilon( ptStart, ptEnd, BIG_TOLER) then
local ptMid = ( ptStart + ptEnd) / 2
EgtModifyCurveStartPoint( vOpenId[i], ptMid)
EgtModifyCurveEndPoint( vOpenId[i], ptMid)
table.insert( vClosedId, vOpenId[i])
table.remove( vOpenId, i)
end
end
local bAllClosed = ( #vOpenId == 0)
-- elimino percorsi chiusi di area troppo piccola
for i = #vClosedId, 1, -1 do
local _, _, dArea = EgtCurveArea( vClosedId[i])
if dArea and dArea < MIN_AREA then
EgtErase( vClosedId[i])
table.remove( vClosedId, i)
end
end
-- imposto dati ausiliari
EgtSetName( nLayId, EgtIf( bAllClosed, '', '__') .. SLICE_LAYER .. EgtNumToString( nLayCnt))
EgtSetInfo( nLayId, 'CrvCnt', #vClosedId + #vOpenId)
EgtSetColor( vClosedId or {}, 'TEAL')
EgtSetColor( vOpenId or {}, 'RED')
-- creo flat region a partire dalle curve chiuse ottenute con lo slicing
local nGrp = EgtGroup( nLayId, frSlicing)
for i = 1, #vClosedId do
EgtRelocateGlob( vClosedId[i], nGrp)
EgtApproxCurve( vClosedId[i], GDB_CA.ARCS, SMALL_TOLER)
EgtRelocateGlob( vClosedId[i], nLayId)
end
EgtErase( nGrp)
local nSurfFR, nSrfNbr = EgtSurfFlatRegion( nLayId, vClosedId)
for i = 1, #vClosedId do
EgtErase( vClosedId[i])
end
if nSurfFR then
local nCrv = 0
for j = 0, nSrfNbr - 1 do
-- analizzo i singoli chunks
local nSfrId, nSfrCnt = EgtExplodeSurf( nSurfFR + j)
for nId = nSfrId, nSfrId + nSfrCnt - 1 do
-- per ogni chunk creo un gruppo di percorsi
local nGrpCrv = EgtGroup( nLayId)
EgtSetName( nGrpCrv, CONTOUR_GRP .. EgtNumToString( nCrv, 1))
nCrv = nCrv + 1
EgtRelocateGlob( nId, nGrpCrv)
EgtSetName( nId, LAYER_SRF)
EgtSetStatus( nId, GDB_ST.OFF)
-- estraggo i contorni della superficie
local nCsId, nCsCnt = EgtExtractSurfFrChunkLoops( nId, 0, nGrpCrv)
for nId2 = nCsId, nCsId + nCsCnt - 1 do
EgtSetName( nId2, OUTER_CRV)
EgtSetColor( nId2, 'BLACK')
end
end
end
else
-- errore
EgtSetName( nLayId, '__' .. SLICE_LAYER .. EgtNumToString( nLayCnt))
table.insert( vErr, nLayCnt)
end
-- passo al layer successivo
nLayCnt = nLayCnt + 1
nLayId = EgtGetNext( nLayId)
end
-- costolature
SlicingRibs( vtSlicing, dZmin)
-- eventuale segnalazione errori
if #vErr > 0 then
EgtOutBox( 'Slicing Error on layers :\n' .. table.concat( vErr, ','), 'SlicingCalc')
end
end
---------------------------------------------------------------------
return CalcSlices